play.theforsakenlands.com
=========================
.. raw:: html
_________ __
/ _______/| / /| Aabahran: The
_.-/ /|______|/__/ /_/_ ___ ____ ___ __ ___ _ _
\ / /_/___ | || || _|/ \| |/ /| __|| \| |
/ ______/| | ^ || ^ |_\ \ | ^ || < | __|| |
/ /|_____|/ |____||_|\_\|___||_/\_||_|\_\|___||__|\|
/ / / / / / ____ _ __ __ ___
/ /_/ / /_/______ / \| \| || \ | _|
/ .-'| / ________/|| ^ || || ^ |_\ \
/.-' .| /.-' ______|/|_/\_||__|\||__/|____|
/. .-' /' .-'(play.theforsakenlands.com) port 1848
|.-' |.-'
______________________________________________________________________
| Fou
nded by Virigoth, Crypticant, Athaekeetha, Latesh, and Alexander |
| |
| Coder Erelei Staff IMP Kassieti Head Builder Eledhwen |
| |
| Aabahran is a customized 0 2.4 code. Original DikuMUD |
| by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and |
| Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn |
| ROM 2.4 copyright (c) -1 Russ Taylor |
|______________________________________________________________________|
Abandon hope, all ye who enter here...
[E]nter Aabahran Game Status
.. raw:: html
play.theforsakenlands.com:1848
Telnet Fingerprint
------------------
:ref:`8d9ec9f191ea1be9... `
*This fingerprint is shared by 110 other servers.*
**Data source**: `8d9ec9f191ea1be9/7591c327e111fbc1.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "8d9ec9f191ea1be9",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [
"AUTHENTICATION",
"BINARY",
"BM",
"CHARSET",
"COM_PORT",
"DET",
"ECHO",
"ENCRYPT",
"EOR",
"FORWARD_X",
"KERMIT",
"NAMS",
"NAOCRD",
"NAOFFD",
"NAOHTD",
"NAOHTS",
"NAOL",
"NAOLFD",
"NAOP",
"NAOVTD",
"NAOVTS",
"PRAGMA_HEARTBEAT",
"PRAGMA_LOGON",
"RCP",
"RCTE",
"RSP",
"SEND_URL",
"SGA",
"SSPI_LOGON",
"STATUS",
"SUPDUP",
"SUPDUPOUTPUT",
"SUPPRESS_LOCAL_ECHO",
"TLS",
"TN3270E",
"TTYLOC",
"VT3270REGIME",
"X3PAD",
"XAUTH"
],
"requested-options": []
},
"session_data": {
"banner_after_return": "nded by \u001b[1;37mVirigoth\u001b[0m, \u001b[1;37mCrypticant\u001b[0m, \u001b[1;37mAthaekeetha\u001b[0m, \u001b[1;37mLatesh\u001b[0m, and \u001b[1;37mAlexander \u001b[1;31m|\u001b[0m\n\r \u001b[1;31m| |\u001b[0m\n\r \u001b[1;31m|\u001b[0m Coder \u001b[1;37mErelei\u001b[0m Staff IMP \u001b[1;37mKassieti\u001b[0m Head Builder \u001b[1;37mEledhwen\u001b[0m \u001b[1;31m|\u001b[0m\n\r \u001b[1;31m| |\u001b[0m\n\r \u001b[1;31m|\u001b[0m Aabahran is a customized 0 2.4 code. Original DikuMUD \u001b[1;31m|\u001b[0m\n\r \u001b[1;31m|\u001b[0m by Tom Madsen,Katya Nyoboe,Hans Staerfeldt,Michael Seifert,and \u001b[1;31m|\u001b[0m\n\r \u001b[1;31m|\u001b[0m Sebastian Hammer. Based 1 Merc 2.1 code by Hatchet,Fury,and Kahn \u001b[1;31m|\u001b[0m\n\r \u001b[1;31m|\u001b[0m ROM 2.4 copyright (c) -1 Russ Taylor \u001b[1;31m|\u001b[0m\n\r \u001b[1;31m|______________________________________________________________________|\u001b[0m\n\r\n\r \u001b[1;37m Abandon hope, all ye who enter here...\u001b[0m\n\r\n\r[E]nter Aabahran Game Status",
"banner_before_return": "\n\r \u001b[0;31m_________ __\n\r \u001b[0;31m/ _______/| / /| \u001b[1;31mAabahran: The\u001b[0m\n\r \u001b[0;31m_.-/ /|______|/__/ /_/_ ___ ____ ___ __ ___ _ _\u001b[0m\n\r \u001b[0;31m\\ / /_/___ | || || _|/ \\| |/ /| __|| \\| |\u001b[0m\n\r \u001b[0;31m/ ______/| | ^ || ^ |_\\ \\ | ^ || < | __|| |\u001b[0m\n\r \u001b[0;31m/ /|_____|/ |____||_|\\_\\|___||_/\\_||_|\\_\\|___||__|\\|\u001b[0m\n\r \u001b[0;31m/ / / / / / ____ _ __ __ ___\u001b[0m\n\r \u001b[0;31m/ /_/ / /_/______ / \\| \\| || \\ | _|\u001b[0m\n\r \u001b[0;31m/ .-'| / ________/|| ^ || || ^ |_\\ \\\u001b[0m\n\r \u001b[0;31m/.-' .| /.-' ______|/|_/\\_||__|\\||__/|____|\u001b[0m\n\r \u001b[0;31m/. .-' /' .-'(\u001b[1;31mplay.theforsakenlands.com\u001b[0;31m) port\u001b[1;31m 1848\u001b[0m\n\r \u001b[0;31m|.-' |.-'\u001b[0m\n\r\n\r \u001b[1;31m______________________________________________________________________\u001b[0m\n\r \u001b[1;31m|\u001b[0m Fou",
"encoding": "ascii",
"option_states": {
"server_offered": {
"ECHO": false
},
"server_requested": {}
},
"timing": {
"probe": 0.5041160583496094,
"total": 1.0050928592681885
}
}
},
"sessions": [
{
"connected": "2026-02-08T05:06:00.300313+00:00",
"host": "play.theforsakenlands.com",
"ip": "170.249.198.110",
"port": 1848
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=play.theforsakenlands.com port=1848
INFO client_base.py:174 Connected to
DEBUG stream_writer.py:697 recv IAC WONT ECHO
DEBUG stream_writer.py:1991 handle_wont(ECHO)
DEBUG stream_writer.py:3036 remote_option[ECHO] = False
DEBUG stream_writer.py:3036 pending_option[DO + ECHO] = False
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:3036 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:938 send IAC DO BINARY
DEBUG stream_writer.py:3036 pending_option[DO + SGA] = True
DEBUG stream_writer.py:938 send IAC DO SGA
DEBUG stream_writer.py:3036 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:938 send IAC DO STATUS
DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:938 send IAC DO CHARSET
DEBUG stream_writer.py:3036 pending_option[DO + EOR] = True
DEBUG stream_writer.py:938 send IAC DO EOR
DEBUG stream_writer.py:3036 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:938 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:938 send IAC DO GMCP
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:938 send IAC DO MSDP
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:938 send IAC DO MSSP
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True
DEBUG stream_writer.py:938 send IAC DO MSP
DEBUG stream_writer.py:3036 pending_option[DO + MXP] = True
DEBUG stream_writer.py:938 send IAC DO MXP
DEBUG stream_writer.py:3036 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:938 send IAC DO ZMP
DEBUG stream_writer.py:3036 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:938 send IAC DO AARDWOLF
DEBUG stream_writer.py:3036 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:938 send IAC DO ATCP
INFO fingerprinting.py:746 connection for server fingerprint a8a260cc4662430c
INFO client_base.py:105 Connection closed to
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug play.theforsakenlands.com 1848