136.144.155.250 (lpcdb.themuds.org)
===================================
.. _ip_136_144_155_250_lpcdb_themuds_org_4000:
lpcdb.themuds.org:4000
----------------------
**Connection Banner:**
.. image:: /_static/banners/banner_b819554c0807.png
:alt: lpcdb v1.0 alpha 2 on DGD 1.5.4. lpcdb test/demo environment This is Aidil's lpcdb test environment. Please note that all actions here will be logged! Please enter your name :
:class: ansi-banner
:width: 393px
:loading: lazy
Server URLs
~~~~~~~~~~~
.. raw:: html
Server Info
~~~~~~~~~~~
- **Server Location**: 🇳🇱 The Netherlands (GeoIP)
Telnet Fingerprint
~~~~~~~~~~~~~~~~~~
:ref:`f04cdeb82210f81d `
*This fingerprint is shared by 2 other servers.*
**Options offered by server**: ``SGA``
**Options requested from client**: ``LINEMODE``
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. raw:: html
Show JSON
.. code-block:: json
{
"server-probe": {
"fingerprint": "f04cdeb82210f81d",
"fingerprint-data": {
"offered-options": [
"SGA"
],
"probed-protocol": "server",
"refused-options": [
"AARDWOLF",
"ATCP",
"BINARY",
"CHARSET",
"COM_PORT",
"ECHO",
"EOR",
"GMCP",
"MSDP",
"MSP",
"MSSP",
"MXP",
"STATUS",
"ZMP"
],
"requested-options": [
"LINEMODE"
],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "\r\r\nPlease enter your name : ",
"banner_before_return": "lpcdb v1.0 alpha 2 on DGD 1.5.4.\r\n\r\nlpcdb test/demo environment\r\n\r\nThis is Aidil's lpcdb test environment.\r\nPlease note that all actions here will be logged!\r\n\r\n\r\r\nPlease enter your name : ",
"dsr_replies": 0,
"dsr_requests": 0,
"encoding": "ascii",
"option_states": {
"server_offered": {
"ECHO": false
},
"server_requested": {
"LINEMODE": true
}
},
"scan_type": "quick",
"timing": {
"probe": 0.5035743713378906,
"total": 5.119708776473999
}
}
},
"sessions": [
{
"connected": "2026-02-15T01:18:30.549242+00:00",
"host": "lpcdb.themuds.org",
"ip": "136.144.155.250",
"port": 4000
}
]
}
.. raw:: html
Connection Log
~~~~~~~~~~~~~~
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug lpcdb.themuds.org 4000
.. raw:: html
Show Logfile
.. code-block:: text
DEBUG client.py:998 Fingerprint client: host=lpcdb.themuds.org port=4000
INFO client_base.py:175 Connected to
DEBUG client_base.py:494 negotiation complete after 0.00s.
DEBUG stream_writer.py:707 recv IAC WONT ECHO
DEBUG stream_writer.py:2025 handle_wont(ECHO)
DEBUG stream_writer.py:3174 remote_option[ECHO] = False
DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:707 recv IAC DO LINEMODE
DEBUG stream_writer.py:1770 handle_do(LINEMODE)
DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:950 send IAC WILL LINEMODE
DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:3174 local_option[LINEMODE] = True
DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:699 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:686 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2544 recv IAC SB LINEMODE LINEMODE-MODE b'\x01' IAC SE
DEBUG stream_writer.py:1277 set Linemode
DEBUG stream_writer.py:1280 send IAC SB LINEMODE LINEMODE-MODE IAC SE
DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:950 send IAC DO BINARY
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True
DEBUG stream_writer.py:950 send IAC DO SGA
DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:950 send IAC DO STATUS
DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:950 send IAC DO CHARSET
DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True
DEBUG stream_writer.py:950 send IAC DO EOR
DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:950 send IAC DO GMCP
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:950 send IAC DO MSDP
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:950 send IAC DO MSSP
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True
DEBUG stream_writer.py:950 send IAC DO MSP
DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True
DEBUG stream_writer.py:950 send IAC DO MXP
DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:950 send IAC DO ZMP
DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:950 send IAC DO AARDWOLF
DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:950 send IAC DO ATCP
DEBUG stream_writer.py:707 recv IAC WILL SGA
DEBUG stream_writer.py:1900 handle_will(SGA)
DEBUG stream_writer.py:924 skip DO SGA; pending_option = True
DEBUG stream_writer.py:3174 remote_option[SGA] = True
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = False
INFO fingerprinting.py:746 connection for server fingerprint f04cdeb82210f81d
INFO client_base.py:106 Connection closed to
.. raw:: html
.. _ip_136_144_155_250_wotf_org_23:
wotf.org:23
-----------
**Connection Banner:**
.. image:: /_static/banners/banner_36981509b53a.png
:alt: DGD 1.2.157-WOTF-NET / WOTF Kernel 0.84 T H E W A Y O F T H E F O R C E =​================================================ Welcome to the Way of the Force, space traveller. This mud is in development and is not open for full gameplay yet. We do have a working game with some areas however and new characters can be created and you can do some playtesting in the already available areas. =​================================================ Enter menu option or your name: -​------------------------------------------------------------------------- 1 - Introduction to Way of the Force 2 - Login an existing character n - Create a new character w - Who is online? q - disconnect -​------------------------------------------------------------------------- >
:class: ansi-banner
:width: 595px
:loading: lazy
Server URLs
~~~~~~~~~~~
.. raw:: html
Server Info
~~~~~~~~~~~
- **Server Location**: 🇳🇱 The Netherlands (GeoIP)
Telnet Fingerprint
~~~~~~~~~~~~~~~~~~
:ref:`f04cdeb82210f81d `
*This fingerprint is shared by 2 other servers.*
**Options offered by server**: ``SGA``
**Options requested from client**: ``LINEMODE``
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. raw:: html
Show JSON
.. code-block:: json
{
"server-probe": {
"fingerprint": "f04cdeb82210f81d",
"fingerprint-data": {
"offered-options": [
"SGA"
],
"probed-protocol": "server",
"refused-options": [
"AARDWOLF",
"ATCP",
"BINARY",
"CHARSET",
"COM_PORT",
"ECHO",
"EOR",
"GMCP",
"MSDP",
"MSP",
"MSSP",
"MXP",
"STATUS",
"ZMP"
],
"requested-options": [
"LINEMODE"
],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "\u001b[2J\r\n\u001b[1;1H\u001b[1m\u001b[1m\u001b[33m T H E W A Y O F T H E F O R C E\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mWelcome to the Way of the Force, space traveller.\u001b[0m\r\n\u001b[1mThis mud is in development and is not open for\u001b[0m\r\n\u001b[1mfull gameplay yet. We do have a working game \u001b[0m\r\n\u001b[1mwith some areas however and new characters can \u001b[0m\r\n\u001b[1mbe created and you can do some playtesting in \u001b[0m\r\n\u001b[1mthe already available areas. \u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mEnter menu option or your name:\u001b[0m\r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[1m 1\u001b[0m - Introduction to Way of the Force \r\n\u001b[1m 2\u001b[0m - Login an existing character \r\n\u001b[1m n\u001b[0m - Create a new character \r\n\u001b[1m w\u001b[0m - Who is online? \r\n\u001b[1m q\u001b[0m - disconnect \r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[0m\u001b[1m> \u001b[0m",
"banner_before_return": "\u001b[2J\r\n\u001b[1;1H\u001b[1;1H\u001b[1mDGD 1.2.157-WOTF-NET / WOTF Kernel 0.84\u001b[0m\r\n\r\n\r\n\u001b[2J\r\n\u001b[1;1H\u001b[1m\u001b[1m\u001b[33m T H E W A Y O F T H E F O R C E\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mWelcome to the Way of the Force, space traveller.\u001b[0m\r\n\u001b[1mThis mud is in development and is not open for\u001b[0m\r\n\u001b[1mfull gameplay yet. We do have a working game \u001b[0m\r\n\u001b[1mwith some areas however and new characters can \u001b[0m\r\n\u001b[1mbe created and you can do some playtesting in \u001b[0m\r\n\u001b[1mthe already available areas. \u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1m=================================================\u001b[0m\r\n\u001b[1m\u001b[0m\u001b[0m\r\n\u001b[1m\u001b[0m\r\n\u001b[1mEnter menu option or your name:\u001b[0m\r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[1m 1\u001b[0m - Introduction to Way of the Force \r\n\u001b[1m 2\u001b[0m - Login an existing character \r\n\u001b[1m n\u001b[0m - Create a new character \r\n\u001b[1m w\u001b[0m - Who is online? \r\n\u001b[1m q\u001b[0m - disconnect \r\n\u001b[1m--------------------------------------------------------------------------\u001b[0m\r\n\u001b[0m\u001b[1m> \u001b[0m",
"dsr_replies": 0,
"dsr_requests": 0,
"encoding": "ascii",
"option_states": {
"server_offered": {
"ECHO": false
},
"server_requested": {
"LINEMODE": true
}
},
"scan_type": "quick",
"timing": {
"probe": 0.509335994720459,
"total": 5.026602745056152
}
}
},
"sessions": [
{
"connected": "2026-02-14T17:13:23.512590+00:00",
"host": "wotf.org",
"ip": "136.144.155.250",
"port": 23
}
]
}
.. raw:: html
Connection Log
~~~~~~~~~~~~~~
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug wotf.org 23
.. raw:: html
Show Logfile
.. code-block:: text
DEBUG client.py:965 Fingerprint client: host=wotf.org port=23
INFO client_base.py:175 Connected to
DEBUG client_base.py:492 negotiation complete after 0.00s.
DEBUG stream_writer.py:707 recv IAC WONT ECHO
DEBUG stream_writer.py:2025 handle_wont(ECHO)
DEBUG stream_writer.py:3174 remote_option[ECHO] = False
DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:707 recv IAC DO LINEMODE
DEBUG stream_writer.py:1770 handle_do(LINEMODE)
DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:950 send IAC WILL LINEMODE
DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:3174 local_option[LINEMODE] = True
DEBUG stream_writer.py:3174 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:699 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:686 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:3174 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2544 recv IAC SB LINEMODE LINEMODE-MODE b'\x01' IAC SE
DEBUG stream_writer.py:1277 set Linemode
DEBUG stream_writer.py:1280 send IAC SB LINEMODE LINEMODE-MODE IAC SE
DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:950 send IAC DO BINARY
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True
DEBUG stream_writer.py:950 send IAC DO SGA
DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:950 send IAC DO STATUS
DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:950 send IAC DO CHARSET
DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True
DEBUG stream_writer.py:950 send IAC DO EOR
DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:950 send IAC DO GMCP
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:950 send IAC DO MSDP
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:950 send IAC DO MSSP
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True
DEBUG stream_writer.py:950 send IAC DO MSP
DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True
DEBUG stream_writer.py:950 send IAC DO MXP
DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:950 send IAC DO ZMP
DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:950 send IAC DO AARDWOLF
DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:950 send IAC DO ATCP
DEBUG stream_writer.py:707 recv IAC WILL SGA
DEBUG stream_writer.py:1900 handle_will(SGA)
DEBUG stream_writer.py:924 skip DO SGA; pending_option = True
DEBUG stream_writer.py:3174 remote_option[SGA] = True
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = False
INFO fingerprinting.py:746 connection for server fingerprint f04cdeb82210f81d
INFO client_base.py:106 Connection closed to
.. raw:: html