sundering shadows
Connection Banner:
Server URLs
- Telnet: telnet://sunderingshadows.com:8080
- Play in Browser: LociTerm
- Website: sunderingshadows.com
Server Info
Codebase: Nightmare III
Genre: Fantasy
Players online: 5 [1]
Uptime: 18 days
Created: 2021
Status: Active
Server Location: 🇺🇸 USA (MSSP)
Language: English
Protocol Support
MUD-specific protocols detected via MSSP flags or Telnet negotiation.
MSSP: Yes (MSSP)
GMCP: Negotiated
MSDP: No
MCCP: No
MCCP2: Negotiated
MXP: No
MSP: Negotiated
MCP: No
ZMP: Negotiated
Telnet Fingerprint
This fingerprint is shared by 6 other servers.
Options requested from client: GMCP, MCCP2, MSP, MSSP, NAWS, NEW_ENVIRON, TTYPE, ZMP
The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.
Show JSON
{
"server-probe": {
"fingerprint": "2582d677ba7e36e2",
"fingerprint-data": {
"offered-options": [],
"probed-protocol": "server",
"refused-options": [],
"requested-options": [
"GMCP",
"MCCP2",
"MSP",
"MSSP",
"NAWS",
"NEW_ENVIRON",
"TTYPE",
"ZMP"
],
"scan-type": "quick"
},
"session_data": {
"banner_after_return": "\r\nInvalid entry. Please try again.\r\n",
"banner_before_return": " Sundering Shadows\r\n\r\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%#&@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@@@/ @@@@# @#@%. #@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@% ,##* #@@@@@@*#@@@. (@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@ @@@@@@@@@/ .@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@ *@@@@@@@@&, &@@@@@ @@@@@@@@@@@@ %@@@@@@@@@@@@\r\n@@@@@@@@@@@@, @@@@@@@ %@@@@@ (@@@. %@@@@@@@ %(& /@@@@@@@@@@\r\n@@@@@@@@@@@ @@@ @@# %@@@@@@@@@@@ *@@@ @@@@@@& /% @@. %@@@@@@@@\r\n@@@@@@@/*@ @@& .@, /@@ @@ @@@ /@@@ @@@(@@@@@@@. @@@@@# @@@@@@@\r\n@@@@@@* @@ .@@ (@ @@ (* @@@ /@@@/ @@@@ @@@@@@@% @@@@@@ @@@@@@\r\n@@@@@@ @, (@@ @% (@@* @@@@@ @@@@@ @@@@@@@@# @@@&@@@@@\r\n@@@@@. @* @@ /@@ *@@@@@@@@@@@ @@@@@@@ @@@@@@@@@@@. @@@@@@\r\n@@@@@ #@ @@@. #@@( &@@@@@@@@@@ ,@@@@@@@@@@@@ @@@@\r\n@@@@@ @( /@@@ /@@@( %@@@@@@@@@&@@@@@@@. @@@*@@@@@@@( @@@\r\n@@@@@ @@% @@@@@% *%@@@@@@% @@@. @@ @@@@@@ &@@\r\n@@ @@* .@@@, /%&@@@@@@&#(/. ,@@@ &@. @ #@@@@ ,@@\r\n@@ *@@ &@@@@@. @@ @.( #@@ *@@\r\n@@/ &@, @@@&@@@@@, ,#%%(, .@ */, * &@@\r\n@@@ @@ @@@ @@@@@#@@@@&. .(@@@@@@@@@@@@@@@@@@@@/ / @@@\r\n@@@* @@ @@@. @@@@( ,@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ &@@@\r\n@@@@ @@ @@@@ @@@@& /@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@ ,@@@@\r\n@@@@@ %@( ,@@@@ ,@@@@, ,@@@@@@@@@@@@@@@@, @@@@@@ .@@@@@\r\n@@@@@@. @@ #@@@@( (@@@@# &@@@@@@@@@@/ (,@% @@@@@. (@@@@@@\r\n@@@@@@@@ @@ .@@@@@ @@@@@* *@@@@@@& %@* @@@@@. @@@@@@@@\r\n@@@@@@@@@* @@@ @@@@@@ *@@@@@@ @@@@@@ %@@@@@@@@@\r\n@@@@@@@@@@@/ @@@* &@@@@@@. /@@@@@@@@@(,. .*&@@@@@@@@@% %@@@@@@@@@@@\r\n@@@@@@@@@@@@@@ &@@@# *@@@@@@@@# *%@@@@@@@&(@@@@@@@ @@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@ .@@@@@( @@@@@@@@@@@@@@@@@@@@@@@@@@@@@ @@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@( /@@@@@@@@@@@@@@@@@@@@&#. &@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@@@@@@( #@@@@@@@@@@@@@@@@@@@@@@@@@\r\n@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@%/. ,/%@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\r\n\r\n Host: sunderingshadows.com\r\n Port: 8080 (SSL)\r\n E-mail: admin@sunderingshadows.com\r\n This game is for adults (18+)\r\n\r\nWhat name do you choose? ",
"dsr_replies": 0,
"dsr_requests": 0,
"encoding": "ascii",
"mssp": {
"ANSI": "1",
"BASE CLASSES": "17",
"CODEBASE": "Nightmare III",
"CREATED": "2021",
"FAMILY": "LPMUD",
"GENRE": "Fantasy",
"LANGUAGE": "English",
"LOCATION": "USA",
"MULTI-CLASSING": "Yes",
"NAME": "sundering shadows",
"PLAYERKILLING": "Optional",
"PLAYERS": "5",
"PRESTIGE CLASSES": "36",
"RACES": "32",
"STATUS": "Active",
"UPTIME": "1771258386",
"UTF-8": "1",
"WEBSITE": "sunderingshadows.com",
"XTERM 256 COLORS": "1",
"XTERM TRUE COLORS": "1"
},
"option_states": {
"environ_requested": [
{
"name": "*",
"type": "VAR"
},
{
"name": "*",
"type": "USERVAR"
}
],
"server_offered": {
"AARDWOLF": false,
"ATCP": false,
"CHARSET": true,
"GMCP": true,
"MCCP2": true,
"MCCP3": false,
"MSDP": false,
"MSP": true,
"MSSP": true,
"MXP": false,
"ZMP": true
},
"server_requested": {
"AARDWOLF": false,
"ATCP": false,
"GMCP": true,
"MCCP2": true,
"MCCP3": false,
"MSDP": false,
"MSP": true,
"MSSP": true,
"MXP": false,
"NAWS": true,
"NEW_ENVIRON": true,
"TTYPE": true,
"ZMP": true
}
},
"scan_type": "quick",
"timing": {
"probe": 0.0,
"total": 5.572378158569336
}
}
},
"sessions": [
{
"connected": "2026-03-07T03:55:49.805697+00:00",
"host": "sunderingshadows.com",
"ip": "165.227.218.140",
"port": 8080
}
]
}
Connection Log
Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.
Generated by telnetlib3-fingerprint
telnetlib3-fingerprint --loglevel=debug sunderingshadows.com 8080
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=sunderingshadows.com port=8080
INFO client_base.py:186 Connected to <Peer 165.227.218.140 8080>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:768 recv IAC DO TTYPE
DEBUG stream_writer.py:1836 handle_do(TTYPE)
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:1019 send IAC WILL TTYPE
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3330 local_option[TTYPE] = True
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:768 recv IAC DO NAWS
DEBUG stream_writer.py:1836 handle_do(NAWS)
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:1019 send IAC WILL NAWS
DEBUG stream_writer.py:2453 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3330 local_option[NAWS] = True
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:768 recv IAC DO NEW_ENVIRON
DEBUG stream_writer.py:1836 handle_do(NEW_ENVIRON)
DEBUG stream_writer.py:3330 pending_option[WILL + NEW_ENVIRON] = True
DEBUG stream_writer.py:1019 send IAC WILL NEW_ENVIRON
DEBUG stream_writer.py:3330 pending_option[SB + NEW_ENVIRON] = True
DEBUG stream_writer.py:3330 local_option[NEW_ENVIRON] = True
DEBUG stream_writer.py:3330 pending_option[WILL + NEW_ENVIRON] = False
DEBUG stream_writer.py:768 recv IAC WILL GMCP
DEBUG stream_writer.py:1994 handle_will(GMCP)
DEBUG stream_writer.py:993 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[GMCP] = True
DEBUG stream_writer.py:1067 send IAC SB GMCP Core.Hello IAC SE
DEBUG stream_writer.py:1067 send IAC SB GMCP Core.Supports.Set IAC SE
INFO client.py:201 GMCP handshake: Core.Hello + Core.Supports.Set ['Char 1', 'Char.Vitals 1', 'Char.Items 1', 'Room 1', 'Room.Info
1', 'Comm 1', 'Comm.Channel 1', 'Group 1']
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:768 recv IAC WILL MSSP
DEBUG stream_writer.py:1994 handle_will(MSSP)
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:768 recv IAC WILL CHARSET
DEBUG stream_writer.py:786 WILL CHARSET (bi-directional capability exchange)
DEBUG stream_writer.py:1994 handle_will(CHARSET)
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC DO CHARSET
DEBUG stream_writer.py:3330 remote_option[CHARSET] = True
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:768 recv IAC WILL MSP
DEBUG stream_writer.py:1994 handle_will(MSP)
DEBUG stream_writer.py:993 skip DO MSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = False
DEBUG stream_writer.py:768 recv IAC DONT MXP
DEBUG stream_writer.py:1959 handle_dont(MXP)
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:3330 local_option[MXP] = False
DEBUG stream_writer.py:768 recv IAC DONT ATCP
DEBUG stream_writer.py:1959 handle_dont(ATCP)
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:3330 local_option[ATCP] = False
DEBUG stream_writer.py:768 recv IAC DONT MCCP3_COMPRESS
DEBUG stream_writer.py:1959 handle_dont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3330 local_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC DO GMCP
DEBUG stream_writer.py:1836 handle_do(GMCP)
DEBUG stream_writer.py:993 skip WILL GMCP; pending_option = True
DEBUG stream_writer.py:3330 local_option[GMCP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = False
DEBUG stream_writer.py:768 recv IAC DONT AARDWOLF
DEBUG stream_writer.py:1959 handle_dont(AARDWOLF)
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = False
DEBUG stream_writer.py:3330 local_option[AARDWOLF] = False
DEBUG stream_writer.py:768 recv IAC DO MSP
DEBUG stream_writer.py:1836 handle_do(MSP)
DEBUG stream_writer.py:993 skip WILL MSP; pending_option = True
DEBUG stream_writer.py:3330 local_option[MSP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = False
DEBUG stream_writer.py:768 recv IAC DONT MSDP
DEBUG stream_writer.py:1959 handle_dont(MSDP)
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = False
DEBUG stream_writer.py:3330 local_option[MSDP] = False
DEBUG stream_writer.py:768 recv IAC DO MSSP
DEBUG stream_writer.py:1836 handle_do(MSSP)
DEBUG stream_writer.py:993 skip WILL MSSP; pending_option = True
DEBUG stream_writer.py:3330 local_option[MSSP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = False
DEBUG stream_writer.py:768 recv IAC DO ZMP
DEBUG stream_writer.py:1836 handle_do(ZMP)
DEBUG stream_writer.py:993 skip WILL ZMP; pending_option = True
DEBUG stream_writer.py:3330 local_option[ZMP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = False
DEBUG stream_writer.py:768 recv IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:1836 handle_do(MCCP2_COMPRESS)
DEBUG stream_writer.py:993 skip WILL MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3330 local_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC WONT MXP
DEBUG stream_writer.py:2148 handle_wont(MXP)
DEBUG stream_writer.py:3330 remote_option[MXP] = False
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = False
DEBUG stream_writer.py:768 recv IAC WONT ATCP
DEBUG stream_writer.py:2148 handle_wont(ATCP)
DEBUG stream_writer.py:3330 remote_option[ATCP] = False
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = False
DEBUG stream_writer.py:768 recv IAC WONT MCCP3_COMPRESS
DEBUG stream_writer.py:2148 handle_wont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3330 remote_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:2148 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3330 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:768 recv IAC WONT MSDP
DEBUG stream_writer.py:2148 handle_wont(MSDP)
DEBUG stream_writer.py:3330 remote_option[MSDP] = False
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:749 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2187 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1745 MSSP: {'PLAYERS': '5', 'UPTIME': '1771258386', 'FAMILY': 'LPMUD', 'UTF-8': '1', 'CREATED': '2021',
'NAME': 'sundering shadows', 'LOCATION': 'USA', 'STATUS': 'Active', 'CODEBASE': 'Nightmare III', 'BASE CLASSES': '17', 'XTERM
256 COLORS': '1', 'WEBSITE': 'sunderingshadows.com', 'PLAYERKILLING': 'Optional', 'RACES': '32', 'GENRE': 'Fantasy',
'LANGUAGE': 'English', 'ANSI': '1', 'XTERM TRUE COLORS': '1', 'PRESTIGE CLASSES': '36', 'MULTI-CLASSING': 'Yes'}
DEBUG stream_writer.py:768 recv IAC WILL ZMP
DEBUG stream_writer.py:1994 handle_will(ZMP)
DEBUG stream_writer.py:993 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[ZMP] = True
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:768 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:1994 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:993 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MCCP2_COMPRESS
DEBUG stream_writer.py:749 sub-negotiation cmd MCCP2_COMPRESS SE completion byte
DEBUG stream_writer.py:2187 [SB + MCCP2_COMPRESS] unsolicited
DEBUG stream_writer.py:3178 MCCP2 activated
DEBUG client_base.py:448 MCCP2 decompression started (server→client)
DEBUG stream_writer.py:762 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:749 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2353 recv TTYPE SEND: b''
DEBUG stream_writer.py:2365 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:762 begin sub-negotiation SB NEW_ENVIRON
DEBUG stream_writer.py:749 sub-negotiation cmd NEW_ENVIRON SE completion byte
DEBUG stream_writer.py:3330 pending_option[SB + NEW_ENVIRON] = False
DEBUG stream_writer.py:2398 recv NEW_ENVIRON SEND (all)
DEBUG stream_writer.py:2419 env send: LANG='C', TERM='xterm-256color', LINES=25, COLUMNS=80, COLORTERM=''
DEBUG client_base.py:496 negotiation complete after 1.78s.
DEBUG stream_writer.py:762 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:749 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2187 [SB + CHARSET] unsolicited
DEBUG client.py:376 encoding negotiated: UTF-8
DEBUG stream_writer.py:2270 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE
DEBUG client_base.py:89 EOF from server, closing.
INFO client_base.py:118 Connection closed to <Peer 165.227.218.140 8080>
INFO fingerprinting.py:755 connection for server fingerprint 2582d677ba7e36e2