sundering shadows ================= .. raw:: html .. raw:: html

sunderingshadows.com:8080

Server Info ----------- - **Codebase**: Nightmare III - **Family**: LPMUD - **Genre**: Fantasy - **Players online**: 6 [#scan]_ - **Created**: 2021 - **Status**: Active - **Website**: `sunderingshadows.com `_ - **Location**: USA - **Language**: English Protocol Support ---------------- MUD-specific protocols detected via MSSP flags or Telnet negotiation. - **MSSP**: :proto-yes:`Yes` (MSSP) - **GMCP**: :proto-negotiated:`Negotiated` - **MSDP**: :proto-no:`No` - **MCCP**: :proto-no:`No` - **MCCP2**: :proto-no:`No` - **MXP**: :proto-no:`No` - **MSP**: :proto-no:`No` - **MCP**: :proto-no:`No` - **ZMP**: :proto-no:`No` Telnet Fingerprint ------------------ :ref:`f1eff463068df2d8... ` *This fingerprint is shared by 7 other servers.* **Options offered by server**: ``BINARY``, ``CHARSET``, ``ECHO`` **Options requested from client**: ``NAWS``, ``NEW_ENVIRON``, ``TTYPE`` **Data source**: `f1eff463068df2d8/ecec9284b7de2f42.json `_ The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata. .. code-block:: json { "server-probe": { "fingerprint": "f1eff463068df2d8", "fingerprint-data": { "offered-options": [ "BINARY", "CHARSET", "ECHO" ], "probed-protocol": "server", "refused-options": [ "AUTHENTICATION", "BM", "COM_PORT", "DET", "ENCRYPT", "EOR", "FORWARD_X", "KERMIT", "NAMS", "NAOCRD", "NAOFFD", "NAOHTD", "NAOHTS", "NAOL", "NAOLFD", "NAOP", "NAOVTD", "NAOVTS", "PRAGMA_HEARTBEAT", "PRAGMA_LOGON", "RCP", "RCTE", "RSP", "SEND_URL", "SGA", "SSPI_LOGON", "STATUS", "SUPDUP", "SUPDUPOUTPUT", "SUPPRESS_LOCAL_ECHO", "TLS", "TN3270E", "TTYLOC", "VT3270REGIME", "X3PAD", "XAUTH" ], "requested-options": [ "NAWS", "NEW_ENVIRON", "TTYPE" ] }, "session_data": { "banner_after_return": " @@@@@@\r\n@@@@@ #@ @@@. #@@( &@@@@@@@@@@ ,@@@@@@@@@@@@ @@@@\r\n@@@@@ @( /@@@ /@@@( %@@@@@@@@@&@@@@@@@. @@@*@@@@@@@( @@@\r\n@@@@@ @@% @@@@@% *%@@@@@@% @@@. @@ @@@@@@ &@@\r\n@@ @@* .@@@, /%&@@@@@@&#(/. ,@@@ &@. @ #@@@@ ,@@\r\n@@ *@@ &@@@@@. @@ @.( #@@ *@@\r\n@@/ &@, @@@&@@@@@, ,#%%(, .@ */, * &@@\r\n@@@ @@ @@@ @@@@@#@@@@&. .(@@@@@@@@@@@@@@@@@@@@/ / @@@\r\n@@@* @@ @@@. @@@@( ,@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ &@@@\r\n@@@@ @@ @@@@ @@@@& /@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ,@@@@\r\n@@@@@ %@( ,@@@@ ,@@@@, ,@@@@@@@@@@@@@@@@, @@@@@@ .@@@@@\r\n@@@@@@. @@ #@@@@( (@@@@# &@@@@@@@@@@/ (,@% @@@@@. (@@@@@@\r\n@@@@@@@@ @@ .@@@@@ @@@@@* *@@@@@@& %@* @@@@@. @@@@@@@@\r\n@@@@@@@@@* @@@ @@@@@@ ", "banner_before_return": " Sundering Shadows\r\n\r\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%#&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@@@/ @@@@# @#@%. #@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@% ,##* #@@@@@@*#@@@. (@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@ @@@@@@@@@/ .@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@ *@@@@@@@@&, &@@@@@ @@@@@@@@@@@@ %@@@@@@@@@@@@\r\n@@@@@@@@@@@@, @@@@@@@ %@@@@@ (@@@. %@@@@@@@ %(& /@@@@@@@@@@\r\n@@@@@@@@@@@ @@@ @@# %@@@@@@@@@@@ *@@@ @@@@@@& /% @@. %@@@@@@@@\r\n@@@@@@@/*@ @@& .@, /@@ @@ @@@ /@@@ @@@(@@@@@@@. @@@@@# @@@@@@@\r\n@@@@@@* @@ .@@ (@ @@ (* @@@ /@@@/ @@@@ @@@@@@@% @@@@@@ @@@@@@\r\n@@@@@@ @, (@@ @% (@@* @@@@@ @@@@@ @@@@@@@@# @@@&@@@@@\r\n@@@@@. @* @@ /@@ *@@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@. ", "encoding": "UTF-8", "mssp": { "ANSI": "1", "BASE CLASSES": "17", "CODEBASE": "Nightmare III", "CREATED": "2021", "FAMILY": "LPMUD", "GENRE": "Fantasy", "LANGUAGE": "English", "LOCATION": "USA", "MULTI-CLASSING": "Yes", "NAME": "sundering shadows", "PLAYERKILLING": "Optional", "PLAYERS": "6", "PRESTIGE CLASSES": "36", "RACES": "32", "STATUS": "Active", "UPTIME": "1765979053", "UTF-8": "1", "WEBSITE": "sunderingshadows.com", "XTERM 256 COLORS": "1", "XTERM TRUE COLORS": "1" }, "option_states": { "environ_requested": [], "server_offered": { "0x5a": false, "CHARSET": true, "GMCP": true, "MSSP": true }, "server_requested": { "NAWS": true, "NEW_ENVIRON": true, "TTYPE": true } }, "timing": { "probe": 0.10463547706604004, "total": 0.6059665679931641 } } }, "sessions": [ { "connected": "2026-02-08T06:42:19.209174+00:00", "host": "sunderingshadows.com", "ip": "165.227.218.140", "port": 8080 } ] } Connection Log -------------- Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server. .. code-block:: text DEBUG client.py:770 Fingerprint client: host=sunderingshadows.com port=8080 INFO client_base.py:174 Connected to DEBUG stream_writer.py:697 recv IAC DO TTYPE DEBUG stream_writer.py:1739 handle_do(TTYPE) DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = True DEBUG stream_writer.py:938 send IAC WILL TTYPE DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = True DEBUG stream_writer.py:3036 local_option[TTYPE] = True DEBUG stream_writer.py:3036 pending_option[WILL + TTYPE] = False DEBUG stream_writer.py:697 recv IAC DO NAWS DEBUG stream_writer.py:1739 handle_do(NAWS) DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = True DEBUG stream_writer.py:938 send IAC WILL NAWS DEBUG stream_writer.py:2306 send IAC SB NAWS (rows=25, cols=80) IAC SE DEBUG stream_writer.py:3036 local_option[NAWS] = True DEBUG stream_writer.py:3036 pending_option[WILL + NAWS] = False DEBUG stream_writer.py:697 recv IAC DO NEW_ENVIRON DEBUG stream_writer.py:1739 handle_do(NEW_ENVIRON) DEBUG stream_writer.py:3036 pending_option[WILL + NEW_ENVIRON] = True DEBUG stream_writer.py:938 send IAC WILL NEW_ENVIRON DEBUG stream_writer.py:3036 pending_option[SB + NEW_ENVIRON] = True DEBUG stream_writer.py:3036 local_option[NEW_ENVIRON] = True DEBUG stream_writer.py:3036 pending_option[WILL + NEW_ENVIRON] = False DEBUG stream_writer.py:697 recv IAC WILL GMCP DEBUG stream_writer.py:713 WILL GMCP unsolicited DEBUG stream_writer.py:1869 handle_will(GMCP) DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = True DEBUG stream_writer.py:938 send IAC DO GMCP DEBUG stream_writer.py:3036 remote_option[GMCP] = True DEBUG stream_writer.py:3036 pending_option[DO + GMCP] = False DEBUG stream_writer.py:697 recv IAC WILL MSSP DEBUG stream_writer.py:713 WILL MSSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSSP) DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = True DEBUG stream_writer.py:938 send IAC DO MSSP DEBUG stream_writer.py:3036 remote_option[MSSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSSP] = False DEBUG stream_writer.py:697 recv IAC WILL CHARSET DEBUG stream_writer.py:715 WILL CHARSET (bi-directional capability exchange) DEBUG stream_writer.py:1869 handle_will(CHARSET) DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = True DEBUG stream_writer.py:938 send IAC DO CHARSET DEBUG stream_writer.py:3036 remote_option[CHARSET] = True DEBUG stream_writer.py:3036 pending_option[DO + CHARSET] = False DEBUG stream_writer.py:697 recv IAC WILL MSP DEBUG stream_writer.py:713 WILL MSP unsolicited DEBUG stream_writer.py:1869 handle_will(MSP) DEBUG stream_writer.py:3036 pending_option[DO + MSP] = True DEBUG stream_writer.py:938 send IAC DO MSP DEBUG stream_writer.py:3036 remote_option[MSP] = True DEBUG stream_writer.py:3036 pending_option[DO + MSP] = False DEBUG stream_writer.py:689 begin sub-negotiation SB TTYPE DEBUG stream_writer.py:676 sub-negotiation cmd TTYPE SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + TTYPE] = False DEBUG stream_writer.py:2203 recv TTYPE SEND: b'' DEBUG stream_writer.py:2214 send IAC SB TTYPE IS b'xterm-256color' IAC SE DEBUG stream_writer.py:689 begin sub-negotiation SB NEW_ENVIRON DEBUG stream_writer.py:676 sub-negotiation cmd NEW_ENVIRON SE completion byte DEBUG stream_writer.py:3036 pending_option[SB + NEW_ENVIRON] = False DEBUG stream_writer.py:2249 recv NEW_ENVIRON SEND (all) DEBUG stream_writer.py:2272 env send: LANG='C', TERM='xterm-256color', LINES=25, COLUMNS=80, COLORTERM='' DEBUG stream_writer.py:689 begin sub-negotiation SB MSSP DEBUG stream_writer.py:676 sub-negotiation cmd MSSP SE completion byte DEBUG stream_writer.py:2031 [SB + MSSP] unsolicited DEBUG stream_writer.py:1642 MSSP: {'PLAYERS': '16', 'UPTIME': '1765979053', 'FAMILY': 'LPMUD', 'UTF-8': '1', 'CREATED': '2021', 'NAME': 'sundering shadows', 'LOCATION': 'USA', 'STATUS': 'Active', 'CODEBASE': 'Nightmare III', 'BASE CLASSES': '17', 'XTERM 256 COLORS': '1', 'WEBSITE': 'sunderingshadows.com', 'PLAYERKILLING': 'Optional', 'RACES': '32', 'GENRE': 'Fantasy', 'LANGUAGE': 'English', 'ANSI': '1', 'XTERM TRUE COLORS': '1', 'PRESTIGE CLASSES': '36', 'MULTI-CLASSING': 'Yes'} DEBUG stream_writer.py:689 begin sub-negotiation SB CHARSET DEBUG stream_writer.py:676 sub-negotiation cmd CHARSET SE completion byte DEBUG stream_writer.py:2031 [SB + CHARSET] unsolicited DEBUG client.py:266 encoding negotiated: UTF-8 DEBUG stream_writer.py:2111 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE DEBUG client_base.py:460 negotiation complete after 1.08s. DEBUG client_base.py:88 EOF from server, closing. INFO client_base.py:105 Connection closed to INFO fingerprinting.py:746 connection for server fingerprint 6ee5b43c3505410d *Generated by* `telnetlib3-fingerprint `_ .. code-block:: shell telnetlib3-fingerprint --loglevel=debug sunderingshadows.com 8080 .. [#scan] measured 2026-02-08 at 06:42 UTC