sdmud.com
| \_ /; _.._ `\^--.._ //' ,(+=\\\\ `//////\ \\/;' /^ (\\\\ ^/////\^\`)' /; )))) `^' | ((`^/((((\ ;'_\'\ /')) ))))) /^/ '" "' _. /'/\_ /^\`((( \ `\/' _.-^/--/ ( =( | , | _/^\_)_}___/^\/^`\.__\|==| /uUUU) ) | | ( / | _-=o|\__ /'/^ \ ' /' | /(((((\`\( |^\/ /' | /' )))))"`\`\|/_/---.._,$$, .,ssS$$$Sss|._/_..-(((' )\)>>> ^\$ ,sS$$$$$$$$$$$|$$$$$$$ |/ //'^`o `\ ,$$$$$$$$$$$$$$|$$S$$$$' ( / \ ,$$$$$$$$$$$$S$$|$$$$$$$' | / ,s$$$ s$$$$$S$$$$$$$$$S|$$$$$$$$ | / $$$$$$ _^,$S""'' ``"S|$$S$$$$$" (_,`\, ,$$$$$$$; /^ ,"' / 'S$$$$$" \_./| s$$$$$$$$$$ (^' _, \==^^) / """ \ | $$$$$$$$$$$$ (0\ /0/ \-' /' \ | | ,$$$$$$$$$$$$$, `/' ' _-^ |= \_-\ $$$$$$$$$$$$$$s (^^^) _.-^_- \ \ ,s|= | `"$$$$$$$$$$$$$$$ ( `-' )/>-^ _/-__ | |,$$$|_/, `"$$$$$$$$$$$$ /V^^^^V^/' _/^/^^ ^^-| |$$$$$$$$ "$$$$$$$$$$, / (^^^^),/' /' ) /S$$$$$$$; ,$$$$$$$$$$$, ,$$_ `^^^^^'.,/' / _-ss, /(/-(/-(/' ,s$$$$$$$$$$$$$ ,s$$$$$ssSS$$$' ,$'.s$$$$$$$$' (/-(/-(/-(/-(/' S$$$$$$$$$$$$$$ ,$$$$$$$$$$$$$' (/-(/-(/-(/-(/' _s$$$$$$$$$$$$$$ (/-(/-(/-(/-(/-' Shattered Dreams When the Internet was still new, before World of Warcraft and Skyrim, a group of Computer Science students in Denmark asked themselves, "What if something like Dungeons and Dragons, where the only limit is your imagination, was inside the computer and people could connect to it and play together online?" "DIKU went on to be the inspiration for EverQuest, World of Warcraft, and Ultima Online .. and resulted in the greatest proliferation of game worlds." - Raph Koster, Lead Designer/CCO, Ultima Online and EverQuest II Shattered Dreams is proudly continuing one of the threads of pure fantasy hack'n'slash set in the realms of Vikings that began over 30 years ago: SD 3.1 (c) 2003-2026 Patrick Mylund Nielsen DR 1.0 (c) 2000-2002 Joshua Chance Blackwell ROT 2.0 (c) 1996-1999 Russ Walsh ROM 2.4 (c) 1993-1995 Russ Taylor MERC (c) 1992-1993 Michael Chastain, Michael Quan and Mitchell Tse DIKU (c) 1990-1991 Sebastian Hammer, Michael Seifert, Hans Henrik Staerfeldt, Tom Madsen, and Katja Nyboe Who wishes to chase a dream? You need to type something. Reconnect and try again.
Telnet Fingerprint
This fingerprint is shared by 56 other servers.
Data source: c2dd7d4e76383b41/a8c2d7e7a367c8c5.json
The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.
{
"server-probe": {
"fingerprint": "c2dd7d4e76383b41",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [],
"requested-options": [],
"scan-type": "quick"
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"session_data": {
"banner_after_return": "You need to type something. Reconnect and try again.\r\n",
"banner_before_return": "\n\r\u001b[1;32m |\n\r \\_ /; _.._\n\r `\\^--.._ //' ,(+=\\\\\\\\\n\r `//////\\ \\\\/;' /^ (\\\\\\\\\n\r ^/////\\^\\`)' /; ))))\n\r `^' | ((`^/((((\\\n\r ;'_\\'\\ /')) )))))\n\r /^/ '\" \"' _. /'/\\_ /^\\`((( \\\n\r `\\/' _.-^/--/ ( =( | , |\n\r _/^\\_)_}___/^\\/^`\\.__\\|==|\n\r /uUUU) ) | |\n\r ( / | _-=o|\\__ /'/^ \\\n\r ' /' | /(((((\\`\\( |^\\/\n\r /' | /' )))))\"`\\`\\|/_/---.._,$$,\n\r .,ssS$$$Sss|._/_..-(((' )\\)>>> ^\\$\n\r ,sS$$$$$$$$$$$|$$$$$$$ |/ //'^`o `\\\n\r ,$$$$$$$$$$$$$$|$$S$$$$' ( / \\\n\r ,$$$$$$$$$$$$S$$|$$$$$$$' | / ,s$$$\n\r s$$$$$S$$$$$$$$$S|$$$$$$$$ | / $$$$$$\n\r _^,$S\"\"'' ``\"S|$$S$$$$$\" (_,`\\, ,$$$$$$$;\n\r /^ ,\"' / 'S$$$$$\" \\_./| s$$$$$$$$$$\n\r (^' _, \\==^^) / \"\"\" \\ | $$$$$$$$$$$$\n\r (0\\ /0/ \\-' /' \\ | | ,$$$$$$$$$$$$$,\n\r `/' ' _-^ |= \\_-\\ $$$$$$$$$$$$$$s\n\r (^^^) _.-^_- \\ \\ ,s|= | `\"$$$$$$$$$$$$$$$\n\r ( `-' )/>-^ _/-__ | |,$$$|_/, `\"$$$$$$$$$$$$\n\r /V^^^^V^/' _/^/^^ ^^-| |$$$$$$$$ \"$$$$$$$$$$,\n\r / (^^^^),/' /' ) /S$$$$$$$; ,$$$$$$$$$$$,\n\r ,$$_ `^^^^^'.,/' / _-ss, /(/-(/-(/' ,s$$$$$$$$$$$$$\n\r ,s$$$$$ssSS$$$' ,$'.s$$$$$$$$' (/-(/-(/-(/-(/'\n\r S$$$$$$$$$$$$$$ ,$$$$$$$$$$$$$'\n\r(/-(/-(/-(/-(/' _s$$$$$$$$$$$$$$\n\r (/-(/-(/-(/-(/-'\n\r\n\r \u001b[1;37mS\u001b[1;30mhattered \u001b[1;37mD\u001b[1;30mreams\u001b[0m\n\r\n\rWhen the Internet was still new, before World of Warcraft and Skyrim, a group\n\rof Computer Science students in Denmark asked themselves, \"What if something\n\rlike Dungeons and Dragons, where the only limit is your imagination, was inside\n\rthe computer and people could connect to it and play together online?\"\n\r\n\r\"DIKU went on to be the inspiration for EverQuest, World of Warcraft, and\n\r Ultima Online .. and resulted in the greatest proliferation of game worlds.\"\n\r - Raph Koster, Lead Designer/CCO, Ultima Online and EverQuest II\n\r\n\rShattered Dreams is proudly continuing one of the threads of pure fantasy\n\rhack'n'slash set in the realms of Vikings that began over 30 years ago:\n\r\n\r\u001b[1;37mSD\u001b[0m 3.1 (c) \u001b[1;36m20\u001b[0;36m03-20\u001b[1;36m26\u001b[0m Patrick Mylund Nielsen\n\r\u001b[1;37mDR\u001b[0m 1.0 (c) \u001b[1;32m20\u001b[0;32m00-20\u001b[1;32m02\u001b[0m Joshua Chance Blackwell\n\r\u001b[1;37mROT\u001b[0m 2.0 (c) \u001b[1;33m19\u001b[0;33m96-19\u001b[1;33m99\u001b[0m Russ Walsh\n\r\u001b[1;37mROM\u001b[0m 2.4 (c) \u001b[1;31m19\u001b[0;31m93-19\u001b[1;31m95\u001b[0m Russ Taylor\n\r\u001b[1;37mMERC\u001b[0m (c) \u001b[1;34m19\u001b[0;34m92-19\u001b[1;34m93\u001b[0m Michael Chastain, Michael Quan and Mitchell Tse\n\r\u001b[1;37mDIKU\u001b[0m (c) \u001b[1;37m19\u001b[0;37m90-19\u001b[1;37m91\u001b[0m Sebastian Hammer, Michael Seifert, Hans Henrik\n\r Staerfeldt, Tom Madsen, and Katja Nyboe\n\r\n\r\u001b[1;37mWho wishes to chase a dream\u001b[0m? \r\n",
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"scan_type": "quick",
"timing": {
"probe": 0.0,
"total": 2.5555636882781982
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}
},
"sessions": [
{
"connected": "2026-02-08T16:23:59.491774+00:00",
"host": "sdmud.com",
"ip": "172.104.30.161",
"port": 7000
}
]
}
Connection Log
Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.
DEBUG client.py:770 Fingerprint client: host=sdmud.com port=7000
INFO client_base.py:174 Connected to <Peer 172.104.30.161 7000>
DEBUG stream_writer.py:692 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:708 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1863 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:3030 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:933 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:1968 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:692 recv IAC WILL MXP
DEBUG stream_writer.py:708 WILL MXP unsolicited
DEBUG stream_writer.py:1863 handle_will(MXP)
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = True
DEBUG stream_writer.py:933 send IAC DO MXP
DEBUG stream_writer.py:3030 remote_option[MXP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = False
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:684 begin sub-negotiation SB MXP
DEBUG stream_writer.py:671 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:2025 [SB + MXP] unsolicited
DEBUG stream_writer.py:1646 MXP: b''
DEBUG client_base.py:88 EOF from server, closing.
INFO client_base.py:105 Connection closed to <Peer 172.104.30.161 7000>
INFO fingerprinting.py:746 connection for server fingerprint c2dd7d4e76383b41
Generated by telnetlib3-fingerprint
telnetlib3-fingerprint --loglevel=debug sdmud.com 7000