cyberlife.es
============
.. raw:: html
Bienvenid@ a Cyberlife.
Para crear un jugador nuevo, escribe 'crear <nombre de tu jugador> <contrasea>'.
No uses nombres de fantasa, personajes literarios ni de animes o pelculas como nombre de tu jugador.
Recuerda, este es un simulador de vida real, por tanto tampoco uses signos o smbolos raros en tu
nombre de jugador.
Para iniciar sesin con un jugador ya existente, escribe conectar <nombre de usuario> <contrasea>'.
.. raw:: html
cyberlife.es:7777
⎘
Telnet Fingerprint
------------------
:ref:`8230b57f2279de84... `
*This fingerprint is shared by 102 other servers.*
**Data source**: `8230b57f2279de84/756a4ce70351ee47.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "8230b57f2279de84",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [
"BINARY",
"CHARSET",
"COM_PORT",
"ECHO",
"EOR",
"SGA",
"STATUS"
],
"requested-options": [],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "Bienvenid@ a Cyberlife.\r\n",
"banner_before_return": "Bienvenid@ a Cyberlife.\r\n\r\nPara crear un jugador nuevo, escribe 'crear '.\r\nNo uses nombres de fantas\ufffda, personajes literarios ni de animes o pel\ufffdculas como nombre de tu jugador.\r\nRecuerda, este es un simulador de vida real, por tanto tampoco uses signos o s\ufffdmbolos raros en tu nombre de jugador.\r\nPara iniciar sesi\ufffdn con un jugador ya existente, escribe conectar '.\r\n\r\n",
"encoding": "ascii",
"option_states": {
"server_offered": {},
"server_requested": {}
},
"scan_type": "quick",
"timing": {
"probe": 0.5058221817016602,
"total": 3.187467098236084
}
}
},
"sessions": [
{
"connected": "2026-02-08T17:18:27.887568+00:00",
"host": "cyberlife.es",
"ip": "212.227.230.119",
"port": 7777
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=cyberlife.es port=7777
INFO client_base.py:174 Connected to
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:3036 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:938 send IAC DO BINARY
DEBUG stream_writer.py:3036 pending_option[DO + SGA] = True
DEBUG stream_writer.py:938 send IAC DO SGA
DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:938 send IAC DO ECHO
DEBUG stream_writer.py:3036 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:938 send IAC DO STATUS
DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:938 send IAC DO CHARSET
DEBUG stream_writer.py:3036 pending_option[DO + EOR] = True
DEBUG stream_writer.py:938 send IAC DO EOR
DEBUG stream_writer.py:3036 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:938 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:938 send IAC DO GMCP
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:938 send IAC DO MSDP
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:938 send IAC DO MSSP
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True
DEBUG stream_writer.py:938 send IAC DO MSP
DEBUG stream_writer.py:3036 pending_option[DO + MXP] = True
DEBUG stream_writer.py:938 send IAC DO MXP
DEBUG stream_writer.py:3036 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:938 send IAC DO ZMP
DEBUG stream_writer.py:3036 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:938 send IAC DO AARDWOLF
DEBUG stream_writer.py:3036 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:938 send IAC DO ATCP
INFO fingerprinting.py:746 connection for server fingerprint a8a260cc4662430c
INFO client_base.py:105 Connection closed to
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug cyberlife.es 7777