The GodWars: War of Legend - Classic ==================================== .. raw:: html .. raw:: html

godwars.net:7777

Server Info ----------- - **Codebase**: War of Legend - **Family**: DikuMUD - **Genre**: Fantasy - **Gameplay**: Player versus Player - **Players online**: 0 [#scan]_ - **Created**: 2005 - **Status**: Live - **Website**: `http://www.waroflegend.net `_ - **Location**: United Kingdom - **Language**: English Protocol Support ---------------- MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-no:`No` - **MSDP**: :proto-yes:`Yes` (MSSP) - **MCCP**: :proto-yes:`Yes` (MSSP) - **MCCP2**: :proto-no:`No` - **MXP**: :proto-yes:`Yes` (MSSP) - **MSP**: :proto-yes:`Yes` (MSSP) - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ------------------ :ref:`e49f2eef99a26459... ` *This fingerprint is shared by 15 other servers.* **Options requested from client**: ``CHARSET``, ``NAWS``, ``TTYPE`` **Data source**: `e49f2eef99a26459/4da9404c8394e2c1.json `_ The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. code-block:: json { "server-probe": { "fingerprint": "e49f2eef99a26459", "fingerprint-data": { "offered-options": [], "probed-protocol": "server", "refused-options": [], "requested-options": [ "CHARSET", "NAWS", "TTYPE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "", "banner_before_return": "\n\rAttempting to detect client, please wait...\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\n\r \u001b[1;31m[\u001b[1;31mClient\u001b[1;31m] \u001b[0;00mVT100\u001b[0;00m | \u001b[1;31m[\u001b[1;31mColors\u001b[1;31m] \u001b[0;00mAnsi\u001b[0;00m | \u001b[1;31m[\u001b[1;31mMXP\u001b[1;31m] \u001b[0;00mNo\u001b[0;00m | \u001b[1;31m[\u001b[1;31mMSDP\u001b[1;31m] \u001b[0;00mYes\u001b[0;00m | \u001b[1;31m[\u001b[1;31mNAWS\u001b[1;31m] \u001b[0;00m80x25\u001b[0;00m\r\n\r\n\u001b[0m \u001b[0;31m__________\n\r 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/\u001b[0;31m (_| | | \u001b[1;32m | (_) \u001b[0;32m| _|\u001b[1;33m / /__\u001b[0;33m| __/ (_| | __/ | | | (_| |\n\r \u001b[1;31m \\/ \\/ \u001b[0;31m\\__,_|_| \u001b[1;32m \\___/\u001b[0;32m|_| \u001b[1;33m \\____/\u001b[0;33m\\___|\\__, |\\___|_| |_|\\__,_|\n\r \u001b[1;31m \u001b[0;31m \u001b[0;32m \u001b[0;32m \u001b[1;33m \u001b[0;33m |___/ \u001b[1;37mCLASSIC\u001b[0m\n\r\u001b[0m \u001b[1;30m----------------------------------------------------------------------\u001b[0m\n\r\u001b[0m \u001b[1;44m \u001b[1;37mDikuMUD\u001b[1;30m by Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, \u001b[0m\n\r\u001b[0m \u001b[1;44m \u001b[1;30mMichael Seifert and Sebastian Hammer. \u001b[1;37mMerc 2.1\u001b[1;30m by Furey, Hatchet, \u001b[0m\n\r\u001b[0m \u001b[1;44m \u001b[1;30mand Kahn. \u001b[1;37mThe GodWars: War of Legend\u001b[1;30m originally by \u001b[1;37mTriskal\u001b[1;30m. \u001b[0m\n\r\u001b[0m \u001b[1;44m \u001b[1;30mAll recent code changes copyright (c) 2006-2026 by \u001b[1;37mTijer\u001b[1;30m. \u001b[0m\n\r\u001b[0m \u001b[1;30m----------------------------------------------------------------------\u001b[0m\n\r\u001b[0m \u001b[1;33m WWW.FACEBOOK.COM/WOLMUD GODWARS.NET 7777\u001b[0m\n\r\n\r\u001b[0m\u001b[1;37mLast Startup\u001b[1;30m: \u001b[0m28-Jan-2026 5:21pm GMT. \u001b[1;30m(\u001b[0m1 week, 3 days, 22 hours ago\u001b[1;30m)\u001b[0m\n\r\u001b[0m\u001b[1;37mLast Reboot\u001b[1;30m: \u001b[0m28-Jan-2026 7:30pm GMT. \u001b[1;30m(\u001b[0m1 week, 3 days, 20 hours ago\u001b[1;30m)\u001b[0m\n\r\u001b[0m\n\r\u001b[1;37mBy what name do you wish to be known?\u001b[0m \u001b[0m", "encoding": "ascii", "mssp": { "ANSI": "1", "AREAS": "23", "CODEBASE": "War of Legend", "CONTACT": "Tijer@godwars.net", "CRAWL DELAY": "-1", "CREATED": "2005", "FAMILY": "DikuMUD", "GAMEPLAY": "Player versus Player", "GAMESYSTEM": "Custom", "GENRE": "Fantasy", "GMCP": "0", "HELPFILES": "138", "HOSTNAME": "waroflegend.net", "ICON": "", "INTERMUD": "", "IP": "178.79.173.99", "LANGUAGE": "English", "LOCATION": "United Kingdom", "MCCP": "1", "MCP": "0", "MINIMUM AGE": "", "MOBILES": "112", "MSDP": "1", "MSP": "1", "MXP": "1", "NAME": "The GodWars: War of Legend - Classic", "OBJECTS": "252", "PLAYERS": "0", "PORT": "7777", "PUEBLO": "0", "ROOMS": "1222", "SKILLS": "0", "STATUS": "Live", "SUBGENRE": "Dark Fantasy", "UPTIME": "1769620915", "UTF-8": "1", "VT100": "0", "WEBSITE": "http://www.waroflegend.net", "XTERM 256 COLORS": "1" }, "option_states": { "server_offered": { "0x56": false, "0x5a": false, "0x5b": false, "MSDP": true, "MSSP": true }, "server_requested": { "0x5b": false, "0xc8": false, "CHARSET": true, "NAWS": true, "TTYPE": true } }, "scan_type": "quick", "timing": { "probe": 0.0, "total": 3.690424919128418 } } }, "sessions": [ { "connected": "2026-02-08T16:15:27.914307+00:00", "host": "godwars.net", "ip": "178.79.173.99", "port": 7777 } ] } Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. .. code-block:: text DEBUG client.py:770 Fingerprint client: host=godwars.net port=7777 INFO client_base.py:174 Connected to DEBUG stream_writer.py:697 recv IAC DO TTYPE DEBUG stream_writer.py:1739 handle_do(TTYPE) DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:938 send IAC WILL TTYPE DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3036 local_option[TTYPE] = True DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2203 recv TTYPE SEND: b'' DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:697 recv IAC DO NAWS DEBUG stream_writer.py:1739 handle_do(NAWS) DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:938 send IAC WILL NAWS DEBUG stream_writer.py:2306 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3036 local_option[NAWS] = True DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:697 recv IAC DO CHARSET DEBUG stream_writer.py:1739 handle_do(CHARSET) DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = True DEBUG stream_writer.py:938 send IAC WILL CHARSET DEBUG stream_writer.py:3036 local_option[CHARSET] = True DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = False DEBUG stream_writer.py:697 recv IAC WILL MSDP DEBUG stream_writer.py:713 WILL MSDP unsolicited DEBUG stream_writer.py:1869 handle_will(MSDP) DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True DEBUG stream_writer.py:938 send IAC DO MSDP DEBUG stream_writer.py:3036 remote_option[MSDP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = False DEBUG stream_writer.py:697 recv IAC WILL MSSP DEBUG stream_writer.py:713 WILL MSSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSSP) DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True DEBUG stream_writer.py:938 send IAC DO MSSP DEBUG stream_writer.py:3036 remote_option[MSSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = False DEBUG stream_writer.py:697 recv IAC DO ATCP DEBUG stream_writer.py:1739 handle_do(ATCP) DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = True DEBUG stream_writer.py:938 send IAC WILL ATCP DEBUG stream_writer.py:3036 local_option[ATCP] = True DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = False DEBUG stream_writer.py:697 recv IAC WILL MSP DEBUG stream_writer.py:713 WILL MSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSP) DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True DEBUG stream_writer.py:938 send IAC DO MSP DEBUG stream_writer.py:3036 remote_option[MSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSP] = False DEBUG stream_writer.py:697 recv IAC DO MXP DEBUG stream_writer.py:1739 handle_do(MXP) DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = True DEBUG stream_writer.py:938 send IAC WILL MXP DEBUG stream_writer.py:3036 pending_option[SB + MXP] = True DEBUG stream_writer.py:3036 local_option[MXP] = True DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = False DEBUG stream_writer.py:697 recv IAC WILL MCCP2_COMPRESS DEBUG stream_writer.py:713 WILL MCCP2_COMPRESS unsolicited DEBUG stream_writer.py:1869 handle_will(MCCP2_COMPRESS) DEBUG stream_writer.py:3036 remote_option[MCCP2_COMPRESS] = False DEBUG stream_writer.py:938 send IAC DONT MCCP2_COMPRESS WARNING stream_writer.py:1974 Unhandled: WILL MCCP2_COMPRESS. DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2031 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2203 recv TTYPE SEND: b'' DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:689 begin sub-negotiation SB CHARSET DEBUG stream_writer.py:676 sub-negotiation cmd CHARSET SE completion byte DEBUG stream_writer.py:2031 [SB + CHARSET] unsolicited DEBUG client.py:266 encoding negotiated: UTF-8 DEBUG stream_writer.py:2111 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE DEBUG stream_writer.py:689 begin sub-negotiation SB MSDP DEBUG stream_writer.py:676 sub-negotiation cmd MSDP SE completion byte DEBUG stream_writer.py:2031 [SB + MSDP] unsolicited DEBUG stream_writer.py:1638 MSDP: {'SERVER_ID': 'The GodWars: War of Legend - Classic'} DEBUG stream_writer.py:689 begin sub-negotiation SB MSSP DEBUG stream_writer.py:676 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2031 [SB + MSSP] unsolicited DEBUG stream_writer.py:1642 MSSP: {'NAME': 'The GodWars: War of Legend - Classic', 'PLAYERS': '0', 'UPTIME': '1769620915', 'CRAWL DELAY': '-1', 'HOSTNAME': 'waroflegend.net', 'PORT': '7777', 'CODEBASE': 'War of Legend', 'CONTACT': 'Tijer@godwars.net', 'CREATED': '2005', 'ICON': '', 'IP': '178.79.173.99', 'LANGUAGE': 'English', 'LOCATION': 'United Kingdom', 'MINIMUM AGE': '', 'WEBSITE': 'http://www.waroflegend.net', 'FAMILY': 'DikuMUD', 'GENRE': 'Fantasy', 'GAMEPLAY': 'Player versus Player', 'STATUS': 'Live', 'GAMESYSTEM': 'Custom', 'INTERMUD': '', 'SUBGENRE': 'Dark Fantasy', 'AREAS': '23', 'HELPFILES': '138', 'MOBILES': '112', 'OBJECTS': '252', 'ROOMS': '1222', 'SKILLS': '0', 'ANSI': '1', 'GMCP': '0', 'MCCP': '1', 'MCP': '0', 'MSDP': '1', 'MSP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1'} DEBUG stream_writer.py:689 begin sub-negotiation SB MXP DEBUG stream_writer.py:676 sub-negotiation cmd MXP SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + MXP] = False DEBUG stream_writer.py:1651 MXP: b'' DEBUG client_base.py:460 negotiation complete after 2.00s. DEBUG client_base.py:88 EOF from server, closing. INFO client_base.py:105 Connection closed to INFO fingerprinting.py:737 new server fingerprint 2d1d3bcf28abae7b *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug godwars.net 7777 .. [#scan] measured 2026-02-08 at 16:15 UTC