Abandoned Destiny ================= .. raw:: html .. raw:: html

godwars.net:1111

Server Info ----------- - **Codebase**: Diku Merc Rom RoT AoD - **Family**: DikuMUD - **Genre**: Fantasy - **Gameplay**: Hack and Slash - **Players online**: 3 [#scan]_ - **Created**: July 2014 - **Status**: Live - **Location**: United Kingdom - **Language**: English Protocol Support ---------------- MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-no:`No` - **MSDP**: :proto-yes:`Yes` (MSSP) - **MCCP**: :proto-yes:`Yes` (MSSP) - **MCCP2**: :proto-no:`No` - **MXP**: :proto-yes:`Yes` (MSSP) - **MSP**: :proto-yes:`Yes` (MSSP) - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ------------------ :ref:`69c0a5964d203517... ` *This fingerprint is shared by 19 other servers.* **Options offered by server**: ``ECHO`` **Options requested from client**: ``CHARSET``, ``NAWS``, ``TTYPE`` **Data source**: `69c0a5964d203517/0ee0d7e330eaaa5b.json `_ The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. code-block:: json { "server-probe": { "fingerprint": "69c0a5964d203517", "fingerprint-data": { "offered-options": [ "ECHO" ], "probed-protocol": "server", "refused-options": [ "AUTHENTICATION", "BINARY", "BM", "CHARSET", "COM_PORT", "DET", "ENCRYPT", "EOR", "FORWARD_X", "KERMIT", "NAMS", "NAOCRD", "NAOFFD", "NAOHTD", "NAOHTS", "NAOL", "NAOLFD", "NAOP", "NAOVTD", "NAOVTS", "PRAGMA_HEARTBEAT", "PRAGMA_LOGON", "RCP", "RCTE", "RSP", "SEND_URL", "SGA", "SSPI_LOGON", "STATUS", "SUPDUP", "SUPDUPOUTPUT", "SUPPRESS_LOCAL_ECHO", "TLS", "TN3270E", "TTYLOC", "VT3270REGIME", "X3PAD", "XAUTH" ], "requested-options": [ "CHARSET", "NAWS", "TTYPE" ] }, "session_data": { "banner_after_return": "\n\r\u001b[1;31m[\u001b[1;31mClient\u001b[1;31m] \u001b[0;00mVT100\u001b[0;00m | \u001b[1;31m[\u001b[1;31mColors\u001b[1;31m] \u001b[0;00mAnsi\u001b[0;00m | \u001b[1;31m[\u001b[1;31mMXP\u001b[1;31m] \u001b[0;00mNo\u001b[0;00m | \u001b[1;31m[\u001b[1;31mMSDP\u001b[1;31m] \u001b[0;00mYes\u001b[0;00m | \u001b[1;31m[\u001b[1;31mNAWS\u001b[1;31m] \u001b[0;00m80x25\u001b[0;00m\r\n\r\n\u001b[0;37m A\u001b[1;37m .:::.:::.\n\r\u001b[0;37m /.\\\u001b[1;37m.. ...':::::::.:::.\n\r\u001b[1;36m <|\u001b[1;37m.:\u001b[0;37m[\"\"\u001b[0;36mM#\u001b[1;37m:::.... ..::::::::::::::::::::.....\n\r\u001b[0;37m A | \u001b[0;36m#\u001b[1;37m .:::..\u001b[1;33m s8888a\n\r\u001b[0;37m /.\\ [\"\"\u001b[0;36mM#\u001b[1;33m 8888PPPI\u001b[1;37m:::...::..\n\r\u001b[0;37m [\"\"\u001b[0;36mM# \u001b[0;37m| \u001b[0;36m# U\u001b[0;37m\"\u001b[0;36mU#U \u001b[1;37m ....:::::::::\u001b[1;33mPP888888\n\r\u001b[0;37m | \u001b[0;36m# \u001b[0;37m| \u001b[0;36m# \u001b[0;37m\\ \u001b[0;36m.:\u001b[0;37m/ \u001b[1;33m'888888'\n\r\u001b[0;37m | \u001b[0;36m# \u001b[0;37m| \u001b[0;36m#\u001b[0;37m___| \u001b[0;36m#\u001b[0;37m\n\r\u001b[0;37m | \"--' .-\"\n\r\u001b[0;37m |\"-\"-\"-\"-\"-\u001b", "banner_before_return": "Welcome to \u001b[1;30mAb\u001b[1;37ma\u001b[0;37mnd\u001b[1;37mon\u001b[1;30med D\u001b[0;37me\u001b[1;37msti\u001b[0;37mn\u001b[1;30my\u001b[0m\u001b[0m. Please wait whilst we attempt to identify your client...\r\n", "encoding": "ascii", "mssp": { "ADULT MATERIAL": "0", "ANSI": "1", "AREAS": "48", "CLASSES": "15", "CODEBASE": "Diku Merc Rom RoT AoD", "CONTACT": "tijer@godwars.net", "CRAWL DELAY": "1", "CREATED": "July 2014", "EQUIPMENT SYSTEM": "", "FAMILY": "DikuMUD", "GAMEPLAY": "Hack and Slash", "GAMESYSTEM": "Custom", "GENRE": "Fantasy", "GMCP": "0", "HELPFILES": "418", "HIRING BUILDERS": "1", "HIRING CODERS": "0", "HOSTNAME": "godwars.net", "ICON": "", "INTERMUD": "", "IP": "178.79.173.99", "LANGUAGE": "English", "LEVELS": "101", "LOCATION": "United Kingdom", "MCCP": "1", "MCP": "0", "MINIMUM AGE": "16", "MOBILES": "1506", "MSDP": "1", "MSP": "1", "MULTICLASSING": "0", "MULTIPLAYING": "", "MXP": "1", "NAME": "Abandoned Destiny", "NEWBIE FRIENDLY": "0", "OBJECTS": "1920", "PLAYER CITIES": "0", "PLAYER CLANS": "1", "PLAYER CRAFTING": "0", "PLAYER GUILDS": "0", "PLAYERKILLING": "", "PLAYERS": "3", "PORT": "1111", "PUEBLO": "0", "QUEST SYSTEM": "", "RACES": "70", "RESETS": "6514", "ROLEPLAYING": "", "ROOMS": "4038", "SKILLS": "330", "STATUS": "Live", "SUBGENRE": "Dark Fantasy", "TRAINING SYSTEM": "", "UPTIME": "1758638578", "UTF-8": "1", "VT100": "0", "WEBSITE": "", "WORLD ORIGINALITY": "", "XTERM 256 COLORS": "1" }, "option_states": { "server_offered": { "0x56": false, "0x5a": false, "0x5b": false, "MSDP": true, "MSSP": true }, "server_requested": { "0x5b": false, "0xc8": false, "CHARSET": true, "NAWS": true, "TTYPE": true } }, "timing": { "probe": 0.5036003589630127, "total": 1.2170073986053467 } } }, "sessions": [ { "connected": "2026-02-08T05:52:32.865285+00:00", "host": "godwars.net", "ip": "178.79.173.99", "port": 1111 } ] } Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. .. code-block:: text DEBUG client.py:770 Fingerprint client: host=godwars.net port=1111 INFO client_base.py:174 Connected to DEBUG stream_writer.py:697 recv IAC DO TTYPE DEBUG stream_writer.py:1739 handle_do(TTYPE) DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:938 send IAC WILL TTYPE DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3036 local_option[TTYPE] = True DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2203 recv TTYPE SEND: b'' DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:697 recv IAC DO NAWS DEBUG stream_writer.py:1739 handle_do(NAWS) DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:938 send IAC WILL NAWS DEBUG stream_writer.py:2306 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3036 local_option[NAWS] = True DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:697 recv IAC DO CHARSET DEBUG stream_writer.py:1739 handle_do(CHARSET) DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = True DEBUG stream_writer.py:938 send IAC WILL CHARSET DEBUG stream_writer.py:3036 local_option[CHARSET] = True DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = False DEBUG stream_writer.py:697 recv IAC WILL MSDP DEBUG stream_writer.py:713 WILL MSDP unsolicited DEBUG stream_writer.py:1869 handle_will(MSDP) DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True DEBUG stream_writer.py:938 send IAC DO MSDP DEBUG stream_writer.py:3036 remote_option[MSDP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = False DEBUG stream_writer.py:697 recv IAC WILL MSSP DEBUG stream_writer.py:713 WILL MSSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSSP) DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True DEBUG stream_writer.py:938 send IAC DO MSSP DEBUG stream_writer.py:3036 remote_option[MSSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = False DEBUG stream_writer.py:697 recv IAC DO ATCP DEBUG stream_writer.py:1739 handle_do(ATCP) DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = True DEBUG stream_writer.py:938 send IAC WILL ATCP DEBUG stream_writer.py:3036 local_option[ATCP] = True DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = False DEBUG stream_writer.py:697 recv IAC WILL MSP DEBUG stream_writer.py:713 WILL MSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSP) DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True DEBUG stream_writer.py:938 send IAC DO MSP DEBUG stream_writer.py:3036 remote_option[MSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSP] = False DEBUG stream_writer.py:697 recv IAC DO MXP DEBUG stream_writer.py:1739 handle_do(MXP) DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = True DEBUG stream_writer.py:938 send IAC WILL MXP DEBUG stream_writer.py:3036 pending_option[SB + MXP] = True DEBUG stream_writer.py:3036 local_option[MXP] = True DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = False DEBUG stream_writer.py:697 recv IAC WILL MCCP2_COMPRESS DEBUG stream_writer.py:713 WILL MCCP2_COMPRESS unsolicited DEBUG stream_writer.py:1869 handle_will(MCCP2_COMPRESS) DEBUG stream_writer.py:3036 remote_option[MCCP2_COMPRESS] = False DEBUG stream_writer.py:938 send IAC DONT MCCP2_COMPRESS WARNING stream_writer.py:1974 Unhandled: WILL MCCP2_COMPRESS. DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2031 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2203 recv TTYPE SEND: b'' DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:689 begin sub-negotiation SB CHARSET DEBUG stream_writer.py:676 sub-negotiation cmd CHARSET SE completion byte DEBUG stream_writer.py:2031 [SB + CHARSET] unsolicited DEBUG client.py:266 encoding negotiated: UTF-8 DEBUG stream_writer.py:2111 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE DEBUG stream_writer.py:689 begin sub-negotiation SB MSDP DEBUG stream_writer.py:676 sub-negotiation cmd MSDP SE completion byte DEBUG stream_writer.py:2031 [SB + MSDP] unsolicited DEBUG stream_writer.py:1638 MSDP: {'SERVER_ID': 'Abandoned Destiny'} DEBUG stream_writer.py:689 begin sub-negotiation SB MSSP DEBUG stream_writer.py:676 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2031 [SB + MSSP] unsolicited DEBUG stream_writer.py:1642 MSSP: {'NAME': 'Abandoned Destiny', 'PLAYERS': '4', 'UPTIME': '1758638578', 'CRAWL DELAY': '1', 'HOSTNAME': 'godwars.net', 'PORT': '1111', 'CODEBASE': 'Diku Merc Rom RoT AoD', 'CONTACT': 'tijer@godwars.net', 'CREATED': 'July 2014', 'ICON': '', 'IP': '178.79.173.99', 'LANGUAGE': 'English', 'LOCATION': 'United Kingdom', 'MINIMUM AGE': '16', 'WEBSITE': '', 'FAMILY': 'DikuMUD', 'GENRE': 'Fantasy', 'GAMEPLAY': 'Hack and Slash', 'STATUS': 'Live', 'GAMESYSTEM': 'Custom', 'INTERMUD': '', 'SUBGENRE': 'Dark Fantasy', 'ANSI': '1', 'GMCP': '0', 'MCCP': '1', 'MCP': '0', 'MSDP': '1', 'MSP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1', 'HIRING BUILDERS': '1', 'HIRING CODERS': '0', 'AREAS': '48', 'HELPFILES': '418', 'MOBILES': '1506', 'OBJECTS': '1920', 'ROOMS': '4038', 'RESETS': '6514', 'CLASSES': '15', 'RACES': '70', 'LEVELS': '101', 'SKILLS': '330', 'ADULT MATERIAL': '0', 'MULTICLASSING': '0', 'NEWBIE FRIENDLY': '0', 'PLAYER CITIES': '0', 'PLAYER CLANS': '1', 'PLAYER CRAFTING': '0', 'PLAYER GUILDS': '0', 'EQUIPMENT SYSTEM': '', 'MULTIPLAYING': '', 'PLAYERKILLING': '', 'QUEST SYSTEM': '', 'ROLEPLAYING': '', 'TRAINING SYSTEM': '', 'WORLD ORIGINALITY': ''} DEBUG stream_writer.py:689 begin sub-negotiation SB MXP DEBUG stream_writer.py:676 sub-negotiation cmd MXP SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + MXP] = False DEBUG stream_writer.py:1651 MXP: b'' DEBUG client_base.py:460 negotiation complete after 2.00s. DEBUG stream_writer.py:1292 IAC GA: Go-Ahead (unhandled). DEBUG stream_writer.py:1292 IAC GA: Go-Ahead (unhandled). DEBUG client_base.py:88 EOF from server, closing. INFO client_base.py:105 Connection closed to INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug godwars.net 1111 .. [#scan] measured 2026-02-08 at 05:52 UTC