Dead Souls Dev

dead-souls.net:8000

A fun mud!

Server Info

  • Codebase: Dead Souls 3.9

  • Family: LPMud

  • Genre: Adventure

  • Gameplay: Adventure

  • Players online: 3 [1]

  • Created: 2026

  • Status: Alpha

  • Website: http://97.107.133.86:8001

  • Location: United States

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation. See the glossary for definitions.

  • MSSP: Yes (MSSP)

  • GMCP: Negotiated

  • MSDP: No

  • MCCP: No

  • MCCP2: No

  • MXP: No

  • MSP: No

  • MCP: No

  • ZMP: No

Telnet Fingerprint

2a8b835697e72dce…

This fingerprint is shared by 1 other server.

Options requested from client: GMCP, NAWS, NEW_ENVIRON, TTYPE

Data source: 2a8b835697e72dce/d4b34737b3ef6ebf.json

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

{
  "server-probe": {
    "fingerprint": "2a8b835697e72dce",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "ECHO",
        "EOR",
        "SGA",
        "STATUS"
      ],
      "requested-options": [
        "GMCP",
        "NAWS",
        "NEW_ENVIRON",
        "TTYPE"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "\r\nYou must enter a name in order to join!\r\n\r\nWhat name do you wish? ",
      "banner_before_return": "Connected to Dead Souls Dev, an LP mud running on Linux.\r\n     __ \\                 |    ___|              |        __ \\            \r\n     |   |  _ \\  _` |  _` |  \\___ \\   _ \\  |   | |  __|   |   |  _ \\ \\   /\r\n     |   |  __/ (   | (   |        | (   | |   | |\\__ \\   |   |  __/\\ \\ / \r\n    ____/ \\___|\\__,_|\\__,_|  _____/ \\___/ \\__,_|_|____/  ____/ \\___| \\_/ \r\n               The Dead Souls Development and Demo MUD\r\n\r\n               This software is copyrighted and not GPL.\r\n              * Intermud channels are restricted here *\r\n      * Sessions are logged. If you dislike this, you may disconnect *\r\n       ----------------------------------------------------------\r\n       *-> This demo MUD grants creator powers to guests. The <-*\r\n   *->   regular, downloadable version does not do this by default  <-*\r\n       ----------------------------------------------------------\r\n                 For more info: http://dead-souls.net/\r\n\r\n        Driver: FluffOS v2.23-ds03               Mudlib: Dead Souls 3.9        \r\n\r\nWhat name do you wish? ",
      "encoding": "ascii",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "7",
        "CLASSES": "5",
        "CODEBASE": "Dead Souls 3.9",
        "CONTACT": "cratylus@comcast.net",
        "CREATED": "2026",
        "DBSIZE": "N/A",
        "DESCRIPTION": "A fun mud!",
        "EQUIPMENT SYSTEM": "N/A",
        "EXITS": "N/A",
        "EXTRA DESCRIPTIONS": "N/A",
        "FAMILY": "LPMud",
        "FAMILY-NOTES": "descendant of Nightmare",
        "GAMEPLAY": "Adventure",
        "GAMESYSTEM": "Custom",
        "GENRE": "Adventure",
        "HELPFILES": "N/A",
        "HELPFILES-NOTES": "each command, and hundreds of other docs",
        "HIRING BUILDERS": "1",
        "HIRING CODERS": "1",
        "HOSTNAME": "97.107.133.86",
        "ICON": "http://97.107.133.86:8001/favicon.ico",
        "INTERMUD": [
          "i3",
          "IMC2"
        ],
        "IP": "97.107.133.86",
        "LANGUAGE": "English",
        "LEVELS": "300",
        "LOCATION": "United States",
        "MCCP": "0",
        "MCP": "0",
        "MINIMUM AGE": "13",
        "MOBILES": "150",
        "MOBILES-NOTES": "npc's can be cloned, so there can be thousands",
        "MSP": "0",
        "MUDPROGS": "N/A",
        "MUDPROGS-NOTES": "doesn't apply, LPMud",
        "MUDTRIGS": "N/A",
        "MUDTRIGS-NOTES": "doesn't apply, LPMud",
        "MULTICLASSING": "0",
        "MULTIPLAYING": "Full",
        "MXP": "0",
        "NAME": "Dead Souls Dev",
        "OBJECTS": "300",
        "OBJECTS-NOTES": "objects can be cloned, so there can be thousands",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "0",
        "PLAYER CRAFTING": "0",
        "PLAYER GUILDS": "0",
        "PLAYERKILLING": "Full",
        "PLAYERS": "3",
        "PORT": "8000",
        "PUEBLO": "0",
        "QUEST SYSTEM": [
          "Automated",
          "Integrated"
        ],
        "RACES": "72",
        "RACES-NOTES": "not all are playable",
        "RESETS": "N/A",
        "RESETS-NOTES": "doesn't apply, LPMud",
        "ROLEPLAYING": "None",
        "ROOMS": "300",
        "ROOMS-NOTES": "areas have generated rooms, could be millions",
        "SKILLS": "N/A",
        "SKILLS-NOTES": "many, but not like Diku",
        "SSL": "0",
        "STATUS": "Alpha",
        "SUBGENRE": "Adventure",
        "TRAINING SYSTEM": "Skill",
        "UPTIME": "1753637161",
        "VT100": "0",
        "WEBSITE": "http://97.107.133.86:8001",
        "WHO": [
          "Ninja",
          "Cratylus",
          "Joshua"
        ],
        "WORLD ORIGINALITY": "Mostly Original",
        "XTERM 256 COLORS": "0"
      },
      "option_states": {
        "environ_requested": [
          {
            "name": "*",
            "type": "VAR"
          },
          {
            "name": "*",
            "type": "USERVAR"
          }
        ],
        "server_offered": {
          "0x5d": false,
          "MSSP": true
        },
        "server_requested": {
          "0x5b": false,
          "GMCP": true,
          "NAWS": true,
          "NEW_ENVIRON": true,
          "TTYPE": true
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.503767728805542,
        "total": 3.1040396690368652
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-02-08T17:02:23.216645+00:00",
      "host": "dead-souls.net",
      "ip": "97.107.133.86",
      "port": 8000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

DEBUG client.py:770 Fingerprint client: host=dead-souls.net port=8000
INFO client_base.py:174 Connected to <Peer 97.107.133.86 8000>
DEBUG stream_writer.py:692 recv IAC DO TTYPE
DEBUG stream_writer.py:1733 handle_do(TTYPE)
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:933 send IAC WILL TTYPE
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3030 local_option[TTYPE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:692 recv IAC DO NAWS
DEBUG stream_writer.py:1733 handle_do(NAWS)
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:933 send IAC WILL NAWS
DEBUG stream_writer.py:2300 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3030 local_option[NAWS] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:692 recv IAC DO MXP
DEBUG stream_writer.py:1733 handle_do(MXP)
DEBUG stream_writer.py:3030 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:933 send IAC WILL MXP
DEBUG stream_writer.py:3030 local_option[MXP] = True
DEBUG stream_writer.py:3030 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:692 recv IAC WILL MSSP
DEBUG stream_writer.py:708 WILL MSSP unsolicited
DEBUG stream_writer.py:1863 handle_will(MSSP)
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:933 send IAC DO MSSP
DEBUG stream_writer.py:3030 remote_option[MSSP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:692 recv IAC WILL ZMP
DEBUG stream_writer.py:708 WILL ZMP unsolicited
DEBUG stream_writer.py:1863 handle_will(ZMP)
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:933 send IAC DO ZMP
DEBUG stream_writer.py:3030 remote_option[ZMP] = True
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:692 recv IAC DO NEW_ENVIRON
DEBUG stream_writer.py:1733 handle_do(NEW_ENVIRON)
DEBUG stream_writer.py:3030 pending_option[WILL + NEW_ENVIRON] = True
DEBUG stream_writer.py:933 send IAC WILL NEW_ENVIRON
DEBUG stream_writer.py:3030 pending_option[SB + NEW_ENVIRON] = True
DEBUG stream_writer.py:3030 local_option[NEW_ENVIRON] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NEW_ENVIRON] = False
DEBUG stream_writer.py:692 recv IAC DO GMCP
DEBUG stream_writer.py:1733 handle_do(GMCP)
DEBUG stream_writer.py:3030 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:933 send IAC WILL GMCP
DEBUG stream_writer.py:3030 local_option[GMCP] = True
DEBUG stream_writer.py:3030 pending_option[WILL + GMCP] = False
DEBUG stream_writer.py:684 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:671 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2197 recv TTYPE SEND: b''
DEBUG stream_writer.py:2208 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:684 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:671 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2025 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1637 MSSP: {'PLAYERS': '3', 'MUDPROGS-NOTES': "doesn't apply, LPMud", 'LEVELS': '300', 'HELPFILES-NOTES':
    'each command, and hundreds of other docs', 'PLAYER CITIES': '0', 'PAY TO PLAY': '0', 'MULTICLASSING': '0', 'WHO': ['Ninja',
    'Cratylus', 'Joshua'], 'PORT': '8000', 'LOCATION': 'United States', 'TRAINING SYSTEM': 'Skill', 'AREAS': '7', 'OBJECTS-NOTES':
    'objects can be cloned, so there can be thousands', 'OBJECTS': '300', 'RESETS-NOTES': "doesn't apply, LPMud", 'XTERM 256
    COLORS': '0', 'SKILLS': 'N/A', 'RACES-NOTES': 'not all are playable', 'INTERMUD': ['i3', 'IMC2'], 'HELPFILES': 'N/A',
    'HOSTNAME': '97.107.133.86', 'PLAYERKILLING': 'Full', 'SSL': '0', 'RACES': '72', 'GENRE': 'Adventure', 'LANGUAGE': 'English',
    'GAMEPLAY': 'Adventure', 'DESCRIPTION': 'A fun mud!', 'CONTACT': 'cratylus@comcast.net', 'VT100': '0', 'PUEBLO': '0', 'QUEST
    SYSTEM': ['Automated', 'Integrated'], 'ROOMS-NOTES': 'areas have generated rooms, could be millions', 'HIRING CODERS': '1',
    'MUDPROGS': 'N/A', 'FAMILY-NOTES': 'descendant of Nightmare', 'PLAYER CRAFTING': '0', 'FAMILY': 'LPMud', 'PLAYER CLANS': '0',
    'IP': '97.107.133.86', 'HIRING BUILDERS': '1', 'ROLEPLAYING': 'None', 'MOBILES-NOTES': "npc's can be cloned, so there can be
    thousands", 'MUDTRIGS-NOTES': "doesn't apply, LPMud", 'CREATED': '2026', 'PAY FOR PERKS': '0', 'CLASSES': '5', 'NAME': 'Dead
    Souls Dev', 'MSP': '0', 'UPTIME': '1753637161', 'GAMESYSTEM': 'Custom', 'WORLD ORIGINALITY': 'Mostly Original', 'EXTRA
    DESCRIPTIONS': 'N/A', 'ADULT MATERIAL': '0', 'STATUS': 'Alpha', 'ROOMS': '300', 'MOBILES': '150', 'MUDTRIGS': 'N/A',
    'CODEBASE': 'Dead Souls 3.9', 'MXP': '0', 'SKILLS-NOTES': 'many, but not like Diku', 'WEBSITE': 'http://97.107.133.86:8001',
    'MULTIPLAYING': 'Full', 'RESETS': 'N/A', 'ICON': 'http://97.107.133.86:8001/favicon.ico', 'DBSIZE': 'N/A', 'EQUIPMENT SYSTEM':
    'N/A', 'EXITS': 'N/A', 'MCP': '0', 'SUBGENRE': 'Adventure', 'ANSI': '1', 'MCCP': '0', 'MINIMUM AGE': '13', 'PLAYER GUILDS':
    '0'}
DEBUG stream_writer.py:684 begin sub-negotiation SB NEW_ENVIRON
DEBUG stream_writer.py:671 sub-negotiation cmd NEW_ENVIRON SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + NEW_ENVIRON] = False
DEBUG stream_writer.py:2243 recv NEW_ENVIRON SEND (all)
DEBUG stream_writer.py:2266 env send: LANG='C', TERM='VT100', LINES=25, COLUMNS=80, COLORTERM=''
DEBUG client_base.py:460 negotiation complete after 0.34s.
DEBUG stream_writer.py:1287 IAC GA: Go-Ahead (unhandled).
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:933 send IAC DO BINARY
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = True
DEBUG stream_writer.py:933 send IAC DO SGA
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:933 send IAC DO ECHO
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:933 send IAC DO STATUS
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:933 send IAC DO CHARSET
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = True
DEBUG stream_writer.py:933 send IAC DO EOR
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:933 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:933 send IAC DO GMCP
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:933 send IAC DO MSDP
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = True
DEBUG stream_writer.py:933 send IAC DO MSP
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = True
DEBUG stream_writer.py:933 send IAC DO MXP
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:933 send IAC DO AARDWOLF
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:933 send IAC DO ATCP
DEBUG stream_writer.py:692 recv IAC WONT BINARY
DEBUG stream_writer.py:1985 handle_wont(BINARY)
DEBUG stream_writer.py:3030 remote_option[BINARY] = False
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:692 recv IAC WONT SGA
DEBUG stream_writer.py:1985 handle_wont(SGA)
DEBUG stream_writer.py:3030 remote_option[SGA] = False
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = False
DEBUG stream_writer.py:692 recv IAC WONT STATUS
DEBUG stream_writer.py:1985 handle_wont(STATUS)
DEBUG stream_writer.py:3030 remote_option[STATUS] = False
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:692 recv IAC WONT CHARSET
DEBUG stream_writer.py:1985 handle_wont(CHARSET)
DEBUG stream_writer.py:3030 remote_option[CHARSET] = False
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:692 recv IAC WONT EOR
DEBUG stream_writer.py:1985 handle_wont(EOR)
DEBUG stream_writer.py:3030 remote_option[EOR] = False
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = False
DEBUG stream_writer.py:692 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:1985 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3030 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = False
DEBUG stream_writer.py:692 recv IAC WONT GMCP
DEBUG stream_writer.py:1985 handle_wont(GMCP)
DEBUG stream_writer.py:3030 remote_option[GMCP] = False
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:692 recv IAC WONT MSDP
DEBUG stream_writer.py:1985 handle_wont(MSDP)
DEBUG stream_writer.py:3030 remote_option[MSDP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:692 recv IAC WONT MSP
DEBUG stream_writer.py:1985 handle_wont(MSP)
DEBUG stream_writer.py:3030 remote_option[MSP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = False
DEBUG stream_writer.py:692 recv IAC WONT MXP
DEBUG stream_writer.py:1985 handle_wont(MXP)
DEBUG stream_writer.py:3030 remote_option[MXP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = False
DEBUG stream_writer.py:692 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:1985 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3030 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:692 recv IAC WONT ATCP
DEBUG stream_writer.py:1985 handle_wont(ATCP)
DEBUG stream_writer.py:3030 remote_option[ATCP] = False
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = False
INFO fingerprinting.py:746 connection for server fingerprint 67bffa9d5cf57f36
INFO client_base.py:105 Connection closed to <Peer 97.107.133.86 8000>

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug dead-souls.net 8000