game.guncho.com =============== .. raw:: html .. raw:: html

game.guncho.com:4108

Telnet Fingerprint ------------------ :ref:`8d9ec9f191ea1be9... ` *This fingerprint is shared by 110 other servers.* **Data source**: `8d9ec9f191ea1be9/8250b10fb9ef9e89.json `_ The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. code-block:: json { "server-probe": { "fingerprint": "8d9ec9f191ea1be9", "fingerprint-data": { "offered-options": [], "probed-protocol": "server", "refused-options": [ "AUTHENTICATION", "BINARY", "BM", "CHARSET", "COM_PORT", "DET", "ECHO", "ENCRYPT", "EOR", "FORWARD_X", "KERMIT", "NAMS", "NAOCRD", "NAOFFD", "NAOHTD", "NAOHTS", "NAOL", "NAOLFD", "NAOP", "NAOVTD", "NAOVTS", "PRAGMA_HEARTBEAT", "PRAGMA_LOGON", "RCP", "RCTE", "RSP", "SEND_URL", "SGA", "SSPI_LOGON", "STATUS", "SUPDUP", "SUPDUPOUTPUT", "SUPPRESS_LOCAL_ECHO", "TLS", "TN3270E", "TTYLOC", "VT3270REGIME", "X3PAD", "XAUTH" ], "requested-options": [] }, "session_data": { "banner_after_return": "", "banner_before_return": "----------------------------------------------------------------------\r\nWelcome to the Guncho game server!\r\nType \"connect \" to connect.\r\nTo try out Guncho with a guest account, type \"connect guest\".\r\nTo create a new account, use the web site: http://cp.guncho.com\r\n----------------------------------------------------------------------\n", "encoding": "ascii", "option_states": { "server_offered": {}, "server_requested": {} }, "timing": { "probe": 0.5057005882263184, "total": 4.009340763092041 } } }, "sessions": [ { "connected": "2026-02-08T05:34:14.993679+00:00", "host": "game.guncho.com", "ip": "66.113.165.14", "port": 4108 } ] } Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. .. code-block:: text DEBUG client.py:770 Fingerprint client: host=game.guncho.com port=4108 INFO client_base.py:174 Connected to DEBUG client_base.py:460 negotiation complete after 2.00s. DEBUG stream_writer.py:3036 pending_option[DO + BINARY] = True DEBUG stream_writer.py:938 send IAC DO BINARY DEBUG stream_writer.py:3036 pending_option[DO + SGA] = True DEBUG stream_writer.py:938 send IAC DO SGA DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = True DEBUG stream_writer.py:938 send IAC DO ECHO DEBUG stream_writer.py:3036 pending_option[DO + STATUS] = True DEBUG stream_writer.py:938 send IAC DO STATUS DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:938 send IAC DO CHARSET DEBUG stream_writer.py:3036 pending_option[DO + EOR] = True DEBUG stream_writer.py:938 send IAC DO EOR DEBUG stream_writer.py:3036 pending_option[DO + COM_PORT_OPTION] = True DEBUG stream_writer.py:938 send IAC DO COM_PORT_OPTION DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True DEBUG stream_writer.py:938 send IAC DO GMCP DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True DEBUG stream_writer.py:938 send IAC DO MSDP DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True DEBUG stream_writer.py:938 send IAC DO MSSP DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True DEBUG stream_writer.py:938 send IAC DO MSP DEBUG stream_writer.py:3036 pending_option[DO + MXP] = True DEBUG stream_writer.py:938 send IAC DO MXP DEBUG stream_writer.py:3036 pending_option[DO + ZMP] = True DEBUG stream_writer.py:938 send IAC DO ZMP DEBUG stream_writer.py:3036 pending_option[DO + AARDWOLF] = True DEBUG stream_writer.py:938 send IAC DO AARDWOLF DEBUG stream_writer.py:3036 pending_option[DO + ATCP] = True DEBUG stream_writer.py:938 send IAC DO ATCP INFO fingerprinting.py:746 connection for server fingerprint a8a260cc4662430c INFO client_base.py:105 Connection closed to *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug game.guncho.com 4108