212.227.230.119

Mygame (212.227.230.119:4000)

Connection Banner:

=​============================================================= Welcome to mygame, version 5.0.1! If you have an existing account, connect to it by typing: connect <username> <password> If you need to create an account, type (without the <>'s): create <username> <password> If you have spaces in your username, enclose it in quotes. Enter help for more info. look will re-show this screen. =​=============================================================

This banner is more than 97% similar to 20 other servers:

Server URLs

Server Info

  • Codebase: Evennia

  • Genre: None

  • Players online: 0 [1]

  • Status: Open Beta

  • Server Location: 🇪🇸 Spain (GeoIP)

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: Yes (MSSP)

  • GMCP: Yes (MSSP)

  • MSDP: Yes (MSSP)

  • MCCP: Yes (MSSP)

  • MCCP2: Negotiated

  • MXP: Yes (MSSP)

  • MSP: No

  • MCP: No

  • ZMP: No

Telnet Fingerprint

4f579dc442743eb8

This fingerprint is shared by 34 other servers.

Options offered by server: ECHO, GMCP, MCCP2, MSDP, MSSP, MXP, SGA

Options requested from client: LINEMODE, MCCP2, MSSP, NAWS, TTYPE

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "4f579dc442743eb8",
    "fingerprint-data": {
      "offered-options": [
        "ECHO",
        "GMCP",
        "MCCP2",
        "MSDP",
        "MSSP",
        "MXP",
        "SGA"
      ],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "EOR",
        "MCCP3",
        "MSP",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [
        "LINEMODE",
        "MCCP2",
        "MSSP",
        "NAWS",
        "TTYPE"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "",
      "banner_before_return": "\r\n\u001b[1m\u001b[34m==============================================================\u001b[0m\r\n Welcome to \u001b[1m\u001b[32mmygame\u001b[0m, version 5.0.1!\r\n\r\n If you have an existing account, connect to it by typing:\r\n      \u001b[1m\u001b[37mconnect <username> <password>\u001b[0m\r\n If you need to create an account, type (without the <>'s):\r\n      \u001b[1m\u001b[37mcreate <username> <password>\u001b[0m\r\n\r\n If you have spaces in your username, enclose it in quotes.\r\n Enter \u001b[1m\u001b[37mhelp\u001b[0m for more info. \u001b[1m\u001b[37mlook\u001b[0m will re-show this screen.\r\n\u001b[1m\u001b[34m==============================================================\u001b[0m\r\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "0",
        "ATCP": "0",
        "CLASSES": "0",
        "CODEBASE": "Evennia",
        "CONTACT": "",
        "CRAWL DELAY": "-1",
        "CREATED": "",
        "DBSIZE": "0",
        "EQUIPMENT SYSTEM": "None",
        "EXITS": "0",
        "EXTRA DESCRIPTIONS": "0",
        "FAMILY": "Evennia",
        "GAMEPLAY": "",
        "GAMESYSTEM": "Custom",
        "GENRE": "None",
        "GMCP": "1",
        "HELPFILES": "0",
        "HIRING BUILDERS": "0",
        "HIRING CODERS": "0",
        "HOSTNAME": "",
        "ICON": "",
        "IP": "",
        "LANGUAGE": "",
        "LEVELS": "0",
        "LOCATION": "",
        "MCCP": "1",
        "MCP": "0",
        "MINIMUM AGE": "0",
        "MOBILES": "0",
        "MSDP": "1",
        "MSP": "0",
        "MUDPROGS": "0",
        "MUDTRIGS": "0",
        "MULTICLASSING": "0",
        "MULTIPLAYING": "None",
        "MXP": "1",
        "NAME": "Mygame",
        "NEWBIE FRIENDLY": "0",
        "OBJECTS": "0",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "0",
        "PLAYER CRAFTING": "0",
        "PLAYER GUILDS": "0",
        "PLAYERKILLING": "None",
        "PLAYERS": "0",
        "PORT": "4000",
        "PUEBLO": "0",
        "QUEST SYSTEM": "None",
        "RACES": "0",
        "RESETS": "0",
        "ROLEPLAYING": "None",
        "ROOMS": "0",
        "SKILLS": "0",
        "SSL": "1",
        "STATUS": "Open Beta",
        "SUBGENRE": "None",
        "TRAINING SYSTEM": "None",
        "UPTIME": "1772821865.1493266",
        "UTF-8": "1",
        "VT100": "0",
        "WEBSITE": "",
        "WORLD ORIGINALITY": "All Original",
        "XTERM 256 COLORS": "1",
        "XTERM TRUE COLORS": "0",
        "ZMP": "0"
      },
      "mxp": [
        "activated"
      ],
      "option_states": {
        "server_offered": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": true,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": true,
          "MSP": false,
          "MSSP": true,
          "MXP": true,
          "SGA": true,
          "ZMP": false
        },
        "server_requested": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": false,
          "LINEMODE": true,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": false,
          "MSP": false,
          "MSSP": true,
          "MXP": false,
          "NAWS": true,
          "TTYPE": true,
          "ZMP": false
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.052342891693115234,
        "total": 10.560867071151733
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T04:03:55.249530+00:00",
      "host": "212.227.230.119",
      "ip": "212.227.230.119",
      "port": 4000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug 212.227.230.119 4000
Show Logfile
DEBUG client.py:1200 Fingerprint client: host=212.227.230.119 port=4000
ERROR client.py:1318 212.227.230.119:4000: [Errno 111] Connect call failed ('212.227.230.119', 4000)

cyberlife.es:7777

Connection Banner:

Bienvenid@ a Cyberlife. Para crear un jugador nuevo, escribe 'crear <nombre de tu jugador> <contraseña>'. No uses nombres de fantasía, personajes literarios ni de animes o películas como nombre de tu jugador. Recuerda, este es un simulador de vida real, por tanto tampoco uses signos o símbolos raros en tu nombre de jugador. Para iniciar sesión con un jugador ya existente, escribe conectar <nombre de usuario> <contraseña>'. no entiendo eso. Comandos válidos en este momento son WELcome, COnnect, CReate, Quit, UPtime, Version, REQuest, Help, EXCEPCIONES, or @WHO

Server URLs

Server Info

  • Server Location: 🇪🇸 Spain (GeoIP)

  • Encoding: latin-1

    This server uses a legacy encoding:

    telnetlib3-client --encoding latin-1 --force-binary cyberlife.es 7777

Telnet Fingerprint

e89ffa4fe5c32389

This fingerprint is shared by 320 other servers.

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "e89ffa4fe5c32389",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "ECHO",
        "EOR",
        "GMCP",
        "MCCP2",
        "MCCP3",
        "MSDP",
        "MSP",
        "MSSP",
        "MXP",
        "SGA",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "no entiendo eso.  Comandos v\u00e1lidos en este momento son\r\n   WELcome, COnnect, CReate, Quit, UPtime, Version, REQuest, Help, EXCEPCIONES, or @WHO\r\n",
      "banner_before_return": "Bienvenid@ a Cyberlife.\r\n\r\nPara crear un jugador nuevo, escribe 'crear <nombre de tu jugador> <contrase\u00f1a>'.\r\nNo uses nombres de fantas\u00eda, personajes literarios ni de animes o pel\u00edculas como nombre de tu jugador.\r\nRecuerda, este es un simulador de vida real, por tanto tampoco uses signos o s\u00edmbolos raros en tu nombre de jugador.\r\nPara iniciar sesi\u00f3n con un jugador ya existente, escribe conectar <nombre de usuario> <contrase\u00f1a>'.\r\n\r\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "latin-1",
      "option_states": {
        "server_offered": {},
        "server_requested": {}
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.5039174556732178,
        "total": 11.456705093383789
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T04:04:13.376632+00:00",
      "host": "cyberlife.es",
      "ip": "212.227.230.119",
      "port": 7777
    },
    {
      "connected": "2026-04-07T06:47:45.521476+00:00",
      "host": "cyberlife.es",
      "ip": "212.227.230.119",
      "port": 7777
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug cyberlife.es 7777
Show Logfile
DEBUG client.py:1200 Fingerprint client: host=cyberlife.es port=7777
INFO client_base.py:190 Connected to <Peer 212.227.230.119 7777>
DEBUG stream_writer.py:3384 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1024 send IAC WILL GMCP
DEBUG stream_writer.py:3384 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1024 send IAC WILL ATCP
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3384 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1024 send IAC WILL MXP
DEBUG stream_writer.py:3384 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSDP
DEBUG stream_writer.py:3384 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSP
DEBUG stream_writer.py:3384 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1024 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3384 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSSP
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3384 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1024 send IAC WILL ZMP
DEBUG stream_writer.py:3384 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1024 send IAC DO GMCP
DEBUG stream_writer.py:3384 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1024 send IAC DO ATCP
DEBUG stream_writer.py:3384 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3384 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1024 send IAC DO MXP
DEBUG stream_writer.py:3384 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1024 send IAC DO MSDP
DEBUG stream_writer.py:3384 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1024 send IAC DO MSP
DEBUG stream_writer.py:3384 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1024 send IAC DO AARDWOLF
DEBUG stream_writer.py:3384 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1024 send IAC DO MSSP
DEBUG stream_writer.py:3384 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:3384 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1024 send IAC DO ZMP
DEBUG client_base.py:534 negotiation failed after 4.00s.
DEBUG client_base.py:540 failed-reply: 'WILL GMCP, WILL ATCP, WILL MCCP3_COMPRESS, WILL MXP, WILL MSDP, WILL MSP, WILL AARDWOLF,
    WILL MSSP, WILL MCCP2_COMPRESS, WILL ZMP, DO GMCP, DO ATCP, DO MCCP3_COMPRESS, DO MXP, DO MSDP, DO MSP, DO AARDWOLF, DO MSSP,
    DO MCCP2_COMPRESS, DO ZMP'
DEBUG stream_writer.py:3384 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1024 send IAC DO BINARY
DEBUG stream_writer.py:3384 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1024 send IAC DO SGA
DEBUG stream_writer.py:3384 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1024 send IAC DO ECHO
DEBUG stream_writer.py:3384 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1024 send IAC DO STATUS
DEBUG stream_writer.py:3384 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1024 send IAC DO CHARSET
DEBUG stream_writer.py:3384 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1024 send IAC DO EOR
DEBUG stream_writer.py:3384 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1024 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:998 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:998 skip DO MCCP3_COMPRESS; pending_option = True
DEBUG stream_writer.py:998 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:998 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:998 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:998 skip DO MSP; pending_option = True
DEBUG stream_writer.py:998 skip DO MXP; pending_option = True
DEBUG stream_writer.py:998 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:998 skip DO AARDWOLF; pending_option = True
DEBUG stream_writer.py:998 skip DO ATCP; pending_option = True
DEBUG fingerprinting.py:849 connection for server fingerprint e89ffa4fe5c32389
INFO client_base.py:122 Connection closed to <Peer 212.227.230.119 7777>