God Wars : Rogue Edition
========================
.. raw:: html
Welcome to God Wars : Rogue Edition.
Please wait while we attempt to detect your client...
[Client] VT100 | [Colors] Ansi | [MXP] No | [MSDP] Yes | [NAWS] 80x25
._____ ._______ .______ ___ .______ .______ .________
:_ ___\ : .___ \ :_ _ \ .___ | |: \ : __ \ | ___/
| |___| : | || | | : | /\| || . || \____||___ \
| / || : || . | | | |/ : || : || : \ | /
|. __ | \_. ___/ |. ____/ | / ||___| || |___\|__:___/
:/ |. | :/ :/ |______/|___| |___||___| :
: :/ : : :
:
.. raw:: html
godwars.net:9000
Server Info
-----------
- **Codebase**: God Wars Lords of War
- **Family**: DikuMUD
- **Genre**: Fantasy
- **Gameplay**: Player versus Player
- **Players online**: 1 [#scan]_
- **Created**: 2004
- **Status**: Live
- **Location**: United Kingdom
- **Language**: English
Protocol Support
----------------
MUD-specific protocols detected via MSSP flags or
Telnet negotiation.
- **MSSP**: :proto-yes:`Yes` (MSSP)
- **GMCP**: :proto-no:`No`
- **MSDP**: :proto-yes:`Yes` (MSSP)
- **MCCP**: :proto-yes:`Yes` (MSSP)
- **MCCP2**: :proto-no:`No`
- **MXP**: :proto-yes:`Yes` (MSSP)
- **MSP**: :proto-yes:`Yes` (MSSP)
- **MCP**: :proto-no:`No`
- **ZMP**: :proto-no:`No`
Telnet Fingerprint
------------------
:ref:`69c0a5964d203517... `
*This fingerprint is shared by 19 other servers.*
**Options offered by server**: ``ECHO``
**Options requested from client**: ``CHARSET``, ``NAWS``, ``TTYPE``
**Data source**: `69c0a5964d203517/960f182181165f70.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "69c0a5964d203517",
"fingerprint-data": {
"offered-options": [
"ECHO"
],
"probed-protocol": "server",
"refused-options": [
"AUTHENTICATION",
"BINARY",
"BM",
"CHARSET",
"COM_PORT",
"DET",
"ENCRYPT",
"EOR",
"FORWARD_X",
"KERMIT",
"NAMS",
"NAOCRD",
"NAOFFD",
"NAOHTD",
"NAOHTS",
"NAOL",
"NAOLFD",
"NAOP",
"NAOVTD",
"NAOVTS",
"PRAGMA_HEARTBEAT",
"PRAGMA_LOGON",
"RCP",
"RCTE",
"RSP",
"SEND_URL",
"SGA",
"SSPI_LOGON",
"STATUS",
"SUPDUP",
"SUPDUPOUTPUT",
"SUPPRESS_LOCAL_ECHO",
"TLS",
"TN3270E",
"TTYLOC",
"VT3270REGIME",
"X3PAD",
"XAUTH"
],
"requested-options": [
"CHARSET",
"NAWS",
"TTYPE"
]
},
"session_data": {
"banner_after_return": "\n\r\u001b[1;31m[\u001b[1;31mClient\u001b[1;31m] \u001b[0;00mVT100\u001b[0;00m | \u001b[1;31m[\u001b[1;31mColors\u001b[1;31m] \u001b[0;00mAnsi\u001b[0;00m | \u001b[1;31m[\u001b[1;31mMXP\u001b[1;31m] \u001b[0;00mNo\u001b[0;00m | \u001b[1;31m[\u001b[1;31mMSDP\u001b[1;31m] \u001b[0;00mYes\u001b[0;00m | \u001b[1;31m[\u001b[1;31mNAWS\u001b[1;31m] \u001b[0;00m80x25\u001b[0;00m\r\n\r\n\u001b[0m\u001b[0m\u001b[0m\n\r\u001b[1;33m ._____ \u001b[0;33m._______ .______ \u001b[1;33m ___ \u001b[0;33m.______ .______ .________\n\r\u001b[1;33m :_ ___\\ \u001b[0;33m: .___ \\ :_ _ \\ \u001b[1;33m .___ | |\u001b[0;33m: \\ : __ \\ | ___/\n\r\u001b[1;33m | |___\u001b[0;33m| : | || | | \u001b[1;33m : | /\\| |\u001b[0;33m| . || \\____||___ \\\n\r\u001b[1;33m | / |\u001b[0;33m| : || . | | \u001b[1;33m | |/ : |\u001b[0;33m| : || : \\ | /\n\r\u001b[1;33m |. __ |\u001b[0;33m \\_. ___/ |. ____/ \u001b[1;33m | / |\u001b[0;33m|___| || |___\\|__:___/ \n\r\u001b[1;33m :/ |. |\u001b[0;33m :/ :/ \u001b[1;33m |______/|___|\u001b[0;33m |___||___| : \n\r\u001b[1;33m : :/ \u001b[0;33m : : \u001b[1;33m : \u001b[0;33m \n\r\u001b[1;33m : \u001b[0;33m ",
"banner_before_return": "\n\r\u001b[1;37mWelcome to \u001b[1;33mG\u001b[0;33mod \u001b[1;33mW\u001b[0;33mars : \u001b[1;31mR\u001b[0;31mogue \u001b[1;32mE\u001b[0;32mdition\u001b[1;37m. \n\rPlease wait while we attempt to detect your client...\u001b[0;00m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m\u001b[0m",
"encoding": "ascii",
"mssp": {
"ANSI": "1",
"AREAS": "130",
"CODEBASE": "God Wars Lords of War",
"CONTACT": "Tijer@godwars.net",
"CRAWL DELAY": "-1",
"CREATED": "2004",
"FAMILY": "DikuMUD",
"GAMEPLAY": "Player versus Player",
"GAMESYSTEM": "Custom",
"GENRE": "Fantasy",
"GMCP": "0",
"HELPFILES": "403",
"HOSTNAME": "godwars.net",
"ICON": "",
"INTERMUD": "Intermud 3",
"IP": "178.79.173.99",
"LANGUAGE": "English",
"LOCATION": "United Kingdom",
"MCCP": "1",
"MCP": "0",
"MINIMUM AGE": "",
"MOBILES": "2114",
"MSDP": "1",
"MSP": "1",
"MXP": "1",
"NAME": "God Wars : Rogue Edition",
"OBJECTS": "2228",
"PLAYERS": "1",
"PORT": "9000",
"PUEBLO": "0",
"ROOMS": "6615",
"STATUS": "Live",
"SUBGENRE": "Dark Fantasy",
"UPTIME": "1741758767",
"UTF-8": "1",
"VT100": "0",
"WEBSITE": "",
"XTERM 256 COLORS": "1"
},
"option_states": {
"server_offered": {
"0x55": false,
"0x56": false,
"0x5a": false,
"0x5b": false,
"MSDP": true,
"MSSP": true
},
"server_requested": {
"0x5b": false,
"0xc8": false,
"CHARSET": true,
"NAWS": true,
"TTYPE": true
}
},
"timing": {
"probe": 0.5053694248199463,
"total": 2.354412794113159
}
}
},
"sessions": [
{
"connected": "2026-02-08T06:32:27.786607+00:00",
"host": "godwars.net",
"ip": "178.79.173.99",
"port": 9000
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=godwars.net port=9000
INFO client_base.py:174 Connected to
DEBUG stream_writer.py:697 recv IAC DO TTYPE
DEBUG stream_writer.py:1739 handle_do(TTYPE)
DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:938 send IAC WILL TTYPE
DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3036 local_option[TTYPE] = True
DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2203 recv TTYPE SEND: b''
DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:697 recv IAC DO NAWS
DEBUG stream_writer.py:1739 handle_do(NAWS)
DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:938 send IAC WILL NAWS
DEBUG stream_writer.py:2306 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3036 local_option[NAWS] = True
DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:697 recv IAC DO CHARSET
DEBUG stream_writer.py:1739 handle_do(CHARSET)
DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = True
DEBUG stream_writer.py:938 send IAC WILL CHARSET
DEBUG stream_writer.py:3036 local_option[CHARSET] = True
DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = False
DEBUG stream_writer.py:697 recv IAC WILL MSDP
DEBUG stream_writer.py:713 WILL MSDP unsolicited
DEBUG stream_writer.py:1869 handle_will(MSDP)
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:938 send IAC DO MSDP
DEBUG stream_writer.py:3036 remote_option[MSDP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:697 recv IAC WILL MSSP
DEBUG stream_writer.py:713 WILL MSSP unsolicited
DEBUG stream_writer.py:1869 handle_will(MSSP)
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:938 send IAC DO MSSP
DEBUG stream_writer.py:3036 remote_option[MSSP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:697 recv IAC DO ATCP
DEBUG stream_writer.py:1739 handle_do(ATCP)
DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:938 send IAC WILL ATCP
DEBUG stream_writer.py:3036 local_option[ATCP] = True
DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:697 recv IAC WILL MSP
DEBUG stream_writer.py:713 WILL MSP unsolicited
DEBUG stream_writer.py:1869 handle_will(MSP)
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True
DEBUG stream_writer.py:938 send IAC DO MSP
DEBUG stream_writer.py:3036 remote_option[MSP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = False
DEBUG stream_writer.py:697 recv IAC DO MXP
DEBUG stream_writer.py:1739 handle_do(MXP)
DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:938 send IAC WILL MXP
DEBUG stream_writer.py:3036 pending_option[SB + MXP] = True
DEBUG stream_writer.py:3036 local_option[MXP] = True
DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:697 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:713 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1869 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:3036 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:938 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:1974 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2031 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2203 recv TTYPE SEND: b''
DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:689 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:676 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2031 [SB + CHARSET] unsolicited
DEBUG client.py:266 encoding negotiated: UTF-8
DEBUG stream_writer.py:2111 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE
DEBUG stream_writer.py:689 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:676 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2031 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1638 MSDP: {'SERVER_ID': 'God Wars : Rogue Edition'}
DEBUG stream_writer.py:689 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:676 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2031 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1642 MSSP: {'NAME': 'God Wars : Rogue Edition', 'PLAYERS': '1', 'UPTIME': '1741758767', 'CRAWL DELAY':
'-1', 'HOSTNAME': 'godwars.net', 'PORT': '9000', 'CODEBASE': 'God Wars Lords of War', 'CONTACT': 'Tijer@godwars.net',
'CREATED': '2004', 'ICON': '', 'IP': '178.79.173.99', 'LANGUAGE': 'English', 'LOCATION': 'United Kingdom', 'MINIMUM AGE': '',
'WEBSITE': '', 'FAMILY': 'DikuMUD', 'GENRE': 'Fantasy', 'GAMEPLAY': 'Player versus Player', 'STATUS': 'Live', 'GAMESYSTEM':
'Custom', 'INTERMUD': 'Intermud 3', 'SUBGENRE': 'Dark Fantasy', 'AREAS': '130', 'HELPFILES': '403', 'MOBILES': '2114',
'OBJECTS': '2228', 'ROOMS': '6615', 'ANSI': '1', 'GMCP': '0', 'MCCP': '1', 'MCP': '0', 'MSDP': '1', 'MSP': '1', 'MXP': '1',
'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1'}
DEBUG stream_writer.py:689 begin sub-negotiation SB MXP
DEBUG stream_writer.py:676 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:3036 pending_option[SB + MXP] = False
DEBUG stream_writer.py:1651 MXP: b''
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:697 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:713 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1869 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:929 skip DONT MCCP2_COMPRESS; remote_option = False
WARNING stream_writer.py:1974 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:697 recv IAC WILL MCCP_COMPRESS
DEBUG stream_writer.py:713 WILL MCCP_COMPRESS unsolicited
DEBUG stream_writer.py:1869 handle_will(MCCP_COMPRESS)
DEBUG stream_writer.py:3036 remote_option[MCCP_COMPRESS] = False
DEBUG stream_writer.py:938 send IAC DONT MCCP_COMPRESS
WARNING stream_writer.py:1974 Unhandled: WILL MCCP_COMPRESS.
DEBUG client_base.py:88 EOF from server, closing.
INFO client_base.py:105 Connection closed to
INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug godwars.net 9000
.. [#scan] measured 2026-02-08 at 06:32 UTC