Realm of Shadows
================
.. raw:: html
. .-,--. . .---. . .
`|__/ ,-. ,-. | ,-,-. ,-. ," \___ |-. ,-. ,-| ,-. . , , ,-.
)| \ |-' ,-| | | | | | | |- \ | | ,-| | | | | |/|/ `-.
`' ` `-' `-^ `' ' ' ' `-' | `---' ' ' `-^ `-^ `-' ' ' `-'
Diku MUD was created by Hans Henirk Strfeldt, Katja Nyboe,
Tom Madsen, Michael Seifert, and Sebastian Hammer.
Merc was created by Furey, Hatchet, Kahn.
Realm of Shadows is an extremely modified SMAUG 1.4a MUD.
Please visit our website at http://www.realmofshadows.us/
Official Forums Located at: http://forums.realmofshadows.us
Admin Contact: Syriac - syriac.ros@gmail.com
Wiki: http://wiki.realmofshadows.us/
The most players on for this run so far is 2.
Enter your character's name, or type NEW to make a new player:
.. raw:: html
realmofshadows.us:1133
⎘
Server Info
-----------
- **Codebase**: Smaug 1.4a (Heavily Modified)
- **Family**: DikuMUD
- **Genre**: Medieval Fantasy
- **Gameplay**: Adventure
- **Players online**: 0 [#scan]_
- **Created**: June 2001
- **Status**: Live
- **Website**: `http://realmofshadows.us `_
- **Location**: USA
- **Language**: English
Protocol Support
----------------
MUD-specific protocols detected via MSSP flags or
Telnet negotiation.
- **MSSP**: :proto-yes:`Yes` (MSSP)
- **GMCP**: :proto-no:`No`
- **MSDP**: :proto-yes:`Yes` (MSSP)
- **MCCP**: :proto-no:`No`
- **MCCP2**: :proto-no:`No`
- **MXP**: :proto-yes:`Yes` (MSSP)
- **MSP**: :proto-yes:`Yes` (MSSP)
- **MCP**: :proto-no:`No`
- **ZMP**: :proto-no:`No`
Telnet Fingerprint
------------------
:ref:`f071249ff7dd4d26... `
*This fingerprint is shared by 22 other servers.*
**Options requested from client**: ``CHARSET``, ``NAWS``, ``TTYPE``
**Data source**: `f071249ff7dd4d26/dc4679404ef2f9e8.json `_
The complete JSON record collected during the scan,
including Telnet negotiation results and any
MSSP metadata.
.. code-block:: json
{
"server-probe": {
"fingerprint": "f071249ff7dd4d26",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [
"AUTHENTICATION",
"BINARY",
"BM",
"CHARSET",
"COM_PORT",
"DET",
"ECHO",
"ENCRYPT",
"EOR",
"FORWARD_X",
"KERMIT",
"NAMS",
"NAOCRD",
"NAOFFD",
"NAOHTD",
"NAOHTS",
"NAOL",
"NAOLFD",
"NAOP",
"NAOVTD",
"NAOVTS",
"PRAGMA_HEARTBEAT",
"PRAGMA_LOGON",
"RCP",
"RCTE",
"RSP",
"SEND_URL",
"SGA",
"SSPI_LOGON",
"STATUS",
"SUPDUP",
"SUPDUPOUTPUT",
"SUPPRESS_LOCAL_ECHO",
"TLS",
"TN3270E",
"TTYLOC",
"VT3270REGIME",
"X3PAD",
"XAUTH"
],
"requested-options": [
"CHARSET",
"NAWS",
"TTYPE"
]
},
"session_data": {
"banner_after_return": "",
"banner_before_return": ". .-,--. . .---. . . \n\r `|__/ ,-. ,-. | ,-,-. ,-. ,\" \\___ |-. ,-. ,-| ,-. . , , ,-. \n\r )| \\ |-' ,-| | | | | | | |- \\ | | ,-| | | | | |/|/ `-. \n\r `' ` `-' `-^ `' ' ' ' `-' | `---' ' ' `-^ `-^ `-' ' ' `-' \n\r Diku MUD was created by Hans Henirk Strfeldt, Katja Nyboe,\n\r Tom Madsen, Michael Seifert, and Sebastian Hammer.\n\r Merc was created by Furey, Hatchet, Kahn.\n\r Realm of Shadows is an extremely modified SMAUG 1.4a MUD.\n\r \n\r Please visit our website at http://www.realmofshadows.us/\n\r Official Forums Located at: http://forums.realmofshadows.us\n\r Admin Contact: Syriac - syriac.ros@gmail.com\n\r Wiki: http://wiki.realmofshadows.us/\n\r \n\r\n\r The most players on for this run so far is 2.\n\r\n\rEnter your character's name, or type NEW to make a new player:\n\r",
"encoding": "ascii",
"mssp": {
"ADULT MATERIAL": "0",
"ANSI": "1",
"AREAS": "93",
"CLASSES": "8",
"CODEBASE": "Smaug 1.4a (Heavily Modified)",
"CONTACT": "rkenward@gmail.com",
"CRAWL DELAY": "-1",
"CREATED": "June 2001",
"EQUIPMENT SYSTEM": "1",
"FAMILY": "DikuMUD",
"GAMEPLAY": "Adventure",
"GAMESYSTEM": "",
"GENRE": "Medieval Fantasy",
"GMCP": "0",
"HELPFILES": "0",
"HIRING BUILDERS": "1",
"HIRING CODERS": "0",
"HOSTNAME": "realmofshadows.us",
"ICON": "",
"INTERMUD": "",
"IP": "",
"LANGUAGE": "English",
"LEVELS": "50",
"LOCATION": "USA",
"MCCP": "0",
"MCP": "0",
"MINIMUM AGE": "",
"MOBILES": "0",
"MSDP": "1",
"MSP": "1",
"MULTICLASSING": "1",
"MULTIPLAYING": "1",
"MXP": "1",
"NAME": "Realm of Shadows",
"NEWBIE FRIENDLY": "1",
"OBJECTS": "0",
"PAY FOR PERKS": "0",
"PAY TO PLAY": "0",
"PLAYER CITIES": "0",
"PLAYER CLANS": "0",
"PLAYER CRAFTING": "0",
"PLAYER GUILDS": "1",
"PLAYERKILLING": "1",
"PLAYERS": "0",
"PORT": "1133",
"PUEBLO": "0",
"QUEST SYSTEM": "1",
"RACES": "0",
"ROLEPLAYING": "",
"ROOMS": "7000",
"SKILLS": "0",
"STATUS": "Live",
"SUBGENRE": "",
"TRAINING SYSTEM": "1",
"UPTIME": "1768267683",
"UTF-8": "1",
"VT100": "0",
"WEBSITE": "http://realmofshadows.us",
"WORLD ORIGINALITY": "1",
"XTERM 256 COLORS": "1"
},
"option_states": {
"server_offered": {
"0x5a": false,
"0x5b": false,
"MSDP": true,
"MSSP": true
},
"server_requested": {
"0x5b": false,
"0xc8": false,
"CHARSET": true,
"NAWS": true,
"TTYPE": true
}
},
"timing": {
"probe": 0.51047682762146,
"total": 1.1018881797790527
}
}
},
"sessions": [
{
"connected": "2026-02-08T07:31:22.173163+00:00",
"host": "realmofshadows.us",
"ip": "134.122.38.91",
"port": 1133
}
]
}
Connection Log
--------------
Debug-level log of the Telnet negotiation session,
showing each IAC (Interpret As Command) exchange
between client and server.
.. code-block:: text
DEBUG client.py:770 Fingerprint client: host=realmofshadows.us port=1133
INFO client_base.py:174 Connected to
DEBUG stream_writer.py:697 recv IAC DO TTYPE
DEBUG stream_writer.py:1739 handle_do(TTYPE)
DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:938 send IAC WILL TTYPE
DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3036 local_option[TTYPE] = True
DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2203 recv TTYPE SEND: b''
DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:697 recv IAC DO NAWS
DEBUG stream_writer.py:1739 handle_do(NAWS)
DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:938 send IAC WILL NAWS
DEBUG stream_writer.py:2306 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3036 local_option[NAWS] = True
DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:697 recv IAC DO CHARSET
DEBUG stream_writer.py:1739 handle_do(CHARSET)
DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = True
DEBUG stream_writer.py:938 send IAC WILL CHARSET
DEBUG stream_writer.py:3036 local_option[CHARSET] = True
DEBUG stream_writer.py:3036 pending_option[WILL + CHARSET] = False
DEBUG stream_writer.py:697 recv IAC WILL MSDP
DEBUG stream_writer.py:713 WILL MSDP unsolicited
DEBUG stream_writer.py:1869 handle_will(MSDP)
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:938 send IAC DO MSDP
DEBUG stream_writer.py:3036 remote_option[MSDP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:697 recv IAC WILL MSSP
DEBUG stream_writer.py:713 WILL MSSP unsolicited
DEBUG stream_writer.py:1869 handle_will(MSSP)
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:938 send IAC DO MSSP
DEBUG stream_writer.py:3036 remote_option[MSSP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:697 recv IAC DO ATCP
DEBUG stream_writer.py:1739 handle_do(ATCP)
DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:938 send IAC WILL ATCP
DEBUG stream_writer.py:3036 local_option[ATCP] = True
DEBUG stream_writer.py:3036 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:697 recv IAC WILL MSP
DEBUG stream_writer.py:713 WILL MSP unsolicited
DEBUG stream_writer.py:1869 handle_will(MSP)
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True
DEBUG stream_writer.py:938 send IAC DO MSP
DEBUG stream_writer.py:3036 remote_option[MSP] = True
DEBUG stream_writer.py:3036 pending_option[DO + MSP] = False
DEBUG stream_writer.py:697 recv IAC DO MXP
DEBUG stream_writer.py:1739 handle_do(MXP)
DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:938 send IAC WILL MXP
DEBUG stream_writer.py:3036 pending_option[SB + MXP] = True
DEBUG stream_writer.py:3036 local_option[MXP] = True
DEBUG stream_writer.py:3036 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2031 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2203 recv TTYPE SEND: b''
DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:689 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:676 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2031 [SB + CHARSET] unsolicited
DEBUG client.py:266 encoding negotiated: UTF-8
DEBUG stream_writer.py:2111 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE
DEBUG stream_writer.py:689 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:676 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2031 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1638 MSDP: {'SERVER_ID': 'Realm of Shadows'}
DEBUG stream_writer.py:689 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:676 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2031 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1642 MSSP: {'NAME': 'Realm of Shadows', 'PLAYERS': '0', 'UPTIME': '1768267683', 'CRAWL DELAY': '-1',
'HOSTNAME': 'realmofshadows.us', 'PORT': '1133', 'CODEBASE': 'Smaug 1.4a (Heavily Modified)', 'CONTACT': 'rkenward@gmail.com',
'CREATED': 'June 2001', 'ICON': '', 'IP': '', 'LANGUAGE': 'English', 'LOCATION': 'USA', 'MINIMUM AGE': '', 'WEBSITE':
'http://realmofshadows.us', 'FAMILY': 'DikuMUD', 'GENRE': 'Medieval Fantasy', 'GAMEPLAY': 'Adventure', 'STATUS': 'Live',
'GAMESYSTEM': '', 'INTERMUD': '', 'SUBGENRE': '', 'AREAS': '93', 'HELPFILES': '0', 'MOBILES': '0', 'OBJECTS': '0', 'ROOMS':
'7000', 'CLASSES': '8', 'LEVELS': '50', 'RACES': '0', 'SKILLS': '0', 'ANSI': '1', 'GMCP': '0', 'MCCP': '0', 'MCP': '0',
'MSDP': '1', 'MSP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1', 'PAY TO PLAY': '0',
'PAY FOR PERKS': '0', 'HIRING BUILDERS': '1', 'HIRING CODERS': '0', 'ADULT MATERIAL': '0', 'MULTICLASSING': '1', 'NEWBIE
FRIENDLY': '1', 'PLAYER CITIES': '0', 'PLAYER CLANS': '0', 'PLAYER CRAFTING': '0', 'PLAYER GUILDS': '1', 'EQUIPMENT SYSTEM':
'1', 'MULTIPLAYING': '1', 'PLAYERKILLING': '1', 'QUEST SYSTEM': '1', 'ROLEPLAYING': '', 'TRAINING SYSTEM': '1', 'WORLD
ORIGINALITY': '1'}
DEBUG stream_writer.py:689 begin sub-negotiation SB MXP
DEBUG stream_writer.py:676 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:3036 pending_option[SB + MXP] = False
DEBUG stream_writer.py:1651 MXP: b''
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG client_base.py:88 EOF from server, closing.
INFO client_base.py:105 Connection closed to
INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b
*Generated by* `telnetlib3-fingerprint `_
.. code-block:: shell
telnetlib3-fingerprint --loglevel=debug realmofshadows.us 1133
.. [#scan] measured 2026-02-08 at 07:31 UTC