63.142.253.253 ============== .. _ip_63_142_253_253_63_142_253_253_4001: EmpireMUD (63.142.253.253:4001) ------------------------------- **Connection Banner:** .. image:: /_static/banners/banner_d63415285e17.png :alt: \` : \| \| \| \|: \|\| : \` : \| \|+\|: \| : : :\| . \` . \` : \| :\| \|\| \|: : \` \| \| :\| : \| : \|: \| . : .' ': \|\| \|: \| ' \` \|\| \| : \| \|: : \| . \` . :. \`' \|\| \| ' \| \* \` : \| \| :\| \|\*\| : : :\| \* \* \` \| : : \| . \` ' :\| \| :\| . : : \* :.\|\| .\` \| \| \| : .:\| \` \| \|\| \| : \|: \| \| \|\| ' . + \` \| : .: . '\| \| : :\| : . \|:\| \|\| . . \` \*\| \|\| : \` \| \| :\| \| : \|:\| \| . . . \|\| \|.: \* \| \|\| : : :\|\|\| . . . \* . . \` \|\|\|. + + '\| \|\|\| . \|\|\` . \* . +:\`\|! . \|\|\|\| :.\|\|\` + . ..!\|\* . \| :\`\|\|+ \|\|\|\` . + : \|\|\|\` .\| :\| \| \| \|.\| \|\|\` . \* + ' + :\|\| \|\` :.+. \|\| \|\| \| \|:\`\|\| \` . .\|\|\` . ..\|\| \| \|: '\` \`\| \| \|\` + . +++ \|\| !\|!: \` :\| \| + . . \| . \`\|\|\|.: .\|\| . . \` ' \`\|. . \`:\|\|\| + \|\|' \` __ + \* \`' \`'\|. \`: "' \`-​--"""----....____,.​.^---\`^\`\`-​---.,.​___ \`. \`. . _​___,.,- ___,--'""\`-​--"' ^ ^ ^ ^ """'---,.​.___ __,.​.---""' --"' ^ \`\`-​-..,__ E M P I R E M U D P R I M I T I V E Enter your character name: > :class: ansi-banner :width: 618px :loading: lazy Server URLs ~~~~~~~~~~~ .. raw:: html Server Info ~~~~~~~~~~~ - **Codebase**: EmpireMUD 2.0 beta 5 - **Genre**: Fantasy - **Gameplay**: Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation - **Players online**: 0 [#scan_63.142.253.253_4001]_ - **Uptime**: 7 days - **Created**: 2015 - **Status**: Live - **Server Location**: 🇺🇸 United States (GeoIP) - **Language**: English Protocol Support ~~~~~~~~~~~~~~~~ MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-no:`No` - **MSDP**: :proto-yes:`Yes` (MSSP) - **MCCP**: :proto-no:`No` - **MCCP2**: :proto-no:`No` - **MXP**: :proto-yes:`Yes` (MSSP) - **MSP**: :proto-yes:`Yes` (MSSP) - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ~~~~~~~~~~~~~~~~~~ :ref:`2d1d3bcf28abae7b ` *This fingerprint is shared by 54 other servers.* **Options requested from client**: ``ATCP``, ``CHARSET``, ``MXP``, ``NAWS``, ``TTYPE`` The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "2d1d3bcf28abae7b", "fingerprint-data": { "offered-options": [], "probed-protocol": "server", "refused-options": [], "requested-options": [ "ATCP", "CHARSET", "MXP", "NAWS", "TTYPE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "", "banner_before_return": "\r\n \u001b[1;32m` : | | | |: || : \u001b[1;35m` : | |+|: | : : :| . \u001b[1;37m` \u001b[1;32m.\r\n ` : | :| || |: : \u001b[1;35m` | | :| : | : |: | . \u001b[1;32m:\r\n .' ': || |: | ' \u001b[1;35m` || | : | |: : | . \u001b[1;37m` . \u001b[1;32m:.\r\n `' || | ' | \u001b[1;36m* \u001b[1;35m` : | | :| |\u001b[1;37m*\u001b[1;35m| : : \u001b[1;32m:|\r\n \u001b[1;36m* \u001b[1;37m* \u001b[1;32m` | : : | . \u001b[1;35m` ' :| | :| . : : \u001b[1;36m* \u001b[1;32m:.||\r\n \u001b[1;37m.` \u001b[1;32m| | | : .:| \u001b[1;35m` | || | : |: | \u001b[1;32m| ||\r\n \u001b[1;37m' . + \u001b[1;32m` | : .: . \u001b[1;35m'| | : :| : \u001b[1;37m. \u001b[1;32m|:| ||\r\n \u001b[1;37m. . \u001b[1;32m` \u001b[1;37m*\u001b[1;32m| || : \u001b[1;37m` \u001b[1;35m| | :| | : \u001b[1;32m|:| |\r\n \u001b[1;37m. . . \u001b[1;32m|| |.: \u001b[1;36m* \u001b[1;35m| || : : \u001b[1;32m:|||\r\n \u001b[1;37m. . . \u001b[1;36m* \u001b[1;37m. . \u001b[1;32m` |||. \u001b[1;37m+ + \u001b[1;35m'| ||| \u001b[1;32m. ||`\r\n \u001b[1;37m. * . +\u001b[1;32m:`|! \u001b[1;35m. |||| \u001b[1;32m :.||`\r\n \u001b[1;37m+ . \u001b[1;32m..!|\u001b[1;37m* \u001b[1;35m. | :`||\u001b[1;37m+ \u001b[1;32m|||`\r\n \u001b[1;37m. + \u001b[1;32m: |||` \u001b[1;35m.| :| | | |.\u001b[1;32m| ||` \u001b[1;37m.\r\n \u001b[1;36m* \u001b[1;37m+ ' \u001b[1;36m+ \u001b[1;32m:|| |` \u001b[1;35m:.\u001b[1;37m+\u001b[1;35m. || || | |:`\u001b[1;32m|| `\r\n \u001b[1;37m. \u001b[1;32m.||` . \u001b[1;35m..|| | |: '` `\u001b[1;32m| | |` \u001b[1;37m+\r\n . +\u001b[1;36m+\u001b[1;37m+ \u001b[1;32m|| \u001b[1;35m!|!: \u001b[1;37m` \u001b[1;32m:| |\r\n \u001b[1;37m+ . . \u001b[1;32m| . \u001b[1;35m`|||.: \u001b[1;32m.|| \u001b[1;37m. . `\r\n ' \u001b[1;32m`|. \u001b[1;37m. \u001b[1;35m`:||| \u001b[1;36m+ \u001b[1;32m||' \u001b[1;37m`\r\n \u001b[0;34m__ \u001b[1;37m+ * \u001b[1;32m`' \u001b[1;35m`'|. \u001b[1;32m`:\r\n\u001b[0;34m\"' `---\"\"\"----....____,..^---`^``----.,.___ \u001b[1;35m`. \u001b[1;32m`. \u001b[1;37m. \u001b[0;34m____,.,-\r\n ___,--'\"\"`---\"' ^ ^ ^ ^ \"\"\"'---,..___ __,..---\"\"'\r\n--\"' ^ ``--..,__\r\n \u001b[1;37mE M P I R E \u001b[1;35mM U D \u001b[1;32mP R I M I T I V E\u001b[0m\r\nEnter your character name: \r\n> \u001b[7z", "dsr_replies": 0, "dsr_requests": 0, "encoding": "UTF-8", "mssp": { "ADULT MATERIAL": "0", "ANSI": "1", "AREAS": "18", "ATCP": "1", "CLASSES": "1", "CODEBASE": "EmpireMUD 2.0 beta 5", "CONTACT": "", "CRAWL DELAY": "-1", "CREATED": "2015", "DBSIZE": "2779", "EQUIPMENT SYSTEM": "Level and Skill", "EXTRA DESCRIPTIONS": "977", "FAMILY": "DikuMUD", "GAMEPLAY": "Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation", "GAMESYSTEM": "Custom", "GENRE": "Fantasy", "GMCP": "0", "HELPFILES": "3914", "HIRING BUILDERS": "0", "HIRING CODERS": "0", "HOSTNAME": "", "ICON": "", "INTERMUD": "", "IP": "", "LANGUAGE": "English", "LEVELS": "100", "LOCATION": "", "MCCP": "0", "MCP": "0", "MINIMUM AGE": "", "MOBILES": "448", "MSDP": "1", "MSP": "1", "MUDPROGS": "0", "MUDTRIGS": "194", "MULTICLASSING": "1", "MULTIPLAYING": "No", "MXP": "1", "NAME": "EmpireMUD", "NEWBIE FRIENDLY": "1", "OBJECTS": "976", "PAY FOR PERKS": "0", "PAY TO PLAY": "0", "PLAYER CITIES": "1", "PLAYER CLANS": "1", "PLAYER CRAFTING": "1", "PLAYER GUILDS": "1", "PLAYERKILLING": "Restricted", "PLAYERS": "0", "PORT": "4001", "PUEBLO": "0", "QUEST SYSTEM": "0", "RACES": "0", "RESETS": "0", "ROLEPLAYING": "", "ROOMS": "10", "SKILLS": "5", "SSL": "0", "STATUS": "Live", "SUBGENRE": "Medieval Fantasy", "TRAINING SYSTEM": "Skill", "UPTIME": "1770447814", "UTF-8": "1", "VT100": "0", "WEBSITE": "", "WORLD ORIGINALITY": "All Original", "XTERM 256 COLORS": "1", "ZMP": "0" }, "mxp": [ "activated" ], "option_states": { "server_offered": { "MSDP": true, "MSP": true, "MSSP": true }, "server_requested": { "ATCP": true, "CHARSET": true, "MXP": true, "NAWS": true, "TTYPE": true } }, "scan_type": "quick", "timing": { "probe": 0.0, "total": 2.8484838008880615 } } }, "sessions": [ { "connected": "2026-02-14T17:11:49.867186+00:00", "host": "63.142.253.253", "ip": "63.142.253.253", "port": 4001 } ] } .. raw:: html
Connection Log ~~~~~~~~~~~~~~ Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug 63.142.253.253 4001 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:965 Fingerprint client: host=63.142.253.253 port=4001 INFO client_base.py:175 Connected to DEBUG client_base.py:492 negotiation complete after 0.00s. DEBUG stream_writer.py:707 recv IAC DO TTYPE DEBUG stream_writer.py:1770 handle_do(TTYPE) DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:950 send IAC WILL TTYPE DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3174 local_option[TTYPE] = True DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2241 recv TTYPE SEND: b'' DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:707 recv IAC DO NAWS DEBUG stream_writer.py:1770 handle_do(NAWS) DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:950 send IAC WILL NAWS DEBUG stream_writer.py:2346 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3174 local_option[NAWS] = True DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:707 recv IAC DO CHARSET DEBUG stream_writer.py:1770 handle_do(CHARSET) DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = True DEBUG stream_writer.py:950 send IAC WILL CHARSET DEBUG stream_writer.py:3174 local_option[CHARSET] = True DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = False DEBUG stream_writer.py:707 recv IAC WILL MSDP DEBUG stream_writer.py:723 WILL MSDP unsolicited DEBUG stream_writer.py:1900 handle_will(MSDP) DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True DEBUG stream_writer.py:950 send IAC DO MSDP DEBUG stream_writer.py:3174 remote_option[MSDP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = False DEBUG stream_writer.py:707 recv IAC WILL MSSP DEBUG stream_writer.py:723 WILL MSSP unsolicited DEBUG stream_writer.py:1900 handle_will(MSSP) DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True DEBUG stream_writer.py:950 send IAC DO MSSP DEBUG stream_writer.py:3174 remote_option[MSSP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = False DEBUG stream_writer.py:707 recv IAC DO ATCP DEBUG stream_writer.py:1770 handle_do(ATCP) DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = True DEBUG stream_writer.py:950 send IAC WILL ATCP DEBUG stream_writer.py:3174 local_option[ATCP] = True DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = False DEBUG stream_writer.py:707 recv IAC WILL MSP DEBUG stream_writer.py:723 WILL MSP unsolicited DEBUG stream_writer.py:1900 handle_will(MSP) DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True DEBUG stream_writer.py:950 send IAC DO MSP DEBUG stream_writer.py:3174 remote_option[MSP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSP] = False DEBUG stream_writer.py:707 recv IAC DO MXP DEBUG stream_writer.py:1770 handle_do(MXP) DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = True DEBUG stream_writer.py:950 send IAC WILL MXP DEBUG stream_writer.py:3174 pending_option[SB + MXP] = True DEBUG stream_writer.py:3174 local_option[MXP] = True DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = False DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2065 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2241 recv TTYPE SEND: b'' DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:699 begin sub-negotiation SB CHARSET DEBUG stream_writer.py:686 sub-negotiation cmd CHARSET SE completion byte DEBUG stream_writer.py:2065 [SB + CHARSET] unsolicited DEBUG client.py:304 encoding negotiated: UTF-8 DEBUG stream_writer.py:2149 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE DEBUG stream_writer.py:699 begin sub-negotiation SB MSDP DEBUG stream_writer.py:686 sub-negotiation cmd MSDP SE completion byte DEBUG stream_writer.py:2065 [SB + MSDP] unsolicited DEBUG stream_writer.py:1669 MSDP: {'SERVER_ID': 'EmpireMUD'} DEBUG stream_writer.py:699 begin sub-negotiation SB MSSP DEBUG stream_writer.py:686 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2065 [SB + MSSP] unsolicited DEBUG stream_writer.py:1673 MSSP: {'NAME': 'EmpireMUD', 'PLAYERS': '0', 'UPTIME': '1770447814', 'CRAWL DELAY': '-1', 'HOSTNAME': '', 'PORT': '4001', 'CODEBASE': 'EmpireMUD 2.0 beta 5', 'CONTACT': '', 'CREATED': '2015', 'ICON': '', 'IP': '', 'LANGUAGE': 'English', 'LOCATION': '', 'MINIMUM AGE': '', 'WEBSITE': '', 'FAMILY': 'DikuMUD', 'GENRE': 'Fantasy', 'GAMEPLAY': 'Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation', 'STATUS': 'Live', 'GAMESYSTEM': 'Custom', 'INTERMUD': '', 'SUBGENRE': 'Medieval Fantasy', 'AREAS': '18', 'HELPFILES': '3914', 'MOBILES': '448', 'OBJECTS': '976', 'ROOMS': '10', 'CLASSES': '1', 'LEVELS': '100', 'RACES': '0', 'SKILLS': '5', 'ANSI': '1', 'GMCP': '0', 'MCCP': '0', 'MCP': '0', 'MSDP': '1', 'MSP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '0', 'HIRING CODERS': '0', 'DBSIZE': '2779', 'EXTRA DESCRIPTIONS': '977', 'MUDPROGS': '0', 'MUDTRIGS': '194', 'RESETS': '0', 'ADULT MATERIAL': '0', 'MULTICLASSING': '1', 'NEWBIE FRIENDLY': '1', 'PLAYER CITIES': '1', 'PLAYER CLANS': '1', 'PLAYER CRAFTING': '1', 'PLAYER GUILDS': '1', 'EQUIPMENT SYSTEM': 'Level and Skill', 'MULTIPLAYING': 'No', 'PLAYERKILLING': 'Restricted', 'QUEST SYSTEM': '0', 'ROLEPLAYING': '', 'TRAINING SYSTEM': 'Skill', 'WORLD ORIGINALITY': 'All Original', 'ATCP': '1', 'SSL': '0', 'ZMP': '0'} DEBUG stream_writer.py:699 begin sub-negotiation SB MXP DEBUG stream_writer.py:686 sub-negotiation cmd MXP SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + MXP] = False DEBUG stream_writer.py:1682 MXP: b'' DEBUG client_base.py:89 EOF from server, closing. INFO client_base.py:106 Connection closed to INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b .. raw:: html
.. _ip_63_142_253_253_empiremud_net_4000: EmpireMUD (empiremud.net:4000) ------------------------------ **Connection Banner:** .. image:: /_static/banners/banner_11e7e13b0dd0.png :alt: _​__--___ _​__---___--___- _​__---___--- - _​__---___--- _​__---___--- _​__---___--- _​__---___---_________________________________ =​============================================ \|\|\|\| \|-​------------------------------------------ Myth. \|-​___-----___-----___-----___-----___-----__ Tradition. / _ \\===/ _ \\ / _ \\===/ _ \\ / _ \\===/ _ Adventure. ( (.\\ oOo /.) ) ( (.\\ oOo /.) ) ( (.\\ oOo /. Empire. \\__/=​====\\__/ \\__/=​====\\__/ \\__/=​====\\_ \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| E M P I R E M U D \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| 2.0 beta 5 \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| \|\|\|\|\|\|\| http://empiremud.net (oOoOo) (oOoOo) (oOoOo) J%%%%%L J%%%%%L J%%%%%L ZZZZZZZZZ ZZZZZZZZZ ZZZZZZZZZ =​========================================= __\|_​________________________________________ Enter your character name: > :class: ansi-banner :width: 635px :loading: lazy Server URLs ~~~~~~~~~~~ .. raw:: html Server Info ~~~~~~~~~~~ - **Codebase**: EmpireMUD 2.0 beta 5.202 - **Genre**: Fantasy - **Gameplay**: Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation - **Players online**: 8 [#scan_empiremud.net_4000]_ - **Uptime**: 17 days - **Created**: 2000 - **Status**: Open Beta - **Server Location**: 🇺🇸 United States (MSSP) - **Language**: English Protocol Support ~~~~~~~~~~~~~~~~ MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-no:`No` - **MSDP**: :proto-yes:`Yes` (MSSP) - **MCCP**: :proto-no:`No` - **MCCP2**: :proto-no:`No` - **MXP**: :proto-yes:`Yes` (MSSP) - **MSP**: :proto-yes:`Yes` (MSSP) - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ~~~~~~~~~~~~~~~~~~ :ref:`2d1d3bcf28abae7b ` *This fingerprint is shared by 54 other servers.* **Options requested from client**: ``ATCP``, ``CHARSET``, ``MXP``, ``NAWS``, ``TTYPE`` The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "2d1d3bcf28abae7b", "fingerprint-data": { "offered-options": [], "probed-protocol": "server", "refused-options": [], "requested-options": [ "ATCP", "CHARSET", "MXP", "NAWS", "TTYPE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "", "banner_before_return": "\r\n ___--___\r\n ___---___--___-\r\n ___---___--- -\r\n ___---___---\r\n ___---___---\r\n ___---___---\r\n ___---___---_________________________________\r\n =============================================\r\n ||||\r\n |-------------------------------------------\r\n Myth. |-___-----___-----___-----___-----___-----__\r\n Tradition. / _ \\===/ _ \\ / _ \\===/ _ \\ / _ \\===/ _\r\n Adventure. ( (.\\ oOo /.) ) ( (.\\ oOo /.) ) ( (.\\ oOo /.\r\n \u001b[1;31mEmpire.\u001b[0m \\__/=====\\__/ \\__/=====\\__/ \\__/=====\\_\r\n ||||||| ||||||| |||||||\r\n ||||||| ||||||| |||||||\r\n ||||||| ||||||| |||||||\r\n ||||||| ||||||| |||||||\r\n E M P I R E M U D ||||||| ||||||| |||||||\r\n 2.0 beta 5 ||||||| ||||||| |||||||\r\n ||||||| ||||||| |||||||\r\n ||||||| ||||||| |||||||\r\n ||||||| ||||||| |||||||\r\n http://empiremud.net (oOoOo) (oOoOo) (oOoOo)\r\n J%%%%%L J%%%%%L J%%%%%L\r\n ZZZZZZZZZ ZZZZZZZZZ ZZZZZZZZZ\r\n ==========================================\r\n __|_________________________________________\r\n\r\nEnter your character name: \r\n> \u001b[7z", "dsr_replies": 0, "dsr_requests": 0, "encoding": "UTF-8", "mssp": { "ADULT MATERIAL": "0", "ANSI": "1", "AREAS": "116", "ATCP": "1", "CLASSES": "1", "CODEBASE": "EmpireMUD 2.0 beta 5.202", "CONTACT": "paul@empiremud.net", "CRAWL DELAY": "-1", "CREATED": "2000", "DBSIZE": "13478", "EQUIPMENT SYSTEM": "Level and Skill", "EXTRA DESCRIPTIONS": "5542", "FAMILY": "DikuMUD", "GAMEPLAY": "Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation", "GAMESYSTEM": "Custom", "GENRE": "Fantasy", "GMCP": "0", "HELPFILES": "1940", "HIRING BUILDERS": "1", "HIRING CODERS": "0", "HOSTNAME": "empiremud.net", "ICON": "", "INTERMUD": "", "IP": "63.142.253.253", "LANGUAGE": "English", "LEVELS": "400", "LOCATION": "United States", "MCCP": "0", "MCP": "0", "MINIMUM AGE": "", "MOBILES": "1391", "MSDP": "1", "MSP": "1", "MUDPROGS": "0", "MUDTRIGS": "1665", "MULTICLASSING": "1", "MULTIPLAYING": "No", "MXP": "1", "NAME": "EmpireMUD", "NEWBIE FRIENDLY": "1", "OBJECTS": "3094", "PAY FOR PERKS": "0", "PAY TO PLAY": "0", "PLAYER CITIES": "1", "PLAYER CLANS": "1", "PLAYER CRAFTING": "1", "PLAYER GUILDS": "1", "PLAYERKILLING": "Restricted", "PLAYERS": "8", "PORT": "4000", "PUEBLO": "0", "QUEST SYSTEM": "Integrated", "RACES": "0", "RESETS": "0", "ROLEPLAYING": "Encouraged", "ROOMS": "155210", "SKILLS": "313", "SSL": "0", "STATUS": "Open Beta", "SUBGENRE": "Medieval Fantasy", "TRAINING SYSTEM": "Skill", "UPTIME": "1769608775", "UTF-8": "1", "VT100": "0", "WEBSITE": "http://empiremud.net/", "WORLD ORIGINALITY": "All Original", "XTERM 256 COLORS": "1", "ZMP": "0" }, "mxp": [ "activated" ], "option_states": { "server_offered": { "MSDP": true, "MSP": true, "MSSP": true }, "server_requested": { "ATCP": true, "CHARSET": true, "MXP": true, "NAWS": true, "TTYPE": true } }, "scan_type": "quick", "timing": { "probe": 0.0, "total": 2.861427068710327 } } }, "sessions": [ { "connected": "2026-02-14T17:10:46.906818+00:00", "host": "empiremud.net", "ip": "63.142.253.253", "port": 4000 } ] } .. raw:: html
Connection Log ~~~~~~~~~~~~~~ Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug empiremud.net 4000 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:965 Fingerprint client: host=empiremud.net port=4000 INFO client_base.py:175 Connected to DEBUG client_base.py:492 negotiation complete after 0.00s. DEBUG stream_writer.py:707 recv IAC DO TTYPE DEBUG stream_writer.py:1770 handle_do(TTYPE) DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:950 send IAC WILL TTYPE DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3174 local_option[TTYPE] = True DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:1323 IAC GA: Go-Ahead (unhandled). DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2241 recv TTYPE SEND: b'' DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:707 recv IAC DO NAWS DEBUG stream_writer.py:1770 handle_do(NAWS) DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:950 send IAC WILL NAWS DEBUG stream_writer.py:2346 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3174 local_option[NAWS] = True DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:707 recv IAC DO CHARSET DEBUG stream_writer.py:1770 handle_do(CHARSET) DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = True DEBUG stream_writer.py:950 send IAC WILL CHARSET DEBUG stream_writer.py:3174 local_option[CHARSET] = True DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = False DEBUG stream_writer.py:707 recv IAC WILL MSDP DEBUG stream_writer.py:723 WILL MSDP unsolicited DEBUG stream_writer.py:1900 handle_will(MSDP) DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True DEBUG stream_writer.py:950 send IAC DO MSDP DEBUG stream_writer.py:3174 remote_option[MSDP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = False DEBUG stream_writer.py:707 recv IAC WILL MSSP DEBUG stream_writer.py:723 WILL MSSP unsolicited DEBUG stream_writer.py:1900 handle_will(MSSP) DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True DEBUG stream_writer.py:950 send IAC DO MSSP DEBUG stream_writer.py:3174 remote_option[MSSP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = False DEBUG stream_writer.py:707 recv IAC DO ATCP DEBUG stream_writer.py:1770 handle_do(ATCP) DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = True DEBUG stream_writer.py:950 send IAC WILL ATCP DEBUG stream_writer.py:3174 local_option[ATCP] = True DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = False DEBUG stream_writer.py:707 recv IAC WILL MSP DEBUG stream_writer.py:723 WILL MSP unsolicited DEBUG stream_writer.py:1900 handle_will(MSP) DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True DEBUG stream_writer.py:950 send IAC DO MSP DEBUG stream_writer.py:3174 remote_option[MSP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSP] = False DEBUG stream_writer.py:707 recv IAC DO MXP DEBUG stream_writer.py:1770 handle_do(MXP) DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = True DEBUG stream_writer.py:950 send IAC WILL MXP DEBUG stream_writer.py:3174 pending_option[SB + MXP] = True DEBUG stream_writer.py:3174 local_option[MXP] = True DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = False DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2065 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2241 recv TTYPE SEND: b'' DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:699 begin sub-negotiation SB CHARSET DEBUG stream_writer.py:686 sub-negotiation cmd CHARSET SE completion byte DEBUG stream_writer.py:2065 [SB + CHARSET] unsolicited DEBUG client.py:304 encoding negotiated: UTF-8 DEBUG stream_writer.py:2149 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE DEBUG stream_writer.py:699 begin sub-negotiation SB MSDP DEBUG stream_writer.py:686 sub-negotiation cmd MSDP SE completion byte DEBUG stream_writer.py:2065 [SB + MSDP] unsolicited DEBUG stream_writer.py:1669 MSDP: {'SERVER_ID': 'EmpireMUD'} DEBUG stream_writer.py:699 begin sub-negotiation SB MSSP DEBUG stream_writer.py:686 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2065 [SB + MSSP] unsolicited DEBUG stream_writer.py:1673 MSSP: {'NAME': 'EmpireMUD', 'PLAYERS': '8', 'UPTIME': '1769608775', 'CRAWL DELAY': '-1', 'HOSTNAME': 'empiremud.net', 'PORT': '4000', 'CODEBASE': 'EmpireMUD 2.0 beta 5.202', 'CONTACT': 'paul@empiremud.net', 'CREATED': '2000', 'ICON': '', 'IP': '63.142.253.253', 'LANGUAGE': 'English', 'LOCATION': 'United States', 'MINIMUM AGE': '', 'WEBSITE': 'http://empiremud.net/', 'FAMILY': 'DikuMUD', 'GENRE': 'Fantasy', 'GAMEPLAY': 'Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation', 'STATUS': 'Open Beta', 'GAMESYSTEM': 'Custom', 'INTERMUD': '', 'SUBGENRE': 'Medieval Fantasy', 'AREAS': '116', 'HELPFILES': '1940', 'MOBILES': '1391', 'OBJECTS': '3094', 'ROOMS': '155210', 'CLASSES': '1', 'LEVELS': '400', 'RACES': '0', 'SKILLS': '313', 'ANSI': '1', 'GMCP': '0', 'MCCP': '0', 'MCP': '0', 'MSDP': '1', 'MSP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '1', 'HIRING CODERS': '0', 'DBSIZE': '13478', 'EXTRA DESCRIPTIONS': '5542', 'MUDPROGS': '0', 'MUDTRIGS': '1665', 'RESETS': '0', 'ADULT MATERIAL': '0', 'MULTICLASSING': '1', 'NEWBIE FRIENDLY': '1', 'PLAYER CITIES': '1', 'PLAYER CLANS': '1', 'PLAYER CRAFTING': '1', 'PLAYER GUILDS': '1', 'EQUIPMENT SYSTEM': 'Level and Skill', 'MULTIPLAYING': 'No', 'PLAYERKILLING': 'Restricted', 'QUEST SYSTEM': 'Integrated', 'ROLEPLAYING': 'Encouraged', 'TRAINING SYSTEM': 'Skill', 'WORLD ORIGINALITY': 'All Original', 'ATCP': '1', 'SSL': '0', 'ZMP': '0'} DEBUG stream_writer.py:699 begin sub-negotiation SB MXP DEBUG stream_writer.py:686 sub-negotiation cmd MXP SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + MXP] = False DEBUG stream_writer.py:1682 MXP: b'' DEBUG client_base.py:89 EOF from server, closing. INFO client_base.py:106 Connection closed to INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b .. raw:: html
.. [#scan_63.142.253.253_4001] measured 2026-02-14 at 17:11 UTC .. [#scan_empiremud.net_4000] measured 2026-02-14 at 17:10 UTC