Exile

Connection Banner:

l, "88"""9P' "98" "9P" "88" "88" "88"""9P' 8 ll 88 " 9b ,P 88 88 88 8beeeeeeeedbee 88 d ee6668 9b,P 8888 88 88 88 8888888 88 d 8888888888866b, 8P"​"""""""9P e"88""8 9999988 9B 88888 88 88 88 88888 e"88""8 8888888888899P" 8 ll 88 \` j'9b 88 88 88 \` l' 88 d j' 9b 88 88 d 88 d e88eeed8b e8Pe e88e e88e e88eeed8b e88eeed8b Based on CircleMUD 3.0, Created by Jeremy Elson A derivative of DikuMUD (GAMMA 0.0) Created by Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer By what name do you wish to be known?

Server URLs

Server Info

  • Codebase: CircleMUD 3.0

  • Genre: Fantasy

  • Gameplay: Hack and Slash

  • Players online: 13 [1]

  • Uptime: 17 days

  • Created: 1996

  • Status: Live

  • Server Location: πŸ‡ΊπŸ‡Έ United States of America (MSSP)

  • Language: English

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: Yes (MSSP)

  • GMCP: No

  • MSDP: Yes (MSSP)

  • MCCP: No

  • MCCP2: No

  • MXP: Yes (MSSP)

  • MSP: Negotiated

  • MCP: No

  • ZMP: No

Telnet Fingerprint

2d1d3bcf28abae7b

This fingerprint is shared by 51 other servers.

Options requested from client: ATCP, CHARSET, MXP, NAWS, TTYPE

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "2d1d3bcf28abae7b",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [],
      "requested-options": [
        "ATCP",
        "CHARSET",
        "MXP",
        "NAWS",
        "TTYPE"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "atcp": [
        {
          "package": "MSDP.SERVER_ID",
          "value": "Exile"
        }
      ],
      "banner_after_return": "",
      "banner_before_return": "\r\n\u001b[7z\u001b[7z\r\n\u001b[H\u001b[J\r\n\r\n          l,  \"88\"\"\"9P'  \"98\"  \"9P\"  \"88\"  \"88\"       \"88\"\"\"9P'\r\n8         ll   88    \"     9b  ,P     88    88         88\r\n8beeeeeeeedbee 88  d ee6668 9b,P 8888 88 88 88 8888888 88  d 8888888888866b,\r\n8P\"\"\"\"\"\"\"\"9P e\"88\"\"8 9999988 9B 88888 88 88 88 88888 e\"88\"\"8 8888888888899P\"\r\n8         ll   88  `        j'9b      88    88         88  `\r\n          l'   88    d     j'  9b     88    88    d    88    d\r\n              e88eeed8b  e8Pe  e88e  e88e  e88eeed8b  e88eeed8b\r\n\r\n               Based on CircleMUD 3.0, Created by Jeremy Elson\r\n\r\n                A derivative of DikuMUD (GAMMA 0.0) Created by\r\n               Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen,\r\n                    Michael Seifert, and Sebastian Hammer\r\n\r\nBy what name do you wish to be known? ",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "159",
        "CLASSES": "9",
        "CODEBASE": "CircleMUD 3.0",
        "CRAWL DELAY": "-1",
        "CREATED": "1996",
        "EQUIPMENT SYSTEM": "Level",
        "EXITS": "49135",
        "EXTRA DESCRIPTIONS": "1216",
        "FAMILY": "DikuMUD",
        "GAMEPLAY": "Hack and Slash",
        "GAMESYSTEM": "Custom",
        "GENRE": "Fantasy",
        "GMCP": "0",
        "HELPFILES": "1111",
        "HIRING BUILDERS": "0",
        "HIRING CODERS": "0",
        "HOSTNAME": "exilemud.com",
        "INTERMUD": "",
        "IP": "198.58.123.126",
        "LANGUAGE": "English",
        "LEVELS": "180",
        "LOCATION": "United States of America",
        "MCCP": "0",
        "MCP": "0",
        "MINIMUM AGE": "0",
        "MOBILES": "3404",
        "MSDP": "1",
        "MSP": "0",
        "MUDTRIGS": "761",
        "MULTICLASSING": "1",
        "MULTIPLAYING": "Restricted",
        "MXP": "1",
        "NAME": "Exile",
        "OBJECTS": "5800",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "1",
        "PLAYERKILLING": "Restricted",
        "PLAYERS": "13",
        "PORT": "4000",
        "PUEBLO": "0",
        "QUEST SYSTEM": "Immortal Run",
        "RACES": "7",
        "RESETS": "35982",
        "ROLEPLAYING": "Accepted",
        "ROOMS": "20593",
        "SKILLS": "188",
        "STATUS": "Live",
        "SUBGENRE": "Medieval Fantasy",
        "TRAINING SYSTEM": "Level",
        "UPTIME": "1771345112",
        "UTF-8": "1",
        "VT100": "0",
        "WEBSITE": "http://exilemud.com",
        "WORLD ORIGINALITY": "All Original",
        "XTERM 256 COLORS": "1"
      },
      "mxp": [
        "activated",
        "activated"
      ],
      "option_states": {
        "server_offered": {
          "MSDP": true,
          "MSP": true,
          "MSSP": true
        },
        "server_requested": {
          "ATCP": true,
          "CHARSET": true,
          "MXP": true,
          "NAWS": true,
          "TTYPE": true
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.0,
        "total": 5.652559757232666
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T04:00:46.815740+00:00",
      "host": "exilemud.com",
      "ip": "198.58.123.126",
      "port": 4000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug exilemud.com 4000
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=exilemud.com port=4000
INFO client_base.py:186 Connected to <Peer 198.58.123.126 4000>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:768 recv IAC DO TTYPE
DEBUG stream_writer.py:1836 handle_do(TTYPE)
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:1019 send IAC WILL TTYPE
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3330 local_option[TTYPE] = True
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MXP
DEBUG stream_writer.py:749 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:2187 [SB + MXP] unsolicited
DEBUG stream_writer.py:1754 MXP: b''
DEBUG stream_writer.py:762 begin sub-negotiation SB ATCP
DEBUG stream_writer.py:749 sub-negotiation cmd ATCP SE completion byte
DEBUG stream_writer.py:2187 [SB + ATCP] unsolicited
DEBUG stream_writer.py:1769 ATCP: MSDP.SERVER_ID 'Exile'
DEBUG stream_writer.py:762 begin sub-negotiation SB MXP
DEBUG stream_writer.py:749 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:2187 [SB + MXP] unsolicited
DEBUG stream_writer.py:1754 MXP: b''
DEBUG stream_writer.py:762 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:749 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2187 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1741 MSDP: {'SERVER_ID': 'Exile'}
DEBUG stream_writer.py:762 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:749 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2187 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1745 MSSP: {'NAME': 'Exile', 'PLAYERS': '13', 'UPTIME': '1771345112', 'CRAWL DELAY': '-1', 'HOSTNAME':
    'exilemud.com', 'PORT': '4000', 'CODEBASE': 'CircleMUD 3.0', 'CREATED': '1996', 'IP': '198.58.123.126', 'LANGUAGE': 'English',
    'LOCATION': 'United States of America', 'MINIMUM AGE': '0', 'WEBSITE': 'http://exilemud.com', 'FAMILY': 'DikuMUD', 'GENRE':
    'Fantasy', 'GAMEPLAY': 'Hack and Slash', 'STATUS': 'Live', 'GAMESYSTEM': 'Custom', 'INTERMUD': '', 'SUBGENRE': 'Medieval
    Fantasy', 'AREAS': '159', 'HELPFILES': '1111', 'MOBILES': '3404', 'OBJECTS': '5800', 'ROOMS': '20593', 'CLASSES': '9',
    'LEVELS': '180', 'RACES': '7', 'SKILLS': '188', 'ANSI': '1', 'GMCP': '0', 'MCCP': '0', 'MCP': '0', 'MSDP': '1', 'MSP': '0',
    'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM 256 COLORS': '1', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0',
    'HIRING BUILDERS': '0', 'HIRING CODERS': '0', 'EXITS': '49135', 'EXTRA DESCRIPTIONS': '1216', 'MUDTRIGS': '761', 'RESETS':
    '35982', 'ADULT MATERIAL': '0', 'MULTICLASSING': '1', 'PLAYER CITIES': '0', 'PLAYER CLANS': '1', 'EQUIPMENT SYSTEM': 'Level',
    'MULTIPLAYING': 'Restricted', 'PLAYERKILLING': 'Restricted', 'QUEST SYSTEM': 'Immortal Run', 'ROLEPLAYING': 'Accepted',
    'TRAINING SYSTEM': 'Level', 'WORLD ORIGINALITY': 'All Original'}
DEBUG stream_writer.py:762 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:749 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2353 recv TTYPE SEND: b''
DEBUG stream_writer.py:2365 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:768 recv IAC DO NAWS
DEBUG stream_writer.py:1836 handle_do(NAWS)
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:1019 send IAC WILL NAWS
DEBUG stream_writer.py:2453 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3330 local_option[NAWS] = True
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:768 recv IAC DO CHARSET
DEBUG stream_writer.py:1836 handle_do(CHARSET)
DEBUG stream_writer.py:3330 pending_option[WILL + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC WILL CHARSET
DEBUG stream_writer.py:3330 local_option[CHARSET] = True
DEBUG stream_writer.py:3330 pending_option[WILL + CHARSET] = False
DEBUG stream_writer.py:768 recv IAC WILL MSDP
DEBUG stream_writer.py:1994 handle_will(MSDP)
DEBUG stream_writer.py:993 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSDP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:768 recv IAC WILL MSSP
DEBUG stream_writer.py:1994 handle_will(MSSP)
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:768 recv IAC DO ATCP
DEBUG stream_writer.py:1836 handle_do(ATCP)
DEBUG stream_writer.py:993 skip WILL ATCP; pending_option = True
DEBUG stream_writer.py:3330 local_option[ATCP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:768 recv IAC WILL MSP
DEBUG stream_writer.py:1994 handle_will(MSP)
DEBUG stream_writer.py:993 skip DO MSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = False
DEBUG stream_writer.py:768 recv IAC DO MXP
DEBUG stream_writer.py:1836 handle_do(MXP)
DEBUG stream_writer.py:993 skip WILL MXP; pending_option = True
DEBUG stream_writer.py:3330 local_option[MXP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:749 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2187 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2353 recv TTYPE SEND: b''
DEBUG stream_writer.py:2365 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:762 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:749 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2187 [SB + CHARSET] unsolicited
DEBUG client.py:376 encoding negotiated: UTF-8
DEBUG stream_writer.py:2270 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE
DEBUG stream_writer.py:1400 IAC GA: Go-Ahead (unhandled).
DEBUG client_base.py:499 negotiation failed after 4.00s.
DEBUG client_base.py:505 failed-reply: 'WILL MCCP3_COMPRESS, WILL GMCP, WILL AARDWOLF, WILL MSP, WILL MSDP, WILL MSSP, WILL ZMP,
    WILL MCCP2_COMPRESS, DO MXP, DO ATCP, DO MCCP3_COMPRESS, DO GMCP, DO AARDWOLF, DO ZMP, DO MCCP2_COMPRESS'
DEBUG client_base.py:89 EOF from server, closing.
INFO client_base.py:118 Connection closed to <Peer 198.58.123.126 4000>
INFO fingerprinting.py:755 connection for server fingerprint 2d1d3bcf28abae7b