Eldamar

Connection Banner:

\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\* E L D A M A R \*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\*\* Enter your character name: >

Server URLs

Server Info

  • Codebase: EmpireMUD 2.0 beta 5.186

  • Genre: Fantasy

  • Gameplay: Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation

  • Players online: 0 [1]

  • Uptime: 120 days

  • Created: 2015

  • Status: Live

  • Server Location: πŸ‡ΊπŸ‡Έ United States (GeoIP)

  • Language: English

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: Yes (MSSP)

  • GMCP: No

  • MSDP: Yes (MSSP)

  • MCCP: No

  • MCCP2: No

  • MXP: Yes (MSSP)

  • MSP: Yes (MSSP)

  • MCP: No

  • ZMP: No

Telnet Fingerprint

2d1d3bcf28abae7b

This fingerprint is shared by 54 other servers.

Options requested from client: ATCP, CHARSET, MXP, NAWS, TTYPE

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "2d1d3bcf28abae7b",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [],
      "requested-options": [
        "ATCP",
        "CHARSET",
        "MXP",
        "NAWS",
        "TTYPE"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "",
      "banner_before_return": "\r\n                 \u001b[0;33m***************************************\r\n             \r\n\t            E L D A M A R \r\n                 ***************************************\r\n \r\nEnter your character name:\r\n> \u001b[7z",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "UTF-8",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "96",
        "ATCP": "1",
        "CLASSES": "1",
        "CODEBASE": "EmpireMUD 2.0 beta 5.186",
        "CONTACT": "",
        "CRAWL DELAY": "-1",
        "CREATED": "2015",
        "DBSIZE": "10310",
        "EQUIPMENT SYSTEM": "Level and Skill",
        "EXTRA DESCRIPTIONS": "5052",
        "FAMILY": "DikuMUD",
        "GAMEPLAY": "Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation",
        "GAMESYSTEM": "Custom",
        "GENRE": "Fantasy",
        "GMCP": "0",
        "HELPFILES": "1917",
        "HIRING BUILDERS": "0",
        "HIRING CODERS": "0",
        "HOSTNAME": "",
        "ICON": "",
        "INTERMUD": "",
        "IP": "",
        "LANGUAGE": "English",
        "LEVELS": "400",
        "LOCATION": "",
        "MCCP": "0",
        "MCP": "0",
        "MINIMUM AGE": "",
        "MOBILES": "1221",
        "MSDP": "1",
        "MSP": "1",
        "MUDPROGS": "0",
        "MUDTRIGS": "1509",
        "MULTICLASSING": "1",
        "MULTIPLAYING": "No",
        "MXP": "1",
        "NAME": "Eldamar",
        "NEWBIE FRIENDLY": "1",
        "OBJECTS": "2863",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "1",
        "PLAYER CLANS": "1",
        "PLAYER CRAFTING": "1",
        "PLAYER GUILDS": "1",
        "PLAYERKILLING": "Restricted",
        "PLAYERS": "0",
        "PORT": "4242",
        "PUEBLO": "0",
        "QUEST SYSTEM": "Integrated",
        "RACES": "0",
        "RESETS": "0",
        "ROLEPLAYING": "Encouraged",
        "ROOMS": "6203",
        "SKILLS": "314",
        "SSL": "0",
        "STATUS": "Live",
        "SUBGENRE": "Medieval Fantasy",
        "TRAINING SYSTEM": "Skill",
        "UPTIME": "1760636785",
        "UTF-8": "1",
        "VT100": "0",
        "WEBSITE": "eldamar.online",
        "WORLD ORIGINALITY": "All Original",
        "XTERM 256 COLORS": "1",
        "ZMP": "0"
      },
      "mxp": [
        "activated"
      ],
      "option_states": {
        "server_offered": {
          "MSDP": true,
          "MSP": true,
          "MSSP": true
        },
        "server_requested": {
          "ATCP": true,
          "CHARSET": true,
          "MXP": true,
          "NAWS": true,
          "TTYPE": true
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.0,
        "total": 2.671679735183716
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-02-14T17:12:15.392893+00:00",
      "host": "165.227.179.255",
      "ip": "165.227.179.255",
      "port": 4242
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug 165.227.179.255 4242
Show Logfile
DEBUG client.py:965 Fingerprint client: host=165.227.179.255 port=4242
INFO client_base.py:175 Connected to <Peer 165.227.179.255 4242>
DEBUG client_base.py:492 negotiation complete after 0.00s.
DEBUG stream_writer.py:707 recv IAC DO TTYPE
DEBUG stream_writer.py:1770 handle_do(TTYPE)
DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:950 send IAC WILL TTYPE
DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3174 local_option[TTYPE] = True
DEBUG stream_writer.py:3174 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:1323 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3174 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2241 recv TTYPE SEND: b''
DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:707 recv IAC DO NAWS
DEBUG stream_writer.py:1770 handle_do(NAWS)
DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:950 send IAC WILL NAWS
DEBUG stream_writer.py:2346 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3174 local_option[NAWS] = True
DEBUG stream_writer.py:3174 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:707 recv IAC DO CHARSET
DEBUG stream_writer.py:1770 handle_do(CHARSET)
DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = True
DEBUG stream_writer.py:950 send IAC WILL CHARSET
DEBUG stream_writer.py:3174 local_option[CHARSET] = True
DEBUG stream_writer.py:3174 pending_option[WILL + CHARSET] = False
DEBUG stream_writer.py:707 recv IAC WILL MSDP
DEBUG stream_writer.py:723 WILL MSDP unsolicited
DEBUG stream_writer.py:1900 handle_will(MSDP)
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:950 send IAC DO MSDP
DEBUG stream_writer.py:3174 remote_option[MSDP] = True
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:707 recv IAC WILL MSSP
DEBUG stream_writer.py:723 WILL MSSP unsolicited
DEBUG stream_writer.py:1900 handle_will(MSSP)
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:950 send IAC DO MSSP
DEBUG stream_writer.py:3174 remote_option[MSSP] = True
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:707 recv IAC DO ATCP
DEBUG stream_writer.py:1770 handle_do(ATCP)
DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:950 send IAC WILL ATCP
DEBUG stream_writer.py:3174 local_option[ATCP] = True
DEBUG stream_writer.py:3174 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:707 recv IAC WILL MSP
DEBUG stream_writer.py:723 WILL MSP unsolicited
DEBUG stream_writer.py:1900 handle_will(MSP)
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True
DEBUG stream_writer.py:950 send IAC DO MSP
DEBUG stream_writer.py:3174 remote_option[MSP] = True
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = False
DEBUG stream_writer.py:707 recv IAC DO MXP
DEBUG stream_writer.py:1770 handle_do(MXP)
DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:950 send IAC WILL MXP
DEBUG stream_writer.py:3174 pending_option[SB + MXP] = True
DEBUG stream_writer.py:3174 local_option[MXP] = True
DEBUG stream_writer.py:3174 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:699 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:686 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2065 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2241 recv TTYPE SEND: b''
DEBUG stream_writer.py:2254 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:699 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:686 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2065 [SB + CHARSET] unsolicited
DEBUG client.py:304 encoding negotiated: UTF-8
DEBUG stream_writer.py:2149 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE
DEBUG stream_writer.py:699 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:686 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2065 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1669 MSDP: {'SERVER_ID': 'Eldamar'}
DEBUG stream_writer.py:699 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:686 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2065 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1673 MSSP: {'NAME': 'Eldamar', 'PLAYERS': '0', 'UPTIME': '1760636785', 'CRAWL DELAY': '-1', 'HOSTNAME': '',
    'PORT': '4242', 'CODEBASE': 'EmpireMUD 2.0 beta 5.186', 'CONTACT': '', 'CREATED': '2015', 'ICON': '', 'IP': '', 'LANGUAGE':
    'English', 'LOCATION': '', 'MINIMUM AGE': '', 'WEBSITE': 'eldamar.online', 'FAMILY': 'DikuMUD', 'GENRE': 'Fantasy',
    'GAMEPLAY': 'Adventure, Hack and Slash, Player versus Player, Player versus Environment, Roleplaying, Simulation', 'STATUS':
    'Live', 'GAMESYSTEM': 'Custom', 'INTERMUD': '', 'SUBGENRE': 'Medieval Fantasy', 'AREAS': '96', 'HELPFILES': '1917', 'MOBILES':
    '1221', 'OBJECTS': '2863', 'ROOMS': '6203', 'CLASSES': '1', 'LEVELS': '400', 'RACES': '0', 'SKILLS': '314', 'ANSI': '1',
    'GMCP': '0', 'MCCP': '0', 'MCP': '0', 'MSDP': '1', 'MSP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM
    256 COLORS': '1', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '0', 'HIRING CODERS': '0', 'DBSIZE': '10310',
    'EXTRA DESCRIPTIONS': '5052', 'MUDPROGS': '0', 'MUDTRIGS': '1509', 'RESETS': '0', 'ADULT MATERIAL': '0', 'MULTICLASSING': '1',
    'NEWBIE FRIENDLY': '1', 'PLAYER CITIES': '1', 'PLAYER CLANS': '1', 'PLAYER CRAFTING': '1', 'PLAYER GUILDS': '1', 'EQUIPMENT
    SYSTEM': 'Level and Skill', 'MULTIPLAYING': 'No', 'PLAYERKILLING': 'Restricted', 'QUEST SYSTEM': 'Integrated', 'ROLEPLAYING':
    'Encouraged', 'TRAINING SYSTEM': 'Skill', 'WORLD ORIGINALITY': 'All Original', 'ATCP': '1', 'SSL': '0', 'ZMP': '0'}
DEBUG stream_writer.py:699 begin sub-negotiation SB MXP
DEBUG stream_writer.py:686 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:3174 pending_option[SB + MXP] = False
DEBUG stream_writer.py:1682 MXP: b''
DEBUG client_base.py:89 EOF from server, closing.
INFO client_base.py:106 Connection closed to <Peer 165.227.179.255 4242>
INFO fingerprinting.py:746 connection for server fingerprint 2d1d3bcf28abae7b