Beutelland ========== .. raw:: html .. raw:: html

bl.mud.at:5678 🔒

*Beutelland features fantasy themes of basically Tolkinian flavour, mixed with some Pratchett for good measure. In any case it doesn't take itself too seriously. Ardent readers of fantasy & science fiction literature as well as computer gamers of who grew up in the 80s and 90s will surely encounter m* Server Info ----------- - **Codebase**: LDMud 3.6.8, RoleMUD 2.2 - **Family**: LPMud - **Genre**: Fantasy - **Gameplay**: Adventure, Social, Questing - **Players online**: 2 [#scan]_ - **Uptime**: 96 days - **Created**: 1997 - **Status**: Open Beta - **Website**: `http://bl.mud.at/ `_ - **Location**: Austria - **Language**: German - **TLS/SSL**: Port 5679 Protocol Support ---------------- MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-no:`No` - **MSDP**: :proto-no:`No` - **MCCP**: :proto-yes:`Yes` (MSSP) - **MCCP2**: :proto-no:`No` - **MXP**: :proto-no:`No` - **MSP**: :proto-no:`No` - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ------------------ :ref:`237745f815ba52a3... ` *This fingerprint is unique to this server.* **Options offered by server**: ``EOR`` **Options requested from client**: ``NAWS``, ``NEW_ENVIRON``, ``TTYPE`` **Data source**: `237745f815ba52a3/8c670c95f63cbd3c.json `_ The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. code-block:: json { "server-probe": { "fingerprint": "237745f815ba52a3", "fingerprint-data": { "offered-options": [ "EOR" ], "probed-protocol": "server", "refused-options": [ "BINARY", "CHARSET", "COM_PORT", "ECHO", "SGA", "STATUS" ], "requested-options": [ "NAWS", "NEW_ENVIRON", "TTYPE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "\r\nDein Name ist zu kurz; er muss mindestens 3 Buchstaben haben.\u001b[0m\r\n", "banner_before_return": "HTTP/1.0 301 Moved\r\r\nLocation: http://bl.mud.at\r\r\n\r\n\u001b[2JPl\ufffd\ufffdtzlich siehst du wie dein Bildschirm herunterklappt und eine d\ufffd\ufffdrre,\r\nknochige Hand nach Dir greift. Du versuchst dich zu wehren, aber die Hand\r\nist st\ufffd\ufffdrker - sie zerrt dich in den Monitor und du verlierst die Besinnung.\r\nAls du wieder aufwachst liegst du neben einem kleinen Beuteltier.\r\n\r\nDas \u001b[22m\u001b[31m\u001b[1mBeuteltier\u001b[0m sagt: Beobachte ganz genau was \u001b[22m\u001b[33m (\\,/) \u001b[0m\r\n dir mitgeteilt wird und gehe mit wachsamen \u001b[22m\u001b[33m oo \\ _ _ _ \u001b[0m\r\n Augen durch die Welt. \u001b[22m\u001b[33m,/_;~\\ \"\" \" \"^, / '\u001b[0m\r\n Es wird nicht leicht werden f\ufffd\ufffdr dich, aber \u001b[22m\u001b[33m\"' \\ _ \\, ! \u001b[0m\r\n du kannst es schaffen und viele Abenteuer \u001b[22m\u001b[33m / / ( |__.' \u001b[0m\r\n bestehen. \u001b[22m\u001b[33m '~ `~----''~ \u001b[0m\r\n\r\nMit einem 'Tru-Tru' verschwindet das Beuteltier und \ufffd\ufffdberl\ufffd\ufffdsst dich dir\r\nselbst in dieser neuen, unbekannten Welt.\r\n\r\n* \u001b[4mHINWEIS\u001b[0m: Derzeit wird an der Unterst\ufffd\ufffdtzung von Umlauten gearbeitet.\r\n* Achte darauf dass dein Client auf UTF-8 eingestellt ist.\r\n* Kontakt: mud@bl.mud.at oder mail@invisible.priv.at\r\n\u001b[0m\r\nWenn Du das Beutelland nur kurz ansehen willst, nenne Dich 'gast'.\u001b[0m\r\nUm zu sehen wer gerade eingeloggt ist tippe 'wer', zum Abbrechen 'q'.\u001b[0m\r\nWie ist denn dein Name? ", "encoding": "ascii", "mssp": { "ANSI": "1", "CHARSET": "UTF-8", "CODEBASE": [ "LDMud 3.6.8", "RoleMUD 2.2" ], "CONTACT": "mud@bl.mud.at", "CRAWL DELAY": "1", "CREATED": "1997", "DESCRIPTION": "Beutelland features fantasy themes of basically Tolkinian flavour, mixed with some Pratchett for good measure. In any case it doesn't take itself too seriously. Ardent readers of fantasy & science fiction literature as well as computer gamers of who grew up in the 80s and 90s will surely encounter many allusions to classic genre representatives - but there is also plenty of whimsical entertainment for younger guests to discover.\n\nThe world - mythically created by the holy Beuteltier (zool. marsupial, opossum) - contains differing cuulture & climate zones like rolling hills, mountains, dark woods, viking islands, dense jungle, and even outer space.\nPlayers can choose a hometown/region of their liking. Eligible races up to now include Dwarfs, Humans, Hobbits, and Elves; NPCs will show up in whatever form our coders imagination can spawn. (Items too.)\n\nBeutelland offers many features, such as colorfulness, an integrated map system, extralogins to display information (map, chat, inventory, ...) in multiple telnet sessions, etc.\n\nGuilds and Trades are under construction, but we offer 25+ Quests of increasing difficulty, lots of interesting regions to explore, treasures to find, monsters to kill, and of course interesting people to meet.\n\nIf you speak (any variant of) German and don't mind persisting Austriacisms, you will always be welcome in Beutelland! For further information, please have a look at our website.", "DESCRIPTION-DE": "Das Beutelland ist eine Fantasy-Welt, nimmt dies (und sich selbst) aber nicht all zu ernst. Es l\u00e4sst sich grob als Mischung aus Tolkien und Pratchett beschreiben, mit zus\u00e4tzlichen Einfl\u00fcssen aus Science Fiction und Computerspiel-Klassikern. Wer in den 80ern und 90ern aufgewachsen ist wird sicherlich viele Anspielungen auf diese Genres finden \u0014 aber auch f\u00fcr j\u00fcngere G\u00e4ste gibt es gen\u00fcgend skurril-unterhaltsames zu entdecken.\n\nDie Welt - mythisch vom heiligen Beuteltier erschaffen - bietet verschiedene Kultur- und Klimazonen, wie wogende H\u00fcgel, Gebirge, dunkle W\u00e4lder, Wikingerinseln, dichten Dschungel und sogar den Weltraum.\nSpieler k\u00f6nnen eine Heimatstadt w\u00e4hlen. Spielbare Rassen sind derzeit Zwerge, Menschen, Hobbits und Elfen; NPC erscheinen in jedweder Form die den Programmierern einf\u00e4llt. (Gegenst\u00e4nde ebenso.)\n\nDas Beutelland bietet jede Menge Features, wie z.B. Farben, ein eingebautes Kartensystem, Extralogins um verschiedene Informationen (Karten, Chat, Inventory, ...) in mehreren Telnet-Fenstern anzuzeigen, usw.\n\nGilden und Berufe sind in Arbeit, aber wir bieten bereits \u00fcber 25 Quests mit verschiedenen Schwierigkeitsgraden, viele interessante Regionen zu erforschen, Sch\u00e4tze zu finden, Monster zu t\u00f6ten und nat\u00fcrlich interessante Leute zu treffen.\n\nWenn Du irgendeine Variante von Deutsch sprichst und persistierende Austriazismen Dich nicht abschrecken bist Du immer herzlich willkommen! F\u00fcr weitere Informationen besuche bitte unsere Webseite.", "FAMILY": "LPMud", "GAMEPLAY": [ "Adventure", "Social", "Questing" ], "GENRE": "Fantasy", "GMCP": "0", "HIRING BUILDERS": "1", "HIRING CODERS": "1", "HOSTNAME": "bl.mud.at", "ICON": "https://bl.rat.at/img/background_brown.jpg", "INTERMUD": "IM2-Zebedee", "LANGUAGE": "German", "LOCATION": "Austria", "MCCP": "1", "MCP": "0", "MINIMUM AGE": "12", "MSP": "0", "MXP": "0", "NAME": "Beutelland", "NEWBIE FRIENDLY": "1", "PLAYERKILLING": "Restricted", "PLAYERKILLING-NOTES": "Players can challenge each other to a duel.", "PLAYERS": "2", "PORT": "5678", "PUEBLO": "0", "REFERRAL": [ "mud.tamedhon.de 4711", "unitopia.de 23" ], "ROLEPLAYING": "Accepted", "SSL": "5679", "STATUS": "Open Beta", "SUBGENRE": "borderline/weird/multi-inspired fantasy", "UPTIME": "1762219051", "UTF-8": "1", "VT100": "1", "WEBSITE": "http://bl.mud.at/", "WORLD ORIGINALITY": "All Original", "XTERM 256 COLORS": "0", "ZMP": "0" }, "option_states": { "environ_requested": [ { "name": "*", "type": "VAR" }, { "name": "*", "type": "USERVAR" } ], "server_offered": { "0x55": false, "0x56": false, "EOR": true, "MSSP": true }, "server_requested": { "NAWS": true, "NEW_ENVIRON": true, "TLS": false, "TTYPE": true } }, "scan_type": "quick", "timing": { "probe": 0.5037944316864014, "total": 3.1561999320983887 } } }, "sessions": [ { "connected": "2026-02-08T16:57:32.479064+00:00", "host": "bl.mud.at", "ip": "128.130.95.62", "port": 5678 } ] } Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. .. code-block:: text DEBUG client.py:770 Fingerprint client: host=bl.mud.at port=5678 INFO client_base.py:174 Connected to DEBUG stream_writer.py:697 recv IAC WILL EOR DEBUG stream_writer.py:713 WILL EOR unsolicited DEBUG stream_writer.py:1869 handle_will(EOR) DEBUG stream_writer.py:3036 pending_option[DO + EOR] = True DEBUG stream_writer.py:938 send IAC DO EOR DEBUG stream_writer.py:3036 remote_option[EOR] = True DEBUG stream_writer.py:3036 pending_option[DO + EOR] = False DEBUG stream_writer.py:697 recv IAC WILL MSSP DEBUG stream_writer.py:713 WILL MSSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSSP) DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True DEBUG stream_writer.py:938 send IAC DO MSSP DEBUG stream_writer.py:3036 remote_option[MSSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = False DEBUG stream_writer.py:697 recv IAC DO TTYPE DEBUG stream_writer.py:1739 handle_do(TTYPE) DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:938 send IAC WILL TTYPE DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3036 local_option[TTYPE] = True DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:697 recv IAC DO NEW_ENVIRON DEBUG stream_writer.py:1739 handle_do(NEW_ENVIRON) DEBUG stream_writer.py:3036 pending_option[WILL + NEW_ENVIRON] = True DEBUG stream_writer.py:938 send IAC WILL NEW_ENVIRON DEBUG stream_writer.py:3036 pending_option[SB + NEW_ENVIRON] = True DEBUG stream_writer.py:3036 local_option[NEW_ENVIRON] = True DEBUG stream_writer.py:3036 pending_option[WILL + NEW_ENVIRON] = False DEBUG stream_writer.py:697 recv IAC DO NAWS DEBUG stream_writer.py:1739 handle_do(NAWS) DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:938 send IAC WILL NAWS DEBUG stream_writer.py:2306 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3036 local_option[NAWS] = True DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:697 recv IAC WILL MCCP2_COMPRESS DEBUG stream_writer.py:713 WILL MCCP2_COMPRESS unsolicited DEBUG stream_writer.py:1869 handle_will(MCCP2_COMPRESS) DEBUG stream_writer.py:3036 remote_option[MCCP2_COMPRESS] = False DEBUG stream_writer.py:938 send IAC DONT MCCP2_COMPRESS WARNING stream_writer.py:1974 Unhandled: WILL MCCP2_COMPRESS. DEBUG stream_writer.py:697 recv IAC WILL MCCP_COMPRESS DEBUG stream_writer.py:713 WILL MCCP_COMPRESS unsolicited DEBUG stream_writer.py:1869 handle_will(MCCP_COMPRESS) DEBUG stream_writer.py:3036 remote_option[MCCP_COMPRESS] = False DEBUG stream_writer.py:938 send IAC DONT MCCP_COMPRESS WARNING stream_writer.py:1974 Unhandled: WILL MCCP_COMPRESS. DEBUG stream_writer.py:697 recv IAC DO TLS DEBUG stream_writer.py:1739 handle_do(TLS) DEBUG stream_writer.py:1817 DO TLS not supported. DEBUG stream_writer.py:3036 local_option[TLS] = False DEBUG stream_writer.py:938 send IAC WONT TLS DEBUG stream_writer.py:1292 IAC GA: Go-Ahead (unhandled). DEBUG stream_writer.py:1311 IAC EOR: End of Record (unhandled). DEBUG stream_writer.py:689 begin sub-negotiation SB MSSP DEBUG stream_writer.py:676 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2031 [SB + MSSP] unsolicited DEBUG stream_writer.py:1642 MSSP: {'MSP': '0', 'FAMILY': 'LPMud', 'ANSI': '1', 'PORT': '5678', 'LOCATION': 'Austria', 'PLAYERKILLING-NOTES': 'Players can challenge each other to a duel.', 'PLAYERKILLING': 'Restricted', 'UTF-8': '1', 'ROLEPLAYING': 'Accepted', 'LANGUAGE': 'German', 'HIRING BUILDERS': '1', 'CRAWL DELAY': '1', 'PUEBLO': '0', 'DESCRIPTION': "Beutelland features fantasy themes of basically Tolkinian flavour, mixed with some Pratchett for good measure. In any case it doesn't take itself too seriously. Ardent readers of fantasy & science fiction literature as well as computer gamers of who grew up in the 80s and 90s will surely encounter many allusions to classic genre representatives - but there is also plenty of whimsical entertainment for younger guests to discover.\n\nThe world - mythically created by the holy Beuteltier (zool. marsupial, opossum) - contains differing cuulture & climate zones like rolling hills, mountains, dark woods, viking islands, dense jungle, and even outer space.\nPlayers can choose a hometown/region of their liking. Eligible races up to now include Dwarfs, Humans, Hobbits, and Elves; NPCs will show up in whatever form our coders imagination can spawn. (Items too.)\n\nBeutelland offers many features, such as colorfulness, an integrated map system, extralogins to display information (map, chat, inventory, ...) in multiple telnet sessions, etc.\n\nGuilds and Trades are under construction, but we offer 25+ Quests of increasing difficulty, lots of interesting regions to explore, treasures to find, monsters to kill, and of course interesting people to meet.\n\nIf you speak (any variant of) German and don't mind persisting Austriacisms, you will always be welcome in Beutelland! For further information, please have a look at our website.", 'NEWBIE FRIENDLY': '1', 'HOSTNAME': 'bl.mud.at', 'ICON': 'https://bl.rat.at/img/background_brown.jpg', 'STATUS': 'Open Beta', 'PLAYERS': '2', 'WEBSITE': 'http://bl.mud.at/', 'GAMEPLAY': ['Adventure', 'Social', 'Questing'], 'ZMP': '0', 'CONTACT': 'mud@bl.mud.at', 'MCP': '0', 'CODEBASE': ['LDMud 3.6.8', 'RoleMUD 2.2'], 'XTERM 256 COLORS': '0', 'SSL': '5679', 'HIRING CODERS': '1', 'UPTIME': '1762219051', 'CREATED': '1997', 'VT100': '1', 'GENRE': 'Fantasy', 'WORLD ORIGINALITY': 'All Original', 'INTERMUD': 'IM2-Zebedee', 'REFERRAL': ['mud.tamedhon.de 4711', 'unitopia.de 23'], 'NAME': 'Beutelland', 'MXP': '0', 'GMCP': '0', 'DESCRIPTION-DE': 'Das Beutelland ist eine Fantasy-Welt, nimmt dies (und sich selbst) aber nicht all zu ernst. Es lässt sich grob als Mischung aus Tolkien und Pratchett beschreiben, mit zusätzlichen Einflüssen aus Science Fiction und Computerspiel-Klassikern. Wer in den 80ern und 90ern aufgewachsen ist wird sicherlich viele Anspielungen auf diese Genres finden \x14 aber auch für jüngere Gäste gibt es genügend skurril-unterhaltsames zu entdecken.\n\nDie Welt - mythisch vom heiligen Beuteltier erschaffen - bietet verschiedene Kultur- und Klimazonen, wie wogende Hügel, Gebirge, dunkle Wälder, Wikingerinseln, dichten Dschungel und sogar den Weltraum.\nSpieler können eine Heimatstadt wählen. Spielbare Rassen sind derzeit Zwerge, Menschen, Hobbits und Elfen; NPC erscheinen in jedweder Form die den Programmierern einfällt. (Gegenstände ebenso.)\n\nDas Beutelland bietet jede Menge Features, wie z.B. Farben, ein eingebautes Kartensystem, Extralogins um verschiedene Informationen (Karten, Chat, Inventory, ...) in mehreren Telnet-Fenstern anzuzeigen, usw.\n\nGilden und Berufe sind in Arbeit, aber wir bieten bereits über 25 Quests mit verschiedenen Schwierigkeitsgraden, viele interessante Regionen zu erforschen, Schätze zu finden, Monster zu töten und natürlich interessante Leute zu treffen.\n\nWenn Du irgendeine Variante von Deutsch sprichst und persistierende Austriazismen Dich nicht abschrecken bist Du immer herzlich willkommen! Für weitere Informationen besuche bitte unsere Webseite.', 'MCCP': '1', 'SUBGENRE': 'borderline/weird/multi-inspired fantasy', 'MINIMUM AGE': '12', 'CHARSET': 'UTF-8'} DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2203 recv TTYPE SEND: b'' DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:689 begin sub-negotiation SB NEW_ENVIRON DEBUG stream_writer.py:676 sub-negotiation cmd NEW_ENVIRON SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + NEW_ENVIRON] = False DEBUG stream_writer.py:2249 recv NEW_ENVIRON SEND (all) DEBUG stream_writer.py:2272 env send: LANG='C', TERM='xterm-256color', LINES=25, COLUMNS=80, COLORTERM='' DEBUG client_base.py:460 negotiation complete after 0.11s. DEBUG stream_writer.py:1311 IAC EOR: End of Record (unhandled). DEBUG stream_writer.py:3036 pending_option[DO + BINARY] = True DEBUG stream_writer.py:938 send IAC DO BINARY DEBUG stream_writer.py:3036 pending_option[DO + SGA] = True DEBUG stream_writer.py:938 send IAC DO SGA DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = True DEBUG stream_writer.py:938 send IAC DO ECHO DEBUG stream_writer.py:3036 pending_option[DO + STATUS] = True DEBUG stream_writer.py:938 send IAC DO STATUS DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:938 send IAC DO CHARSET DEBUG stream_writer.py:3036 pending_option[DO + COM_PORT_OPTION] = True DEBUG stream_writer.py:938 send IAC DO COM_PORT_OPTION DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True DEBUG stream_writer.py:938 send IAC DO GMCP DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True DEBUG stream_writer.py:938 send IAC DO MSDP DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True DEBUG stream_writer.py:938 send IAC DO MSP DEBUG stream_writer.py:3036 pending_option[DO + MXP] = True DEBUG stream_writer.py:938 send IAC DO MXP DEBUG stream_writer.py:3036 pending_option[DO + ZMP] = True DEBUG stream_writer.py:938 send IAC DO ZMP DEBUG stream_writer.py:3036 pending_option[DO + AARDWOLF] = True DEBUG stream_writer.py:938 send IAC DO AARDWOLF DEBUG stream_writer.py:3036 pending_option[DO + ATCP] = True DEBUG stream_writer.py:938 send IAC DO ATCP DEBUG stream_writer.py:697 recv IAC WONT SGA DEBUG stream_writer.py:1991 handle_wont(SGA) DEBUG stream_writer.py:3036 remote_option[SGA] = False DEBUG stream_writer.py:3036 pending_option[DO + SGA] = False DEBUG stream_writer.py:697 recv IAC WONT ECHO DEBUG stream_writer.py:1991 handle_wont(ECHO) DEBUG stream_writer.py:3036 remote_option[ECHO] = False DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = False INFO fingerprinting.py:737 new server fingerprint 7ebf60a60eb68319 INFO client_base.py:105 Connection closed to *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug bl.mud.at 5678 .. [#scan] measured 2026-02-08 at 16:57 UTC