mud.barsawia.pl
===============
**Connection Banner:**
.. image:: /_static/banners/banner_d9d93857ff3f.png
:alt: .-----. .' \`. : ^v^ : : : ' ' \|~ www \`. .' /.\\ /#^^\\_ \`-/\\--' /# \\ /#% \\ /# \\ /#% \\ /#%______\\ /#%__\\ /#% \\ \|= I I \|\| \|- \| ~~\|~~~\|~~ \|_=_-__\|' \|[]\| \|[] \|_______\\__\|/_ _ \|= \|\`. ^V^ \|- /= __ __ /-\\\|= \| :; \|= /- /\\/ /\\/ /=- \\.-' :; \| /_.=========._/_.-._\\ .:' \|= \|-.'.- .'.- \| /\|\\ \|.:' \\ \|=\|:\|= \|:\| =\| \|~\|~\|\|'\| \|~\|-\|:\| -\|:\| \|-\|~\|~\|\|=\| ^V^ \|=\|=\|:\|- \|:\|- \| \|~\|~\|\| \| \| \|-_~__=_~__=\|_^^^^^\|/___ \|-(=-=-=-=-=-(\|=====/=_-=/\\ \| \|=_-= _=- _=\| -_=/=_-_/__\\ \| \|- _ =_- _-\|=_- \|]#\| I II \|=\|_/ \\_-_= - \|- = \|]#\| I II \| / _/ \\. -_=\| =__\|]!!!I_II!! _\|/-'/ \` \\_/ \\\|/' _ ^^^^\`.==_^. _/ _/\`-./\`-; \`-.\\_ / \\_'\\\`. \`. ===\`. / .-' __/_ \`. _/.' .-' \`-. ; ====;\\ /. \`./ \\ \`. \\ / - / .-'.' =====' > / \\ / .-' \`--. / .' / \`-.' ======.' / --------------------------------------------------------------------- Barsawia: Gra osadzona w swiatach Przebudzenia Ziemi oraz tolkienowskiego Srodziemia. --------------------------------------------------------------------- Discord: http://discord.gg/uEAARwV Kontakt: rusty#0487 - - - - - - - - - - - - - - - - - - - - - - - Wiki Barsawii: - strona glowna: http://barsawia.fandom.com/pl/wiki/Barsawia_Wiki - mapy: http://barsawia.fandom.com/pl/wiki/Mapy - instalacja Mudleta i map: pod linkami "jak zaczac" i "skrypty". --------------------------------------------------------------------- Utworzenie nowej postaci: podaj jako imie swoj e-mail. Wprowadzenie do gry: wpisz "wprowadzenie" jako imie. --------------------------------------------------------------------- Gamedriver: CDpl.5.1.B4+ Mudlib: CDpl5.1B3 Podaj swoje imie: Imie jest za krotkie - musi miec przynajmniej 3 znaki. Podaj swoje imie:
:class: ansi-banner
:width: 554px
:loading: lazy
Server URLs
-----------
.. raw:: html
Server Info
-----------
- **Server Location**: 🇵🇱 Poland (GeoIP)
Protocol Support
----------------
MUD-specific protocols detected via MSSP flags or
Telnet negotiation.
- **MSSP**: :proto-no:`No`
- **GMCP**: :proto-negotiated:`Negotiated`
- **MSDP**: :proto-no:`No`
- **MCCP**: :proto-no:`No`
- **MCCP2**: :proto-no:`No`
- **MXP**: :proto-no:`No`
- **MSP**: :proto-no:`No`
- **MCP**: :proto-no:`No`
- **ZMP**: :proto-no:`No`
Telnet Fingerprint
------------------
:ref:`b10f150a9b480df7 `
*This fingerprint is unique to this server.*
**Options offered by server**: ``ECHO``, ``GMCP``, ``SGA``
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. raw:: html
Show JSON
.. code-block:: json
{
"server-probe": {
"fingerprint": "b10f150a9b480df7",
"fingerprint-data": {
"offered-options": [
"ECHO",
"GMCP",
"SGA"
],
"probed-protocol": "server",
"refused-options": [
"AARDWOLF",
"ATCP",
"BINARY",
"CHARSET",
"COM_PORT",
"EOR",
"MSDP",
"MSP",
"MSSP",
"MXP",
"STATUS",
"ZMP"
],
"requested-options": [],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "\r\nImie jest za krotkie - musi miec przynajmniej 3 znaki.\r\nPodaj swoje imie: ",
"banner_before_return": " .-----.\r\n .' `.\r\n : ^v^ :\r\n : :\r\n ' '\r\n |~ www `. .'\r\n /.\\ /#^^\\_ `-/\\--'\r\n /# \\ /#% \\ /# \\\r\n /#% \\ /#%______\\ /#%__\\\r\n /#% \\ |= I I || |- |\r\n ~~|~~~|~~ |_=_-__|' |[]|\r\n |[] |_______\\__|/_ _ |= |`.\r\n^V^ |- /= __ __ /-\\|= | :;\r\n |= /- /\\/ /\\/ /=- \\.-' :;\r\n | /_.=========._/_.-._\\ .:'\r\n |= |-.'.- .'.- | /|\\ |.:'\r\n \\ |=|:|= |:| =| |~|~||'|\r\n |~|-|:| -|:| |-|~|~||=| ^V^\r\n |=|=|:|- |:|- | |~|~|| |\r\n | |-_~__=_~__=|_^^^^^|/___\r\n |-(=-=-=-=-=-(|=====/=_-=/\\\r\n | |=_-= _=- _=| -_=/=_-_/__\\\r\n | |- _ =_- _-|=_- |]#| I II\r\n |=|_/ \\_-_= - |- = |]#| I II\r\n | / _/ \\. -_=| =__|]!!!I_II!!\r\n _|/-'/ ` \\_/ \\|/' _ ^^^^`.==_^.\r\n _/ _/`-./`-; `-.\\_ / \\_'\\`. `. ===`.\r\n / .-' __/_ `. _/.' .-' `-. ; ====;\\\r\n /. `./ \\ `. \\ / - / .-'.' =====' >\r\n / \\ / .-' `--. / .' / `-.' ======.' /\r\n\r\n---------------------------------------------------------------------\r\n Barsawia: Gra osadzona w swiatach Przebudzenia Ziemi\r\n oraz tolkienowskiego Srodziemia.\r\n---------------------------------------------------------------------\r\nDiscord: http://discord.gg/uEAARwV\r\nKontakt: rusty#0487\r\n- - - - - - - - - - - - - - - - - - - - - - -\r\nWiki Barsawii:\r\n- strona glowna: http://barsawia.fandom.com/pl/wiki/Barsawia_Wiki\r\n- mapy: http://barsawia.fandom.com/pl/wiki/Mapy\r\n- instalacja Mudleta i map: pod linkami \"jak zaczac\" i \"skrypty\".\r\n---------------------------------------------------------------------\r\nUtworzenie nowej postaci: podaj jako imie swoj e-mail.\r\nWprowadzenie do gry: wpisz \"wprowadzenie\" jako imie.\r\n---------------------------------------------------------------------\r\n Gamedriver: CDpl.5.1.B4+\t\tMudlib: CDpl5.1B3\r\n\r\nPodaj swoje imie: ",
"dsr_replies": 0,
"dsr_requests": 0,
"encoding": "ascii",
"option_states": {
"server_offered": {
"0x55": false,
"0x56": false,
"GMCP": true
},
"server_requested": {}
},
"scan_type": "quick",
"timing": {
"probe": 0.10506057739257812,
"total": 5.205013275146484
}
}
},
"sessions": [
{
"connected": "2026-02-14T17:10:29.224363+00:00",
"host": "mud.barsawia.pl",
"ip": "46.238.101.107",
"port": 23
}
]
}
.. raw:: html
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug mud.barsawia.pl 23
.. raw:: html
Show Logfile
.. code-block:: text
DEBUG client.py:965 Fingerprint client: host=mud.barsawia.pl port=23
INFO client_base.py:175 Connected to
DEBUG client_base.py:492 negotiation complete after 0.00s.
DEBUG stream_writer.py:707 recv IAC WILL GMCP
DEBUG stream_writer.py:723 WILL GMCP unsolicited
DEBUG stream_writer.py:1900 handle_will(GMCP)
DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:950 send IAC DO GMCP
DEBUG stream_writer.py:3174 remote_option[GMCP] = True
DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:707 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:723 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1900 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:3174 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:950 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:2008 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:707 recv IAC WILL MCCP_COMPRESS
DEBUG stream_writer.py:723 WILL MCCP_COMPRESS unsolicited
DEBUG stream_writer.py:1900 handle_will(MCCP_COMPRESS)
DEBUG stream_writer.py:3174 remote_option[MCCP_COMPRESS] = False
DEBUG stream_writer.py:950 send IAC DONT MCCP_COMPRESS
WARNING stream_writer.py:2008 Unhandled: WILL MCCP_COMPRESS.
DEBUG stream_writer.py:1323 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:1323 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:950 send IAC DO BINARY
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True
DEBUG stream_writer.py:950 send IAC DO SGA
DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:950 send IAC DO ECHO
DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:950 send IAC DO STATUS
DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:950 send IAC DO CHARSET
DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True
DEBUG stream_writer.py:950 send IAC DO EOR
DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:950 send IAC DO MSDP
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:950 send IAC DO MSSP
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True
DEBUG stream_writer.py:950 send IAC DO MSP
DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True
DEBUG stream_writer.py:950 send IAC DO MXP
DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:950 send IAC DO ZMP
DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:950 send IAC DO AARDWOLF
DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:950 send IAC DO ATCP
DEBUG stream_writer.py:707 recv IAC WONT BINARY
DEBUG stream_writer.py:2025 handle_wont(BINARY)
DEBUG stream_writer.py:3174 remote_option[BINARY] = False
DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:707 recv IAC WILL SGA
DEBUG stream_writer.py:1900 handle_will(SGA)
DEBUG stream_writer.py:924 skip DO SGA; pending_option = True
DEBUG stream_writer.py:3174 remote_option[SGA] = True
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = False
DEBUG stream_writer.py:707 recv IAC WILL ECHO
DEBUG stream_writer.py:1900 handle_will(ECHO)
DEBUG stream_writer.py:924 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:3174 remote_option[ECHO] = True
DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:707 recv IAC WONT STATUS
DEBUG stream_writer.py:2025 handle_wont(STATUS)
DEBUG stream_writer.py:3174 remote_option[STATUS] = False
DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:707 recv IAC WONT CHARSET
DEBUG stream_writer.py:2025 handle_wont(CHARSET)
DEBUG stream_writer.py:3174 remote_option[CHARSET] = False
DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:707 recv IAC WONT EOR
DEBUG stream_writer.py:2025 handle_wont(EOR)
DEBUG stream_writer.py:3174 remote_option[EOR] = False
DEBUG stream_writer.py:3174 pending_option[DO + EOR] = False
DEBUG stream_writer.py:707 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:2025 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3174 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = False
DEBUG stream_writer.py:707 recv IAC WONT MSDP
DEBUG stream_writer.py:2025 handle_wont(MSDP)
DEBUG stream_writer.py:3174 remote_option[MSDP] = False
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:707 recv IAC WONT MSSP
DEBUG stream_writer.py:2025 handle_wont(MSSP)
DEBUG stream_writer.py:3174 remote_option[MSSP] = False
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:707 recv IAC WONT MSP
DEBUG stream_writer.py:2025 handle_wont(MSP)
DEBUG stream_writer.py:3174 remote_option[MSP] = False
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = False
DEBUG stream_writer.py:707 recv IAC WONT MXP
DEBUG stream_writer.py:2025 handle_wont(MXP)
DEBUG stream_writer.py:3174 remote_option[MXP] = False
DEBUG stream_writer.py:3174 pending_option[DO + MXP] = False
DEBUG stream_writer.py:707 recv IAC WONT ZMP
DEBUG stream_writer.py:2025 handle_wont(ZMP)
DEBUG stream_writer.py:3174 remote_option[ZMP] = False
DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:707 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:2025 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3174 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:707 recv IAC WONT ATCP
DEBUG stream_writer.py:2025 handle_wont(ATCP)
DEBUG stream_writer.py:3174 remote_option[ATCP] = False
DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = False
INFO fingerprinting.py:737 new server fingerprint b10f150a9b480df7
INFO client_base.py:106 Connection closed to
.. raw:: html