Reinos de Leyenda

Connection Banner:

LPmud version: fluffos v2017-last-467-g59b1f480 RLII. Mudlib version: Pusa-v2.1 Si tienes dificultades de vision, ignora los caracteres que se mostraran a continuacion y dinos con que nombre quieres ser conocido. _,="( _ )"=,_ #​### #​### # # # #​### #​### _,="( _ )"=,_ _,' \\_>\\_/ ',_ # # # # ## # # # # _,' \\_>\\_/ ',_ ..7, { } ,\\. #​### ## # # ## # # #​### .7, { } ,\\. '/:, .m m. ,:\\' # # # # # # # # # '/:, .m m. ,:\\' ')",(/ \\),"(' # # #​### # # # #​### #​### ')",(/ \\),"(' '{'!!'}' DE LEYENDA (El Renacimiento) '{'!!'}' _​_______________________ />_​______________________________ 0=(_​_______________________)=0 [#​#######[]_​______________________________> ( ) \\> ) Administradores ( Portada Por Beligua ( Servidor ) ~ ~~ __ ) Oskuro ( _T .,,. ~​--~ ^^ ( Satyr ) ^^ // \\ ~ ) ( ][O] ^^ ,-~ ~ ( Juego ) /''-I_I _II_​___ ) Eckol ( __/_ / \\ _​_____/ '' /'\\_,__ ( Satyr ) \| II--'''' \\,--:-​-..,_/,..-{ }, ) ( ; '/__\\,.--';\| \|[] .-.\| O{ _ } ( ) :' \| \| [] -\| ''--:.;[,.'\\,/ ) Consejo ( ' \|[]\|,.--'' '', ''-,. \| ( Eckol ) .. ..-'' ; ''. ' __)_​_________________(__ 0=(_​_______________________)=0 A la memoria de Oscar Granero (Osucaru) Siempre te recordaremos Introduce el nombre de tu personaje:<VERSION> Tu tiempo aqui ha sido demasiado corto, debes volver rapidamente!

Server URLs

Server Info

  • Codebase: Custom

  • Genre: Fantasy

  • Gameplay: Adventure, Player versus Player, Roleplaying

  • Players online: 1 [1]

  • Uptime: 313 days

  • Created: 1998

  • Status: Live

  • Server Location: 🇳🇱 Spain (MSSP)

  • Language: Spanish

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: Yes (MSSP)

  • GMCP: Negotiated

  • MSDP: No

  • MCCP: Yes (MSSP)

  • MCCP2: Negotiated

  • MXP: Yes (MSSP)

  • MSP: Yes (MSSP)

  • MCP: Yes (MSSP)

  • ZMP: Negotiated

Telnet Fingerprint

153b021ec3ffd98f

This fingerprint is unique to this server.

Options offered by server: ECHO, GMCP, MCCP2, MSSP, ZMP

Options requested from client: GMCP, MCCP2, MSSP, MXP, NAWS, NEW_ENVIRON, TTYPE, ZMP

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "153b021ec3ffd98f",
    "fingerprint-data": {
      "offered-options": [
        "ECHO",
        "GMCP",
        "MCCP2",
        "MSSP",
        "ZMP"
      ],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "EOR",
        "MCCP3",
        "MSDP",
        "MSP",
        "MXP",
        "SGA",
        "STATUS"
      ],
      "requested-options": [
        "GMCP",
        "MCCP2",
        "MSSP",
        "MXP",
        "NAWS",
        "NEW_ENVIRON",
        "TTYPE",
        "ZMP"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "Tu tiempo aqui ha sido demasiado corto, debes volver rapidamente!\r\n\u001b[0m",
      "banner_before_return": "LPmud version: fluffos v2017-last-467-g59b1f480 RLII.\r\nMudlib version: Pusa-v2.1\r\n\u0000\u001b[30mSi tienes dificultades de vision, ignora los caracteres que se mostraran a continuacion y dinos con que nombre quieres ser conocido.\u001b[0m\r\n\u001b[0m   _,=\"( _  )\"=,_    \u001b[1m\u001b[37m   #### #### # #  # #### ####\u001b[0m       _,=\"( _  )\"=,_\r\n_,'    \\_>\\_/    ',_ \u001b[1m\u001b[37m   #  # #    # ## # #  # #   \u001b[0m    _,'    \\_>\\_/    ',_\r\n..7,     {  }     ,\\.\u001b[1m\u001b[37m   #### ##   # # ## #  # ####\u001b[0m    .7,     {  }     ,\\.\r\n '/:,  .m  m.  ,:\\'  \u001b[1m\u001b[37m   # #  #    # #  # #  #    #\u001b[0m     '/:,  .m  m.  ,:\\'\r\n   ')\",(/  \\),\"('    \u001b[1m\u001b[37m   #  # #### # #  # #### ####\u001b[0m       ')\",(/  \\),\"('\r\n      '{'!!'}'       \u001b[31m\u001b[1m   DE LEYENDA \u001b[30m(El Renacimiento)\u001b[0m       '{'!!'}'\r\n   ________________________            \u001b[1m\u001b[33m />\u001b[37m______________________________\u001b[31m_\u001b[0m\r\n0=(________________________)=0 \u001b[1m\u001b[33m[\u001b[30m########\u001b[31m[]\u001b[37m____________________________\u001b[31m_\u001b[37m_\u001b[31m_>\u001b[0m\r\n    (                    )     \u001b[1m\u001b[33m         \\> \u001b[0m\r\n     ) Administradores  (               Portada Por Beligua\r\n    (   Servidor         )        ~         ~~          __\r\n     )       Oskuro     (                _T      .,,.    ~--~ ^^\r\n    (        Satyr       )         ^^   // \\                    ~\r\n     )                  (               ][O]    ^^      ,-~ ~\r\n    (   Juego            )           /''-I_I         _II____\r\n     )      Eckol       (         __/_  /   \\ ______/ ''   /'\\_,__\r\n    (       Satyr        )          | II--'''' \\,--:--..,_/,..-{ },\r\n     )                  (         ; '/__\\,.--';|   |[] .-.| O{ _ }\r\n    (                    )        :' |  | []  -|   ''--:.;[,.'\\,/\r\n     )  Consejo         (         '  |[]|,.--'' '',   ''-,.    |\r\n    (        Eckol      )          ..    ..-''    ;       ''. '\r\n   __)__________________(__\r\n0=(________________________)=0  A la memoria de Oscar Granero (Osucaru)\r\n                                       Siempre te recordaremos\r\n\r\n\u001b[0mIntroduce el nombre de tu personaje:\u001b[30m\u001b[40m\u001b[1z<VERSION>\r\n\u001b[0m",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "utf-8",
      "mssp": {
        "ANSI": "1",
        "AREAS": "28",
        "CLASSES": "38",
        "CODEBASE": "Custom",
        "CONTACT": "contacto@reinosdeleyenda.es",
        "CREATED": "1998",
        "FAMILY": "LPMud",
        "GAMEPLAY": [
          "Adventure",
          "Player versus Player",
          "Roleplaying"
        ],
        "GAMESYSTEM": "Custom",
        "GENRE": "Fantasy",
        "HELPFILES": "255",
        "HIRING BUILDERS": "1",
        "HIRING CODERS": "1",
        "HOSTNAME": "rlmud.org",
        "INTERMUD": "",
        "IP": "62.210.99.120",
        "LANGUAGE": "Spanish",
        "LEVELS": "100",
        "LOCATION": "Spain",
        "MCCP": "1",
        "MCP": "1",
        "MINIMUM AGE": "0",
        "MOBILES": "3673",
        "MSP": "1",
        "MXP": "1",
        "NAME": "Reinos de Leyenda",
        "OBJECTS": "2734",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYERS": "1",
        "PORT": [
          "5001",
          "23"
        ],
        "PUEBLO": "1",
        "RACES": "17",
        "ROOMS": "161075",
        "SKILLS": "0",
        "STATUS": "Live",
        "SUBGENRE": "Medieval Fantasy",
        "UPTIME": "1745791686",
        "VT100": "1",
        "WEBSITE": "https://www.reinosdeleyenda.es/",
        "XTERM 256 COLORS": "0"
      },
      "option_states": {
        "environ_requested": [
          {
            "name": "*",
            "type": "VAR"
          },
          {
            "name": "*",
            "type": "USERVAR"
          }
        ],
        "server_offered": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": true,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": false,
          "MSP": false,
          "MSSP": true,
          "MXP": false,
          "ZMP": true
        },
        "server_requested": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": true,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": false,
          "MSP": false,
          "MSSP": true,
          "MXP": true,
          "NAWS": true,
          "NEW_ENVIRON": true,
          "TTYPE": true,
          "ZMP": true
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.05190420150756836,
        "total": 10.574445247650146
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T03:58:14.713864+00:00",
      "host": "rlmud.org",
      "ip": "51.15.17.70",
      "port": 5001
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug rlmud.org 5001
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=rlmud.org port=5001
INFO client_base.py:186 Connected to <Peer 51.15.17.70 5001>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:768 recv IAC DO TTYPE
DEBUG stream_writer.py:1836 handle_do(TTYPE)
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:1019 send IAC WILL TTYPE
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3330 local_option[TTYPE] = True
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:768 recv IAC DO NAWS
DEBUG stream_writer.py:1836 handle_do(NAWS)
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:1019 send IAC WILL NAWS
DEBUG stream_writer.py:2453 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3330 local_option[NAWS] = True
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:768 recv IAC DO NEW_ENVIRON
DEBUG stream_writer.py:1836 handle_do(NEW_ENVIRON)
DEBUG stream_writer.py:3330 pending_option[WILL + NEW_ENVIRON] = True
DEBUG stream_writer.py:1019 send IAC WILL NEW_ENVIRON
DEBUG stream_writer.py:3330 pending_option[SB + NEW_ENVIRON] = True
DEBUG stream_writer.py:3330 local_option[NEW_ENVIRON] = True
DEBUG stream_writer.py:3330 pending_option[WILL + NEW_ENVIRON] = False
DEBUG stream_writer.py:768 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:1994 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:993 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC DO MXP
DEBUG stream_writer.py:1836 handle_do(MXP)
DEBUG stream_writer.py:993 skip WILL MXP; pending_option = True
DEBUG stream_writer.py:3330 local_option[MXP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:768 recv IAC WILL GMCP
DEBUG stream_writer.py:1994 handle_will(GMCP)
DEBUG stream_writer.py:993 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[GMCP] = True
DEBUG stream_writer.py:1067 send IAC SB GMCP Core.Hello IAC SE
DEBUG stream_writer.py:1067 send IAC SB GMCP Core.Supports.Set IAC SE
INFO client.py:201 GMCP handshake: Core.Hello + Core.Supports.Set ['Char 1', 'Char.Vitals 1', 'Char.Items 1', 'Room 1', 'Room.Info
    1', 'Comm 1', 'Comm.Channel 1', 'Group 1']
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:768 recv IAC WILL ZMP
DEBUG stream_writer.py:1994 handle_will(ZMP)
DEBUG stream_writer.py:993 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[ZMP] = True
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:768 recv IAC WILL MSSP
DEBUG stream_writer.py:1994 handle_will(MSSP)
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:768 recv IAC DONT ATCP
DEBUG stream_writer.py:1959 handle_dont(ATCP)
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:3330 local_option[ATCP] = False
DEBUG stream_writer.py:768 recv IAC DONT MCCP3_COMPRESS
DEBUG stream_writer.py:1959 handle_dont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3330 local_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC DO GMCP
DEBUG stream_writer.py:1836 handle_do(GMCP)
DEBUG stream_writer.py:993 skip WILL GMCP; pending_option = True
DEBUG stream_writer.py:3330 local_option[GMCP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = False
DEBUG stream_writer.py:768 recv IAC DONT AARDWOLF
DEBUG stream_writer.py:1959 handle_dont(AARDWOLF)
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = False
DEBUG stream_writer.py:3330 local_option[AARDWOLF] = False
DEBUG stream_writer.py:768 recv IAC DONT MSP
DEBUG stream_writer.py:1959 handle_dont(MSP)
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = False
DEBUG stream_writer.py:3330 local_option[MSP] = False
DEBUG stream_writer.py:768 recv IAC DONT MSDP
DEBUG stream_writer.py:1959 handle_dont(MSDP)
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = False
DEBUG stream_writer.py:3330 local_option[MSDP] = False
DEBUG stream_writer.py:768 recv IAC DO MSSP
DEBUG stream_writer.py:1836 handle_do(MSSP)
DEBUG stream_writer.py:993 skip WILL MSSP; pending_option = True
DEBUG stream_writer.py:3330 local_option[MSSP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = False
DEBUG stream_writer.py:768 recv IAC DO ZMP
DEBUG stream_writer.py:1836 handle_do(ZMP)
DEBUG stream_writer.py:993 skip WILL ZMP; pending_option = True
DEBUG stream_writer.py:3330 local_option[ZMP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = False
DEBUG stream_writer.py:768 recv IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:1836 handle_do(MCCP2_COMPRESS)
DEBUG stream_writer.py:993 skip WILL MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3330 local_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC WONT MXP
DEBUG stream_writer.py:2148 handle_wont(MXP)
DEBUG stream_writer.py:3330 remote_option[MXP] = False
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = False
DEBUG stream_writer.py:768 recv IAC WONT ATCP
DEBUG stream_writer.py:2148 handle_wont(ATCP)
DEBUG stream_writer.py:3330 remote_option[ATCP] = False
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = False
DEBUG stream_writer.py:768 recv IAC WONT MCCP3_COMPRESS
DEBUG stream_writer.py:2148 handle_wont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3330 remote_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:2148 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3330 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:768 recv IAC WONT MSP
DEBUG stream_writer.py:2148 handle_wont(MSP)
DEBUG stream_writer.py:3330 remote_option[MSP] = False
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = False
DEBUG stream_writer.py:768 recv IAC WONT MSDP
DEBUG stream_writer.py:2148 handle_wont(MSDP)
DEBUG stream_writer.py:3330 remote_option[MSDP] = False
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:749 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2187 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1745 MSSP: {'NAME': 'Reinos de Leyenda', 'UPTIME': '1745791686', 'PLAYERS': '1', 'LEVELS': '100', 'PAY TO
    PLAY': '0', 'PORT': ['5001', '23'], 'LOCATION': 'Spain', 'AREAS': '28', 'OBJECTS': '2734', 'XTERM 256 COLORS': '0', 'SKILLS':
    '0', 'HELPFILES': '255', 'INTERMUD': '', 'HOSTNAME': 'rlmud.org', 'RACES': '17', 'GENRE': 'Fantasy', 'GAMEPLAY': ['Adventure',
    'Player versus Player', 'Roleplaying'], 'LANGUAGE': 'Spanish', 'CONTACT': 'contacto@reinosdeleyenda.es', 'VT100': '1',
    'PUEBLO': '1', 'HIRING CODERS': '1', 'FAMILY': 'LPMud', 'IP': '62.210.99.120', 'HIRING BUILDERS': '1', 'CREATED': '1998', 'PAY
    FOR PERKS': '0', 'CLASSES': '38', 'MSP': '1', 'GAMESYSTEM': 'Custom', 'ROOMS': '161075', 'STATUS': 'Live', 'MOBILES': '3673',
    'CODEBASE': 'Custom', 'MXP': '1', 'WEBSITE': 'https://www.reinosdeleyenda.es/', 'MCP': '1', 'MCCP': '1', 'ANSI': '1',
    'SUBGENRE': 'Medieval Fantasy', 'MINIMUM AGE': '0'}
DEBUG stream_writer.py:762 begin sub-negotiation SB MCCP2_COMPRESS
DEBUG stream_writer.py:749 sub-negotiation cmd MCCP2_COMPRESS SE completion byte
DEBUG stream_writer.py:2187 [SB + MCCP2_COMPRESS] unsolicited
DEBUG stream_writer.py:3178 MCCP2 activated
DEBUG client_base.py:448 MCCP2 decompression started (server→client)
DEBUG stream_writer.py:762 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:749 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2353 recv TTYPE SEND: b''
DEBUG stream_writer.py:2365 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:762 begin sub-negotiation SB NEW_ENVIRON
DEBUG stream_writer.py:749 sub-negotiation cmd NEW_ENVIRON SE completion byte
DEBUG stream_writer.py:3330 pending_option[SB + NEW_ENVIRON] = False
DEBUG stream_writer.py:2398 recv NEW_ENVIRON SEND (all)
DEBUG stream_writer.py:2419 env send: LANG='C', TERM='xterm-256color', LINES=25, COLUMNS=80, COLORTERM=''
DEBUG client_base.py:496 negotiation complete after 0.02s.
DEBUG stream_writer.py:1400 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:3330 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1019 send IAC DO BINARY
DEBUG stream_writer.py:3330 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1019 send IAC DO SGA
DEBUG stream_writer.py:3330 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1019 send IAC DO ECHO
DEBUG stream_writer.py:3330 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1019 send IAC DO STATUS
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC DO CHARSET
DEBUG stream_writer.py:3330 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1019 send IAC DO EOR
DEBUG stream_writer.py:3330 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1019 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:768 recv IAC WONT BINARY
DEBUG stream_writer.py:2148 handle_wont(BINARY)
DEBUG stream_writer.py:3330 remote_option[BINARY] = False
DEBUG stream_writer.py:3330 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:768 recv IAC WILL SGA
DEBUG stream_writer.py:1994 handle_will(SGA)
DEBUG stream_writer.py:993 skip DO SGA; pending_option = True
DEBUG stream_writer.py:3330 remote_option[SGA] = True
DEBUG stream_writer.py:3330 pending_option[DO + SGA] = False
DEBUG stream_writer.py:768 recv IAC WONT SGA
DEBUG stream_writer.py:2148 handle_wont(SGA)
DEBUG stream_writer.py:3330 remote_option[SGA] = False
DEBUG stream_writer.py:768 recv IAC WILL ECHO
DEBUG stream_writer.py:1994 handle_will(ECHO)
DEBUG stream_writer.py:993 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:3330 remote_option[ECHO] = True
DEBUG stream_writer.py:3330 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:768 recv IAC WONT STATUS
DEBUG stream_writer.py:2148 handle_wont(STATUS)
DEBUG stream_writer.py:3330 remote_option[STATUS] = False
DEBUG stream_writer.py:3330 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:768 recv IAC WONT CHARSET
DEBUG stream_writer.py:2148 handle_wont(CHARSET)
DEBUG stream_writer.py:3330 remote_option[CHARSET] = False
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:768 recv IAC WONT EOR
DEBUG stream_writer.py:2148 handle_wont(EOR)
DEBUG stream_writer.py:3330 remote_option[EOR] = False
DEBUG stream_writer.py:3330 pending_option[DO + EOR] = False
DEBUG stream_writer.py:768 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:2148 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3330 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3330 pending_option[DO + COM_PORT_OPTION] = False
INFO fingerprinting.py:746 new server fingerprint 153b021ec3ffd98f
INFO client_base.py:118 Connection closed to <Peer 51.15.17.70 5001>