Mygame

Connection Banner:

=​============================================================= Welcome to liminalmud, version 0.1! This is a text-based multiplayer game set in a world of liminal spaces and the backrooms of reality. The game is currently in early development, so expect bugs. If you have an existing account, connect to it by typing: connect <username> <password> If you need to create an account, type (without the <>'s): create <username> <password> If you have spaces in your username, enclose it in quotes. Enter help for more info. look will re-show this screen. =​=============================================================

Server URLs

Server Info

  • Codebase: Evennia

  • Genre: None

  • Players online: 0 [1]

  • Status: Open Beta

  • Server Location: 🇺🇸 United States (GeoIP)

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: Yes (MSSP)

  • GMCP: Yes (MSSP)

  • MSDP: Yes (MSSP)

  • MCCP: Yes (MSSP)

  • MCCP2: Negotiated

  • MXP: Yes (MSSP)

  • MSP: No

  • MCP: No

  • ZMP: No

Telnet Fingerprint

4f579dc442743eb8

This fingerprint is shared by 34 other servers.

Options offered by server: ECHO, GMCP, MCCP2, MSDP, MSSP, MXP, SGA

Options requested from client: LINEMODE, MCCP2, MSSP, NAWS, TTYPE

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "4f579dc442743eb8",
    "fingerprint-data": {
      "offered-options": [
        "ECHO",
        "GMCP",
        "MCCP2",
        "MSDP",
        "MSSP",
        "MXP",
        "SGA"
      ],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "EOR",
        "MCCP3",
        "MSP",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [
        "LINEMODE",
        "MCCP2",
        "MSSP",
        "NAWS",
        "TTYPE"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "",
      "banner_before_return": "\r\n\u001b[1m\u001b[34m==============================================================\u001b[0m\r\n Welcome to \u001b[1m\u001b[32mliminalmud\u001b[0m, version 0.1!\r\n\r\n This is a text-based multiplayer game set in a world of liminal \r\n spaces and the backrooms of reality.\r\n \r\n The game is currently in early development, so expect bugs.\r\n\r\n If you have an existing account, connect to it by typing:\r\n      \u001b[1m\u001b[37mconnect <username> <password>\u001b[0m\r\n If you need to create an account, type (without the <>'s):\r\n      \u001b[1m\u001b[37mcreate <username> <password>\u001b[0m\r\n\r\n If you have spaces in your username, enclose it in quotes.\r\n Enter \u001b[1m\u001b[37mhelp\u001b[0m for more info. \u001b[1m\u001b[37mlook\u001b[0m will re-show this screen.\r\n\u001b[1m\u001b[34m==============================================================\u001b[0m\r\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "0",
        "ATCP": "0",
        "CLASSES": "0",
        "CODEBASE": "Evennia",
        "CONTACT": "",
        "CRAWL DELAY": "-1",
        "CREATED": "",
        "DBSIZE": "0",
        "EQUIPMENT SYSTEM": "None",
        "EXITS": "0",
        "EXTRA DESCRIPTIONS": "0",
        "FAMILY": "Evennia",
        "GAMEPLAY": "",
        "GAMESYSTEM": "Custom",
        "GENRE": "None",
        "GMCP": "1",
        "HELPFILES": "0",
        "HIRING BUILDERS": "0",
        "HIRING CODERS": "0",
        "HOSTNAME": "",
        "ICON": "",
        "IP": "",
        "LANGUAGE": "",
        "LEVELS": "0",
        "LOCATION": "",
        "MCCP": "1",
        "MCP": "0",
        "MINIMUM AGE": "0",
        "MOBILES": "0",
        "MSDP": "1",
        "MSP": "0",
        "MUDPROGS": "0",
        "MUDTRIGS": "0",
        "MULTICLASSING": "0",
        "MULTIPLAYING": "None",
        "MXP": "1",
        "NAME": "Mygame",
        "NEWBIE FRIENDLY": "0",
        "OBJECTS": "0",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "0",
        "PLAYER CRAFTING": "0",
        "PLAYER GUILDS": "0",
        "PLAYERKILLING": "None",
        "PLAYERS": "0",
        "PORT": "4000",
        "PUEBLO": "0",
        "QUEST SYSTEM": "None",
        "RACES": "0",
        "RESETS": "0",
        "ROLEPLAYING": "None",
        "ROOMS": "0",
        "SKILLS": "0",
        "SSL": "1",
        "STATUS": "Open Beta",
        "SUBGENRE": "None",
        "TRAINING SYSTEM": "None",
        "UPTIME": "1729208380.5578275",
        "UTF-8": "1",
        "VT100": "0",
        "WEBSITE": "",
        "WORLD ORIGINALITY": "All Original",
        "XTERM 256 COLORS": "1",
        "XTERM TRUE COLORS": "0",
        "ZMP": "0"
      },
      "mxp": [
        "activated"
      ],
      "option_states": {
        "server_offered": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": true,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": true,
          "MSP": false,
          "MSSP": true,
          "MXP": true,
          "SGA": true,
          "ZMP": false
        },
        "server_requested": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": false,
          "LINEMODE": true,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": false,
          "MSP": false,
          "MSSP": true,
          "MXP": false,
          "NAWS": true,
          "TTYPE": true,
          "ZMP": false
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.20258426666259766,
        "total": 10.714284420013428
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T04:06:47.740866+00:00",
      "host": "3.132.134.107",
      "ip": "3.132.134.107",
      "port": 4000
    },
    {
      "connected": "2026-04-05T19:35:13.809418+00:00",
      "host": "3.132.134.107",
      "ip": "3.132.134.107",
      "port": 4000
    },
    {
      "connected": "2026-04-07T07:02:53.744265+00:00",
      "host": "3.132.134.107",
      "ip": "3.132.134.107",
      "port": 4000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug 3.132.134.107 4000
Show Logfile
DEBUG client.py:1200 Fingerprint client: host=3.132.134.107 port=4000
INFO client_base.py:190 Connected to <Peer 3.132.134.107 4000>
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3384 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1024 send IAC WILL GMCP
DEBUG stream_writer.py:3384 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1024 send IAC WILL MXP
DEBUG stream_writer.py:3384 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1024 send IAC WILL ZMP
DEBUG stream_writer.py:3384 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1024 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3384 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSP
DEBUG stream_writer.py:3384 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSSP
DEBUG stream_writer.py:3384 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1024 send IAC WILL MSDP
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3384 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1024 send IAC WILL ATCP
DEBUG stream_writer.py:3384 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3384 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1024 send IAC DO GMCP
DEBUG stream_writer.py:3384 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1024 send IAC DO MXP
DEBUG stream_writer.py:3384 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1024 send IAC DO ZMP
DEBUG stream_writer.py:3384 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1024 send IAC DO AARDWOLF
DEBUG stream_writer.py:3384 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1024 send IAC DO MSP
DEBUG stream_writer.py:3384 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1024 send IAC DO MSSP
DEBUG stream_writer.py:3384 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1024 send IAC DO MSDP
DEBUG stream_writer.py:3384 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1024 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:3384 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1024 send IAC DO ATCP
DEBUG stream_writer.py:773 recv IAC DO LINEMODE
DEBUG stream_writer.py:1887 handle_do(LINEMODE)
DEBUG stream_writer.py:3384 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:1024 send IAC WILL LINEMODE
DEBUG stream_writer.py:3384 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:3384 local_option[LINEMODE] = True
DEBUG stream_writer.py:2816 slc_start: IAC SB LINEMODE SLC [..]
DEBUG stream_writer.py:2852 _slc_add (b'\x00',   (^@, default))
DEBUG stream_writer.py:2805 send (slc_end): b'\x00\x03\x00'
DEBUG stream_writer.py:2811 slc_end: [..] IAC SE
DEBUG stream_writer.py:3384 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:773 recv IAC WILL SGA
DEBUG stream_writer.py:789 WILL SGA unsolicited
DEBUG stream_writer.py:2045 handle_will(SGA)
DEBUG stream_writer.py:3384 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1024 send IAC DO SGA
DEBUG stream_writer.py:3384 remote_option[SGA] = True
DEBUG stream_writer.py:3384 pending_option[DO + SGA] = False
DEBUG stream_writer.py:773 recv IAC DO NAWS
DEBUG stream_writer.py:1887 handle_do(NAWS)
DEBUG stream_writer.py:3384 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:1024 send IAC WILL NAWS
DEBUG stream_writer.py:2507 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3384 local_option[NAWS] = True
DEBUG stream_writer.py:3384 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:773 recv IAC DO TTYPE
DEBUG stream_writer.py:1887 handle_do(TTYPE)
DEBUG stream_writer.py:3384 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:1024 send IAC WILL TTYPE
DEBUG stream_writer.py:3384 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3384 local_option[TTYPE] = True
DEBUG stream_writer.py:3384 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:773 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:2045 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:998 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3384 remote_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3384 pending_option[DO + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:773 recv IAC WILL MSSP
DEBUG stream_writer.py:2045 handle_will(MSSP)
DEBUG stream_writer.py:998 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:3384 remote_option[MSSP] = True
DEBUG stream_writer.py:3384 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:773 recv IAC WILL MSDP
DEBUG stream_writer.py:2045 handle_will(MSDP)
DEBUG stream_writer.py:998 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:3384 remote_option[MSDP] = True
DEBUG stream_writer.py:3384 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:773 recv IAC WILL GMCP
DEBUG stream_writer.py:2045 handle_will(GMCP)
DEBUG stream_writer.py:998 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:3384 remote_option[GMCP] = True
DEBUG stream_writer.py:1072 send IAC SB GMCP Core.Hello IAC SE
DEBUG stream_writer.py:1072 send IAC SB GMCP Core.Supports.Set IAC SE
INFO client.py:201 GMCP handshake: Core.Hello + Core.Supports.Set ['Char 1', 'Char.Vitals 1', 'Char.Items 1', 'Room 1', 'Room.Info
    1', 'Comm 1', 'Comm.Channel 1', 'Group 1']
DEBUG stream_writer.py:3384 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:773 recv IAC WILL MXP
DEBUG stream_writer.py:2045 handle_will(MXP)
DEBUG stream_writer.py:998 skip DO MXP; pending_option = True
DEBUG stream_writer.py:3384 remote_option[MXP] = True
DEBUG stream_writer.py:3384 pending_option[DO + MXP] = False
DEBUG stream_writer.py:773 recv IAC DONT MCCP3_COMPRESS
DEBUG stream_writer.py:2010 handle_dont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3384 local_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:773 recv IAC DONT GMCP
DEBUG stream_writer.py:2010 handle_dont(GMCP)
DEBUG stream_writer.py:3384 pending_option[WILL + GMCP] = False
DEBUG stream_writer.py:3384 local_option[GMCP] = False
DEBUG stream_writer.py:773 recv IAC DONT MXP
DEBUG stream_writer.py:2010 handle_dont(MXP)
DEBUG stream_writer.py:3384 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:3384 local_option[MXP] = False
DEBUG stream_writer.py:773 recv IAC DONT ZMP
DEBUG stream_writer.py:2010 handle_dont(ZMP)
DEBUG stream_writer.py:3384 pending_option[WILL + ZMP] = False
DEBUG stream_writer.py:3384 local_option[ZMP] = False
DEBUG stream_writer.py:773 recv IAC DONT AARDWOLF
DEBUG stream_writer.py:2010 handle_dont(AARDWOLF)
DEBUG stream_writer.py:3384 pending_option[WILL + AARDWOLF] = False
DEBUG stream_writer.py:3384 local_option[AARDWOLF] = False
DEBUG stream_writer.py:773 recv IAC DONT MSP
DEBUG stream_writer.py:2010 handle_dont(MSP)
DEBUG stream_writer.py:3384 pending_option[WILL + MSP] = False
DEBUG stream_writer.py:3384 local_option[MSP] = False
DEBUG stream_writer.py:773 recv IAC DO MSSP
DEBUG stream_writer.py:1887 handle_do(MSSP)
DEBUG stream_writer.py:998 skip WILL MSSP; pending_option = True
DEBUG stream_writer.py:3384 local_option[MSSP] = True
DEBUG stream_writer.py:3384 pending_option[WILL + MSSP] = False
DEBUG stream_writer.py:773 recv IAC DONT MSDP
DEBUG stream_writer.py:2010 handle_dont(MSDP)
DEBUG stream_writer.py:3384 pending_option[WILL + MSDP] = False
DEBUG stream_writer.py:3384 local_option[MSDP] = False
DEBUG stream_writer.py:773 recv IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:1887 handle_do(MCCP2_COMPRESS)
DEBUG stream_writer.py:998 skip WILL MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3384 local_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3384 pending_option[WILL + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:773 recv IAC DONT ATCP
DEBUG stream_writer.py:2010 handle_dont(ATCP)
DEBUG stream_writer.py:3384 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:3384 local_option[ATCP] = False
DEBUG stream_writer.py:773 recv IAC WONT MCCP3_COMPRESS
DEBUG stream_writer.py:2199 handle_wont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3384 remote_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3384 pending_option[DO + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:767 begin sub-negotiation SB MXP
DEBUG stream_writer.py:754 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:2238 [SB + MXP] unsolicited
DEBUG stream_writer.py:1805 MXP: b''
DEBUG stream_writer.py:773 recv IAC WONT ZMP
DEBUG stream_writer.py:2199 handle_wont(ZMP)
DEBUG stream_writer.py:3384 remote_option[ZMP] = False
DEBUG stream_writer.py:3384 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:773 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:2199 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3384 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3384 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:773 recv IAC WONT MSP
DEBUG stream_writer.py:2199 handle_wont(MSP)
DEBUG stream_writer.py:3384 remote_option[MSP] = False
DEBUG stream_writer.py:3384 pending_option[DO + MSP] = False
DEBUG stream_writer.py:767 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:754 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2238 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1796 MSSP: {'NAME': 'Mygame', 'PLAYERS': '0', 'UPTIME': '1729208380.5578275', 'PORT': '4000', 'CRAWL
    DELAY': '-1', 'CODEBASE': 'Evennia', 'FAMILY': 'Evennia', 'ANSI': '1', 'GMCP': '1', 'ATCP': '0', 'MCCP': '1', 'MCP': '0',
    'MSDP': '1', 'MSP': '0', 'MXP': '1', 'PUEBLO': '0', 'SSL': '1', 'UTF-8': '1', 'ZMP': '0', 'VT100': '0', 'XTERM 256 COLORS':
    '1', 'HOSTNAME': '', 'CONTACT': '', 'CREATED': '', 'ICON': '', 'IP': '', 'LANGUAGE': '', 'LOCATION': '', 'MINIMUM AGE': '0',
    'WEBSITE': '', 'GENRE': 'None', 'GAMEPLAY': '', 'STATUS': 'Open Beta', 'GAMESYSTEM': 'Custom', 'SUBGENRE': 'None', 'AREAS':
    '0', 'HELPFILES': '0', 'MOBILES': '0', 'OBJECTS': '0', 'ROOMS': '0', 'CLASSES': '0', 'LEVELS': '0', 'RACES': '0', 'SKILLS':
    '0', 'XTERM TRUE COLORS': '0', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '0', 'HIRING CODERS': '0',
    'DBSIZE': '0', 'EXITS': '0', 'EXTRA DESCRIPTIONS': '0', 'MUDPROGS': '0', 'MUDTRIGS': '0', 'RESETS': '0', 'ADULT MATERIAL':
    '0', 'MULTICLASSING': '0', 'NEWBIE FRIENDLY': '0', 'PLAYER CITIES': '0', 'PLAYER CLANS': '0', 'PLAYER CRAFTING': '0', 'PLAYER
    GUILDS': '0', 'EQUIPMENT SYSTEM': 'None', 'MULTIPLAYING': 'None', 'PLAYERKILLING': 'None', 'QUEST SYSTEM': 'None',
    'ROLEPLAYING': 'None', 'TRAINING SYSTEM': 'None', 'WORLD ORIGINALITY': 'All Original'}
DEBUG stream_writer.py:767 begin sub-negotiation SB MCCP2_COMPRESS
DEBUG stream_writer.py:754 sub-negotiation cmd MCCP2_COMPRESS SE completion byte
DEBUG stream_writer.py:2238 [SB + MCCP2_COMPRESS] unsolicited
DEBUG stream_writer.py:3232 MCCP2 activated
DEBUG client_base.py:483 MCCP2 decompression started (server→client)
DEBUG stream_writer.py:773 recv IAC WONT ATCP
DEBUG stream_writer.py:2199 handle_wont(ATCP)
DEBUG stream_writer.py:3384 remote_option[ATCP] = False
DEBUG stream_writer.py:3384 pending_option[DO + ATCP] = False
DEBUG stream_writer.py:767 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:754 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:3384 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2703 recv IAC SB LINEMODE LINEMODE-MODE b'\x03' IAC SE
DEBUG stream_writer.py:1390 set Linemode <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True, remote:False,
    local:True>
DEBUG stream_writer.py:1393 send IAC SB LINEMODE LINEMODE-MODE <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True,
    remote:False, local:True> IAC SE
DEBUG stream_writer.py:767 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:754 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3384 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2404 recv TTYPE SEND: b''
DEBUG stream_writer.py:2416 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:767 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:754 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2238 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1792 MSDP: {'client_options': {'ENCODING': 'utf-8', 'SCREENREADER': 'False', 'INPUTDEBUG': 'False', 'RAW':
    'False', 'NOCOLOR': 'False', 'LOCALECHO': 'False'}}
DEBUG stream_writer.py:767 begin sub-negotiation SB GMCP
DEBUG stream_writer.py:754 sub-negotiation cmd GMCP SE completion byte
DEBUG stream_writer.py:2238 [SB + GMCP] unsolicited
DEBUG client.py:210 GMCP: Core.Supports.Get {'ENCODING': 'utf-8', 'SCREENREADER': False, 'INPUTDEBUG': False, 'RAW': False,
    'NOCOLOR': False, 'LOCALECHO': False}
DEBUG client_base.py:531 negotiation complete after 0.25s.
DEBUG stream_writer.py:767 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:754 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2238 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2404 recv TTYPE SEND: b''
DEBUG stream_writer.py:2416 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:767 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:754 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2238 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2404 recv TTYPE SEND: b''
DEBUG stream_writer.py:2416 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:3384 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1024 send IAC DO BINARY
DEBUG stream_writer.py:3384 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1024 send IAC DO ECHO
DEBUG stream_writer.py:3384 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1024 send IAC DO STATUS
DEBUG stream_writer.py:3384 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1024 send IAC DO CHARSET
DEBUG stream_writer.py:3384 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1024 send IAC DO EOR
DEBUG stream_writer.py:3384 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1024 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:773 recv IAC WONT BINARY
DEBUG stream_writer.py:2199 handle_wont(BINARY)
DEBUG stream_writer.py:3384 remote_option[BINARY] = False
DEBUG stream_writer.py:3384 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:773 recv IAC WILL ECHO
DEBUG stream_writer.py:2045 handle_will(ECHO)
DEBUG stream_writer.py:998 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:3384 remote_option[ECHO] = True
DEBUG stream_writer.py:3384 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:773 recv IAC WONT STATUS
DEBUG stream_writer.py:2199 handle_wont(STATUS)
DEBUG stream_writer.py:3384 remote_option[STATUS] = False
DEBUG stream_writer.py:3384 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:773 recv IAC WONT CHARSET
DEBUG stream_writer.py:2199 handle_wont(CHARSET)
DEBUG stream_writer.py:3384 remote_option[CHARSET] = False
DEBUG stream_writer.py:3384 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:773 recv IAC WONT EOR
DEBUG stream_writer.py:2199 handle_wont(EOR)
DEBUG stream_writer.py:3384 remote_option[EOR] = False
DEBUG stream_writer.py:3384 pending_option[DO + EOR] = False
DEBUG stream_writer.py:773 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:2199 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3384 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3384 pending_option[DO + COM_PORT_OPTION] = False
DEBUG fingerprinting.py:849 connection for server fingerprint 4f579dc442743eb8
INFO client_base.py:122 Connection closed to <Peer 3.132.134.107 4000>