MidnightSun

midnightsun2.org:3000 🔒

Once you enter a land where even the sun does not go to sleep … will you?

Server Info

  • Codebase: Midnight Sun

  • Family: LPMud

  • Genre: Adventure

  • Gameplay: Adventure

  • Players online: 6 [1]

  • Status: Live

  • Website: https://midnightsun2.org

  • Location: Netherlands

  • TLS/SSL: Yes

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation. See the glossary for definitions.

  • MSSP: Yes (MSSP)

  • GMCP: Yes (MSSP)

  • MSDP: No

  • MCCP: Yes (MSSP)

  • MCCP2: No

  • MXP: Yes (MSSP)

  • MSP: No

  • MCP: No

  • ZMP: No

Telnet Fingerprint

41f1b903f14f87bc…

This fingerprint is shared by 2 other servers.

Options offered by server: ECHO, SGA

Options requested from client: LINEMODE, NAWS, NEW_ENVIRON, SGA, TTYPE

Data source: 41f1b903f14f87bc/e89f921e23d6fd16.json

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

{
  "server-probe": {
    "fingerprint": "41f1b903f14f87bc",
    "fingerprint-data": {
      "offered-options": [
        "ECHO",
        "SGA"
      ],
      "probed-protocol": "server",
      "refused-options": [
        "AUTHENTICATION",
        "BINARY",
        "BM",
        "CHARSET",
        "COM_PORT",
        "DET",
        "ENCRYPT",
        "EOR",
        "FORWARD_X",
        "KERMIT",
        "NAMS",
        "NAOCRD",
        "NAOFFD",
        "NAOHTD",
        "NAOHTS",
        "NAOL",
        "NAOLFD",
        "NAOP",
        "NAOVTD",
        "NAOVTS",
        "PRAGMA_HEARTBEAT",
        "PRAGMA_LOGON",
        "RCP",
        "RCTE",
        "RSP",
        "SEND_URL",
        "SSPI_LOGON",
        "STATUS",
        "SUPDUP",
        "SUPDUPOUTPUT",
        "SUPPRESS_LOCAL_ECHO",
        "TLS",
        "TN3270E",
        "TTYLOC",
        "VT3270REGIME",
        "X3PAD",
        "XAUTH"
      ],
      "requested-options": [
        "LINEMODE",
        "NAWS",
        "NEW_ENVIRON",
        "SGA",
        "TTYPE"
      ]
    },
    "session_data": {
      "banner_after_return": "ter your name to login or:\r\n\r\n   ?  -  Shows this screen.          s  -  Shows game status.\r\n   c  -  Create a new character.     w  -  Shows the current users.\r\n   r  -  List the rules.             a  -  Shows the active administrators.\r\n   q  -  Quits the game.             g  -  Login as guest for a look around.\r\n\r\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\nWhat is your name: ",
      "banner_before_return": "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\n        _/          _/\r\n       _/_/      _/_/ _/       _/          _/          _/       _/\r\n      _/  _/  _/  _/          _/                      _/       _/\r\n     _/    _/    _/ _/   _/_/_/ _/_/_/   _/   _/_/_/ _/_/_/   _/_/\r\n    _/          _/ _/ _/    _/ _/    _/ _/ _/    _/ _/    _/ _/\r\n   _/          _/ _/ _/    _/ _/    _/ _/ _/    _/ _/    _/ _/\r\n  _/          _/ _/   _/_/_/ _/    _/ _/   _/_/_/ _/    _/   _/_/\r\n                                              _/\r\n                           _/_/_/_/_/_/_/_/_/\r\n                        _/\r\n                       _/\r\n                        _/_/_/_/_/   _/    _/ _/_/_/\r\n                                 _/ _/    _/ _/    _/\r\n                                _/ _/    _/ _/    _/\r\n                 _/_/_/_/_/_/_/     _/_/_/ _/    _/\r\n\r\n             ...a medieval adventure under a never setting sun.\r\n\r\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\nEn",
      "encoding": "ascii",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "92",
        "CLASSES": "10",
        "CODEBASE": "Midnight Sun",
        "CONTACT": "midnight@midnightsun2.org",
        "DBSIZE": "N/A",
        "DESCRIPTION": "Once you enter a land where even the sun does not go to sleep ... will you?",
        "EQUIPMENT SYSTEM": "N/A",
        "EXITS": "N/A",
        "EXTRA DESCRIPTIONS": "N/A",
        "FAMILY": "LPMud",
        "GAMEPLAY": "Adventure",
        "GAMESYSTEM": "Custom",
        "GENRE": "Adventure",
        "GMCP": "1",
        "HELPFILES": "N/A",
        "HIRING BUILDERS": "1",
        "HIRING CODERS": "1",
        "HOSTNAME": "midnightsun2.org",
        "ICON": "https://midnightsun2.org/favicon.ico",
        "IP": "37.48.115.77",
        "LANGUAGE": "English",
        "LEVELS": "30",
        "LOCATION": "Netherlands",
        "MCCP": "1",
        "MCP": "0",
        "MINIMUM AGE": "0",
        "MOBILES": "N/A",
        "MSP": "0",
        "MUDPROGS": "N/A",
        "MUDTRIGS": "N/A",
        "MULTICLASSING": "0",
        "MULTIPLAYING": "Limited",
        "MXP": "1",
        "NAME": "MidnightSun",
        "OBJECTS": "N/A",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "0",
        "PLAYER CRAFTING": "0",
        "PLAYER GUILDS": "0",
        "PLAYERKILLING": "Limited",
        "PLAYERS": "6",
        "PORT": "3000",
        "PUEBLO": "0",
        "QUEST SYSTEM": "Automated\tIntegrated",
        "RACES": "N/A",
        "RESETS": "N/A",
        "ROLEPLAYING": "Encouraged",
        "ROOMS": "12121",
        "SKILLS": "N/A",
        "SSL": "1",
        "STATUS": "Live",
        "SUBGENRE": "Medieval Fantasy",
        "TRAINING SYSTEM": "Skill",
        "UPTIME": "1770461191",
        "VT100": "1",
        "WEBSITE": "https://midnightsun2.org",
        "WORLD ORIGINALITY": "All Original",
        "XTERM 256 COLORS": "0"
      },
      "option_states": {
        "environ_requested": [],
        "server_offered": {
          "0x56": false,
          "0x5d": false,
          "GMCP": true,
          "MSSP": true
        },
        "server_requested": {
          "0x5b": false,
          "LINEMODE": true,
          "NAWS": true,
          "NEW_ENVIRON": true,
          "SGA": true,
          "TTYPE": true
        }
      },
      "timing": {
        "probe": 0.15313124656677246,
        "total": 0.6549193859100342
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-02-08T06:32:14.891163+00:00",
      "host": "midnightsun2.org",
      "ip": "37.48.115.77",
      "port": 3000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

DEBUG client.py:770 Fingerprint client: host=midnightsun2.org port=3000
INFO client_base.py:174 Connected to <Peer 37.48.115.77 3000>
DEBUG stream_writer.py:692 recv IAC DO LINEMODE
DEBUG stream_writer.py:1733 handle_do(LINEMODE)
DEBUG stream_writer.py:3030 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:933 send IAC WILL LINEMODE
DEBUG stream_writer.py:3030 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:3030 local_option[LINEMODE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:684 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:671 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2498 recv IAC SB LINEMODE LINEMODE-MODE b'\x03' IAC SE
DEBUG stream_writer.py:1241 set Linemode <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True, remote:False,
    local:True>
DEBUG stream_writer.py:1244 send IAC SB LINEMODE LINEMODE-MODE <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True,
    remote:False, local:True> IAC SE
DEBUG stream_writer.py:692 recv IAC DO SGA
DEBUG stream_writer.py:1733 handle_do(SGA)
DEBUG stream_writer.py:3030 pending_option[WILL + SGA] = True
DEBUG stream_writer.py:933 send IAC WILL SGA
DEBUG stream_writer.py:3030 local_option[SGA] = True
DEBUG stream_writer.py:3030 pending_option[WILL + SGA] = False
DEBUG stream_writer.py:692 recv IAC DO TTYPE
DEBUG stream_writer.py:1733 handle_do(TTYPE)
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:933 send IAC WILL TTYPE
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3030 local_option[TTYPE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:692 recv IAC DO NAWS
DEBUG stream_writer.py:1733 handle_do(NAWS)
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:933 send IAC WILL NAWS
DEBUG stream_writer.py:2300 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3030 local_option[NAWS] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:692 recv IAC DO NEW_ENVIRON
DEBUG stream_writer.py:1733 handle_do(NEW_ENVIRON)
DEBUG stream_writer.py:3030 pending_option[WILL + NEW_ENVIRON] = True
DEBUG stream_writer.py:933 send IAC WILL NEW_ENVIRON
DEBUG stream_writer.py:3030 pending_option[SB + NEW_ENVIRON] = True
DEBUG stream_writer.py:3030 local_option[NEW_ENVIRON] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NEW_ENVIRON] = False
DEBUG stream_writer.py:692 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:708 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1863 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:3030 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:933 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:1968 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:692 recv IAC DO MXP
DEBUG stream_writer.py:1733 handle_do(MXP)
DEBUG stream_writer.py:3030 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:933 send IAC WILL MXP
DEBUG stream_writer.py:3030 local_option[MXP] = True
DEBUG stream_writer.py:3030 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:692 recv IAC WILL MSSP
DEBUG stream_writer.py:708 WILL MSSP unsolicited
DEBUG stream_writer.py:1863 handle_will(MSSP)
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:933 send IAC DO MSSP
DEBUG stream_writer.py:3030 remote_option[MSSP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:692 recv IAC WILL ZMP
DEBUG stream_writer.py:708 WILL ZMP unsolicited
DEBUG stream_writer.py:1863 handle_will(ZMP)
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:933 send IAC DO ZMP
DEBUG stream_writer.py:3030 remote_option[ZMP] = True
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:692 recv IAC WILL GMCP
DEBUG stream_writer.py:708 WILL GMCP unsolicited
DEBUG stream_writer.py:1863 handle_will(GMCP)
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:933 send IAC DO GMCP
DEBUG stream_writer.py:3030 remote_option[GMCP] = True
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:684 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:671 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2197 recv TTYPE SEND: b''
DEBUG stream_writer.py:2208 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:684 begin sub-negotiation SB NEW_ENVIRON
DEBUG stream_writer.py:671 sub-negotiation cmd NEW_ENVIRON SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + NEW_ENVIRON] = False
DEBUG stream_writer.py:2243 recv NEW_ENVIRON SEND (all)
DEBUG stream_writer.py:2266 env send: LANG='C', TERM='VT100', LINES=25, COLUMNS=80, COLORTERM=''
DEBUG stream_writer.py:684 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:671 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2025 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1637 MSSP: {'PLAYERS': '14', 'LEVELS': '30', 'PLAYER CITIES': '0', 'PAY TO PLAY': '0', 'MULTICLASSING':
    '0', 'PORT': '3000', 'TRAINING SYSTEM': 'Skill', 'LOCATION': 'Netherlands', 'AREAS': '92', 'OBJECTS': 'N/A', 'XTERM 256
    COLORS': '0', 'SKILLS': 'N/A', 'HELPFILES': 'N/A', 'PLAYERKILLING': 'Limited', 'HOSTNAME': 'midnightsun2.org', 'SSL': '1',
    'RACES': 'N/A', 'GENRE': 'Adventure', 'GAMEPLAY': 'Adventure', 'LANGUAGE': 'English', 'DESCRIPTION': 'Once you enter a land
    where even the sun does not go to sleep ... will you?', 'CONTACT': 'midnight@midnightsun2.org', 'VT100': '1', 'PUEBLO': '0',
    'QUEST SYSTEM': 'Automated\tIntegrated', 'HIRING CODERS': '1', 'MUDPROGS': 'N/A', 'PLAYER CRAFTING': '0', 'PLAYER CLANS': '0',
    'FAMILY': 'LPMud', 'IP': '37.48.115.77', 'HIRING BUILDERS': '1', 'ROLEPLAYING': 'Encouraged', 'PAY FOR PERKS': '0', 'CLASSES':
    '10', 'NAME': 'MidnightSun', 'MSP': '0', 'UPTIME': '1770512195', 'WORLD ORIGINALITY': 'All Original', 'EXTRA DESCRIPTIONS':
    'N/A', 'GAMESYSTEM': 'Custom', 'ADULT MATERIAL': '0', 'ROOMS': '12121', 'STATUS': 'Live', 'GMCP': '1', 'MUDTRIGS': 'N/A',
    'MOBILES': 'N/A', 'CODEBASE': 'Midnight Sun', 'MXP': '1', 'MULTIPLAYING': 'Limited', 'WEBSITE': 'https://midnightsun2.org',
    'RESETS': 'N/A', 'ICON': 'https://midnightsun2.org/favicon.ico', 'EQUIPMENT SYSTEM': 'N/A', 'EXITS': 'N/A', 'DBSIZE': 'N/A',
    'MCP': '0', 'MCCP': '1', 'ANSI': '1', 'SUBGENRE': 'Medieval Fantasy', 'PLAYER GUILDS': '0', 'MINIMUM AGE': '0'}
DEBUG client_base.py:460 negotiation complete after 0.16s.
DEBUG stream_writer.py:1287 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:933 send IAC DO BINARY
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = True
DEBUG stream_writer.py:933 send IAC DO SGA
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:933 send IAC DO ECHO
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:933 send IAC DO STATUS
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:933 send IAC DO CHARSET
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = True
DEBUG stream_writer.py:933 send IAC DO EOR
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:933 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:933 send IAC DO MSDP
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = True
DEBUG stream_writer.py:933 send IAC DO MSP
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = True
DEBUG stream_writer.py:933 send IAC DO MXP
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:933 send IAC DO AARDWOLF
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:933 send IAC DO ATCP
DEBUG stream_writer.py:692 recv IAC WONT BINARY
DEBUG stream_writer.py:1985 handle_wont(BINARY)
DEBUG stream_writer.py:3030 remote_option[BINARY] = False
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:692 recv IAC WILL SGA
DEBUG stream_writer.py:1863 handle_will(SGA)
DEBUG stream_writer.py:907 skip DO SGA; pending_option = True
DEBUG stream_writer.py:3030 remote_option[SGA] = True
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = False
DEBUG stream_writer.py:692 recv IAC WILL ECHO
DEBUG stream_writer.py:1863 handle_will(ECHO)
DEBUG stream_writer.py:907 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:3030 remote_option[ECHO] = True
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:692 recv IAC WONT STATUS
DEBUG stream_writer.py:1985 handle_wont(STATUS)
DEBUG stream_writer.py:3030 remote_option[STATUS] = False
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:692 recv IAC WONT CHARSET
DEBUG stream_writer.py:1985 handle_wont(CHARSET)
DEBUG stream_writer.py:3030 remote_option[CHARSET] = False
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:692 recv IAC WONT EOR
DEBUG stream_writer.py:1985 handle_wont(EOR)
DEBUG stream_writer.py:3030 remote_option[EOR] = False
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = False
DEBUG stream_writer.py:692 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:1985 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3030 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = False
DEBUG stream_writer.py:692 recv IAC WONT MSDP
DEBUG stream_writer.py:1985 handle_wont(MSDP)
DEBUG stream_writer.py:3030 remote_option[MSDP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:692 recv IAC WONT MSP
DEBUG stream_writer.py:1985 handle_wont(MSP)
DEBUG stream_writer.py:3030 remote_option[MSP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = False
DEBUG stream_writer.py:692 recv IAC WONT MXP
DEBUG stream_writer.py:1985 handle_wont(MXP)
DEBUG stream_writer.py:3030 remote_option[MXP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = False
DEBUG stream_writer.py:692 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:1985 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3030 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:692 recv IAC WONT ATCP
DEBUG stream_writer.py:1985 handle_wont(ATCP)
DEBUG stream_writer.py:3030 remote_option[ATCP] = False
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = False
INFO fingerprinting.py:737 new server fingerprint f9b3f33571e02f38
INFO client_base.py:105 Connection closed to <Peer 37.48.115.77 3000>

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug midnightsun2.org 3000