game.roninmud.org
=================
.. raw:: html
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@@. @@@@@@@@@ @@@@@@@@@@ @@ @@ @@ @@ @@
@@ @ @@ @@ @@@@ @@ @@ @@@@ @@
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
|| Based on DikuMUD I (GAMMA 2.5) by Hans Henrik Staerfeldt, ||
|| Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian ||
|| Hammer. ||
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
If you have trouble creating a character when using a client, please try
using straight telnet before giving up.
By what name do you wish to be known?
.. raw:: html
game.roninmud.org:5000
⎘
Telnet Fingerprint
------------------
:ref:`c2dd7d4e76383b41... `
*This fingerprint is shared by 56 other servers.*
**Data source**: `c2dd7d4e76383b41/228a8692cfabcc6c.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "c2dd7d4e76383b41",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [],
"requested-options": [],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "",
"banner_before_return": "\n +@@@@@@@@@@\n\r @@ @@\n\r @@ @@\n\r @@ @@\n\r @@. @@@@@@@@@ @@@@@@@@@@ @@ @@ @@ @@ @@\n\r @@ @ @@ @@ @@@@ @@ @@ @@@@ @@\n\r @@ @@ @@ @@ @@ @@ @@ @@ @@ @@ @@\n\r @@ @@ @@ @@ @@ @@@@ @@ @@ @@@@\n\r @@ @@ @@@@@@@@@@ @@ @@ @@ @@ @@\n\r\n\r\n\r =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\n\r || Based on DikuMUD I (GAMMA 2.5) by Hans Henrik Staerfeldt, ||\n\r || Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian ||\n\r || Hammer. ||\n\r =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=\n\r\n\rIf you have trouble creating a character when using a client, please try\n\rusing straight telnet before giving up.\n\r\n\rBy what name do you wish to be known? ",
"encoding": "ascii",
"option_states": {
"server_offered": {},
"server_requested": {}
},
"scan_type": "quick",
"timing": {
"probe": 0.0,
"total": 2.6329376697540283
}
}
},
"sessions": [
{
"connected": "2026-02-08T16:25:51.041217+00:00",
"host": "game.roninmud.org",
"ip": "155.138.132.193",
"port": 5000
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=game.roninmud.org port=5000
INFO client_base.py:174 Connected to
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG client_base.py:88 EOF from server, closing.
INFO client_base.py:105 Connection closed to
INFO fingerprinting.py:746 connection for server fingerprint c2dd7d4e76383b41
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug game.roninmud.org 5000