TormentaMUD
===========
**Connection Banner:**
.. image:: /_static/banners/banner_73f974760c07.png
:alt: Conectando ao mundo de Tormenta, aguarde.. Cliente xterm-256color Cores 256 MXP sim MSDP sim ATCP nao TORMENTA M.U.D. vBrMUD Engine v1.0.1 (2025-04-25) Jogo de RPG massivo multijogador ambientado no universo de Tormenta RPG. Criado por Victor Almeida (Stoneheart), Eder Appel (Dunwick), Felipe Cansian (Cansian), Rafael Gonzaga (Kevin) Admins: Adenilson Vicente (Kelendil), Alex Silva (Liuken) Rui Fonseca (Dhrasyel) Baseado no tbaMUD (por Rumble) e no CircleMUD (por Jeremy Elson). Ambientado no mundo de Arton e inspirado no Tormenta RPG (1999-2024), criado por Marcelo Cassaro, Rogerio Saladino, J.M. Trevisan, Guilherme Dei Svaldi, Gustavo Brauner, Leonel Caldela e Rafael Dei Svaldi. Nome do personagem:
:class: ansi-banner
:width: 611px
:loading: lazy
Server URLs
-----------
.. raw:: html
Server Info
-----------
- **Players online**: 0 [#scan]_
- **Uptime**: 0 days
- **Server Location**: 🇧🇷 Brazil (GeoIP)
- **Encoding**: iso-8859-1
This server uses a legacy encoding:
``telnetlib3-client --encoding iso-8859-1 --force-binary play.brmud.com.br 4001``
Protocol Support
----------------
MUD-specific protocols detected via MSSP flags or
Telnet negotiation.
- **MSSP**: :proto-yes:`Yes` (MSSP)
- **GMCP**: :proto-no:`No`
- **MSDP**: :proto-negotiated:`Negotiated`
- **MCCP**: :proto-no:`No`
- **MCCP2**: :proto-no:`No`
- **MXP**: :proto-negotiated:`Negotiated`
- **MSP**: :proto-negotiated:`Negotiated`
- **MCP**: :proto-no:`No`
- **ZMP**: :proto-no:`No`
Telnet Fingerprint
------------------
:ref:`2d1d3bcf28abae7b `
*This fingerprint is shared by 54 other servers.*
**Options requested from client**: ``ATCP``, ``CHARSET``, ``MXP``, ``NAWS``, ``TTYPE``
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. raw:: html
Show JSON
.. code-block:: json
{
"server-probe": {
"fingerprint": "2d1d3bcf28abae7b",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [],
"requested-options": [
"ATCP",
"CHARSET",
"MXP",
"NAWS",
"TTYPE"
],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "\u001b[0;00m",
"banner_before_return": "\r\nConectando ao mundo de Tormenta, aguarde..\r\n\u001b[7z\r\n\u001b[H\u001b[J\u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m\r\n\u001b[48;5;102m \u001b[0;00m\r\n \u001b[38;5;208mCliente \u001b[38;5;102mxterm-256color \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mCores \u001b[38;5;102m256 \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mMXP \u001b[38;5;102msim \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mMSDP \u001b[38;5;102msim \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mATCP \u001b[38;5;102mnao\r\n\u001b[48;5;102m \u001b[0;00m\r\n\n \u001b[38;5;214mTORMENTA M.U.D. \u001b[38;5;208mvBrMUD Engine v1.0.1\u001b[0;00m (2025-04-25)\r\n\n\u001b[38;5;102m Jogo de RPG massivo multijogador ambientado no universo de Tormenta RPG.\u001b[0;00m\r\n\n\u001b[38;5;102m Criado por Victor Almeida (\u001b[38;5;208mStoneheart\u001b[38;5;102m), Eder Appel (\u001b[38;5;208mDunwick\u001b[38;5;102m),\r\n\u001b[38;5;102m Felipe Cansian (\u001b[38;5;208mCansian\u001b[38;5;102m), Rafael Gonzaga (\u001b[38;5;208mKevin\u001b[38;5;102m)\u001b[0;00m\r\n\n\u001b[38;5;102m Admins: Adenilson Vicente (\u001b[38;5;208mKelendil\u001b[38;5;102m), Alex Silva (\u001b[38;5;208mLiuken\u001b[38;5;102m)\u001b[0;00m\r\n\u001b[38;5;102m Rui Fonseca (\u001b[38;5;208mDhrasyel\u001b[38;5;102m)\u001b[0;00m\r\n\n\u001b[38;5;102m Baseado no tbaMUD (por Rumble) e no CircleMUD (por Jeremy Elson).\r\n\u001b[38;5;102m Ambientado no mundo de Arton e inspirado no Tormenta RPG (1999-2024),\r\n\u001b[38;5;102m criado por Marcelo Cassaro, Rogerio Saladino, J.M. Trevisan, Guilherme\r\n\u001b[38;5;102m Dei Svaldi, Gustavo Brauner, Leonel Caldela e Rafael Dei Svaldi.\r\n\n\u001b[48;5;102m \u001b[0;00m\r\n\n\u001b[38;5;208mNome do personagem: \u001b[0;00m",
"dsr_replies": 0,
"dsr_requests": 0,
"encoding": "ISO-8859-1",
"mssp": {
"CRAWL DELAY": "-1",
"NAME": "TormentaMUD",
"PLAYERS": "0",
"UPTIME": "1771085439"
},
"mxp": [
"activated"
],
"option_states": {
"server_offered": {
"MSDP": true,
"MSP": true,
"MSSP": true
},
"server_requested": {
"ATCP": true,
"CHARSET": true,
"MXP": true,
"NAWS": true,
"TTYPE": true
}
},
"scan_type": "quick",
"timing": {
"probe": 0.0,
"total": 3.985701560974121
}
}
},
"sessions": [
{
"connected": "2026-02-14T17:11:33.948401+00:00",
"host": "play.brmud.com.br",
"ip": "45.143.7.101",
"port": 4001
}
]
}
.. raw:: html
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug play.brmud.com.br 4001
.. raw:: html
Show Logfile
.. code-block:: text
DEBUG client.py:965 Fingerprint client: host=play.brmud.com.br port=4001
INFO client_base.py:175 Connected to
DEBUG client_base.py:492 negotiation complete after 0.00s.
DEBUG stream_writer.py:707 recv IAC DO TTYPE
DEBUG stream_writer.py:1770 handle_do(TTYPE)
DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:950 send IAC WILL TTYPE
DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3174 local_option[TTYPE] = True
DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2241 recv TTYPE SEND: b''
DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:707 recv IAC DO NAWS
DEBUG stream_writer.py:1770 handle_do(NAWS)
DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:950 send IAC WILL NAWS
DEBUG stream_writer.py:2346 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3174 local_option[NAWS] = True
DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:707 recv IAC DO CHARSET
DEBUG stream_writer.py:1770 handle_do(CHARSET)
DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = True
DEBUG stream_writer.py:950 send IAC WILL CHARSET
DEBUG stream_writer.py:3174 local_option[CHARSET] = True
DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = False
DEBUG stream_writer.py:707 recv IAC WILL MSDP
DEBUG stream_writer.py:723 WILL MSDP unsolicited
DEBUG stream_writer.py:1900 handle_will(MSDP)
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:950 send IAC DO MSDP
DEBUG stream_writer.py:3174 remote_option[MSDP] = True
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:707 recv IAC WILL MSSP
DEBUG stream_writer.py:723 WILL MSSP unsolicited
DEBUG stream_writer.py:1900 handle_will(MSSP)
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:950 send IAC DO MSSP
DEBUG stream_writer.py:3174 remote_option[MSSP] = True
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:707 recv IAC DO ATCP
DEBUG stream_writer.py:1770 handle_do(ATCP)
DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:950 send IAC WILL ATCP
DEBUG stream_writer.py:3174 local_option[ATCP] = True
DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:707 recv IAC WILL MSP
DEBUG stream_writer.py:723 WILL MSP unsolicited
DEBUG stream_writer.py:1900 handle_will(MSP)
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True
DEBUG stream_writer.py:950 send IAC DO MSP
DEBUG stream_writer.py:3174 remote_option[MSP] = True
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = False
DEBUG stream_writer.py:707 recv IAC DO MXP
DEBUG stream_writer.py:1770 handle_do(MXP)
DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:950 send IAC WILL MXP
DEBUG stream_writer.py:3174 pending_option[SB + MXP] = True
DEBUG stream_writer.py:3174 local_option[MXP] = True
DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2065 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2241 recv TTYPE SEND: b''
DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:699 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:686 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2065 [SB + CHARSET] unsolicited
DEBUG client.py:304 encoding negotiated: ISO-8859-1
DEBUG stream_writer.py:2149 send IAC SB CHARSET ACCEPTED ISO-8859-1 IAC SE
DEBUG stream_writer.py:699 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:686 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2065 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1669 MSDP: {'SERVER_ID': 'TormentaMUD'}
DEBUG stream_writer.py:699 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:686 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2065 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1673 MSSP: {'NAME': 'TormentaMUD', 'PLAYERS': '0', 'UPTIME': '1771085439', 'CRAWL DELAY': '-1'}
DEBUG stream_writer.py:699 begin sub-negotiation SB MXP
DEBUG stream_writer.py:686 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:3174 pending_option[SB + MXP] = False
DEBUG stream_writer.py:1682 MXP: b''
DEBUG client_base.py:89 EOF from server, closing.
INFO client_base.py:106 Connection closed to
INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b
.. raw:: html
.. [#scan] measured 2026-02-14 at 17:11 UTC