MidnightSun
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...a medieval adventure under a never setting sun.
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En
ter your name to login or:
? - Shows this screen. s - Shows game status.
c - Create a new character. w - Shows the current users.
r - List the rules. a - Shows the active administrators.
q - Quits the game. g - Login as guest for a look around.
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What is your name:Once you enter a land where even the sun does not go to sleep … will you?
Server Info
Codebase: Midnight Sun
Family: LPMud
Genre: Adventure
Gameplay: Adventure
Players online: 6 [1]
Status: Live
Website: https://midnightsun2.org
Location: Netherlands
TLS/SSL: Yes
Protocol Support
MUD-specific protocols detected via MSSP flags or Telnet negotiation. See the glossary for definitions.
MSSP: Yes (MSSP)
GMCP: Yes (MSSP)
MSDP: No
MCCP: Yes (MSSP)
MCCP2: No
MXP: Yes (MSSP)
MSP: No
MCP: No
ZMP: No
Telnet Fingerprint
This fingerprint is shared by 2 other servers.
Options offered by server: ECHO, SGA
Options requested from client: LINEMODE, NAWS, NEW_ENVIRON, SGA, TTYPE
Data source: 41f1b903f14f87bc/e89f921e23d6fd16.json
The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.
{
"server-probe": {
"fingerprint": "41f1b903f14f87bc",
"fingerprint-data": {
"offered-options": [
"ECHO",
"SGA"
],
"probed-protocol": "server",
"refused-options": [
"AUTHENTICATION",
"BINARY",
"BM",
"CHARSET",
"COM_PORT",
"DET",
"ENCRYPT",
"EOR",
"FORWARD_X",
"KERMIT",
"NAMS",
"NAOCRD",
"NAOFFD",
"NAOHTD",
"NAOHTS",
"NAOL",
"NAOLFD",
"NAOP",
"NAOVTD",
"NAOVTS",
"PRAGMA_HEARTBEAT",
"PRAGMA_LOGON",
"RCP",
"RCTE",
"RSP",
"SEND_URL",
"SSPI_LOGON",
"STATUS",
"SUPDUP",
"SUPDUPOUTPUT",
"SUPPRESS_LOCAL_ECHO",
"TLS",
"TN3270E",
"TTYLOC",
"VT3270REGIME",
"X3PAD",
"XAUTH"
],
"requested-options": [
"LINEMODE",
"NAWS",
"NEW_ENVIRON",
"SGA",
"TTYPE"
]
},
"session_data": {
"banner_after_return": "ter your name to login or:\r\n\r\n ? - Shows this screen. s - Shows game status.\r\n c - Create a new character. w - Shows the current users.\r\n r - List the rules. a - Shows the active administrators.\r\n q - Quits the game. g - Login as guest for a look around.\r\n\r\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\nWhat is your name: ",
"banner_before_return": "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\n _/ _/\r\n _/_/ _/_/ _/ _/ _/ _/ _/\r\n _/ _/ _/ _/ _/ _/ _/\r\n _/ _/ _/ _/ _/_/_/ _/_/_/ _/ _/_/_/ _/_/_/ _/_/\r\n _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/\r\n _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/ _/\r\n _/ _/ _/ _/_/_/ _/ _/ _/ _/_/_/ _/ _/ _/_/\r\n _/\r\n _/_/_/_/_/_/_/_/_/\r\n _/\r\n _/\r\n _/_/_/_/_/ _/ _/ _/_/_/\r\n _/ _/ _/ _/ _/\r\n _/ _/ _/ _/ _/\r\n _/_/_/_/_/_/_/ _/_/_/ _/ _/\r\n\r\n ...a medieval adventure under a never setting sun.\r\n\r\n-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\r\n\r\nEn",
"encoding": "ascii",
"mssp": {
"ADULT MATERIAL": "0",
"ANSI": "1",
"AREAS": "92",
"CLASSES": "10",
"CODEBASE": "Midnight Sun",
"CONTACT": "midnight@midnightsun2.org",
"DBSIZE": "N/A",
"DESCRIPTION": "Once you enter a land where even the sun does not go to sleep ... will you?",
"EQUIPMENT SYSTEM": "N/A",
"EXITS": "N/A",
"EXTRA DESCRIPTIONS": "N/A",
"FAMILY": "LPMud",
"GAMEPLAY": "Adventure",
"GAMESYSTEM": "Custom",
"GENRE": "Adventure",
"GMCP": "1",
"HELPFILES": "N/A",
"HIRING BUILDERS": "1",
"HIRING CODERS": "1",
"HOSTNAME": "midnightsun2.org",
"ICON": "https://midnightsun2.org/favicon.ico",
"IP": "37.48.115.77",
"LANGUAGE": "English",
"LEVELS": "30",
"LOCATION": "Netherlands",
"MCCP": "1",
"MCP": "0",
"MINIMUM AGE": "0",
"MOBILES": "N/A",
"MSP": "0",
"MUDPROGS": "N/A",
"MUDTRIGS": "N/A",
"MULTICLASSING": "0",
"MULTIPLAYING": "Limited",
"MXP": "1",
"NAME": "MidnightSun",
"OBJECTS": "N/A",
"PAY FOR PERKS": "0",
"PAY TO PLAY": "0",
"PLAYER CITIES": "0",
"PLAYER CLANS": "0",
"PLAYER CRAFTING": "0",
"PLAYER GUILDS": "0",
"PLAYERKILLING": "Limited",
"PLAYERS": "6",
"PORT": "3000",
"PUEBLO": "0",
"QUEST SYSTEM": "Automated\tIntegrated",
"RACES": "N/A",
"RESETS": "N/A",
"ROLEPLAYING": "Encouraged",
"ROOMS": "12121",
"SKILLS": "N/A",
"SSL": "1",
"STATUS": "Live",
"SUBGENRE": "Medieval Fantasy",
"TRAINING SYSTEM": "Skill",
"UPTIME": "1770461191",
"VT100": "1",
"WEBSITE": "https://midnightsun2.org",
"WORLD ORIGINALITY": "All Original",
"XTERM 256 COLORS": "0"
},
"option_states": {
"environ_requested": [],
"server_offered": {
"0x56": false,
"0x5d": false,
"GMCP": true,
"MSSP": true
},
"server_requested": {
"0x5b": false,
"LINEMODE": true,
"NAWS": true,
"NEW_ENVIRON": true,
"SGA": true,
"TTYPE": true
}
},
"timing": {
"probe": 0.15313124656677246,
"total": 0.6549193859100342
}
}
},
"sessions": [
{
"connected": "2026-02-08T06:32:14.891163+00:00",
"host": "midnightsun2.org",
"ip": "37.48.115.77",
"port": 3000
}
]
}
Connection Log
Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.
DEBUG client.py:770 Fingerprint client: host=midnightsun2.org port=3000
INFO client_base.py:174 Connected to <Peer 37.48.115.77 3000>
DEBUG stream_writer.py:692 recv IAC DO LINEMODE
DEBUG stream_writer.py:1733 handle_do(LINEMODE)
DEBUG stream_writer.py:3030 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:933 send IAC WILL LINEMODE
DEBUG stream_writer.py:3030 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:3030 local_option[LINEMODE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:684 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:671 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2498 recv IAC SB LINEMODE LINEMODE-MODE b'\x03' IAC SE
DEBUG stream_writer.py:1241 set Linemode <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True, remote:False,
local:True>
DEBUG stream_writer.py:1244 send IAC SB LINEMODE LINEMODE-MODE <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True,
remote:False, local:True> IAC SE
DEBUG stream_writer.py:692 recv IAC DO SGA
DEBUG stream_writer.py:1733 handle_do(SGA)
DEBUG stream_writer.py:3030 pending_option[WILL + SGA] = True
DEBUG stream_writer.py:933 send IAC WILL SGA
DEBUG stream_writer.py:3030 local_option[SGA] = True
DEBUG stream_writer.py:3030 pending_option[WILL + SGA] = False
DEBUG stream_writer.py:692 recv IAC DO TTYPE
DEBUG stream_writer.py:1733 handle_do(TTYPE)
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:933 send IAC WILL TTYPE
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3030 local_option[TTYPE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:692 recv IAC DO NAWS
DEBUG stream_writer.py:1733 handle_do(NAWS)
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:933 send IAC WILL NAWS
DEBUG stream_writer.py:2300 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3030 local_option[NAWS] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:692 recv IAC DO NEW_ENVIRON
DEBUG stream_writer.py:1733 handle_do(NEW_ENVIRON)
DEBUG stream_writer.py:3030 pending_option[WILL + NEW_ENVIRON] = True
DEBUG stream_writer.py:933 send IAC WILL NEW_ENVIRON
DEBUG stream_writer.py:3030 pending_option[SB + NEW_ENVIRON] = True
DEBUG stream_writer.py:3030 local_option[NEW_ENVIRON] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NEW_ENVIRON] = False
DEBUG stream_writer.py:692 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:708 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1863 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:3030 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:933 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:1968 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:692 recv IAC DO MXP
DEBUG stream_writer.py:1733 handle_do(MXP)
DEBUG stream_writer.py:3030 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:933 send IAC WILL MXP
DEBUG stream_writer.py:3030 local_option[MXP] = True
DEBUG stream_writer.py:3030 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:692 recv IAC WILL MSSP
DEBUG stream_writer.py:708 WILL MSSP unsolicited
DEBUG stream_writer.py:1863 handle_will(MSSP)
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:933 send IAC DO MSSP
DEBUG stream_writer.py:3030 remote_option[MSSP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:692 recv IAC WILL ZMP
DEBUG stream_writer.py:708 WILL ZMP unsolicited
DEBUG stream_writer.py:1863 handle_will(ZMP)
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:933 send IAC DO ZMP
DEBUG stream_writer.py:3030 remote_option[ZMP] = True
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:692 recv IAC WILL GMCP
DEBUG stream_writer.py:708 WILL GMCP unsolicited
DEBUG stream_writer.py:1863 handle_will(GMCP)
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:933 send IAC DO GMCP
DEBUG stream_writer.py:3030 remote_option[GMCP] = True
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:684 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:671 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2197 recv TTYPE SEND: b''
DEBUG stream_writer.py:2208 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:684 begin sub-negotiation SB NEW_ENVIRON
DEBUG stream_writer.py:671 sub-negotiation cmd NEW_ENVIRON SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + NEW_ENVIRON] = False
DEBUG stream_writer.py:2243 recv NEW_ENVIRON SEND (all)
DEBUG stream_writer.py:2266 env send: LANG='C', TERM='VT100', LINES=25, COLUMNS=80, COLORTERM=''
DEBUG stream_writer.py:684 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:671 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2025 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1637 MSSP: {'PLAYERS': '14', 'LEVELS': '30', 'PLAYER CITIES': '0', 'PAY TO PLAY': '0', 'MULTICLASSING':
'0', 'PORT': '3000', 'TRAINING SYSTEM': 'Skill', 'LOCATION': 'Netherlands', 'AREAS': '92', 'OBJECTS': 'N/A', 'XTERM 256
COLORS': '0', 'SKILLS': 'N/A', 'HELPFILES': 'N/A', 'PLAYERKILLING': 'Limited', 'HOSTNAME': 'midnightsun2.org', 'SSL': '1',
'RACES': 'N/A', 'GENRE': 'Adventure', 'GAMEPLAY': 'Adventure', 'LANGUAGE': 'English', 'DESCRIPTION': 'Once you enter a land
where even the sun does not go to sleep ... will you?', 'CONTACT': 'midnight@midnightsun2.org', 'VT100': '1', 'PUEBLO': '0',
'QUEST SYSTEM': 'Automated\tIntegrated', 'HIRING CODERS': '1', 'MUDPROGS': 'N/A', 'PLAYER CRAFTING': '0', 'PLAYER CLANS': '0',
'FAMILY': 'LPMud', 'IP': '37.48.115.77', 'HIRING BUILDERS': '1', 'ROLEPLAYING': 'Encouraged', 'PAY FOR PERKS': '0', 'CLASSES':
'10', 'NAME': 'MidnightSun', 'MSP': '0', 'UPTIME': '1770512195', 'WORLD ORIGINALITY': 'All Original', 'EXTRA DESCRIPTIONS':
'N/A', 'GAMESYSTEM': 'Custom', 'ADULT MATERIAL': '0', 'ROOMS': '12121', 'STATUS': 'Live', 'GMCP': '1', 'MUDTRIGS': 'N/A',
'MOBILES': 'N/A', 'CODEBASE': 'Midnight Sun', 'MXP': '1', 'MULTIPLAYING': 'Limited', 'WEBSITE': 'https://midnightsun2.org',
'RESETS': 'N/A', 'ICON': 'https://midnightsun2.org/favicon.ico', 'EQUIPMENT SYSTEM': 'N/A', 'EXITS': 'N/A', 'DBSIZE': 'N/A',
'MCP': '0', 'MCCP': '1', 'ANSI': '1', 'SUBGENRE': 'Medieval Fantasy', 'PLAYER GUILDS': '0', 'MINIMUM AGE': '0'}
DEBUG client_base.py:460 negotiation complete after 0.16s.
DEBUG stream_writer.py:1287 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:933 send IAC DO BINARY
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = True
DEBUG stream_writer.py:933 send IAC DO SGA
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:933 send IAC DO ECHO
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:933 send IAC DO STATUS
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:933 send IAC DO CHARSET
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = True
DEBUG stream_writer.py:933 send IAC DO EOR
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:933 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:933 send IAC DO MSDP
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = True
DEBUG stream_writer.py:933 send IAC DO MSP
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = True
DEBUG stream_writer.py:933 send IAC DO MXP
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:933 send IAC DO AARDWOLF
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:933 send IAC DO ATCP
DEBUG stream_writer.py:692 recv IAC WONT BINARY
DEBUG stream_writer.py:1985 handle_wont(BINARY)
DEBUG stream_writer.py:3030 remote_option[BINARY] = False
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:692 recv IAC WILL SGA
DEBUG stream_writer.py:1863 handle_will(SGA)
DEBUG stream_writer.py:907 skip DO SGA; pending_option = True
DEBUG stream_writer.py:3030 remote_option[SGA] = True
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = False
DEBUG stream_writer.py:692 recv IAC WILL ECHO
DEBUG stream_writer.py:1863 handle_will(ECHO)
DEBUG stream_writer.py:907 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:3030 remote_option[ECHO] = True
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:692 recv IAC WONT STATUS
DEBUG stream_writer.py:1985 handle_wont(STATUS)
DEBUG stream_writer.py:3030 remote_option[STATUS] = False
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:692 recv IAC WONT CHARSET
DEBUG stream_writer.py:1985 handle_wont(CHARSET)
DEBUG stream_writer.py:3030 remote_option[CHARSET] = False
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:692 recv IAC WONT EOR
DEBUG stream_writer.py:1985 handle_wont(EOR)
DEBUG stream_writer.py:3030 remote_option[EOR] = False
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = False
DEBUG stream_writer.py:692 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:1985 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3030 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = False
DEBUG stream_writer.py:692 recv IAC WONT MSDP
DEBUG stream_writer.py:1985 handle_wont(MSDP)
DEBUG stream_writer.py:3030 remote_option[MSDP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:692 recv IAC WONT MSP
DEBUG stream_writer.py:1985 handle_wont(MSP)
DEBUG stream_writer.py:3030 remote_option[MSP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = False
DEBUG stream_writer.py:692 recv IAC WONT MXP
DEBUG stream_writer.py:1985 handle_wont(MXP)
DEBUG stream_writer.py:3030 remote_option[MXP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = False
DEBUG stream_writer.py:692 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:1985 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3030 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:692 recv IAC WONT ATCP
DEBUG stream_writer.py:1985 handle_wont(ATCP)
DEBUG stream_writer.py:3030 remote_option[ATCP] = False
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = False
INFO fingerprinting.py:737 new server fingerprint f9b3f33571e02f38
INFO client_base.py:105 Connection closed to <Peer 37.48.115.77 3000>
Generated by telnetlib3-fingerprint
telnetlib3-fingerprint --loglevel=debug midnightsun2.org 3000