dsl-mud.org

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Do you want color? (Y/N) -> Please answer (Y/N)? Original DikuMUD by: Hans Staerfelt, Katja Nyboe, Tom Madsen, Michael Seifert, Sebastian Hammer. Original MERC 2.1 by Hatchet, Furey, and Kahn. DSL Owned by Allen Games. (which is owned by Scorn) DSL Web Site: http://www.dsl-mud.org, Facebook: www.facebook.com/groups/dslmud/ Various Snippets from SMAUG 1.4 (c) Derek Snider . / \\ _ ) (( )) ( (@) /\|\\ ))_(( /\|\\ _ \|-\|\`\\ / \| \\ (/\\\|/\\) / \| \\ (@) \| \|-​--------------------/--\|-voV---\\\`\|'/--Vov-\|--\\-​---------------------\|-\| \|-\| '^\` (o o) '^\` \| \| \| \| \`\\Y/' \|-\| \|-\| \| \| \|-\| DARK & SHATTERED LANDS (DSL) \| \| \| \| \|-\| \|-\| [Implementor] \| \| \| \| Scorn \|-\| \|-\| (scorn@dsl-mud.org) \| \| \|_\|_​____________________________________________________________________\|-\| (@) l /\\ / ( ( \\ /\\ l \`\\\|_\| l / V \\ \\ V \\ l (@) l/ _) )_ \\I \`\\ /' , Code: DSL 4.00 copyright (c) 1996 - 2022 Tony Allen Based on ROM 2.4 beta, copyright 1993 - 1996 Russ Taylor [DSL] (Push Enter to Continue) -​-----===+\*<==( Dark and Shattered Lands: Main Login Menu )==>\*+​===------ (C)reate a New Character Game Status: Double Experience (L)imited Race Creation Your site is Welcome to Play (P)lay Existing Character (M)aster Account Login (F)orm a New Master Account (W)ho is on now? (H)elpfiles System Time (Q)uit Fri Mar 6 21:56:14 2026 Your selection? ->

Server URLs

Server Info

  • Server Location: 🇺🇸 United States (GeoIP)

Telnet Fingerprint

e89ffa4fe5c32389

This fingerprint is shared by 291 other servers.

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "e89ffa4fe5c32389",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "ECHO",
        "EOR",
        "GMCP",
        "MCCP2",
        "MCCP3",
        "MSDP",
        "MSP",
        "MSSP",
        "MXP",
        "SGA",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "Please answer (Y/N)? Original DikuMUD by: Hans Staerfelt, Katja Nyboe, Tom Madsen, Michael \n\rSeifert, Sebastian Hammer. \n\rOriginal MERC 2.1 by Hatchet, Furey, and Kahn. \n\rDSL Owned by Allen Games. (which is owned by Scorn)\n\rDSL Web Site: http://www.dsl-mud.org, Facebook: www.facebook.com/groups/dslmud/\n\rVarious Snippets from SMAUG 1.4 (c) Derek Snider\n\r.\n\r\u001b[1;31m                                   /   \\\u001b[0m\n\r\u001b[0;34m _\u001b[1;31m                         )      (\u001b[0;31m(   ))     \u001b[1;31m(\u001b[0m\n\r\u001b[0;34m(@)\u001b[1;31m                       /|\u001b[0;31m\\\u001b[1;31m      )\u001b[0;31m)\u001b[1;30m_\u001b[0;31m(\u001b[1;30m(\u001b[0;31m     /\u001b[1;31m|\u001b[0;31m\\\u001b[0m                         \u001b[0;34m_\u001b[0m\n\r\u001b[1;34m|-|`\\\u001b[1;31m                    / \u001b[0;31m|\u001b[1;30m \\   \u001b[1;31m (\u001b[0;31m/\\\u001b[1;31m|\u001b[0;31m/\u001b[1;30m\\)   / \u001b[0;31m| \u001b[1;30m\\\u001b[0m                       \u001b[0;34m(@)\u001b[0m\n\r\u001b[1;34m| |---------------------\u001b[0;31m/\u001b[0m\u001b[1;34m--|-\u001b[0;31mv\u001b[1;31mo\u001b[0;31mV\u001b[0m\u001b[1;34m---\u001b[0;31m\\\u001b[1;32m`\u001b[0;31m|\u001b[1;32m'\u001b[1;30m/\u001b[0m\u001b[1;34m--\u001b[0;31mV\u001b[1;31mo\u001b[0;31mv\u001b[1;30m-|--\\\u001b[0m\u001b[1;34m----------------------|-|\u001b[0m\n\r\u001b[1;34m|-|                          \u001b[0m'\u001b[1;30m^\u001b[0m`\u001b[0;31m   (\u001b[1;30mo o)  \u001b[0m'\u001b[1;30m^\u001b[0m`                           \u001b[1;34m| |\u001b[0m\n\r\u001b[1;34m| |                                \u001b[0;31m`\u001b[1;30m\\\u001b[0;31mY\u001b[1;30m/'                                \u001b[1;34m|-|\u001b[0m\n\r\u001b[1;34m|-|                                                                     \u001b[1;34m| |\u001b[0m\n\r\u001b[1;34m|-|\u001b[0m                    \u001b[1;37mDARK & SHATTERED LANDS (DSL)\u001b[0m                     \u001b[1;34m| |\u001b[0m\n\r\u001b[1;34m| |\u001b[0m                                                                     \u001b[1;34m|-|\u001b[0m\n\r\u001b[1;34m|-|\u001b[0m                           \u001b[1;37m[Implementor]\u001b[0m                             \u001b[1;34m| |\u001b[0m\n\r\u001b[1;34m| |\u001b[0m                               \u001b[1;37mScorn\u001b[0m                                 \u001b[1;34m|-|\u001b[0m\n\r\u001b[1;34m|-|\u001b[0m                        \u001b[1;37m(scorn@dsl-mud.org)\u001b[0m                          \u001b[1;34m| |\u001b[0m\n\r\u001b[1;34m|_|_____________________________________________________________________|-|\u001b[0m\n\r\u001b[0;34m(@)\u001b[0;31m                l\u001b[1;30m   /\\\u001b[0;31m /\u001b[1;30m         ( (\u001b[0;31m       \\\u001b[1;30m /\\\u001b[0;31m   l\u001b[0m                \u001b[1;34m`\\|\u001b[0;34m_\u001b[1;34m|\u001b[0m\n\r\u001b[0;31m                   l\u001b[1;30m /\u001b[0;31m   V           \\ \\\u001b[1;31m       V\u001b[0;31m   \\ l\u001b[0m                  \u001b[0;34m(@)\u001b[0m\n\r\u001b[1;31m                   l\u001b[0;31m/                _) )_\u001b[1;31m          \\I\n\r\u001b[1;31m                                     `\\ \u001b[0;31m/'                         \n\r\u001b[1;31m                                       ,\u001b[0m\n\r\u001b[1;37m             Code:  DSL 4.00 copyright (c) 1996 - 2022 Tony Allen\n\r\u001b[0;31m         \u001b[1;37m  Based on ROM 2.4 beta, copyright 1993 - 1996 Russ Taylor\u001b[0m\n\r\u001b[0m[\u001b[0;31mD\u001b[1;37mS\u001b[0;31mL\u001b[0m] \u001b[1;31m(\u001b[1;37mPush Enter to Continue\u001b[1;31m)\u001b[0m\n\r \n\r\n\r \u001b[1;30m------\u001b[0m===\u001b[1;30m+\u001b[0m*\u001b[1;37m<\u001b[0m==\u001b[1;37m(  \u001b[1;36mDark \u001b[0;36mand \u001b[1;36mShattered Lands\u001b[1;30m: \u001b[1;37mMain Login Menu \u001b[1;37m)\u001b[0m==\u001b[1;37m>\u001b[0m*\u001b[1;30m+\u001b[0m===\u001b[1;30m------\n\r    \u001b[0m(\u001b[1;32mC\u001b[0m)\u001b[0;32mreate a New Character\u001b[0m           \u001b[1;37mGame Status: \u001b[0mDouble Experience \n\r    \u001b[0m(\u001b[1;32mL\u001b[0m)\u001b[0;32mimited Race Creation\u001b[0m            \u001b[1;37mYour site is \u001b[0mWelcome to Play\n\r    \u001b[0m(\u001b[1;32mP\u001b[0m)\u001b[0;32mlay Existing Character\u001b[0m\n\r    \u001b[0m(\u001b[1;32mM\u001b[0m)\u001b[0;32master Account Login     \u001b[0m\n\r    \u001b[0m(\u001b[1;32mF\u001b[0m)\u001b[0;32morm a New Master Account\u001b[0m\n\r    \u001b[0m(\u001b[1;32mW\u001b[0m)\u001b[0;32mho is on now?\n\r    \u001b[0m(\u001b[1;32mH\u001b[0m)\u001b[0;32melpfiles                        \u001b[1;37mSystem Time\n\r    \u001b[0m(\u001b[1;32mQ\u001b[0m)\u001b[0;32muit                            \u001b[1;37m Fri Mar  6 21:56:14 2026\n\n\r    \u001b[1;37mYour selection? \u001b[0m->",
      "banner_before_return": "\n\rDo you want color? (Y/N) -> ",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "option_states": {
        "server_offered": {},
        "server_requested": {}
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.5058064460754395,
        "total": 21.89873504638672
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T03:56:19.572843+00:00",
      "host": "dsl-mud.org",
      "ip": "50.28.75.53",
      "port": 4000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug dsl-mud.org 4000
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=dsl-mud.org port=4000
INFO client_base.py:186 Connected to <Peer 50.28.75.53 4000>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG client_base.py:499 negotiation failed after 4.00s.
DEBUG client_base.py:505 failed-reply: 'WILL MXP, WILL ATCP, WILL MCCP3_COMPRESS, WILL GMCP, WILL AARDWOLF, WILL MSP, WILL MSDP,
    WILL MSSP, WILL ZMP, WILL MCCP2_COMPRESS, DO MXP, DO ATCP, DO MCCP3_COMPRESS, DO GMCP, DO AARDWOLF, DO MSP, DO MSDP, DO MSSP,
    DO ZMP, DO MCCP2_COMPRESS'
DEBUG stream_writer.py:3330 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1019 send IAC DO BINARY
DEBUG stream_writer.py:3330 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1019 send IAC DO SGA
DEBUG stream_writer.py:3330 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1019 send IAC DO ECHO
DEBUG stream_writer.py:3330 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1019 send IAC DO STATUS
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC DO CHARSET
DEBUG stream_writer.py:3330 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1019 send IAC DO EOR
DEBUG stream_writer.py:3330 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1019 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:993 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:993 skip DO MCCP3_COMPRESS; pending_option = True
DEBUG stream_writer.py:993 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSP; pending_option = True
DEBUG stream_writer.py:993 skip DO MXP; pending_option = True
DEBUG stream_writer.py:993 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:993 skip DO AARDWOLF; pending_option = True
DEBUG stream_writer.py:993 skip DO ATCP; pending_option = True
INFO fingerprinting.py:755 connection for server fingerprint e89ffa4fe5c32389
INFO client_base.py:118 Connection closed to <Peer 50.28.75.53 4000>