TormentaMUD =========== **Connection Banner:** .. image:: /_static/banners/banner_73f974760c07.png :alt: Conectando ao mundo de Tormenta, aguarde.. Cliente xterm-256color Cores 256 MXP sim MSDP sim ATCP nao TORMENTA M.U.D. vBrMUD Engine v1.0.1 (2025-04-25) Jogo de RPG massivo multijogador ambientado no universo de Tormenta RPG. Criado por Victor Almeida (Stoneheart), Eder Appel (Dunwick), Felipe Cansian (Cansian), Rafael Gonzaga (Kevin) Admins: Adenilson Vicente (Kelendil), Alex Silva (Liuken) Rui Fonseca (Dhrasyel) Baseado no tbaMUD (por Rumble) e no CircleMUD (por Jeremy Elson). Ambientado no mundo de Arton e inspirado no Tormenta RPG (1999-2024), criado por Marcelo Cassaro, Rogerio Saladino, J.M. Trevisan, Guilherme Dei Svaldi, Gustavo Brauner, Leonel Caldela e Rafael Dei Svaldi. Nome do personagem: :class: ansi-banner :width: 611px :loading: lazy Server URLs ----------- .. raw:: html Server Info ----------- - **Players online**: 0 [#scan]_ - **Uptime**: 0 days - **Server Location**: 🇧🇷 Brazil (GeoIP) - **Encoding**: iso-8859-1 This server uses a legacy encoding: ``telnetlib3-client --encoding iso-8859-1 --force-binary play.brmud.com.br 4001`` Protocol Support ---------------- MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-no:`No` - **MSDP**: :proto-negotiated:`Negotiated` - **MCCP**: :proto-no:`No` - **MCCP2**: :proto-no:`No` - **MXP**: :proto-negotiated:`Negotiated` - **MSP**: :proto-negotiated:`Negotiated` - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ------------------ :ref:`2d1d3bcf28abae7b ` *This fingerprint is shared by 54 other servers.* **Options requested from client**: ``ATCP``, ``CHARSET``, ``MXP``, ``NAWS``, ``TTYPE`` The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. raw:: html
Show JSON .. code-block:: json { "server-probe": { "fingerprint": "2d1d3bcf28abae7b", "fingerprint-data": { "offered-options": [], "probed-protocol": "server", "refused-options": [], "requested-options": [ "ATCP", "CHARSET", "MXP", "NAWS", "TTYPE" ], "scan-type": "quick" }, "session_data": { "banner_after_return": "\u001b[0;00m", "banner_before_return": "\r\nConectando ao mundo de Tormenta, aguarde..\r\n\u001b[7z\r\n\u001b[H\u001b[J\u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m \u001b[48;5;102m \u001b[48;5;016m\r\n\u001b[48;5;102m \u001b[0;00m\r\n \u001b[38;5;208mCliente \u001b[38;5;102mxterm-256color \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mCores \u001b[38;5;102m256 \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mMXP \u001b[38;5;102msim \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mMSDP \u001b[38;5;102msim \u001b[48;5;102m \u001b[48;5;016m \u001b[38;5;208mATCP \u001b[38;5;102mnao\r\n\u001b[48;5;102m \u001b[0;00m\r\n\n \u001b[38;5;214mTORMENTA M.U.D. \u001b[38;5;208mvBrMUD Engine v1.0.1\u001b[0;00m (2025-04-25)\r\n\n\u001b[38;5;102m Jogo de RPG massivo multijogador ambientado no universo de Tormenta RPG.\u001b[0;00m\r\n\n\u001b[38;5;102m Criado por Victor Almeida (\u001b[38;5;208mStoneheart\u001b[38;5;102m), Eder Appel (\u001b[38;5;208mDunwick\u001b[38;5;102m),\r\n\u001b[38;5;102m Felipe Cansian (\u001b[38;5;208mCansian\u001b[38;5;102m), Rafael Gonzaga (\u001b[38;5;208mKevin\u001b[38;5;102m)\u001b[0;00m\r\n\n\u001b[38;5;102m Admins: Adenilson Vicente (\u001b[38;5;208mKelendil\u001b[38;5;102m), Alex Silva (\u001b[38;5;208mLiuken\u001b[38;5;102m)\u001b[0;00m\r\n\u001b[38;5;102m Rui Fonseca (\u001b[38;5;208mDhrasyel\u001b[38;5;102m)\u001b[0;00m\r\n\n\u001b[38;5;102m Baseado no tbaMUD (por Rumble) e no CircleMUD (por Jeremy Elson).\r\n\u001b[38;5;102m Ambientado no mundo de Arton e inspirado no Tormenta RPG (1999-2024),\r\n\u001b[38;5;102m criado por Marcelo Cassaro, Rogerio Saladino, J.M. Trevisan, Guilherme\r\n\u001b[38;5;102m Dei Svaldi, Gustavo Brauner, Leonel Caldela e Rafael Dei Svaldi.\r\n\n\u001b[48;5;102m \u001b[0;00m\r\n\n\u001b[38;5;208mNome do personagem: \u001b[0;00m", "dsr_replies": 0, "dsr_requests": 0, "encoding": "ISO-8859-1", "mssp": { "CRAWL DELAY": "-1", "NAME": "TormentaMUD", "PLAYERS": "0", "UPTIME": "1771085439" }, "mxp": [ "activated" ], "option_states": { "server_offered": { "MSDP": true, "MSP": true, "MSSP": true }, "server_requested": { "ATCP": true, "CHARSET": true, "MXP": true, "NAWS": true, "TTYPE": true } }, "scan_type": "quick", "timing": { "probe": 0.0, "total": 3.985701560974121 } } }, "sessions": [ { "connected": "2026-02-14T17:11:33.948401+00:00", "host": "play.brmud.com.br", "ip": "45.143.7.101", "port": 4001 } ] } .. raw:: html
Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug play.brmud.com.br 4001 .. raw:: html
Show Logfile .. code-block:: text DEBUG client.py:965 Fingerprint client: host=play.brmud.com.br port=4001 INFO client_base.py:175 Connected to DEBUG client_base.py:492 negotiation complete after 0.00s. DEBUG stream_writer.py:707 recv IAC DO TTYPE DEBUG stream_writer.py:1770 handle_do(TTYPE) DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:950 send IAC WILL TTYPE DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3174 local_option[TTYPE] = True DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2241 recv TTYPE SEND: b'' DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:707 recv IAC DO NAWS DEBUG stream_writer.py:1770 handle_do(NAWS) DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:950 send IAC WILL NAWS DEBUG stream_writer.py:2346 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3174 local_option[NAWS] = True DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:707 recv IAC DO CHARSET DEBUG stream_writer.py:1770 handle_do(CHARSET) DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = True DEBUG stream_writer.py:950 send IAC WILL CHARSET DEBUG stream_writer.py:3174 local_option[CHARSET] = True DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = False DEBUG stream_writer.py:707 recv IAC WILL MSDP DEBUG stream_writer.py:723 WILL MSDP unsolicited DEBUG stream_writer.py:1900 handle_will(MSDP) DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True DEBUG stream_writer.py:950 send IAC DO MSDP DEBUG stream_writer.py:3174 remote_option[MSDP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = False DEBUG stream_writer.py:707 recv IAC WILL MSSP DEBUG stream_writer.py:723 WILL MSSP unsolicited DEBUG stream_writer.py:1900 handle_will(MSSP) DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True DEBUG stream_writer.py:950 send IAC DO MSSP DEBUG stream_writer.py:3174 remote_option[MSSP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = False DEBUG stream_writer.py:707 recv IAC DO ATCP DEBUG stream_writer.py:1770 handle_do(ATCP) DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = True DEBUG stream_writer.py:950 send IAC WILL ATCP DEBUG stream_writer.py:3174 local_option[ATCP] = True DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = False DEBUG stream_writer.py:707 recv IAC WILL MSP DEBUG stream_writer.py:723 WILL MSP unsolicited DEBUG stream_writer.py:1900 handle_will(MSP) DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True DEBUG stream_writer.py:950 send IAC DO MSP DEBUG stream_writer.py:3174 remote_option[MSP] = True DEBUG stream_writer.py:3174 pending_option[DO + MSP] = False DEBUG stream_writer.py:707 recv IAC DO MXP DEBUG stream_writer.py:1770 handle_do(MXP) DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = True DEBUG stream_writer.py:950 send IAC WILL MXP DEBUG stream_writer.py:3174 pending_option[SB + MXP] = True DEBUG stream_writer.py:3174 local_option[MXP] = True DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = False DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:2065 [SB + TTYPE] unsolicited DEBUG stream_writer.py:2241 recv TTYPE SEND: b'' DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:699 begin sub-negotiation SB CHARSET DEBUG stream_writer.py:686 sub-negotiation cmd CHARSET SE completion byte DEBUG stream_writer.py:2065 [SB + CHARSET] unsolicited DEBUG client.py:304 encoding negotiated: ISO-8859-1 DEBUG stream_writer.py:2149 send IAC SB CHARSET ACCEPTED ISO-8859-1 IAC SE DEBUG stream_writer.py:699 begin sub-negotiation SB MSDP DEBUG stream_writer.py:686 sub-negotiation cmd MSDP SE completion byte DEBUG stream_writer.py:2065 [SB + MSDP] unsolicited DEBUG stream_writer.py:1669 MSDP: {'SERVER_ID': 'TormentaMUD'} DEBUG stream_writer.py:699 begin sub-negotiation SB MSSP DEBUG stream_writer.py:686 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2065 [SB + MSSP] unsolicited DEBUG stream_writer.py:1673 MSSP: {'NAME': 'TormentaMUD', 'PLAYERS': '0', 'UPTIME': '1771085439', 'CRAWL DELAY': '-1'} DEBUG stream_writer.py:699 begin sub-negotiation SB MXP DEBUG stream_writer.py:686 sub-negotiation cmd MXP SE completion byte DEBUG stream_writer.py:3174 pending_option[SB + MXP] = False DEBUG stream_writer.py:1682 MXP: b'' DEBUG client_base.py:89 EOF from server, closing. INFO client_base.py:106 Connection closed to INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b .. raw:: html
.. [#scan] measured 2026-02-14 at 17:11 UTC