Mygame

songofavaria.com:4000 🔒

Server Info

  • Codebase: Evennia

  • Family: Custom

  • Genre: None

  • Players online: 6 [1]

  • Status: Open Beta

  • TLS/SSL: Yes

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation. See the glossary for definitions.

  • MSSP: Yes (MSSP)

  • GMCP: Yes (MSSP)

  • MSDP: Yes (MSSP)

  • MCCP: Yes (MSSP)

  • MCCP2: No

  • MXP: Yes (MSSP)

  • MSP: No

  • MCP: No

  • ZMP: No

Telnet Fingerprint

59ea0a81c4c6f713…

This fingerprint is shared by 6 other servers.

Options offered by server: ECHO, SGA

Options requested from client: LINEMODE, NAWS, TTYPE

Data source: 59ea0a81c4c6f713/88adc381d37ec52c.json

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

{
  "server-probe": {
    "fingerprint": "59ea0a81c4c6f713",
    "fingerprint-data": {
      "offered-options": [
        "ECHO",
        "SGA"
      ],
      "probed-protocol": "server",
      "refused-options": [
        "AUTHENTICATION",
        "BINARY",
        "BM",
        "CHARSET",
        "COM_PORT",
        "DET",
        "ENCRYPT",
        "EOR",
        "FORWARD_X",
        "KERMIT",
        "NAMS",
        "NAOCRD",
        "NAOFFD",
        "NAOHTD",
        "NAOHTS",
        "NAOL",
        "NAOLFD",
        "NAOP",
        "NAOVTD",
        "NAOVTS",
        "PRAGMA_HEARTBEAT",
        "PRAGMA_LOGON",
        "RCP",
        "RCTE",
        "RSP",
        "SEND_URL",
        "SSPI_LOGON",
        "STATUS",
        "SUPDUP",
        "SUPDUPOUTPUT",
        "SUPPRESS_LOCAL_ECHO",
        "TLS",
        "TN3270E",
        "TTYLOC",
        "VT3270REGIME",
        "X3PAD",
        "XAUTH"
      ],
      "requested-options": [
        "LINEMODE",
        "NAWS",
        "TTYPE"
      ]
    },
    "session_data": {
      "banner_after_return": "     restless stirs anew...\" \r\n                                     -- letter from Bram ben Amesh \r\n                                     to his cousin, Pavana 796 ND\u001b[1m\u001b[32m\r\n                                                \r\n  \u001b[1m\u001b[32mTo \u001b[1m\u001b[37mconnect \u001b[1m\u001b[32mt\u001b[1m\u001b[32mo a\u001b[1m\u001b[33mn exi\u001b[1m\u001b[33msting account: \u001b[1m\u001b[37mconnect \u001b[1m\u001b[30m<username> <password>\r\n           \u001b[1m\u001b[32m To \u001b[1m\u001b[32mcre\u001b[1m\u001b[33mate\u001b[1m\u001b[33m a \u001b[1m\u001b[37mnew\u001b[1m\u001b[33m accou\u001b[1m\u001b[33mnt: \u001b[1m\u001b[37mnew\u001b[1m\u001b[33m\r\n                                                \r\n\u001b[1m\u001b[30mdeveloped with Evennia                                     (c) 2020\r\n\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[1m\u001b[33m----\u001b[1m\u001b[33m------------------------------------\u001b[1m\u001b[33m----\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[0m\r\n",
      "banner_before_return": "\r\n\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[1m\u001b[33m----\u001b[1m\u001b[33m------------------------------------\u001b[1m\u001b[33m----\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\u001b[1m\u001b[32m----\r\n                            Phase: Alpha                        \r\n\r\n                     \u001b[1m\u001b[32mW\u001b[1m\u001b[32mel\u001b[1m\u001b[32mco\u001b[1m\u001b[33mme t\u001b[1m\u001b[33mo So\u001b[1m\u001b[33mng \u001b[1m\u001b[33mof A\u001b[1m\u001b[32mva\u001b[1m\u001b[32mri\u001b[1m\u001b[32ma!\r\n            \r\n    \u001b[1m\u001b[30mAvaria is a role-playing intensive written game world, with \r\n  vast depths of lore and unbound potential for future stories...\r\n\r\n         \u001b[1m\u001b[32mQu\u001b[1m\u001b[32mote of\u001b[1m\u001b[33m the M\u001b[1m\u001b[33mome\u001b[1m\u001b[33mnt:\r\n         \r\n\u001b[1m\u001b[34m      \".. I had taken my ship on pilgrimage to beloved Yashalen, to\r\n      grieve over the sunken ruins of our vanished motherland, yet \r\n      seeking also the peace that comes from being near to home, \r\n      though it be forever lost.. But cousin, there was no peace \r\n      to be found, for the sea bubbles and roils now even several \r\n      leagues out from the furthest drowned isle. I fear something \r\n ",
      "encoding": "ascii",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "0",
        "ATCP": "0",
        "CLASSES": "0",
        "CODEBASE": "Evennia",
        "CONTACT": "",
        "CRAWL DELAY": "-1",
        "CREATED": "",
        "DBSIZE": "0",
        "EQUIPMENT SYSTEM": "None",
        "EXITS": "0",
        "EXTRA DESCRIPTIONS": "0",
        "FAMILY": "Custom",
        "GAMEPLAY": "",
        "GAMESYSTEM": "Custom",
        "GENRE": "None",
        "GMCP": "1",
        "HELPFILES": "0",
        "HIRING BUILDERS": "0",
        "HIRING CODERS": "0",
        "HOSTNAME": "",
        "ICON": "",
        "IP": "",
        "LANGUAGE": "",
        "LEVELS": "0",
        "LOCATION": "",
        "MCCP": "1",
        "MCP": "0",
        "MINIMUM AGE": "0",
        "MOBILES": "0",
        "MSDP": "1",
        "MSP": "0",
        "MUDPROGS": "0",
        "MUDTRIGS": "0",
        "MULTICLASSING": "0",
        "MULTIPLAYING": "None",
        "MXP": "1",
        "NAME": "Mygame",
        "NEWBIE FRIENDLY": "0",
        "OBJECTS": "0",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "0",
        "PLAYER CRAFTING": "0",
        "PLAYER GUILDS": "0",
        "PLAYERKILLING": "None",
        "PLAYERS": "6",
        "PORT": "4000",
        "PUEBLO": "0",
        "QUEST SYSTEM": "None",
        "RACES": "0",
        "RESETS": "0",
        "ROLEPLAYING": "None",
        "ROOMS": "0",
        "SKILLS": "0",
        "SSL": "1",
        "STATUS": "Open Beta",
        "SUBGENRE": "None",
        "TRAINING SYSTEM": "None",
        "UPTIME": "1765483136.7337132",
        "UTF-8": "1",
        "VT100": "0",
        "WEBSITE": "",
        "WORLD ORIGINALITY": "All Original",
        "XTERM 256 COLORS": "1",
        "XTERM TRUE COLORS": "0",
        "ZMP": "0"
      },
      "option_states": {
        "server_offered": {
          "0x56": false,
          "0x5b": false,
          "GMCP": true,
          "MSDP": true,
          "MSSP": true,
          "SGA": true
        },
        "server_requested": {
          "LINEMODE": true,
          "NAWS": true,
          "TTYPE": true
        }
      },
      "timing": {
        "probe": 0.5048727989196777,
        "total": 1.005946397781372
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-02-08T06:21:57.252335+00:00",
      "host": "songofavaria.com",
      "ip": "68.183.122.179",
      "port": 4000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

DEBUG client.py:770 Fingerprint client: host=songofavaria.com port=4000
INFO client_base.py:174 Connected to <Peer 68.183.122.179 4000>
DEBUG stream_writer.py:692 recv IAC DO LINEMODE
DEBUG stream_writer.py:1733 handle_do(LINEMODE)
DEBUG stream_writer.py:3030 pending_option[WILL + LINEMODE] = True
DEBUG stream_writer.py:933 send IAC WILL LINEMODE
DEBUG stream_writer.py:3030 pending_option[SB + LINEMODE] = True
DEBUG stream_writer.py:3030 local_option[LINEMODE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + LINEMODE] = False
DEBUG stream_writer.py:692 recv IAC WILL SGA
DEBUG stream_writer.py:708 WILL SGA unsolicited
DEBUG stream_writer.py:1863 handle_will(SGA)
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = True
DEBUG stream_writer.py:933 send IAC DO SGA
DEBUG stream_writer.py:3030 remote_option[SGA] = True
DEBUG stream_writer.py:3030 pending_option[DO + SGA] = False
DEBUG stream_writer.py:692 recv IAC DO NAWS
DEBUG stream_writer.py:1733 handle_do(NAWS)
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:933 send IAC WILL NAWS
DEBUG stream_writer.py:2300 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3030 local_option[NAWS] = True
DEBUG stream_writer.py:3030 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:692 recv IAC DO TTYPE
DEBUG stream_writer.py:1733 handle_do(TTYPE)
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:933 send IAC WILL TTYPE
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3030 local_option[TTYPE] = True
DEBUG stream_writer.py:3030 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:692 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:708 WILL MCCP2_COMPRESS unsolicited
DEBUG stream_writer.py:1863 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:3030 remote_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:933 send IAC DONT MCCP2_COMPRESS
WARNING stream_writer.py:1968 Unhandled: WILL MCCP2_COMPRESS.
DEBUG stream_writer.py:692 recv IAC WILL MSSP
DEBUG stream_writer.py:708 WILL MSSP unsolicited
DEBUG stream_writer.py:1863 handle_will(MSSP)
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:933 send IAC DO MSSP
DEBUG stream_writer.py:3030 remote_option[MSSP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:692 recv IAC WILL MSDP
DEBUG stream_writer.py:708 WILL MSDP unsolicited
DEBUG stream_writer.py:1863 handle_will(MSDP)
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:933 send IAC DO MSDP
DEBUG stream_writer.py:3030 remote_option[MSDP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:692 recv IAC WILL GMCP
DEBUG stream_writer.py:708 WILL GMCP unsolicited
DEBUG stream_writer.py:1863 handle_will(GMCP)
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:933 send IAC DO GMCP
DEBUG stream_writer.py:3030 remote_option[GMCP] = True
DEBUG stream_writer.py:3030 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:692 recv IAC WILL MXP
DEBUG stream_writer.py:708 WILL MXP unsolicited
DEBUG stream_writer.py:1863 handle_will(MXP)
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = True
DEBUG stream_writer.py:933 send IAC DO MXP
DEBUG stream_writer.py:3030 remote_option[MXP] = True
DEBUG stream_writer.py:3030 pending_option[DO + MXP] = False
DEBUG stream_writer.py:684 begin sub-negotiation SB LINEMODE
DEBUG stream_writer.py:671 sub-negotiation cmd LINEMODE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + LINEMODE] = False
DEBUG stream_writer.py:2498 recv IAC SB LINEMODE LINEMODE-MODE b'\x03' IAC SE
DEBUG stream_writer.py:1241 set Linemode <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True, remote:False,
    local:True>
DEBUG stream_writer.py:1244 send IAC SB LINEMODE LINEMODE-MODE <b'\x07': lit_echo:False, soft_tab:False, ack:True, trapsig:True,
    remote:False, local:True> IAC SE
DEBUG stream_writer.py:684 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:671 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3030 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2197 recv TTYPE SEND: b''
DEBUG stream_writer.py:2208 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:684 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:671 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2025 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1637 MSSP: {'NAME': 'Mygame', 'PLAYERS': '6', 'UPTIME': '1765483136.7337132', 'PORT': '4000', 'CRAWL
    DELAY': '-1', 'CODEBASE': 'Evennia', 'FAMILY': 'Custom', 'ANSI': '1', 'GMCP': '1', 'ATCP': '0', 'MCCP': '1', 'MCP': '0',
    'MSDP': '1', 'MSP': '0', 'MXP': '1', 'PUEBLO': '0', 'SSL': '1', 'UTF-8': '1', 'ZMP': '0', 'VT100': '0', 'XTERM 256 COLORS':
    '1', 'HOSTNAME': '', 'CONTACT': '', 'CREATED': '', 'ICON': '', 'IP': '', 'LANGUAGE': '', 'LOCATION': '', 'MINIMUM AGE': '0',
    'WEBSITE': '', 'GENRE': 'None', 'GAMEPLAY': '', 'STATUS': 'Open Beta', 'GAMESYSTEM': 'Custom', 'SUBGENRE': 'None', 'AREAS':
    '0', 'HELPFILES': '0', 'MOBILES': '0', 'OBJECTS': '0', 'ROOMS': '0', 'CLASSES': '0', 'LEVELS': '0', 'RACES': '0', 'SKILLS':
    '0', 'XTERM TRUE COLORS': '0', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '0', 'HIRING CODERS': '0',
    'DBSIZE': '0', 'EXITS': '0', 'EXTRA DESCRIPTIONS': '0', 'MUDPROGS': '0', 'MUDTRIGS': '0', 'RESETS': '0', 'ADULT MATERIAL':
    '0', 'MULTICLASSING': '0', 'NEWBIE FRIENDLY': '0', 'PLAYER CITIES': '0', 'PLAYER CLANS': '0', 'PLAYER CRAFTING': '0', 'PLAYER
    GUILDS': '0', 'EQUIPMENT SYSTEM': 'None', 'MULTIPLAYING': 'None', 'PLAYERKILLING': 'None', 'QUEST SYSTEM': 'None',
    'ROLEPLAYING': 'None', 'TRAINING SYSTEM': 'None', 'WORLD ORIGINALITY': 'All Original'}
DEBUG stream_writer.py:684 begin sub-negotiation SB MXP
DEBUG stream_writer.py:671 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:2025 [SB + MXP] unsolicited
DEBUG stream_writer.py:1646 MXP: b''
DEBUG stream_writer.py:684 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:671 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2025 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2197 recv TTYPE SEND: b''
DEBUG stream_writer.py:2208 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG stream_writer.py:684 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:671 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2025 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2197 recv TTYPE SEND: b''
DEBUG stream_writer.py:2208 send IAC SB TTYPE IS b'VT100' IAC SE
DEBUG client_base.py:460 negotiation complete after 2.00s.
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:933 send IAC DO BINARY
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:933 send IAC DO ECHO
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:933 send IAC DO STATUS
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:933 send IAC DO CHARSET
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = True
DEBUG stream_writer.py:933 send IAC DO EOR
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:933 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = True
DEBUG stream_writer.py:933 send IAC DO MSP
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:933 send IAC DO ZMP
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:933 send IAC DO AARDWOLF
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:933 send IAC DO ATCP
DEBUG stream_writer.py:692 recv IAC WONT BINARY
DEBUG stream_writer.py:1985 handle_wont(BINARY)
DEBUG stream_writer.py:3030 remote_option[BINARY] = False
DEBUG stream_writer.py:3030 pending_option[DO + BINARY] = False
DEBUG stream_writer.py:692 recv IAC WILL ECHO
DEBUG stream_writer.py:1863 handle_will(ECHO)
DEBUG stream_writer.py:907 skip DO ECHO; pending_option = True
DEBUG stream_writer.py:3030 remote_option[ECHO] = True
DEBUG stream_writer.py:3030 pending_option[DO + ECHO] = False
DEBUG stream_writer.py:692 recv IAC WONT STATUS
DEBUG stream_writer.py:1985 handle_wont(STATUS)
DEBUG stream_writer.py:3030 remote_option[STATUS] = False
DEBUG stream_writer.py:3030 pending_option[DO + STATUS] = False
DEBUG stream_writer.py:692 recv IAC WONT CHARSET
DEBUG stream_writer.py:1985 handle_wont(CHARSET)
DEBUG stream_writer.py:3030 remote_option[CHARSET] = False
DEBUG stream_writer.py:3030 pending_option[DO + CHARSET] = False
DEBUG stream_writer.py:692 recv IAC WONT EOR
DEBUG stream_writer.py:1985 handle_wont(EOR)
DEBUG stream_writer.py:3030 remote_option[EOR] = False
DEBUG stream_writer.py:3030 pending_option[DO + EOR] = False
DEBUG stream_writer.py:692 recv IAC WONT COM_PORT_OPTION
DEBUG stream_writer.py:1985 handle_wont(COM_PORT_OPTION)
DEBUG stream_writer.py:3030 remote_option[COM_PORT_OPTION] = False
DEBUG stream_writer.py:3030 pending_option[DO + COM_PORT_OPTION] = False
DEBUG stream_writer.py:692 recv IAC WONT MSP
DEBUG stream_writer.py:1985 handle_wont(MSP)
DEBUG stream_writer.py:3030 remote_option[MSP] = False
DEBUG stream_writer.py:3030 pending_option[DO + MSP] = False
DEBUG stream_writer.py:692 recv IAC WONT ZMP
DEBUG stream_writer.py:1985 handle_wont(ZMP)
DEBUG stream_writer.py:3030 remote_option[ZMP] = False
DEBUG stream_writer.py:3030 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:692 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:1985 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3030 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3030 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:692 recv IAC WONT ATCP
DEBUG stream_writer.py:1985 handle_wont(ATCP)
DEBUG stream_writer.py:3030 remote_option[ATCP] = False
DEBUG stream_writer.py:3030 pending_option[DO + ATCP] = False
INFO fingerprinting.py:746 connection for server fingerprint 19be77171c26104c
INFO client_base.py:105 Connection closed to <Peer 68.183.122.179 4000>

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug songofavaria.com 4000