sdmud.com

Connection Banner:

.​... ,;;'''';;, ,;;;;, , ;;' \`;;, .,;;;' ; ,;;; ;; \`;;,';;;,. ,%;;' ' ,;;,;; ;; ,;\`;;;, \`;::. %%;' ;;;,;;; \`' ,;;; ;;,;;, \`::,%%;' ;;;,;;;, .,%%%%%'% ;;;;,;; %;;; ,%,. \`;;;,;;;, .,%%%%%%%%%'%; ;;;;;,;; %;;; ;,\`%%%%%%%%%%\`;;,;;'%%%%%%%%%%%%%'%%' \`;;;;;,;, %;;; ;;;,\`%%%%%%%%%%%,; ..\`%%%%%%%%;'%%%' \`;;;;,;; %%;; \`;;;;;,\`%%%%%,;;/, .. \`"""'',%%%%% \`;;;;;; %%;;, \`;;;;;;;,;;/////,. ,;%%%%%%% \`;;;;,\`%%;; ;;;/%%%%,%///;;;';%%%%%%, \`;;;%%;;, ;;;/%%%,%%%%%/;;;';;'%%%%%, \`%%;; .;;/%%,%%%%%//;;' ;;;'%%%%%, %%;;, ;;//%,%%%%//;;;' \`;;;;'%%%% \`%;;; ;;//%,%//;;;;' \`;;;;'%%% %;;;, \`;;//,/;;;' \`;;;'%%' \`%;;; \`;;;;' \`;'%' \`;;;; ' .,,,. \`;;;; ,;;;;;;;;;;, \`;;;; ;;;' ;;;,;;, \`;;;; ;;; ;;;;,;;. \`;;;; \`;; ;;;;;,;; ;;;; \`' \`;;;;,;; ;;;; \`;;,;, ;;;; ;;, ;;;; ';;;;; ;;;;; .;;;;' .;;;;' ;;;;;' ,;;;;' Shattered Dreams When the Internet was still new, before World of Warcraft and Skyrim, a group of Computer Science students in Denmark asked themselves, "What if something like Dungeons and Dragons, where the only limit is your imagination, was inside the computer and people could connect to it and play together online?" "DIKU went on to be the inspiration for EverQuest, World of Warcraft, and Ultima Online .. and resulted in the greatest proliferation of game worlds." - Raph Koster, Lead Designer/CCO, Ultima Online and EverQuest II Shattered Dreams is proudly continuing one of the threads of pure fantasy hack'n'slash set in the realms of Vikings that began over 30 years ago: SD 3.1 (c) 2003-2026 Patrick Mylund Nielsen DR 1.0 (c) 2000-2002 Joshua Chance Blackwell ROT 2.0 (c) 1996-1999 Russ Walsh ROM 2.4 (c) 1993-1995 Russ Taylor MERC (c) 1992-1993 Michael Chastain, Michael Quan and Mitchell Tse DIKU (c) 1990-1991 Sebastian Hammer, Michael Seifert, Hans Henrik Staerfeldt, Tom Madsen, and Katja Nyboe Who wishes to chase a dream?

Server URLs

Server Info

  • Server Location: πŸ‡ΊπŸ‡Έ United States (GeoIP)

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: No

  • GMCP: No

  • MSDP: No

  • MCCP: No

  • MCCP2: No

  • MXP: Negotiated

  • MSP: No

  • MCP: No

  • ZMP: No

Telnet Fingerprint

c2dd7d4e76383b41

This fingerprint is shared by 75 other servers.

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "c2dd7d4e76383b41",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [],
      "requested-options": [],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "\n\r\u001b[6z<!-- Set up MXP elements --><!ELEMENT Ex '<send>' FLAG=RoomExit><!ELEMENT rdesc '<p>' FLAG=RoomDesc><!ELEMENT Get \"<send href='get &#39;&name;&#39;|examine &#39;&name;&#39;|drink &#39;&name;&#39;' hint='RH mouse click to use this object|Get &desc;|Examine &desc;|Drink from &desc;'>\" ATT='name desc'><!ELEMENT Drop \"<send href='drop &#39;&name;&#39;|examine &#39;&name;&#39;|look in &#39;&name;&#39;|wear &#39;&name;&#39;|eat &#39;&name;&#39;|drink &#39;&name;&#39;' hint='RH mouse click to use this object|Drop &desc;|Examine &desc;|Look inside &desc;|Wear &desc;|Eat &desc;|Drink &desc;'>\" ATT='name desc'><!ELEMENT Bid \"<send href='bid &#39;&name;&#39;' hint='Bid for &desc;'>\" ATT='name desc'><!ELEMENT List \"<send href='buy &#39;&name;&#39;' hint='Buy &desc;'>\" ATT='name desc'><!ELEMENT Player \"<send href='tell &#39;&name;&#39; ' hint='Send a message to &name;' prompt>\" ATT='name'><!ELEMENT Jog \"<send href='jog &#39;&name;&#39; ' hint='Speedwalk (jog) &name;'>\" ATT='name'><!ELEMENT Goto \"<send href='!goto &name;'hint='!goto &name;'>\" ATT='name'><!ELEMENT Redit \"<send href='!redit &name;'hint='!redit &name;'>\" ATT='name'>You need to type something. Reconnect and try again.\r\n",
      "banner_before_return": "\n\r\n\r\u001b[0;31m                                          .... \n\r                                       ,;;'''';;,                    ,;;;;, \n\r                             ,        ;;'      `;;,               .,;;;'   ; \n\r                          ,;;;       ;;          `;;,';;;,.     ,%;;'     ' \n\r                        ,;;,;;       ;;         ,;`;;;, `;::.  %%;' \n\r                       ;;;,;;;       `'       ,;;; ;;,;;, `::,%%;' \n\r                       ;;;,;;;,          .,%%%%%'% ;;;;,;;   %;;; \n\r             ,%,.      `;;;,;;;,    .,%%%%%%%%%'%; ;;;;;,;;  %;;; \n\r            ;,`%%%%%%%%%%`;;,;;'%%%%%%%%%%%%%'%%'  `;;;;;,;, %;;; \n\r            ;;;,`%%%%%%%%%%%,; ..`%%%%%%%%;'%%%'    `;;;;,;; %%;; \n\r             `;;;;;,`%%%%%,;;/, .. `\"\"\"'',%%%%%      `;;;;;; %%;;, \n\r                `;;;;;;;,;;/////,.    ,;%%%%%%%        `;;;;,`%%;; \n\r                       ;;;/%%%%,%///;;;';%%%%%%,          `;;;%%;;, \n\r                      ;;;/%%%,%%%%%/;;;';;'%%%%%,             `%%;; \n\r                     .;;/%%,%%%%%//;;'  ;;;'%%%%%,             %%;;, \n\r                     ;;//%,%%%%//;;;'   `;;;;'%%%%             `%;;; \n\r                     ;;//%,%//;;;;'      `;;;;'%%%              %;;;, \n\r                     `;;//,/;;;'          `;;;'%%'              `%;;; \n\r                       `;;;;'               `;'%'                `;;;; \n\r                                              '      .,,,.        `;;;; \n\r                                                  ,;;;;;;;;;;,     `;;;; \n\r                                                 ;;;'    ;;;,;;,    `;;;; \n\r                                                 ;;;      ;;;;,;;.   `;;;; \n\r                                                  `;;      ;;;;;,;;   ;;;; \n\r                                                    `'      `;;;;,;;  ;;;; \n\r                                                               `;;,;, ;;;; \n\r                                                                  ;;, ;;;; \n\r                                                                    ';;;;; \n\r                                                                     ;;;;; \n\r                                                                    .;;;;' \n\r                                                                   .;;;;' \n\r                                                                  ;;;;;' \n\r                                                                 ,;;;;' \n\r\n\r                                \u001b[1;37mS\u001b[1;30mhattered \u001b[1;37mD\u001b[1;30mreams\u001b[0m\n\r\n\rWhen the Internet was still new, before World of Warcraft and Skyrim, a group\n\rof Computer Science students in Denmark asked themselves, \"What if something\n\rlike Dungeons and Dragons, where the only limit is your imagination, was inside\n\rthe computer and people could connect to it and play together online?\"\n\r\n\r\"DIKU went on to be the inspiration for EverQuest, World of Warcraft, and\n\r Ultima Online .. and resulted in the greatest proliferation of game worlds.\"\n\r   - Raph Koster, Lead Designer/CCO, Ultima Online and EverQuest II\n\r\n\rShattered Dreams is proudly continuing one of the threads of pure fantasy\n\rhack'n'slash set in the realms of Vikings that began over 30 years ago:\n\r\n\r\u001b[1;37mSD\u001b[0m  3.1 (c) \u001b[1;36m20\u001b[0;36m03-20\u001b[1;36m26\u001b[0m Patrick Mylund Nielsen\n\r\u001b[1;37mDR\u001b[0m  1.0 (c) \u001b[1;32m20\u001b[0;32m00-20\u001b[1;32m02\u001b[0m Joshua Chance Blackwell\n\r\u001b[1;37mROT\u001b[0m 2.0 (c) \u001b[1;33m19\u001b[0;33m96-19\u001b[1;33m99\u001b[0m Russ Walsh\n\r\u001b[1;37mROM\u001b[0m 2.4 (c) \u001b[1;31m19\u001b[0;31m93-19\u001b[1;31m95\u001b[0m Russ Taylor\n\r\u001b[1;37mMERC\u001b[0m    (c) \u001b[1;34m19\u001b[0;34m92-19\u001b[1;34m93\u001b[0m Michael Chastain, Michael Quan and Mitchell Tse\n\r\u001b[1;37mDIKU\u001b[0m    (c) \u001b[1;37m19\u001b[0;37m90-19\u001b[1;37m91\u001b[0m Sebastian Hammer, Michael Seifert, Hans Henrik\n\r                      Staerfeldt, Tom Madsen, and Katja Nyboe\n\r\n\r\u001b[1;37mWho wishes to chase a dream\u001b[0m? \r\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "mxp": [
        "activated"
      ],
      "option_states": {
        "server_offered": {
          "0x56": false,
          "MXP": true
        },
        "server_requested": {}
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.0,
        "total": 2.5937132835388184
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-02-14T17:11:47.149650+00:00",
      "host": "sdmud.com",
      "ip": "172.104.30.161",
      "port": 7000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug sdmud.com 7000
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=sdmud.com port=7000
ERROR client.py:1296 sdmud.com:7000: TCP connection to sdmud.com:7000 timed out after 30.0s