Mygame ====== **Connection Banner:** .. image:: /_static/banners/banner_51760a817f66.png :alt: =​============================================================= Welcome to liminalmud, version 0.1! This is a text-based multiplayer game set in a world of liminal spaces and the backrooms of reality. The game is currently in early development, so expect bugs. If you have an existing account, connect to it by typing: connect <username> <password> If you need to create an account, type (without the <>'s): create <username> <password> If you have spaces in your username, enclose it in quotes. Enter help for more info. look will re-show this screen. =​============================================================= :class: ansi-banner :width: 513px :loading: lazy Server URLs ----------- .. raw:: html Server Info ----------- - **Codebase**: Evennia - **Genre**: None - **Players online**: 0 [#scan]_ - **Status**: Open Beta - **Server Location**: 🇺🇸 United States (GeoIP) Protocol Support ---------------- MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-yes:`Yes` (MSSP) - **MSDP**: :proto-yes:`Yes` (MSSP) - **MCCP**: :proto-yes:`Yes` (MSSP) - **MCCP2**: :proto-negotiated:`Negotiated` - **MXP**: :proto-yes:`Yes` (MSSP) - **MSP**: :proto-no:`No` - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ------------------ :ref:`4f579dc442743eb8 ` *This fingerprint is shared by 34 other servers.* **Options offered by server**: ``ECHO``, ``GMCP``, ``MCCP2``, ``MSDP``, ``MSSP``, ``MXP``, ``SGA`` **Options requested from client**: ``LINEMODE``, ``MCCP2``, ``MSSP``, ``NAWS``, ``TTYPE`` The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "4f579dc442743eb8", "fingerprint-data": { "offered-options": [ "ECHO", "GMCP", "MCCP2", "MSDP", "MSSP", "MXP", "SGA" ], "probed-protocol": "server", "refused-options": [ "AARDWOLF", "ATCP", "BINARY", "CHARSET", "COM_PORT", "EOR", "MCCP3", "MSP", "STATUS", "ZMP" ], "requested-options": [ "LINEMODE", "MCCP2", "MSSP", "NAWS", "TTYPE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "", "banner_before_return": "\r\n\u001b[1m\u001b[34m==============================================================\u001b[0m\r\n Welcome to \u001b[1m\u001b[32mliminalmud\u001b[0m, version 0.1!\r\n\r\n This is a text-based multiplayer game set in a world of liminal \r\n spaces and the backrooms of reality.\r\n \r\n The game is currently in early development, so expect bugs.\r\n\r\n If you have an existing account, connect to it by typing:\r\n \u001b[1m\u001b[37mconnect <username> <password>\u001b[0m\r\n If you need to create an account, type (without the <>'s):\r\n \u001b[1m\u001b[37mcreate <username> <password>\u001b[0m\r\n\r\n If you have spaces in your username, enclose it in quotes.\r\n Enter \u001b[1m\u001b[37mhelp\u001b[0m for more info. \u001b[1m\u001b[37mlook\u001b[0m will re-show this screen.\r\n\u001b[1m\u001b[34m==============================================================\u001b[0m\r\n", "dsr_replies": 0, "dsr_requests": 0, "encoding": "ascii", "mssp": { "ADULT MATERIAL": "0", "ANSI": "1", "AREAS": "0", "ATCP": "0", "CLASSES": "0", "CODEBASE": "Evennia", "CONTACT": "", "CRAWL DELAY": "-1", "CREATED": "", "DBSIZE": "0", "EQUIPMENT SYSTEM": "None", "EXITS": "0", "EXTRA DESCRIPTIONS": "0", "FAMILY": "Evennia", "GAMEPLAY": "", "GAMESYSTEM": "Custom", "GENRE": "None", "GMCP": "1", "HELPFILES": "0", "HIRING BUILDERS": "0", "HIRING CODERS": "0", "HOSTNAME": "", "ICON": "", "IP": "", "LANGUAGE": "", "LEVELS": "0", "LOCATION": "", "MCCP": "1", "MCP": "0", "MINIMUM AGE": "0", "MOBILES": "0", "MSDP": "1", "MSP": "0", "MUDPROGS": "0", "MUDTRIGS": "0", "MULTICLASSING": "0", "MULTIPLAYING": "None", "MXP": "1", "NAME": "Mygame", "NEWBIE FRIENDLY": "0", "OBJECTS": "0", "PAY FOR PERKS": "0", "PAY TO PLAY": "0", "PLAYER CITIES": "0", "PLAYER CLANS": "0", "PLAYER CRAFTING": "0", "PLAYER GUILDS": "0", "PLAYERKILLING": "None", "PLAYERS": "0", "PORT": "4000", "PUEBLO": "0", "QUEST SYSTEM": "None", "RACES": "0", "RESETS": "0", "ROLEPLAYING": "None", "ROOMS": "0", "SKILLS": "0", "SSL": "1", "STATUS": "Open Beta", "SUBGENRE": "None", "TRAINING SYSTEM": "None", "UPTIME": "1729208380.5578275", "UTF-8": "1", "VT100": "0", "WEBSITE": "", "WORLD ORIGINALITY": "All Original", "XTERM 256 COLORS": "1", "XTERM TRUE COLORS": "0", "ZMP": "0" }, "mxp": [ "activated" ], "option_states": { "server_offered": { "AARDWOLF": false, "ATCP": false, "GMCP": true, "MCCP2": true, "MCCP3": false, "MSDP": true, "MSP": false, "MSSP": true, "MXP": true, "SGA": true, "ZMP": false }, "server_requested": { "AARDWOLF": false, "ATCP": false, "GMCP": false, "LINEMODE": true, "MCCP2": true, "MCCP3": false, "MSDP": false, "MSP": false, "MSSP": true, "MXP": false, "NAWS": true, "TTYPE": true, "ZMP": false } }, "scan_type": "quick", "timing": { "probe": 0.20258426666259766, "total": 10.714284420013428 } } }, "sessions": [ { "connected": "2026-03-07T04:06:47.740866+00:00", "host": "3.132.134.107", "ip": "3.132.134.107", "port": 4000 }, { "connected": "2026-04-05T19:35:13.809418+00:00", "host": "3.132.134.107", "ip": "3.132.134.107", "port": 4000 }, { "connected": "2026-04-07T07:02:53.744265+00:00", "host": "3.132.134.107", "ip": "3.132.134.107", "port": 4000 } ] } .. raw:: html
Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug 3.132.134.107 4000 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:1200 Fingerprint client: host=3.132.134.107 port=4000 INFO client_base.py:190 Connected to DEBUG stream_writer.py:3384 pending_option[WILL + MCCP3_COMPRESS] = True DEBUG stream_writer.py:1024 send IAC WILL MCCP3_COMPRESS DEBUG stream_writer.py:3384 pending_option[WILL + GMCP] = True DEBUG stream_writer.py:1024 send IAC WILL GMCP DEBUG stream_writer.py:3384 pending_option[WILL + MXP] = True DEBUG stream_writer.py:1024 send IAC WILL MXP DEBUG stream_writer.py:3384 pending_option[WILL + ZMP] = True DEBUG stream_writer.py:1024 send IAC WILL ZMP DEBUG stream_writer.py:3384 pending_option[WILL + AARDWOLF] = True DEBUG stream_writer.py:1024 send IAC WILL AARDWOLF DEBUG stream_writer.py:3384 pending_option[WILL + MSP] = True DEBUG stream_writer.py:1024 send IAC WILL MSP DEBUG stream_writer.py:3384 pending_option[WILL + MSSP] = True DEBUG stream_writer.py:1024 send IAC WILL MSSP DEBUG stream_writer.py:3384 pending_option[WILL + MSDP] = True DEBUG stream_writer.py:1024 send IAC WILL MSDP DEBUG stream_writer.py:3384 pending_option[WILL + MCCP2_COMPRESS] = True DEBUG stream_writer.py:1024 send IAC WILL MCCP2_COMPRESS DEBUG stream_writer.py:3384 pending_option[WILL + ATCP] = True DEBUG stream_writer.py:1024 send IAC WILL ATCP DEBUG stream_writer.py:3384 pending_option[DO + MCCP3_COMPRESS] = True DEBUG stream_writer.py:1024 send IAC DO MCCP3_COMPRESS DEBUG stream_writer.py:3384 pending_option[DO + GMCP] = True DEBUG stream_writer.py:1024 send IAC DO GMCP DEBUG stream_writer.py:3384 pending_option[DO + MXP] = True DEBUG stream_writer.py:1024 send IAC DO MXP DEBUG stream_writer.py:3384 pending_option[DO + ZMP] = True DEBUG stream_writer.py:1024 send IAC DO ZMP DEBUG stream_writer.py:3384 pending_option[DO + AARDWOLF] = True DEBUG stream_writer.py:1024 send IAC DO AARDWOLF DEBUG stream_writer.py:3384 pending_option[DO + MSP] = True DEBUG stream_writer.py:1024 send IAC DO MSP DEBUG stream_writer.py:3384 pending_option[DO + MSSP] = True DEBUG stream_writer.py:1024 send IAC DO MSSP DEBUG stream_writer.py:3384 pending_option[DO + MSDP] = True DEBUG stream_writer.py:1024 send IAC DO MSDP DEBUG stream_writer.py:3384 pending_option[DO + MCCP2_COMPRESS] = True DEBUG stream_writer.py:1024 send IAC DO MCCP2_COMPRESS DEBUG stream_writer.py:3384 pending_option[DO + ATCP] = True DEBUG stream_writer.py:1024 send IAC DO ATCP DEBUG stream_writer.py:773 recv IAC DO LINEMODE DEBUG stream_writer.py:1887 handle_do(LINEMODE) DEBUG stream_writer.py:3384 pending_option[WILL + LINEMODE] = True DEBUG stream_writer.py:1024 send IAC WILL LINEMODE DEBUG stream_writer.py:3384 pending_option[SB + LINEMODE] = True DEBUG stream_writer.py:3384 local_option[LINEMODE] = True DEBUG stream_writer.py:2816 slc_start: IAC SB LINEMODE SLC [..] DEBUG stream_writer.py:2852 _slc_add (b'\x00', (^@, default)) DEBUG stream_writer.py:2805 send (slc_end): b'\x00\x03\x00' DEBUG stream_writer.py:2811 slc_end: [..] IAC SE DEBUG stream_writer.py:3384 pending_option[WILL + LINEMODE] = False DEBUG stream_writer.py:773 recv IAC WILL SGA DEBUG stream_writer.py:789 WILL SGA unsolicited DEBUG stream_writer.py:2045 handle_will(SGA) DEBUG stream_writer.py:3384 pending_option[DO + SGA] = True DEBUG stream_writer.py:1024 send IAC DO SGA DEBUG stream_writer.py:3384 remote_option[SGA] = True DEBUG stream_writer.py:3384 pending_option[DO + SGA] = False DEBUG stream_writer.py:773 recv IAC DO NAWS DEBUG stream_writer.py:1887 handle_do(NAWS) DEBUG stream_writer.py:3384 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:1024 send IAC WILL NAWS DEBUG stream_writer.py:2507 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3384 local_option[NAWS] = True DEBUG stream_writer.py:3384 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:773 recv IAC DO TTYPE DEBUG stream_writer.py:1887 handle_do(TTYPE) DEBUG stream_writer.py:3384 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:1024 send IAC WILL TTYPE DEBUG stream_writer.py:3384 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3384 local_option[TTYPE] = True DEBUG stream_writer.py:3384 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:773 recv IAC WILL MCCP2_COMPRESS DEBUG stream_writer.py:2045 handle_will(MCCP2_COMPRESS) DEBUG stream_writer.py:998 skip DO MCCP2_COMPRESS; pending_option = True DEBUG stream_writer.py:3384 remote_option[MCCP2_COMPRESS] = True DEBUG stream_writer.py:3384 pending_option[DO + MCCP2_COMPRESS] = False DEBUG stream_writer.py:773 recv IAC WILL MSSP DEBUG stream_writer.py:2045 handle_will(MSSP) DEBUG stream_writer.py:998 skip DO MSSP; pending_option = True DEBUG stream_writer.py:3384 remote_option[MSSP] = True DEBUG stream_writer.py:3384 pending_option[DO + MSSP] = False DEBUG stream_writer.py:773 recv IAC WILL MSDP DEBUG stream_writer.py:2045 handle_will(MSDP) DEBUG stream_writer.py:998 skip DO MSDP; pending_option = True DEBUG stream_writer.py:3384 remote_option[MSDP] = True DEBUG stream_writer.py:3384 pending_option[DO + MSDP] = False DEBUG stream_writer.py:773 recv IAC WILL GMCP DEBUG stream_writer.py:2045 handle_will(GMCP) DEBUG stream_writer.py:998 skip DO GMCP; pending_option = True DEBUG stream_writer.py:3384 remote_option[GMCP] = True DEBUG stream_writer.py:1072 send IAC SB GMCP Core.Hello IAC SE DEBUG stream_writer.py:1072 send IAC SB GMCP Core.Supports.Set IAC SE INFO client.py:201 GMCP handshake: Core.Hello + Core.Supports.Set ['Char 1', 'Char.Vitals 1', 'Char.Items 1', 'Room 1', 'Room.Info 1', 'Comm 1', 'Comm.Channel 1', 'Group 1'] DEBUG stream_writer.py:3384 pending_option[DO + GMCP] = False DEBUG stream_writer.py:773 recv IAC WILL MXP DEBUG stream_writer.py:2045 handle_will(MXP) DEBUG stream_writer.py:998 skip DO MXP; pending_option = True DEBUG stream_writer.py:3384 remote_option[MXP] = True DEBUG stream_writer.py:3384 pending_option[DO + MXP] = False DEBUG stream_writer.py:773 recv IAC DONT MCCP3_COMPRESS DEBUG stream_writer.py:2010 handle_dont(MCCP3_COMPRESS) DEBUG stream_writer.py:3384 pending_option[WILL + MCCP3_COMPRESS] = False DEBUG stream_writer.py:3384 local_option[MCCP3_COMPRESS] = False DEBUG stream_writer.py:773 recv IAC DONT GMCP DEBUG stream_writer.py:2010 handle_dont(GMCP) DEBUG stream_writer.py:3384 pending_option[WILL + GMCP] = False DEBUG stream_writer.py:3384 local_option[GMCP] = False DEBUG stream_writer.py:773 recv IAC DONT MXP DEBUG stream_writer.py:2010 handle_dont(MXP) DEBUG stream_writer.py:3384 pending_option[WILL + MXP] = False DEBUG stream_writer.py:3384 local_option[MXP] = False DEBUG stream_writer.py:773 recv IAC DONT ZMP DEBUG stream_writer.py:2010 handle_dont(ZMP) DEBUG stream_writer.py:3384 pending_option[WILL + ZMP] = False DEBUG stream_writer.py:3384 local_option[ZMP] = False DEBUG stream_writer.py:773 recv IAC DONT AARDWOLF DEBUG stream_writer.py:2010 handle_dont(AARDWOLF) DEBUG stream_writer.py:3384 pending_option[WILL + AARDWOLF] = False DEBUG stream_writer.py:3384 local_option[AARDWOLF] = False DEBUG stream_writer.py:773 recv IAC DONT MSP DEBUG stream_writer.py:2010 handle_dont(MSP) DEBUG stream_writer.py:3384 pending_option[WILL + MSP] = False DEBUG stream_writer.py:3384 local_option[MSP] = False DEBUG stream_writer.py:773 recv IAC DO MSSP DEBUG stream_writer.py:1887 handle_do(MSSP) DEBUG stream_writer.py:998 skip WILL MSSP; pending_option = True DEBUG stream_writer.py:3384 local_option[MSSP] = True DEBUG stream_writer.py:3384 pending_option[WILL + MSSP] = False DEBUG stream_writer.py:773 recv IAC DONT MSDP DEBUG stream_writer.py:2010 handle_dont(MSDP) DEBUG stream_writer.py:3384 pending_option[WILL + MSDP] = False DEBUG stream_writer.py:3384 local_option[MSDP] = False DEBUG stream_writer.py:773 recv IAC DO MCCP2_COMPRESS DEBUG stream_writer.py:1887 handle_do(MCCP2_COMPRESS) DEBUG stream_writer.py:998 skip WILL MCCP2_COMPRESS; pending_option = True DEBUG stream_writer.py:3384 local_option[MCCP2_COMPRESS] = True DEBUG stream_writer.py:3384 pending_option[WILL + MCCP2_COMPRESS] = False DEBUG stream_writer.py:773 recv IAC DONT ATCP DEBUG stream_writer.py:2010 handle_dont(ATCP) DEBUG stream_writer.py:3384 pending_option[WILL + ATCP] = False DEBUG stream_writer.py:3384 local_option[ATCP] = False DEBUG stream_writer.py:773 recv IAC WONT MCCP3_COMPRESS DEBUG stream_writer.py:2199 handle_wont(MCCP3_COMPRESS) DEBUG stream_writer.py:3384 remote_option[MCCP3_COMPRESS] = False DEBUG stream_writer.py:3384 pending_option[DO + MCCP3_COMPRESS] = False DEBUG stream_writer.py:767 begin sub-negotiation SB MXP DEBUG stream_writer.py:754 sub-negotiation cmd MXP SE completion byte DEBUG stream_writer.py:2238 [SB + MXP] unsolicited DEBUG stream_writer.py:1805 MXP: b'' DEBUG stream_writer.py:773 recv IAC WONT ZMP DEBUG stream_writer.py:2199 handle_wont(ZMP) DEBUG stream_writer.py:3384 remote_option[ZMP] = False DEBUG stream_writer.py:3384 pending_option[DO + ZMP] = False DEBUG stream_writer.py:773 recv IAC WONT AARDWOLF DEBUG stream_writer.py:2199 handle_wont(AARDWOLF) DEBUG stream_writer.py:3384 remote_option[AARDWOLF] = False DEBUG stream_writer.py:3384 pending_option[DO + AARDWOLF] = False DEBUG stream_writer.py:773 recv IAC WONT MSP DEBUG stream_writer.py:2199 handle_wont(MSP) DEBUG stream_writer.py:3384 remote_option[MSP] = False DEBUG stream_writer.py:3384 pending_option[DO + MSP] = False DEBUG stream_writer.py:767 begin sub-negotiation SB MSSP DEBUG stream_writer.py:754 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2238 [SB + MSSP] unsolicited DEBUG stream_writer.py:1796 MSSP: {'NAME': 'Mygame', 'PLAYERS': '0', 'UPTIME': '1729208380.5578275', 'PORT': '4000', 'CRAWL DELAY': '-1', 'CODEBASE': 'Evennia', 'FAMILY': 'Evennia', 'ANSI': '1', 'GMCP': '1', 'ATCP': '0', 'MCCP': '1', 'MCP': '0', 'MSDP': '1', 'MSP': '0', 'MXP': '1', 'PUEBLO': '0', 'SSL': '1', 'UTF-8': '1', 'ZMP': '0', 'VT100': '0', 'XTERM 256 COLORS': '1', 'HOSTNAME': '', 'CONTACT': '', 'CREATED': '', 'ICON': '', 'IP': '', 'LANGUAGE': '', 'LOCATION': '', 'MINIMUM AGE': '0', 'WEBSITE': '', 'GENRE': 'None', 'GAMEPLAY': '', 'STATUS': 'Open Beta', 'GAMESYSTEM': 'Custom', 'SUBGENRE': 'None', 'AREAS': '0', 'HELPFILES': '0', 'MOBILES': '0', 'OBJECTS': '0', 'ROOMS': '0', 'CLASSES': '0', 'LEVELS': '0', 'RACES': '0', 'SKILLS': '0', 'XTERM TRUE COLORS': '0', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '0', 'HIRING CODERS': '0', 'DBSIZE': '0', 'EXITS': '0', 'EXTRA DESCRIPTIONS': '0', 'MUDPROGS': '0', 'MUDTRIGS': '0', 'RESETS': '0', 'ADULT MATERIAL': '0', 'MULTICLASSING': '0', 'NEWBIE FRIENDLY': '0', 'PLAYER CITIES': '0', 'PLAYER CLANS': '0', 'PLAYER CRAFTING': '0', 'PLAYER GUILDS': '0', 'EQUIPMENT SYSTEM': 'None', 'MULTIPLAYING': 'None', 'PLAYERKILLING': 'None', 'QUEST SYSTEM': 'None', 'ROLEPLAYING': 'None', 'TRAINING SYSTEM': 'None', 'WORLD ORIGINALITY': 'All Original'} DEBUG stream_writer.py:767 begin sub-negotiation SB MCCP2_COMPRESS DEBUG stream_writer.py:754 sub-negotiation cmd MCCP2_COMPRESS SE completion byte DEBUG stream_writer.py:2238 [SB + MCCP2_COMPRESS] unsolicited DEBUG stream_writer.py:3232 MCCP2 activated DEBUG client_base.py:483 MCCP2 decompression started (server→client) DEBUG stream_writer.py:773 recv IAC WONT ATCP DEBUG stream_writer.py:2199 handle_wont(ATCP) DEBUG stream_writer.py:3384 remote_option[ATCP] = False DEBUG stream_writer.py:3384 pending_option[DO + ATCP] = False DEBUG stream_writer.py:767 begin sub-negotiation SB LINEMODE DEBUG stream_writer.py:754 sub-negotiation cmd LINEMODE SE completion byte DEBUG stream_writer.py:3384 pending_option[SB + LINEMODE] = False DEBUG stream_writer.py:2703 recv IAC SB LINEMODE LINEMODE-MODE b'\x03' IAC SE DEBUG stream_writer.py:1390 set Linemode DEBUG stream_writer.py:1393 send IAC SB LINEMODE LINEMODE-MODE IAC SE DEBUG stream_writer.py:767 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:754 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3384 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2404 recv TTYPE SEND: b'' DEBUG stream_writer.py:2416 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:767 begin sub-negotiation SB MSDP DEBUG stream_writer.py:754 sub-negotiation cmd MSDP SE completion byte DEBUG stream_writer.py:2238 [SB + MSDP] unsolicited DEBUG stream_writer.py:1792 MSDP: {'client_options': {'ENCODING': 'utf-8', 'SCREENREADER': 'False', 'INPUTDEBUG': 'False', 'RAW': 'False', 'NOCOLOR': 'False', 'LOCALECHO': 'False'}} DEBUG stream_writer.py:767 begin sub-negotiation SB GMCP DEBUG stream_writer.py:754 sub-negotiation cmd GMCP SE completion byte DEBUG stream_writer.py:2238 [SB + GMCP] unsolicited DEBUG client.py:210 GMCP: Core.Supports.Get {'ENCODING': 'utf-8', 'SCREENREADER': False, 'INPUTDEBUG': False, 'RAW': False, 'NOCOLOR': False, 'LOCALECHO': False} DEBUG client_base.py:531 negotiation complete after 0.25s. DEBUG stream_writer.py:767 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:754 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2238 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2404 recv TTYPE SEND: b'' DEBUG stream_writer.py:2416 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:767 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:754 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2238 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2404 recv TTYPE SEND: b'' DEBUG stream_writer.py:2416 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:3384 pending_option[DO + BINARY] = True DEBUG stream_writer.py:1024 send IAC DO BINARY DEBUG stream_writer.py:3384 pending_option[DO + ECHO] = True DEBUG stream_writer.py:1024 send IAC DO ECHO DEBUG stream_writer.py:3384 pending_option[DO + STATUS] = True DEBUG stream_writer.py:1024 send IAC DO STATUS DEBUG stream_writer.py:3384 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:1024 send IAC DO CHARSET DEBUG stream_writer.py:3384 pending_option[DO + EOR] = True DEBUG stream_writer.py:1024 send IAC DO EOR DEBUG stream_writer.py:3384 pending_option[DO + COM_PORT_OPTION] = True DEBUG stream_writer.py:1024 send IAC DO COM_PORT_OPTION DEBUG stream_writer.py:773 recv IAC WONT BINARY DEBUG stream_writer.py:2199 handle_wont(BINARY) DEBUG stream_writer.py:3384 remote_option[BINARY] = False DEBUG stream_writer.py:3384 pending_option[DO + BINARY] = False DEBUG stream_writer.py:773 recv IAC WILL ECHO DEBUG stream_writer.py:2045 handle_will(ECHO) DEBUG stream_writer.py:998 skip DO ECHO; pending_option = True DEBUG stream_writer.py:3384 remote_option[ECHO] = True DEBUG stream_writer.py:3384 pending_option[DO + ECHO] = False DEBUG stream_writer.py:773 recv IAC WONT STATUS DEBUG stream_writer.py:2199 handle_wont(STATUS) DEBUG stream_writer.py:3384 remote_option[STATUS] = False DEBUG stream_writer.py:3384 pending_option[DO + STATUS] = False DEBUG stream_writer.py:773 recv IAC WONT CHARSET DEBUG stream_writer.py:2199 handle_wont(CHARSET) DEBUG stream_writer.py:3384 remote_option[CHARSET] = False DEBUG stream_writer.py:3384 pending_option[DO + CHARSET] = False DEBUG stream_writer.py:773 recv IAC WONT EOR DEBUG stream_writer.py:2199 handle_wont(EOR) DEBUG stream_writer.py:3384 remote_option[EOR] = False DEBUG stream_writer.py:3384 pending_option[DO + EOR] = False DEBUG stream_writer.py:773 recv IAC WONT COM_PORT_OPTION DEBUG stream_writer.py:2199 handle_wont(COM_PORT_OPTION) DEBUG stream_writer.py:3384 remote_option[COM_PORT_OPTION] = False DEBUG stream_writer.py:3384 pending_option[DO + COM_PORT_OPTION] = False DEBUG fingerprinting.py:849 connection for server fingerprint 4f579dc442743eb8 INFO client_base.py:122 Connection closed to .. raw:: html
.. [#scan] measured 2026-04-07 at 07:02 UTC