game.liberationmush.site

Connection Banner:

__ _​.++._ _​.+"+. _​.++._ .+" \`"._ _.+\`\`\`+​._.+' \`'.+' '. .​+"".+\`\`\`+​._.+' \`'.+' \`+​._.' _​____ .​____ '+.+' .​____ + _​__++ _ \\ ___ .​______. .__ __. __ + _ \\ \| +_ \| +_) + / \\ + + __ _​____ + \\ + + _ + + \| +_) + \| _+ \| / / ^ \\ \`++ ++\`+ + / _ \\ \| \\+ \| + + \| \| \| _ < \| +​___ \| +\\ \\ / /_\\ \\ \| \| \| \| + + + + \| . \` \| \| \| \| \| \| +_) + +​_____++_+ \\_\\ / _​____ \\ \| \| \| \| \| + + \| \| +\\ \| \| + \| \| +​____/ /__/ \\__\\+​__+ \| \| + \`+' + +​__+ \\__+ \| \`+​-+.+__+ +​__+ \\_​____/ +​_____+ Liberation MUSH: A World of Darkness 20th Anniversary Edition-based Role Playing Environment Set in Modern-Day Los Angeles California To create new character -​---------=> create <player> <password> PLEASE PUT NAMES WITH SPACES IN THEM IN QUOTES! To continue old character -​---------=> connect <player> <password> Portions of the materials are the copyrights and trademarks of Paradox Interactive AB, and are used with permission. All rights reserved. For more information please visit worldofdarkness.com. This is not an official World Of Darkness game.

Server URLs

Server Info

  • Server Location: 🇺🇸 United States (GeoIP)

Telnet Fingerprint

e89ffa4fe5c32389

This fingerprint is shared by 291 other servers.

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "e89ffa4fe5c32389",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "ECHO",
        "EOR",
        "GMCP",
        "MCCP2",
        "MCCP3",
        "MSDP",
        "MSP",
        "MSSP",
        "MXP",
        "SGA",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "\r\n\r\n   __                      _.++._     _.+\"+.                      _.++._\r\n.+\"  `\"._      _.+```+._.+'      `'.+'      '.     .+\"\".+```+._.+'      `'.+'\r\n         `+._.'      _____ .____              '+.+'\r\n            .____   +  ___++  _ \\      ___   .______.               .__   __.\r\n        __  +  _ \\  | +_   | +_) +    /   \\  +      + __    _____   +  \\ +  +\r\n _     +  + | +_) + |  _+  |    /    /  ^  \\ `++  ++`+  +  /  _  \\  |   \\+  |\r\n+ +    |  | |  _ <  | +___ | +\\ \\   /  /_\\  \\  |  |  |  | +  + +  + |  . `  |\r\n| |    |  | | +_) + +_____++_+ \\_\\ /  _____  \\ |  |  |  | |  + +  | |  +\\   |\r\n| +    |  | +____/                /__/     \\__\\+__+  |  | +  `+'  + +__+ \\__+\r\n| `+-+.+__+                                          +__+  \\_____/\r\n+_____+\r\n              Liberation MUSH: A World of Darkness 20th Anniversary\r\n                      Edition-based Role Playing Environment\r\n                     Set in Modern-Day Los Angeles California\r\n\r\n    To create new character     ----------=>   create <player> <password>  \r\n\r\n                PLEASE PUT NAMES WITH SPACES IN THEM  IN QUOTES!\r\n\r\n    To continue old character   ----------=>   connect <player> <password> \r\n\r\n\r\n    Portions of the materials are the copyrights and trademarks of Paradox\r\n    Interactive AB, and are used with permission. All rights reserved.\r\n    For more information please visit worldofdarkness.com. This is not an\r\n    official World Of Darkness game.\r\n",
      "banner_before_return": "\r\n\r\n   __                      _.++._     _.+\"+.                      _.++._\r\n.+\"  `\"._      _.+```+._.+'      `'.+'      '.     .+\"\".+```+._.+'      `'.+'\r\n         `+._.'      _____ .____              '+.+'\r\n            .____   +  ___++  _ \\      ___   .______.               .__   __.\r\n        __  +  _ \\  | +_   | +_) +    /   \\  +      + __    _____   +  \\ +  +\r\n _     +  + | +_) + |  _+  |    /    /  ^  \\ `++  ++`+  +  /  _  \\  |   \\+  |\r\n+ +    |  | |  _ <  | +___ | +\\ \\   /  /_\\  \\  |  |  |  | +  + +  + |  . `  |\r\n| |    |  | | +_) + +_____++_+ \\_\\ /  _____  \\ |  |  |  | |  + +  | |  +\\   |\r\n| +    |  | +____/                /__/     \\__\\+__+  |  | +  `+'  + +__+ \\__+\r\n| `+-+.+__+                                          +__+  \\_____/\r\n+_____+\r\n              Liberation MUSH: A World of Darkness 20th Anniversary\r\n                      Edition-based Role Playing Environment\r\n                     Set in Modern-Day Los Angeles California\r\n\r\n    To create new character     ----------=>   create <player> <password>  \r\n\r\n                PLEASE PUT NAMES WITH SPACES IN THEM  IN QUOTES!\r\n\r\n    To continue old character   ----------=>   connect <player> <password> \r\n\r\n\r\n    Portions of the materials are the copyrights and trademarks of Paradox\r\n    Interactive AB, and are used with permission. All rights reserved.\r\n    For more information please visit worldofdarkness.com. This is not an\r\n    official World Of Darkness game.\r\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "option_states": {
        "server_offered": {},
        "server_requested": {}
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.5041365623474121,
        "total": 11.093886613845825
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T03:57:42.340057+00:00",
      "host": "game.liberationmush.site",
      "ip": "5.161.78.92",
      "port": 2020
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug game.liberationmush.site 2020
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=game.liberationmush.site port=2020
INFO client_base.py:186 Connected to <Peer 5.161.78.92 2020>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG client_base.py:499 negotiation failed after 4.00s.
DEBUG client_base.py:505 failed-reply: 'WILL MXP, WILL ATCP, WILL MCCP3_COMPRESS, WILL GMCP, WILL AARDWOLF, WILL MSP, WILL MSDP,
    WILL MSSP, WILL ZMP, WILL MCCP2_COMPRESS, DO MXP, DO ATCP, DO MCCP3_COMPRESS, DO GMCP, DO AARDWOLF, DO MSP, DO MSDP, DO MSSP,
    DO ZMP, DO MCCP2_COMPRESS'
DEBUG stream_writer.py:3330 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1019 send IAC DO BINARY
DEBUG stream_writer.py:3330 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1019 send IAC DO SGA
DEBUG stream_writer.py:3330 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1019 send IAC DO ECHO
DEBUG stream_writer.py:3330 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1019 send IAC DO STATUS
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC DO CHARSET
DEBUG stream_writer.py:3330 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1019 send IAC DO EOR
DEBUG stream_writer.py:3330 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1019 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:993 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:993 skip DO MCCP3_COMPRESS; pending_option = True
DEBUG stream_writer.py:993 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSP; pending_option = True
DEBUG stream_writer.py:993 skip DO MXP; pending_option = True
DEBUG stream_writer.py:993 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:993 skip DO AARDWOLF; pending_option = True
DEBUG stream_writer.py:993 skip DO ATCP; pending_option = True
INFO fingerprinting.py:755 connection for server fingerprint e89ffa4fe5c32389
INFO client_base.py:118 Connection closed to <Peer 5.161.78.92 2020>