game.liberationmush.site
========================
.. raw:: html
__ _.++._ _.+"+. _.++._
.+" `"._ _.+```+._.+' `'.+' '. .+"".+```+._.+' `'.+'
`+._.' _____ .____ '+.+'
.____ + ___++ _ \ ___ .______. .__ __.
__ + _ \ | +_ | +_) + / \ + + __ _____ + \ + +
_ + + | +_) + | _+ | / / ^ \ `++ ++`+ + / _ \ | \+ |
+ + | | | _ < | +___ | +\ \ / /_\ \ | | | | + + + + | . ` |
| | | | | +_) + +_____++_+ \_\ / _____ \ | | | | | + + | | +\ |
| + | | +____/ /__/ \__\+__+ | | + `+' + +__+ \__+
| `+-+.+__+ +__+ \_____/
+_____+
Liberation MUSH: A World of Darkness 20th Anniversary
Edition-based Role Playing Environment
Set in Modern-Day Los Angeles California
To create new character ----------=> create <player> <password>
PLEASE PUT NAMES WITH SPACES IN THEM IN QUOTES!
To continue old character ----------=> connect <player> <password>
Portions of the materials are the copyrights and trademarks of Paradox
Interactive AB, and are used with permission. All rights reserved.
For more information please visit worldofdarkness.com. This is not an
official World Of Darkness game.
.. raw:: html
game.liberationmush.site:2020
⎘
Telnet Fingerprint
------------------
:ref:`8230b57f2279de84... `
*This fingerprint is shared by 102 other servers.*
**Data source**: `8230b57f2279de84/1370ac9f2f921446.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "8230b57f2279de84",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [
"BINARY",
"CHARSET",
"COM_PORT",
"ECHO",
"EOR",
"SGA",
"STATUS"
],
"requested-options": [],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "",
"banner_before_return": "\r\n\r\n __ _.++._ _.+\"+. _.++._\r\n.+\" `\"._ _.+```+._.+' `'.+' '. .+\"\".+```+._.+' `'.+'\r\n `+._.' _____ .____ '+.+'\r\n .____ + ___++ _ \\ ___ .______. .__ __.\r\n __ + _ \\ | +_ | +_) + / \\ + + __ _____ + \\ + +\r\n _ + + | +_) + | _+ | / / ^ \\ `++ ++`+ + / _ \\ | \\+ |\r\n+ + | | | _ < | +___ | +\\ \\ / /_\\ \\ | | | | + + + + | . ` |\r\n| | | | | +_) + +_____++_+ \\_\\ / _____ \\ | | | | | + + | | +\\ |\r\n| + | | +____/ /__/ \\__\\+__+ | | + `+' + +__+ \\__+\r\n| `+-+.+__+ +__+ \\_____/\r\n+_____+\r\n Liberation MUSH: A World of Darkness 20th Anniversary\r\n Edition-based Role Playing Environment\r\n Set in Modern-Day Los Angeles California\r\n\r\n To create new character ----------=> create \r\n\r\n PLEASE PUT NAMES WITH SPACES IN THEM IN QUOTES!\r\n\r\n To continue old character ----------=> connect \r\n\r\n\r\n Portions of the materials are the copyrights and trademarks of Paradox\r\n Interactive AB, and are used with permission. All rights reserved.\r\n For more information please visit worldofdarkness.com. This is not an\r\n official World Of Darkness game.\r\n",
"encoding": "ascii",
"option_states": {
"server_offered": {},
"server_requested": {}
},
"scan_type": "quick",
"timing": {
"probe": 0.5030496120452881,
"total": 6.0089192390441895
}
}
},
"sessions": [
{
"connected": "2026-02-08T16:55:17.829039+00:00",
"host": "game.liberationmush.site",
"ip": "5.161.78.92",
"port": 2020
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=game.liberationmush.site port=2020
INFO client_base.py:174 Connected to
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:3036 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:938 send IAC DO BINARY
DEBUG stream_writer.py:3036 pending_option[DO + SGA] = True
DEBUG stream_writer.py:938 send IAC DO SGA
DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:938 send IAC DO ECHO
DEBUG stream_writer.py:3036 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:938 send IAC DO STATUS
DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:938 send IAC DO CHARSET
DEBUG stream_writer.py:3036 pending_option[DO + EOR] = True
DEBUG stream_writer.py:938 send IAC DO EOR
DEBUG stream_writer.py:3036 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:938 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:938 send IAC DO GMCP
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:938 send IAC DO MSDP
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:938 send IAC DO MSSP
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True
DEBUG stream_writer.py:938 send IAC DO MSP
DEBUG stream_writer.py:3036 pending_option[DO + MXP] = True
DEBUG stream_writer.py:938 send IAC DO MXP
DEBUG stream_writer.py:3036 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:938 send IAC DO ZMP
DEBUG stream_writer.py:3036 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:938 send IAC DO AARDWOLF
DEBUG stream_writer.py:3036 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:938 send IAC DO ATCP
INFO fingerprinting.py:746 connection for server fingerprint a8a260cc4662430c
INFO client_base.py:105 Connection closed to
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug game.liberationmush.site 2020