game.wotmud.orgο
Connection Banner:
Server URLsο
- Telnet: telnet://game.wotmud.org:2224
Server Infoο
Server Location: πΊπΈ United States (GeoIP)
Telnet Fingerprintο
This fingerprint is shared by 320 other servers.
The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.
Show JSON
{
"server-probe": {
"fingerprint": "e89ffa4fe5c32389",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [
"AARDWOLF",
"ATCP",
"BINARY",
"CHARSET",
"COM_PORT",
"ECHO",
"EOR",
"GMCP",
"MCCP2",
"MCCP3",
"MSDP",
"MSP",
"MSSP",
"MXP",
"SGA",
"STATUS",
"ZMP"
],
"requested-options": [],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "Invalid name, please try another.\r\nName: ",
"banner_before_return": "\r\n\r\n The Wheel Of Time MUD\r\n Mark IV\r\n\r\n Updated and Maintained by\r\n Flash, Ingtar, Mournblade, & Zun\r\n\r\n Based on the novels by Robert Jordan\r\n and published by Tor Books\r\n\r\n Running since Summer 1993\r\n Original Code - CircleMUD\r\n [DikuMUD I Original Source]\r\n\r\n Original game idea, concept, and design:\r\n Katja Nyboa, Tom Madsen, Hans Henrik Staerfeldt\r\n Michael Seifert, and Sebastian Hammer\r\n\r\nBy what name do you wish to be known? ",
"dsr_replies": 0,
"dsr_requests": 0,
"encoding": "ascii",
"option_states": {
"server_offered": {},
"server_requested": {}
},
"scan_type": "quick",
"timing": {
"probe": 0.5040619373321533,
"total": 11.306210994720459
}
}
},
"sessions": [
{
"connected": "2026-03-07T04:01:45.614038+00:00",
"host": "game.wotmud.org",
"ip": "34.217.254.118",
"port": 2224
},
{
"connected": "2026-04-07T07:11:28.069465+00:00",
"host": "game.wotmud.org",
"ip": "34.217.254.118",
"port": 2224
}
]
}
Connection Logο
Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.
Generated by telnetlib3-fingerprint
telnetlib3-fingerprint --loglevel=debug game.wotmud.org 2224
Show Logfile
DEBUG client.py:1200 Fingerprint client: host=game.wotmud.org port=2224
INFO client_base.py:190 Connected to <Peer 34.217.254.118 2224>
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3384 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1024 send IAC WILL GMCP
DEBUG stream_writer.py:3384 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1024 send IAC WILL MXP
DEBUG stream_writer.py:3384 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSSP
DEBUG stream_writer.py:3384 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1024 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3384 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSP
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3384 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1024 send IAC WILL ATCP
DEBUG stream_writer.py:3384 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1024 send IAC WILL ZMP
DEBUG stream_writer.py:3384 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSDP
DEBUG stream_writer.py:3384 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3384 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1024 send IAC DO GMCP
DEBUG stream_writer.py:3384 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1024 send IAC DO MXP
DEBUG stream_writer.py:3384 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1024 send IAC DO MSSP
DEBUG stream_writer.py:3384 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1024 send IAC DO AARDWOLF
DEBUG stream_writer.py:3384 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1024 send IAC DO MSP
DEBUG stream_writer.py:3384 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:3384 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1024 send IAC DO ATCP
DEBUG stream_writer.py:3384 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1024 send IAC DO ZMP
DEBUG stream_writer.py:3384 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1024 send IAC DO MSDP
DEBUG client_base.py:534 negotiation failed after 4.00s.
DEBUG client_base.py:540 failed-reply: 'WILL MCCP3_COMPRESS, WILL GMCP, WILL MXP, WILL MSSP, WILL AARDWOLF, WILL MSP, WILL
MCCP2_COMPRESS, WILL ATCP, WILL ZMP, WILL MSDP, DO MCCP3_COMPRESS, DO GMCP, DO MXP, DO MSSP, DO AARDWOLF, DO MSP, DO
MCCP2_COMPRESS, DO ATCP, DO ZMP, DO MSDP'
DEBUG stream_writer.py:3384 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1024 send IAC DO BINARY
DEBUG stream_writer.py:3384 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1024 send IAC DO SGA
DEBUG stream_writer.py:3384 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1024 send IAC DO ECHO
DEBUG stream_writer.py:3384 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1024 send IAC DO STATUS
DEBUG stream_writer.py:3384 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1024 send IAC DO CHARSET
DEBUG stream_writer.py:3384 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1024 send IAC DO EOR
DEBUG stream_writer.py:3384 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1024 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:998 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:998 skip DO MCCP3_COMPRESS; pending_option = True
DEBUG stream_writer.py:998 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:998 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:998 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:998 skip DO MSP; pending_option = True
DEBUG stream_writer.py:998 skip DO MXP; pending_option = True
DEBUG stream_writer.py:998 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:998 skip DO AARDWOLF; pending_option = True
DEBUG stream_writer.py:998 skip DO ATCP; pending_option = True
DEBUG fingerprinting.py:849 connection for server fingerprint e89ffa4fe5c32389
INFO client_base.py:122 Connection closed to <Peer 34.217.254.118 2224>