aelfhame.net

Connection Banner:

$$$Tm l$$b ,. \`$$$$k \`T$$. j$$$Tm.l$$$$$$$$$$bm,. l$$$$$$$$$$$$$F"\`"T$$Rbsm,. \`"T$$$$$$$$$$$$TbmfT$$WQX$$$b .m$$$P"Q$P' \`""TB$$$bna,.\`$l l$$$$$bmd$$kma,. \`""T$$$ $' Welcome to the Mile High City $P"'\`T$$$$"$$$V$$m. i$$$"Tm$$$m$$$$b. \`" ..,\`T$$$$$$h. $$ $$ ,$$. $$$$, $$$$ $$ $$ $$$$$ $$ $$ $$. $$ (Tl) ,$$"' \`T$$$$$$. $$.$$ .$""$. $$\`"$$ $$""$k $$ $$ $$ \`$$ $$ $$ $$$$.$$ j$T l$$$$$$l $$$$$ $$$$$$ $$ $$ $$ $$ $$ $ $$ $$$$$' $$ $$ $$"$$$$ $$$b. .j$$"$$$' $$"$$ $$"'$$ $$.,$$ $$..$$ $$u$w$$ $$\`$$. $$.$$ $$ \`$$$ "$$$$$bmd$$$$m$' $$ $$ $$ $$ $$$$\` \`$$$$' \`$$"$$' $$ \`$$ \`$$"$ $$ \`$$ "T$$$$$"$$P' \`"​"""' Denver -​----------------------------------------------------------------------------- "connect guest guest" lets you log on and look around as a Guest. "connect <name> <password>" connects you to an existing character. "create <name> <password>" creates a new character. "WHO" tells you who is logged in to the game (case sensitive). "QUIT" exits the game and saves your character. -​-----------------------------------------------------------------------------

Server URLs

Server Info

  • Server Location: 🇺🇸 United States (GeoIP)

Telnet Fingerprint

a8a260cc4662430c

This fingerprint is shared by 219 other servers.

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "a8a260cc4662430c",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "ECHO",
        "EOR",
        "GMCP",
        "MSDP",
        "MSP",
        "MSSP",
        "MXP",
        "SGA",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "",
      "banner_before_return": "        $$$Tm  l$$b\r\n   ,.   `$$$$k `T$$.\r\n  j$$$Tm.l$$$$$$$$$$bm,.\r\n l$$$$$$$$$$$$$F\"`\"T$$Rbsm,.\r\n`\"T$$$$$$$$$$$$TbmfT$$WQX$$$b\r\n .m$$$P\"Q$P'  `\"\"TB$$$bna,.`$l\r\nl$$$$$bmd$$kma,.    `\"\"T$$$ $'      Welcome to the Mile High City\r\n$P\"'`T$$$$\"$$$V$$m.\r\n    i$$$\"Tm$$$m$$$$b.\r\n      `\" ..,`T$$$$$$h.  $$ $$  ,$$.  $$$$,   $$$$  $$   $$ $$$$$  $$ $$ $$.  $$\r\n (Tl) ,$$\"'   `T$$$$$$. $$.$$ .$\"\"$. $$`\"$$ $$\"\"$k $$   $$ $$ `$$ $$ $$ $$$$.$$\r\n     j$T       l$$$$$$l $$$$$ $$$$$$ $$  $$ $$  $$ $$ $ $$ $$$$$' $$ $$ $$\"$$$$\r\n     $$$b.    .j$$\"$$$' $$\"$$ $$\"'$$ $$.,$$ $$..$$ $$u$w$$ $$`$$. $$.$$ $$ `$$$\r\n     \"$$$$$bmd$$$$m$'   $$ $$ $$  $$ $$$$`  `$$$$' `$$\"$$' $$ `$$ `$$\"$ $$  `$$\r\n       \"T$$$$$\"$$P'\r\n          `\"\"\"\"'                                      Denver\r\n------------------------------------------------------------------------------\r\n  \"connect guest guest\" lets you log on and look around as a Guest.\r\n  \"connect <name> <password>\" connects you to an existing character.\r\n  \"create <name> <password>\" creates a new character.\r\n  \"WHO\" tells you who is logged in to the game (case sensitive).\r\n  \"QUIT\" exits the game and saves your character.\r\n------------------------------------------------------------------------------\r\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "option_states": {
        "server_offered": {},
        "server_requested": {}
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.5044488906860352,
        "total": 5.012907266616821
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-02-14T17:11:37.660044+00:00",
      "host": "aelfhame.net",
      "ip": "54.200.149.214",
      "port": 1999
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug aelfhame.net 1999
Show Logfile
DEBUG client.py:965 Fingerprint client: host=aelfhame.net port=1999
INFO client_base.py:175 Connected to <Peer 54.200.149.214 1999>
DEBUG client_base.py:492 negotiation complete after 0.00s.
DEBUG stream_writer.py:3174 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:950 send IAC DO BINARY
DEBUG stream_writer.py:3174 pending_option[DO + SGA] = True
DEBUG stream_writer.py:950 send IAC DO SGA
DEBUG stream_writer.py:3174 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:950 send IAC DO ECHO
DEBUG stream_writer.py:3174 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:950 send IAC DO STATUS
DEBUG stream_writer.py:3174 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:950 send IAC DO CHARSET
DEBUG stream_writer.py:3174 pending_option[DO + EOR] = True
DEBUG stream_writer.py:950 send IAC DO EOR
DEBUG stream_writer.py:3174 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:950 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3174 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:950 send IAC DO GMCP
DEBUG stream_writer.py:3174 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:950 send IAC DO MSDP
DEBUG stream_writer.py:3174 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:950 send IAC DO MSSP
DEBUG stream_writer.py:3174 pending_option[DO + MSP] = True
DEBUG stream_writer.py:950 send IAC DO MSP
DEBUG stream_writer.py:3174 pending_option[DO + MXP] = True
DEBUG stream_writer.py:950 send IAC DO MXP
DEBUG stream_writer.py:3174 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:950 send IAC DO ZMP
DEBUG stream_writer.py:3174 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:950 send IAC DO AARDWOLF
DEBUG stream_writer.py:3174 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:950 send IAC DO ATCP
INFO fingerprinting.py:746 connection for server fingerprint a8a260cc4662430c
INFO client_base.py:106 Connection closed to <Peer 54.200.149.214 1999>