aelfhame.net ============ **Connection Banner:** .. image:: /_static/banners/banner_efcf982fad20.png :alt: $$$Tm l$$b ,. \`$$$$k \`T$$. j$$$Tm.l$$$$$$$$$$bm,. l$$$$$$$$$$$$$F"\`"T$$Rbsm,. \`"T$$$$$$$$$$$$TbmfT$$WQX$$$b .m$$$P"Q$P' \`""TB$$$bna,.\`$l l$$$$$bmd$$kma,. \`""T$$$ $' Welcome to the Mile High City $P"'\`T$$$$"$$$V$$m. i$$$"Tm$$$m$$$$b. \`" ..,\`T$$$$$$h. $$ $$ ,$$. $$$$, $$$$ $$ $$ $$$$$ $$ $$ $$. $$ (Tl) ,$$"' \`T$$$$$$. $$.$$ .$""$. $$\`"$$ $$""$k $$ $$ $$ \`$$ $$ $$ $$$$.$$ j$T l$$$$$$l $$$$$ $$$$$$ $$ $$ $$ $$ $$ $ $$ $$$$$' $$ $$ $$"$$$$ $$$b. .j$$"$$$' $$"$$ $$"'$$ $$.,$$ $$..$$ $$u$w$$ $$\`$$. $$.$$ $$ \`$$$ "$$$$$bmd$$$$m$' $$ $$ $$ $$ $$$$\` \`$$$$' \`$$"$$' $$ \`$$ \`$$"$ $$ \`$$ "T$$$$$"$$P' \`"​"""' Denver -​----------------------------------------------------------------------------- "connect guest guest" lets you log on and look around as a Guest. "connect " connects you to an existing character. "create " creates a new character. "WHO" tells you who is logged in to the game (case sensitive). "QUIT" exits the game and saves your character. -​----------------------------------------------------------------------------- :class: ansi-banner :width: 634px :loading: lazy Server URLs ----------- .. raw:: html Server Info ----------- - **Server Location**: πŸ‡ΊπŸ‡Έ United States (GeoIP) Telnet Fingerprint ------------------ :ref:`a8a260cc4662430c ` *This fingerprint is shared by 219 other servers.* The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "a8a260cc4662430c", "fingerprint-data": { "offered-options": [], "probed-protocol": "server", "refused-options": [ "AARDWOLF", "ATCP", "BINARY", "CHARSET", "COM_PORT", "ECHO", "EOR", "GMCP", "MSDP", "MSP", "MSSP", "MXP", "SGA", "STATUS", "ZMP" ], "requested-options": [], "scan-type": "quick" }, "session_data": { "banner_after_return": "", "banner_before_return": " $$$Tm l$$b\r\n ,. `$$$$k `T$$.\r\n j$$$Tm.l$$$$$$$$$$bm,.\r\n l$$$$$$$$$$$$$F\"`\"T$$Rbsm,.\r\n`\"T$$$$$$$$$$$$TbmfT$$WQX$$$b\r\n .m$$$P\"Q$P' `\"\"TB$$$bna,.`$l\r\nl$$$$$bmd$$kma,. `\"\"T$$$ $' Welcome to the Mile High City\r\n$P\"'`T$$$$\"$$$V$$m.\r\n i$$$\"Tm$$$m$$$$b.\r\n `\" ..,`T$$$$$$h. $$ $$ ,$$. $$$$, $$$$ $$ $$ $$$$$ $$ $$ $$. $$\r\n (Tl) ,$$\"' `T$$$$$$. $$.$$ .$\"\"$. $$`\"$$ $$\"\"$k $$ $$ $$ `$$ $$ $$ $$$$.$$\r\n j$T l$$$$$$l $$$$$ $$$$$$ $$ $$ $$ $$ $$ $ $$ $$$$$' $$ $$ $$\"$$$$\r\n $$$b. .j$$\"$$$' $$\"$$ $$\"'$$ $$.,$$ $$..$$ $$u$w$$ $$`$$. $$.$$ $$ `$$$\r\n \"$$$$$bmd$$$$m$' $$ $$ $$ $$ $$$$` `$$$$' `$$\"$$' $$ `$$ `$$\"$ $$ `$$\r\n \"T$$$$$\"$$P'\r\n `\"\"\"\"' Denver\r\n------------------------------------------------------------------------------\r\n \"connect guest guest\" lets you log on and look around as a Guest.\r\n \"connect \" connects you to an existing character.\r\n \"create \" creates a new character.\r\n \"WHO\" tells you who is logged in to the game (case sensitive).\r\n \"QUIT\" exits the game and saves your character.\r\n------------------------------------------------------------------------------\r\n", "dsr_replies": 0, "dsr_requests": 0, "encoding": "ascii", "option_states": { "server_offered": {}, "server_requested": {} }, "scan_type": "quick", "timing": { "probe": 0.5044488906860352, "total": 5.012907266616821 } } }, "sessions": [ { "connected": "2026-02-14T17:11:37.660044+00:00", "host": "aelfhame.net", "ip": "54.200.149.214", "port": 1999 } ] } .. raw:: html
Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug aelfhame.net 1999 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:965 Fingerprint client: host=aelfhame.net port=1999 INFO client_base.py:175 Connected to DEBUG client_base.py:492 negotiation complete after 0.00s. DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True DEBUG stream_writer.py:950 send IAC DO BINARY DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True DEBUG stream_writer.py:950 send IAC DO SGA DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = True DEBUG stream_writer.py:950 send IAC DO ECHO DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True DEBUG stream_writer.py:950 send IAC DO STATUS DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:950 send IAC DO CHARSET DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True DEBUG stream_writer.py:950 send IAC DO EOR DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True DEBUG stream_writer.py:950 send IAC DO GMCP DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True DEBUG stream_writer.py:950 send IAC DO MSDP DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True DEBUG stream_writer.py:950 send IAC DO MSSP DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True DEBUG stream_writer.py:950 send IAC DO MSP DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True DEBUG stream_writer.py:950 send IAC DO MXP DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True DEBUG stream_writer.py:950 send IAC DO ZMP DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True DEBUG stream_writer.py:950 send IAC DO AARDWOLF DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True DEBUG stream_writer.py:950 send IAC DO ATCP INFO fingerprinting.py:746 connection for server fingerprint a8a260cc4662430c INFO client_base.py:106 Connection closed to .. raw:: html