play.cosrintwo.com
==================
.. raw:: html
Version: 2.7.23
Build Date: Jul 21 2025 @ 21:16:39
Welcome to Cosrin! A land of Adventure!
Game engine coded by Doug Goldner, game design by Paul Barnett
Concept, and all material herein is
Copyright(c) 1995-2025 Online Games Company Ltd.
All rights reserved
Enter your character name to logon as an existing
character, or, enter NEW to create a new character.
Login name? :
.. raw:: html
play.cosrintwo.com:31000
⎘
Protocol Support
----------------
MUD-specific protocols detected via MSSP flags or
Telnet negotiation.
- **MSSP**: :proto-no:`No`
- **GMCP**: :proto-negotiated:`Negotiated`
- **MSDP**: :proto-no:`No`
- **MCCP**: :proto-no:`No`
- **MCCP2**: :proto-no:`No`
- **MXP**: :proto-no:`No`
- **MSP**: :proto-no:`No`
- **MCP**: :proto-no:`No`
- **ZMP**: :proto-no:`No`
Telnet Fingerprint
------------------
:ref:`92db3003d94c53ea... `
*This fingerprint is unique to this server.*
**Options offered by server**: ``CHARSET``
**Options requested from client**: ``TTYPE``
**Data source**: `92db3003d94c53ea/b806a9b5e42a99fe.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "92db3003d94c53ea",
"fingerprint-data": {
"offered-options": [
"CHARSET"
],
"probed-protocol": "server",
"refused-options": [
"AUTHENTICATION",
"BINARY",
"BM",
"COM_PORT",
"DET",
"ECHO",
"ENCRYPT",
"EOR",
"FORWARD_X",
"KERMIT",
"NAMS",
"NAOCRD",
"NAOFFD",
"NAOHTD",
"NAOHTS",
"NAOL",
"NAOLFD",
"NAOP",
"NAOVTD",
"NAOVTS",
"PRAGMA_HEARTBEAT",
"PRAGMA_LOGON",
"RCP",
"RCTE",
"RSP",
"SEND_URL",
"SGA",
"SSPI_LOGON",
"STATUS",
"SUPDUP",
"SUPDUPOUTPUT",
"SUPPRESS_LOCAL_ECHO",
"TLS",
"TN3270E",
"TTYLOC",
"VT3270REGIME",
"X3PAD",
"XAUTH"
],
"requested-options": [
"TTYPE"
]
},
"session_data": {
"banner_after_return": "",
"banner_before_return": "\r\n\u001b[0m\u001b[39;49mVersion: 2.7.23\r\nBuild Date: Jul 21 2025 @ 21:16:39\r\n\r\nWelcome to Cosrin! A land of Adventure!\r\nGame engine coded by Doug Goldner, game design by Paul Barnett\r\nConcept, and all material herein is\r\nCopyright(c) 1995-2025 Online Games Company Ltd.\r\nAll rights reserved\r\n\r\nEnter your character name to logon as an existing\r\ncharacter, or, enter NEW to create a new character.\r\n\r\n\r\nLogin name? : ",
"encoding": "ascii",
"option_states": {
"server_offered": {
"0x5b": false,
"CHARSET": true,
"GMCP": true
},
"server_requested": {
"TTYPE": true
}
},
"timing": {
"probe": 0.505382776260376,
"total": 4.009177923202515
}
}
},
"sessions": [
{
"connected": "2026-02-08T06:17:52.237402+00:00",
"host": "play.cosrintwo.com",
"ip": "45.8.103.244",
"port": 31000
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=play.cosrintwo.com port=31000
INFO client_base.py:174 Connected to
DEBUG stream_writer.py:697 recv IAC WILL MXP
DEBUG stream_writer.py:713 WILL MXP unsolicited
DEBUG stream_writer.py:1869 handle_will(MXP)
DEBUG stream_writer.py:3036 pending_option[DO + MXP] = True
DEBUG stream_writer.py:938 send IAC DO MXP
DEBUG stream_writer.py:3036 remote_option[MXP] = True
DEBUG stream_writer.py:3036 pending_option[SB + MXP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MXP] = False
DEBUG stream_writer.py:697 recv IAC WILL GMCP
DEBUG stream_writer.py:713 WILL GMCP unsolicited
DEBUG stream_writer.py:1869 handle_will(GMCP)
DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:938 send IAC DO GMCP
DEBUG stream_writer.py:3036 remote_option[GMCP] = True
DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:697 recv IAC DO TTYPE
DEBUG stream_writer.py:1739 handle_do(TTYPE)
DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:938 send IAC WILL TTYPE
DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3036 local_option[TTYPE] = True
DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:697 recv IAC WILL CHARSET
DEBUG stream_writer.py:715 WILL CHARSET (bi-directional capability exchange)
DEBUG stream_writer.py:1869 handle_will(CHARSET)
DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:938 send IAC DO CHARSET
DEBUG stream_writer.py:3036 remote_option[CHARSET] = True
DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:689 begin sub-negotiation SB MXP
DEBUG stream_writer.py:676 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:3036 pending_option[SB + MXP] = False
DEBUG stream_writer.py:1651 MXP: b''
DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2203 recv TTYPE SEND: b''
DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2031 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2203 recv TTYPE SEND: b''
DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:3036 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:938 send IAC DO BINARY
DEBUG stream_writer.py:3036 pending_option[DO + SGA] = True
DEBUG stream_writer.py:938 send IAC DO SGA
DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:938 send IAC DO ECHO
DEBUG stream_writer.py:3036 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:938 send IAC DO STATUS
DEBUG stream_writer.py:3036 pending_option[DO + EOR] = True
DEBUG stream_writer.py:938 send IAC DO EOR
DEBUG stream_writer.py:3036 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:938 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:938 send IAC DO MSDP
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:938 send IAC DO MSSP
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True
DEBUG stream_writer.py:938 send IAC DO MSP
DEBUG stream_writer.py:3036 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:938 send IAC DO ZMP
DEBUG stream_writer.py:3036 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:938 send IAC DO AARDWOLF
DEBUG stream_writer.py:3036 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:938 send IAC DO ATCP
INFO fingerprinting.py:737 new server fingerprint 6db97ee8e7bf35c8
INFO client_base.py:105 Connection closed to
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug play.cosrintwo.com 31000