136.144.155.250 (lpcdb.themuds.org) =================================== .. _ip_136_144_155_250_lpcdb_themuds_org_4000: lpcdb.themuds.org:4000 ---------------------- **Connection Banner:** .. image:: /_static/banners/banner_b819554c0807.png :alt: lpcdb v1.0 alpha 2 on DGD 1.5.4. lpcdb test/demo environment This is Aidil's lpcdb test environment. Please note that all actions here will be logged! Please enter your name : :class: ansi-banner :width: 393px :loading: lazy Server URLs ~~~~~~~~~~~ .. raw:: html Server Info ~~~~~~~~~~~ - **Server Location**: 🇳🇱 The Netherlands (GeoIP) Telnet Fingerprint ~~~~~~~~~~~~~~~~~~ :ref:`f04cdeb82210f81d ` *This fingerprint is shared by 2 other servers.* **Options offered by server**: ``SGA`` **Options requested from client**: ``LINEMODE`` The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "f04cdeb82210f81d", "fingerprint-data": { "offered-options": [ "SGA" ], "probed-protocol": "server", "refused-options": [ "AARDWOLF", "ATCP", "BINARY", "CHARSET", "COM_PORT", "ECHO", "EOR", "GMCP", "MSDP", "MSP", "MSSP", "MXP", "STATUS", "ZMP" ], "requested-options": [ "LINEMODE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "\r\r\nPlease enter your name : ", "banner_before_return": "lpcdb v1.0 alpha 2 on DGD 1.5.4.\r\n\r\nlpcdb test/demo environment\r\n\r\nThis is Aidil's lpcdb test environment.\r\nPlease note that all actions here will be logged!\r\n\r\n\r\r\nPlease enter your name : ", "dsr_replies": 0, "dsr_requests": 0, "encoding": "ascii", "option_states": { "server_offered": { "ECHO": false }, "server_requested": { "LINEMODE": true } }, "scan_type": "quick", "timing": { "probe": 0.5035743713378906, "total": 5.119708776473999 } } }, "sessions": [ { "connected": "2026-02-15T01:18:30.549242+00:00", "host": "lpcdb.themuds.org", "ip": "136.144.155.250", "port": 4000 } ] } .. raw:: html
Connection Log ~~~~~~~~~~~~~~ Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug lpcdb.themuds.org 4000 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:998 Fingerprint client: host=lpcdb.themuds.org port=4000 INFO client_base.py:175 Connected to DEBUG client_base.py:494 negotiation complete after 0.00s. DEBUG stream_writer.py:707 recv IAC WONT ECHO DEBUG stream_writer.py:2025 handle_wont(ECHO) DEBUG stream_writer.py:3174 remote_option[ECHO] = False DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = False DEBUG stream_writer.py:707 recv IAC DO LINEMODE DEBUG stream_writer.py:1770 handle_do(LINEMODE) DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = True DEBUG stream_writer.py:950 send IAC WILL LINEMODE DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = True DEBUG stream_writer.py:3174 local_option[LINEMODE] = True DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = False DEBUG stream_writer.py:699 begin sub-negotiation SB LINEMODE DEBUG stream_writer.py:686 sub-negotiation cmd LINEMODE SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = False DEBUG stream_writer.py:2544 recv IAC SB LINEMODE LINEMODE-MODE b'\x01' IAC SE DEBUG stream_writer.py:1277 set Linemode DEBUG stream_writer.py:1280 send IAC SB LINEMODE LINEMODE-MODE IAC SE DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True DEBUG stream_writer.py:950 send IAC DO BINARY DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True DEBUG stream_writer.py:950 send IAC DO SGA DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True DEBUG stream_writer.py:950 send IAC DO STATUS DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:950 send IAC DO CHARSET DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True DEBUG stream_writer.py:950 send IAC DO EOR DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True DEBUG stream_writer.py:950 send IAC DO GMCP DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True DEBUG stream_writer.py:950 send IAC DO MSDP DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True DEBUG stream_writer.py:950 send IAC DO MSSP DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True DEBUG stream_writer.py:950 send IAC DO MSP DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True DEBUG stream_writer.py:950 send IAC DO MXP DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True DEBUG stream_writer.py:950 send IAC DO ZMP DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True DEBUG stream_writer.py:950 send IAC DO AARDWOLF DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True DEBUG stream_writer.py:950 send IAC DO ATCP DEBUG stream_writer.py:707 recv IAC WILL SGA DEBUG stream_writer.py:1900 handle_will(SGA) DEBUG stream_writer.py:924 skip DO SGA; pending_option = True DEBUG stream_writer.py:3174 remote_option[SGA] = True DEBUG stream_writer.py:3174 pending_option[DO + SGA] = False INFO fingerprinting.py:746 connection for server fingerprint f04cdeb82210f81d INFO client_base.py:106 Connection closed to .. raw:: html
.. _ip_136_144_155_250_wotf_org_23: wotf.org:23 ----------- **Connection Banner:** .. image:: /_static/banners/banner_36981509b53a.png :alt: DGD 1.2.157-WOTF-NET / WOTF Kernel 0.84 T H E W A Y O F T H E F O R C E =​================================================ Welcome to the Way of the Force, space traveller. This mud is in development and is not open for full gameplay yet. We do have a working game with some areas however and new characters can be created and you can do some playtesting in the already available areas. =​================================================ Enter menu option or your name: -​------------------------------------------------------------------------- 1 - Introduction to Way of the Force 2 - Login an existing character n - Create a new character w - Who is online? q - disconnect -​------------------------------------------------------------------------- > :class: ansi-banner :width: 595px :loading: lazy Server URLs ~~~~~~~~~~~ .. raw:: html Server Info ~~~~~~~~~~~ - **Server Location**: 🇳🇱 The Netherlands (GeoIP) Telnet Fingerprint ~~~~~~~~~~~~~~~~~~ :ref:`f04cdeb82210f81d ` *This fingerprint is shared by 2 other servers.* **Options offered by server**: ``SGA`` **Options requested from client**: ``LINEMODE`` The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "f04cdeb82210f81d", "fingerprint-data": { "offered-options": [ "SGA" ], "probed-protocol": "server", "refused-options": [ "AARDWOLF", "ATCP", "BINARY", "CHARSET", "COM_PORT", "ECHO", "EOR", "GMCP", "MSDP", "MSP", "MSSP", "MXP", "STATUS", "ZMP" ], "requested-options": [ "LINEMODE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "\u001b[2J\r\n\u001b[1;1H\u001b[1m\u001b[1m\u001b[33m T H E W A Y O F T H E F O R C E\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mWelcome to the Way of the Force, space traveller.\u001b[0m\r\n\u001b[1mThis mud is in development and is not open for\u001b[0m\r\n\u001b[1mfull gameplay yet. We do have a working game \u001b[0m\r\n\u001b[1mwith some areas however and new characters can \u001b[0m\r\n\u001b[1mbe created and you can do some playtesting in \u001b[0m\r\n\u001b[1mthe already available areas. \u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mEnter menu option or your name:\u001b[0m\r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[1m 1\u001b[0m - Introduction to Way of the Force \r\n\u001b[1m 2\u001b[0m - Login an existing character \r\n\u001b[1m n\u001b[0m - Create a new character \r\n\u001b[1m w\u001b[0m - Who is online? \r\n\u001b[1m q\u001b[0m - disconnect \r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[0m\u001b[1m> \u001b[0m", "banner_before_return": "\u001b[2J\r\n\u001b[1;1H\u001b[1;1H\u001b[1mDGD 1.2.157-WOTF-NET / WOTF Kernel 0.84\u001b[0m\r\n\r\n\r\n\u001b[2J\r\n\u001b[1;1H\u001b[1m\u001b[1m\u001b[33m T H E W A Y O F T H E F O R C E\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mWelcome to the Way of the Force, space traveller.\u001b[0m\r\n\u001b[1mThis mud is in development and is not open for\u001b[0m\r\n\u001b[1mfull gameplay yet. We do have a working game \u001b[0m\r\n\u001b[1mwith some areas however and new characters can \u001b[0m\r\n\u001b[1mbe created and you can do some playtesting in \u001b[0m\r\n\u001b[1mthe already available areas. \u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mEnter menu option or your name:\u001b[0m\r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[1m 1\u001b[0m - Introduction to Way of the Force \r\n\u001b[1m 2\u001b[0m - Login an existing character \r\n\u001b[1m n\u001b[0m - Create a new character \r\n\u001b[1m w\u001b[0m - Who is online? \r\n\u001b[1m q\u001b[0m - disconnect \r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[0m\u001b[1m> \u001b[0m", "dsr_replies": 0, "dsr_requests": 0, "encoding": "ascii", "option_states": { "server_offered": { "ECHO": false }, "server_requested": { "LINEMODE": true } }, "scan_type": "quick", "timing": { "probe": 0.509335994720459, "total": 5.026602745056152 } } }, "sessions": [ { "connected": "2026-02-14T17:13:23.512590+00:00", "host": "wotf.org", "ip": "136.144.155.250", "port": 23 } ] } .. raw:: html
Connection Log ~~~~~~~~~~~~~~ Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug wotf.org 23 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:965 Fingerprint client: host=wotf.org port=23 INFO client_base.py:175 Connected to DEBUG client_base.py:492 negotiation complete after 0.00s. DEBUG stream_writer.py:707 recv IAC WONT ECHO DEBUG stream_writer.py:2025 handle_wont(ECHO) DEBUG stream_writer.py:3174 remote_option[ECHO] = False DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = False DEBUG stream_writer.py:707 recv IAC DO LINEMODE DEBUG stream_writer.py:1770 handle_do(LINEMODE) DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = True DEBUG stream_writer.py:950 send IAC WILL LINEMODE DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = True DEBUG stream_writer.py:3174 local_option[LINEMODE] = True DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = False DEBUG stream_writer.py:699 begin sub-negotiation SB LINEMODE DEBUG stream_writer.py:686 sub-negotiation cmd LINEMODE SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = False DEBUG stream_writer.py:2544 recv IAC SB LINEMODE LINEMODE-MODE b'\x01' IAC SE DEBUG stream_writer.py:1277 set Linemode DEBUG stream_writer.py:1280 send IAC SB LINEMODE LINEMODE-MODE IAC SE DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True DEBUG stream_writer.py:950 send IAC DO BINARY DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True DEBUG stream_writer.py:950 send IAC DO SGA DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True DEBUG stream_writer.py:950 send IAC DO STATUS DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:950 send IAC DO CHARSET DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True DEBUG stream_writer.py:950 send IAC DO EOR DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True DEBUG stream_writer.py:950 send IAC DO GMCP DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True DEBUG stream_writer.py:950 send IAC DO MSDP DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True DEBUG stream_writer.py:950 send IAC DO MSSP DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True DEBUG stream_writer.py:950 send IAC DO MSP DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True DEBUG stream_writer.py:950 send IAC DO MXP DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True DEBUG stream_writer.py:950 send IAC DO ZMP DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True DEBUG stream_writer.py:950 send IAC DO AARDWOLF DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True DEBUG stream_writer.py:950 send IAC DO ATCP DEBUG stream_writer.py:707 recv IAC WILL SGA DEBUG stream_writer.py:1900 handle_will(SGA) DEBUG stream_writer.py:924 skip DO SGA; pending_option = True DEBUG stream_writer.py:3174 remote_option[SGA] = True DEBUG stream_writer.py:3174 pending_option[DO + SGA] = False INFO fingerprinting.py:746 connection for server fingerprint f04cdeb82210f81d INFO client_base.py:106 Connection closed to .. raw:: html