Silent Heaven
The fog feels heavy. Cool air grazes your exposed arms.
Fixed before you is a rustic green road sign with the text:
[ Welcome to Silent Heaven ]
How did you get here? Memories are as hazy as the weather.
Ahead lies a semi-maintained stone archway amidst dirt and
vegetation, with a stairway leading down into the unknown.
The path back is a long, quiet county road vanishing into fog.
You've come too far to turn back now.
============================================================
New player? Create a character at
https://silentheaven.org/auth/register
Returning player? Log in at
https://silentheaven.org/auth/login
Need screenreader support? Type
screenreader
Server Info
Codebase: Evennia
Family: Custom
Genre: Horror
Gameplay: Roleplaying
Players online: 26 [1]
Created: 2023
Status: Live
Website: https://silentheaven.org
TLS/SSL: Yes
Protocol Support
MUD-specific protocols detected via MSSP flags or Telnet negotiation. See the glossary for definitions.
MSSP: Yes (MSSP)
GMCP: Yes (MSSP)
MSDP: Yes (MSSP)
MCCP: Yes (MSSP)
MCCP2: No
MXP: Yes (MSSP)
MSP: No
MCP: No
ZMP: No
Telnet Fingerprint
This fingerprint is shared by 6 other servers.
Options offered by server: ECHO, SGA
Options requested from client: LINEMODE, NAWS, TTYPE
Data source: 59ea0a81c4c6f713/ad863ab0cfc59444.json
The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.
{
"server-probe": {
"fingerprint": "59ea0a81c4c6f713",
"fingerprint-data": {
"offered-options": [
"ECHO",
"SGA"
],
"probed-protocol": "server",
"refused-options": [
"AUTHENTICATION",
"BINARY",
"BM",
"CHARSET",
"COM_PORT",
"DET",
"ENCRYPT",
"EOR",
"FORWARD_X",
"KERMIT",
"NAMS",
"NAOCRD",
"NAOFFD",
"NAOHTD",
"NAOHTS",
"NAOL",
"NAOLFD",
"NAOP",
"NAOVTD",
"NAOVTS",
"PRAGMA_HEARTBEAT",
"PRAGMA_LOGON",
"RCP",
"RCTE",
"RSP",
"SEND_URL",
"SSPI_LOGON",
"STATUS",
"SUPDUP",
"SUPDUPOUTPUT",
"SUPPRESS_LOCAL_ECHO",
"TLS",
"TN3270E",
"TTYLOC",
"VT3270REGIME",
"X3PAD",
"XAUTH"
],
"requested-options": [
"LINEMODE",
"NAWS",
"TTYPE"
]
},
"session_data": {
"banner_after_return": "",
"banner_before_return": "\r\n\u001b[0m The fog feels heavy. Cool air grazes your exposed arms.\r\nFixed before you is a rustic green road sign with the text:\r\n\r\n [ \u001b[1m\u001b[32mWelcome to Silent Heaven \u001b[0m]\r\n\r\n How did you get here? Memories are as hazy as the weather.\r\nAhead lies a semi-maintained stone archway amidst dirt and\r\nvegetation, with a stairway leading down into the unknown.\r\nThe path back is a long, quiet county road vanishing into fog.\r\n\r\n You've come too far to turn back now.\r\n\r\n\u001b[1m\u001b[34m============================================================\u001b[0m\r\n\r\n New player? Create a character at\r\n \u001b[1m\u001b[37m https://silentheaven.org/auth/register \u001b[0m\r\n\r\n Returning player? Log in at\r\n \u001b[1m\u001b[37m https://silentheaven.org/auth/login \u001b[0m\r\n\r\n Need screenreader support? Type\r\n \u001b[1m\u001b[37m screenreader \u001b[0m\r\n\r\n\u001b[0m\r\n",
"encoding": "ascii",
"mssp": {
"ADULT MATERIAL": "0",
"ANSI": "1",
"AREAS": "0",
"ATCP": "0",
"CLASSES": "0",
"CODEBASE": "Evennia",
"CONTACT": "",
"CRAWL DELAY": "-1",
"CREATED": "2023",
"DBSIZE": "0",
"EQUIPMENT SYSTEM": "None",
"EXITS": "0",
"EXTRA DESCRIPTIONS": "0",
"FAMILY": "Custom",
"GAMEPLAY": "Roleplaying",
"GAMESYSTEM": "Custom",
"GENRE": "Horror",
"GMCP": "1",
"HELPFILES": "0",
"HIRING BUILDERS": "0",
"HIRING CODERS": "0",
"HOSTNAME": "silentheaven.org",
"ICON": "https://silentheaven.org/static/website/images/evennia_logo.png",
"IP": "",
"LANGUAGE": "English",
"LEVELS": "0",
"LOCATION": "",
"MCCP": "1",
"MCP": "0",
"MINIMUM AGE": "18",
"MOBILES": "0",
"MSDP": "1",
"MSP": "0",
"MUDPROGS": "0",
"MUDTRIGS": "0",
"MULTICLASSING": "0",
"MULTIPLAYING": "None",
"MXP": "1",
"NAME": "Silent Heaven",
"NEWBIE FRIENDLY": "0",
"OBJECTS": "0",
"PAY FOR PERKS": "0",
"PAY TO PLAY": "0",
"PLAYER CITIES": "0",
"PLAYER CLANS": "0",
"PLAYER CRAFTING": "0",
"PLAYER GUILDS": "0",
"PLAYERKILLING": "None",
"PLAYERS": "26",
"PORT": "4000",
"PUEBLO": "0",
"QUEST SYSTEM": "None",
"RACES": "0",
"RESETS": "0",
"ROLEPLAYING": "Enforced",
"ROOMS": "0",
"SKILLS": "28",
"SSL": "1",
"STATUS": "Live",
"SUBGENRE": "None",
"TRAINING SYSTEM": "None",
"UPTIME": "1767698226.6077979",
"UTF-8": "1",
"VT100": "0",
"WEBSITE": "https://silentheaven.org",
"WORLD ORIGINALITY": "All Original",
"XTERM 256 COLORS": "1",
"XTERM TRUE COLORS": "0",
"ZMP": "0"
},
"option_states": {
"server_offered": {
"0x56": false,
"0x5b": false,
"GMCP": true,
"MSDP": true,
"MSSP": true,
"SGA": true
},
"server_requested": {
"LINEMODE": true,
"NAWS": true,
"TTYPE": true
}
},
"timing": {
"probe": 0.5052101612091064,
"total": 4.008918046951294
}
}
},
"sessions": [
{
"connected": "2026-02-08T05:52:11.603256+00:00",
"host": "silentheaven.org",
"ip": "209.38.232.120",
"port": 4000
}
]
}
Connection Log
Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.
DEBUG client.py:773 Fingerprint client: host=silentheaven.org port=4000
INFO client_base.py:174 Connected to <Peer 209.38.232.120 4000>
DEBUG stream_writer.py:655 recv IAC DO LINEMODE
DEBUG stream_writer.py:1668 handle_do(LINEMODE)
DEBUG stream_writer.py:2883 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:896 send IAC WILL LINEMODE
DEBUG stream_writer.py:2883 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:2883 local_option[LINEMODE] = True
DEBUG stream_writer.py:2883 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:655 recv IAC WILL SGA
DEBUG stream_writer.py:671 WILL SGA unsolicited
DEBUG stream_writer.py:1793 handle_will(SGA)
DEBUG stream_writer.py:2883 pending_option[DO + SGA] = True
DEBUG stream_writer.py:896 send IAC DO SGA
DEBUG stream_writer.py:2883 remote_option[SGA] = True
DEBUG stream_writer.py:2883 pending_option[DO + SGA] = False
DEBUG stream_writer.py:655 recv IAC DO NAWS
DEBUG stream_writer.py:1668 handle_do(NAWS)
DEBUG stream_writer.py:2883 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:896 send IAC WILL NAWS
DEBUG stream_writer.py:2208 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:2883 local_option[NAWS] = True
DEBUG stream_writer.py:2883 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:655 recv IAC DO TTYPE
DEBUG stream_writer.py:1668 handle_do(TTYPE)
DEBUG stream_writer.py:2883 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:896 send IAC WILL TTYPE
DEBUG stream_writer.py:2883 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:2883 local_option[TTYPE] = True
DEBUG stream_writer.py:2883 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:655 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:671 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1793 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:2883 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:896 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:1882 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:655 recv IAC WILL MSSP
DEBUG stream_writer.py:671 WILL MSSP unsolicited
DEBUG stream_writer.py:1793 handle_will(MSSP)
DEBUG stream_writer.py:2883 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:896 send IAC DO MSSP
DEBUG stream_writer.py:2883 remote_option[MSSP] = True
DEBUG stream_writer.py:2883 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:655 recv IAC WILL MSDP
DEBUG stream_writer.py:671 WILL MSDP unsolicited
DEBUG stream_writer.py:1793 handle_will(MSDP)
DEBUG stream_writer.py:2883 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:896 send IAC DO MSDP
DEBUG stream_writer.py:2883 remote_option[MSDP] = True
DEBUG stream_writer.py:2883 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:655 recv IAC WILL GMCP
DEBUG stream_writer.py:671 WILL GMCP unsolicited
DEBUG stream_writer.py:1793 handle_will(GMCP)
DEBUG stream_writer.py:2883 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:896 send IAC DO GMCP
DEBUG stream_writer.py:2883 remote_option[GMCP] = True
DEBUG stream_writer.py:2883 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:655 recv IAC WILL MXP
DEBUG stream_writer.py:671 WILL MXP unsolicited
DEBUG stream_writer.py:1793 handle_will(MXP)
DEBUG stream_writer.py:2883 remote_option[MXP] = False
DEBUG stream_writer.py:896 send IAC DONT MXP
WARNING stream_writer.py:1882 Unhandled: WILL MXP.
DEBUG stream_writer.py:647 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:634 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:2883 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2406 recv IAC SB LINEMODE LINEMODE-MODE b'\x03' IAC SE
DEBUG stream_writer.py:1204 set Linemode <b'\x07': lit_echo:False, soft_tab:False, ack:True,
trapsig:True, remote:False, local:True>
DEBUG stream_writer.py:1207 send IAC SB LINEMODE LINEMODE-MODE <b'\x07': lit_echo:False,
soft_tab:False, ack:True, trapsig:True, remote:False, local:True> IAC SE
DEBUG stream_writer.py:647 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:634 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2883 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2105 recv TTYPE SEND: b''
DEBUG stream_writer.py:2116 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:647 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:634 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:1938 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1595 MSSP: {'NAME': 'Silent Heaven', 'PLAYERS': '17', 'UPTIME':
'1767698226.6077979', 'PORT': '4000', 'CRAWL DELAY': '-1', 'CODEBASE': 'Evennia', 'FAMILY':
'Custom', 'ANSI': '1', 'GMCP': '1', 'ATCP': '0', 'MCCP': '1', 'MCP': '0', 'MSDP': '1', 'MSP':
'0', 'MXP': '1', 'PUEBLO': '0', 'SSL': '1', 'UTF-8': '1', 'ZMP': '0', 'VT100': '0', 'XTERM 256
COLORS': '1', 'HOSTNAME': 'silentheaven.org', 'CONTACT': '', 'CREATED': '2023', 'ICON':
'https://silentheaven.org/static/website/images/evennia_logo.png', 'IP': '', 'LANGUAGE':
'English', 'LOCATION': '', 'MINIMUM AGE': '18', 'WEBSITE': 'https://silentheaven.org', 'GENRE':
'Horror', 'GAMEPLAY': 'Roleplaying', 'STATUS': 'Live', 'GAMESYSTEM': 'Custom', 'SUBGENRE':
'None', 'AREAS': '0', 'HELPFILES': '0', 'MOBILES': '0', 'OBJECTS': '0', 'ROOMS': '0', 'CLASSES':
'0', 'LEVELS': '0', 'RACES': '0', 'SKILLS': '28', 'XTERM TRUE COLORS': '0', 'PAY TO PLAY': '0',
'PAY FOR PERKS': '0', 'HIRING BUILDERS': '0', 'HIRING CODERS': '0', 'DBSIZE': '0', 'EXITS': '0',
'EXTRA DESCRIPTIONS': '0', 'MUDPROGS': '0', 'MUDTRIGS': '0', 'RESETS': '0', 'ADULT MATERIAL':
'0', 'MULTICLASSING': '0', 'NEWBIE FRIENDLY': '0', 'PLAYER CITIES': '0', 'PLAYER CLANS': '0',
'PLAYER CRAFTING': '0', 'PLAYER GUILDS': '0', 'EQUIPMENT SYSTEM': 'None', 'MULTIPLAYING':
'None', 'PLAYERKILLING': 'None', 'QUEST SYSTEM': 'None', 'ROLEPLAYING': 'Enforced', 'TRAINING
SYSTEM': 'None', 'WORLD ORIGINALITY': 'All Original'}
DEBUG stream_writer.py:647 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:634 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:1938 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2105 recv TTYPE SEND: b''
DEBUG stream_writer.py:2116 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:647 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:634 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:1938 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2105 recv TTYPE SEND: b''
DEBUG stream_writer.py:2116 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:2883 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:896 send IAC DO BINARY
DEBUG stream_writer.py:2883 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:896 send IAC DO ECHO
DEBUG stream_writer.py:2883 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:896 send IAC DO STATUS
DEBUG stream_writer.py:2883 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:896 send IAC DO CHARSET
DEBUG stream_writer.py:2883 pending_option[DO + EOR] = True
DEBUG stream_writer.py:896 send IAC DO EOR
DEBUG stream_writer.py:2883 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:896 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:655 recv IAC WONT BINARY
DEBUG stream_writer.py:1899 handle_wont(BINARY)
DEBUG stream_writer.py:2883 remote_option[BINARY] = False
DEBUG stream_writer.py:2883 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:655 recv IAC WILL ECHO
DEBUG stream_writer.py:1793 handle_will(ECHO)
DEBUG stream_writer.py:870 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:2883 remote_option[ECHO] = True
DEBUG stream_writer.py:2883 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:655 recv IAC WONT STATUS
DEBUG stream_writer.py:1899 handle_wont(STATUS)
DEBUG stream_writer.py:2883 remote_option[STATUS] = False
DEBUG stream_writer.py:2883 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:655 recv IAC WONT CHARSET
DEBUG stream_writer.py:1899 handle_wont(CHARSET)
DEBUG stream_writer.py:2883 remote_option[CHARSET] = False
DEBUG stream_writer.py:2883 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:655 recv IAC WONT EOR
DEBUG stream_writer.py:1899 handle_wont(EOR)
DEBUG stream_writer.py:2883 remote_option[EOR] = False
DEBUG stream_writer.py:2883 pending_option[DO + EOR] = False
DEBUG stream_writer.py:655 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:1899 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:2883 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:2883 pending_option[DO + COM_PORT_OPTION] = False
INFO fingerprinting.py:736 connection for server fingerprint bb1406459022d3be
INFO client_base.py:105 Connection closed to <Peer 209.38.232.120 4000>
Generated by telnetlib3-fingerprint
telnetlib3-fingerprint --loglevel=debug silentheaven.org 4000