Storm Hunters

Connection Banner:

Diku Mud was created by Hans Henrik Staerfeldt, Katja Nyboe, Tom Madsen, Michael Seifert, and Sebastian Hammer. MERC modifications by: Furey, Hatchet, Kahn ACK! Mud2.0: Stephen, Thalen. Screen: Cyberlich Ack!Mud 4.0 (beta) : Zenithar, with help from Altrag, Ramias, Flar, Spectrum and Universe. .HHHHHHHH, HK" "HH .MMMMMMMM. dHHHq HHHHH HH. .HH HK. ' " dMMd " (E E) H' H HHH HHH \`HHHHHHH. MM (E E) HHHHH" HH H H HH "AH MM (E E) H H; HH HH HH HH, ,AH .MM. dHHHq H H HH HH 'HHHHHHHH' \*HHH\* \*HHH\* HHH HHH =HH HH= HHH HH .MMMMM. HHHHH- HHHHH. .HHHHHH, HHH. .HHH HH HH HH"H HH " M " H H H HK" "H HHHHHHHHHHHH HH HH HH H HH M HHH= HHHHh" HK. ' HHHHHHHHHHHH HH HH HH HHH M H H H; 'HHHHH. HHH. .HHH 'HHHH' HH "HH .M. HHHHH- H H "A HHH HHH HH, ,H \*HHH\* \*HHH\* 'HHHHHH' Reach out to stormhuntersadmin at gmail.com if you're having any problems. Welcome to StormHunters. Enter your account name please:

Server URLs

Server Info

  • Codebase: DikuMUD, Ack!Mud

  • Genre: Fantasy

  • Gameplay: Hack and Slash

  • Players online: 0 [1]

  • Created: 2005

  • Status: Live

  • Server Location: 🇺🇸 United States (MSSP)

  • Language: English

Protocol Support

MUD-specific protocols detected via MSSP flags or Telnet negotiation.

  • MSSP: Yes (MSSP)

  • GMCP: No

  • MSDP: Yes (MSSP)

  • MCCP: Yes (MSSP)

  • MCCP2: Negotiated

  • MXP: Yes (MSSP)

  • MSP: Negotiated

  • MCP: No

  • ZMP: No

Telnet Fingerprint

2d1d3bcf28abae7b

This fingerprint is shared by 51 other servers.

Options requested from client: ATCP, CHARSET, MXP, NAWS, TTYPE

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "2d1d3bcf28abae7b",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [],
      "requested-options": [
        "ATCP",
        "CHARSET",
        "MXP",
        "NAWS",
        "TTYPE"
      ],
      "scan-type": "quick"
    },
    "session_data": {
      "atcp": [
        {
          "package": "MSDP.SERVER_ID",
          "value": "Storm Hunters"
        }
      ],
      "banner_after_return": "",
      "banner_before_return": "\u001b[0;37m           Diku Mud was created by Hans Henrik Staerfeldt, Katja Nyboe,\n         Tom Madsen, Michael Seifert, and Sebastian Hammer.\n             MERC modifications by: Furey, Hatchet, Kahn\n          ACK! Mud2.0: Stephen, Thalen.  Screen: Cyberlich\n               Ack!Mud 4.0 (beta) : Zenithar, with help from\n                Altrag, Ramias, Flar, Spectrum and Universe.\u001b[0;0m\n\n\u001b[1;30m       .HHHHHHHH,\n\u001b[1;30m       HK\"    \"HH  .MMMMMMMM.  dHHHq  HHHHH    HH.    .HH\n\u001b[1;30m       HK.      '  \"  dMMd  \" (E   E) H'   H   HHH    HHH\n\u001b[0;35m        `HHHHHHH.      MM     (E   E) HHHHH\"   HH H  H HH\n\u001b[0;35m              \"AH      MM     (E   E) H   H;   HH  HH  HH\n\u001b[0;35m       HH,    ,AH     .MM.     dHHHq  H    H   HH      HH\n\u001b[0;35m       'HHHHHHHH'\n\n\u001b[0;35m                *HHH*    *HHH*\n\u001b[0;34m                 HHH      HHH  =HH  HH= HHH   HH .MMMMM. HHHHH- HHHHH.  .HHHHHH,\n\u001b[0;34m                 HHH.    .HHH   HH  HH  HH\"H  HH \"  M  \" H      H    H  HK\"   \"H\n\u001b[0;34m                 HHHHHHHHHHHH   HH  HH  HH  H HH    M    HHH=   HHHHh\"  HK.    '\n\u001b[1;34m                 HHHHHHHHHHHH   HH  HH  HH   HHH    M    H      H   H;   'HHHHH.\n\u001b[1;34m                 HHH.    .HHH   'HHHH'  HH   \"HH   .M.   HHHHH- H    H        \"A\n\u001b[1;34m                 HHH      HHH                                           HH,   ,H\n\u001b[1;34m                *HHH*    *HHH*                                          'HHHHHH'\u001b[0;0m\n\n\u001b[1;33mReach out to stormhuntersadmin at gmail.com if you're having any problems.\u001b[0;0m\n\u001b[0;37mWelcome to \u001b[0;34mS\u001b[1;34mtorm\u001b[0;34mH\u001b[1;34munters.  \u001b[0;37mEnter your \u001b[1;33maccount \u001b[0;37mname please:\u001b[0;0m\n\u001b[7z",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "UTF-8",
      "mssp": {
        "ADULT MATERIAL": "0",
        "ANSI": "1",
        "AREAS": "144",
        "CLASSES": "28",
        "CODEBASE": [
          "DikuMUD",
          "Ack!Mud"
        ],
        "CONTACT": "stormhuntersadmin\u001b[0;32mmail.com",
        "CRAWL DELAY": "-1",
        "CREATED": "2005",
        "EQUIPMENT SYSTEM": "Level",
        "FAMILY": "Custom",
        "GAMEPLAY": "Hack and Slash",
        "GAMESYSTEM": "Custom",
        "GENRE": "Fantasy",
        "GMCP": "0",
        "HELPFILES": "1227",
        "HIRING BUILDERS": "1",
        "HIRING CODERS": "0",
        "HOSTNAME": "sh.ackmud.net",
        "INTERMUD": "IMC2",
        "LANGUAGE": "English",
        "LEVELS": "622",
        "LOCATION": "United States",
        "MCCP": "1",
        "MCP": "0",
        "MINIMUM AGE": "0",
        "MOBILES": "2872",
        "MSDP": "1",
        "MSP": "0",
        "MULTICLASSING": "1",
        "MULTIPLAYING": "None",
        "MXP": "1",
        "NAME": "Storm Hunters",
        "NEWBIE FRIENDLY": "1",
        "OBJECTS": "3281",
        "PAY FOR PERKS": "0",
        "PAY TO PLAY": "0",
        "PLAYER CITIES": "0",
        "PLAYER CLANS": "1",
        "PLAYER CRAFTING": "1",
        "PLAYER GUILDS": "0",
        "PLAYERKILLING": "Restricted",
        "PLAYERS": "0",
        "PORT": "7000",
        "PUEBLO": "0",
        "QUEST SYSTEM": "Integrated",
        "RACES": "21",
        "ROLEPLAYING": "None",
        "ROOMS": "10725",
        "SKILLS": "450",
        "STATUS": "Live",
        "SUBGENRE": [
          "High Fantasy",
          "None"
        ],
        "TRAINING SYSTEM": "Level",
        "UPTIME": "0",
        "UTF-8": "1",
        "VT100": "0",
        "WEBSITE": "http://stormhunters.ackmud.net",
        "WORLD ORIGINALITY": "Mostly Original",
        "XTERM 256 COLORS": "1"
      },
      "mxp": [
        "activated"
      ],
      "option_states": {
        "server_offered": {
          "AARDWOLF": false,
          "ATCP": false,
          "GMCP": false,
          "MCCP2": true,
          "MCCP3": false,
          "MSDP": true,
          "MSP": true,
          "MSSP": true,
          "MXP": true,
          "ZMP": false
        },
        "server_requested": {
          "AARDWOLF": false,
          "ATCP": true,
          "CHARSET": true,
          "GMCP": false,
          "MCCP2": false,
          "MCCP3": false,
          "MSDP": false,
          "MSP": false,
          "MSSP": false,
          "MXP": true,
          "NAWS": true,
          "TTYPE": true,
          "ZMP": false
        }
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.0,
        "total": 5.647562026977539
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T03:56:09.531095+00:00",
      "host": "sh.mudalumni.com",
      "ip": "45.77.103.210",
      "port": 7000
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug sh.mudalumni.com 7000
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=sh.mudalumni.com port=7000
INFO client_base.py:186 Connected to <Peer 45.77.103.210 7000>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG stream_writer.py:762 begin sub-negotiation SB MCCP2_COMPRESS
DEBUG stream_writer.py:749 sub-negotiation cmd MCCP2_COMPRESS SE completion byte
DEBUG stream_writer.py:2187 [SB + MCCP2_COMPRESS] unsolicited
DEBUG stream_writer.py:3178 MCCP2 activated
DEBUG client_base.py:448 MCCP2 decompression started (server→client)
DEBUG stream_writer.py:768 recv IAC DO TTYPE
DEBUG stream_writer.py:1836 handle_do(TTYPE)
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = True
DEBUG stream_writer.py:1019 send IAC WILL TTYPE
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = True
DEBUG stream_writer.py:3330 local_option[TTYPE] = True
DEBUG stream_writer.py:3330 pending_option[WILL + TTYPE] = False
DEBUG stream_writer.py:768 recv IAC DO MXP
DEBUG stream_writer.py:1836 handle_do(MXP)
DEBUG stream_writer.py:993 skip WILL MXP; pending_option = True
DEBUG stream_writer.py:3330 local_option[MXP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MXP
DEBUG stream_writer.py:749 sub-negotiation cmd MXP SE completion byte
DEBUG stream_writer.py:2187 [SB + MXP] unsolicited
DEBUG stream_writer.py:1754 MXP: b''
DEBUG stream_writer.py:768 recv IAC DO ATCP
DEBUG stream_writer.py:1836 handle_do(ATCP)
DEBUG stream_writer.py:993 skip WILL ATCP; pending_option = True
DEBUG stream_writer.py:3330 local_option[ATCP] = True
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB ATCP
DEBUG stream_writer.py:749 sub-negotiation cmd ATCP SE completion byte
DEBUG stream_writer.py:2187 [SB + ATCP] unsolicited
DEBUG stream_writer.py:1769 ATCP: MSDP.SERVER_ID 'Storm Hunters'
DEBUG stream_writer.py:768 recv IAC DONT MCCP3_COMPRESS
DEBUG stream_writer.py:1959 handle_dont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3330 local_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC DONT GMCP
DEBUG stream_writer.py:1959 handle_dont(GMCP)
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = False
DEBUG stream_writer.py:3330 local_option[GMCP] = False
DEBUG stream_writer.py:768 recv IAC DONT AARDWOLF
DEBUG stream_writer.py:1959 handle_dont(AARDWOLF)
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = False
DEBUG stream_writer.py:3330 local_option[AARDWOLF] = False
DEBUG stream_writer.py:768 recv IAC DONT MSP
DEBUG stream_writer.py:1959 handle_dont(MSP)
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = False
DEBUG stream_writer.py:3330 local_option[MSP] = False
DEBUG stream_writer.py:768 recv IAC DONT MSDP
DEBUG stream_writer.py:1959 handle_dont(MSDP)
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = False
DEBUG stream_writer.py:3330 local_option[MSDP] = False
DEBUG stream_writer.py:768 recv IAC DONT MSSP
DEBUG stream_writer.py:1959 handle_dont(MSSP)
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = False
DEBUG stream_writer.py:3330 local_option[MSSP] = False
DEBUG stream_writer.py:768 recv IAC DONT ZMP
DEBUG stream_writer.py:1959 handle_dont(ZMP)
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = False
DEBUG stream_writer.py:3330 local_option[ZMP] = False
DEBUG stream_writer.py:768 recv IAC DONT MCCP2_COMPRESS
DEBUG stream_writer.py:1959 handle_dont(MCCP2_COMPRESS)
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:3330 local_option[MCCP2_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC WILL MXP
DEBUG stream_writer.py:1994 handle_will(MXP)
DEBUG stream_writer.py:993 skip DO MXP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MXP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = False
DEBUG stream_writer.py:768 recv IAC WONT ATCP
DEBUG stream_writer.py:2148 handle_wont(ATCP)
DEBUG stream_writer.py:3330 remote_option[ATCP] = False
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = False
DEBUG stream_writer.py:768 recv IAC WONT MCCP3_COMPRESS
DEBUG stream_writer.py:2148 handle_wont(MCCP3_COMPRESS)
DEBUG stream_writer.py:3330 remote_option[MCCP3_COMPRESS] = False
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = False
DEBUG stream_writer.py:768 recv IAC WONT GMCP
DEBUG stream_writer.py:2148 handle_wont(GMCP)
DEBUG stream_writer.py:3330 remote_option[GMCP] = False
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = False
DEBUG stream_writer.py:768 recv IAC WONT AARDWOLF
DEBUG stream_writer.py:2148 handle_wont(AARDWOLF)
DEBUG stream_writer.py:3330 remote_option[AARDWOLF] = False
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = False
DEBUG stream_writer.py:768 recv IAC WILL MSP
DEBUG stream_writer.py:1994 handle_will(MSP)
DEBUG stream_writer.py:993 skip DO MSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = False
DEBUG stream_writer.py:768 recv IAC WILL MSDP
DEBUG stream_writer.py:1994 handle_will(MSDP)
DEBUG stream_writer.py:993 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSDP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MSDP
DEBUG stream_writer.py:749 sub-negotiation cmd MSDP SE completion byte
DEBUG stream_writer.py:2187 [SB + MSDP] unsolicited
DEBUG stream_writer.py:1741 MSDP: {'SERVER_ID': 'Storm Hunters'}
DEBUG stream_writer.py:768 recv IAC WILL MSSP
DEBUG stream_writer.py:1994 handle_will(MSSP)
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MSSP] = True
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB MSSP
DEBUG stream_writer.py:749 sub-negotiation cmd MSSP SE completion byte
DEBUG stream_writer.py:2187 [SB + MSSP] unsolicited
DEBUG stream_writer.py:1745 MSSP: {'NAME': 'Storm Hunters', 'PLAYERS': '0', 'UPTIME': '0', 'CRAWL DELAY': '-1', 'HOSTNAME':
    'sh.ackmud.net', 'PORT': '7000', 'CODEBASE': ['DikuMUD', 'Ack!Mud'], 'CONTACT': 'stormhuntersadmin\x1b[0;32mmail.com',
    'CREATED': '2005', 'LANGUAGE': 'English', 'LOCATION': 'United States', 'MINIMUM AGE': '0', 'WEBSITE':
    'http://stormhunters.ackmud.net', 'FAMILY': 'Custom', 'GENRE': 'Fantasy', 'SUBGENRE': ['High Fantasy', 'None'], 'GAMEPLAY':
    'Hack and Slash', 'STATUS': 'Live', 'GAMESYSTEM': 'Custom', 'INTERMUD': 'IMC2', 'AREAS': '144', 'HELPFILES': '1227',
    'MOBILES': '2872', 'OBJECTS': '3281', 'ROOMS': '10725', 'CLASSES': '28', 'LEVELS': '622', 'RACES': '21', 'SKILLS': '450',
    'ANSI': '1', 'MCCP': '1', 'MCP': '0', 'MSP': '0', 'MSDP': '1', 'MXP': '1', 'PUEBLO': '0', 'UTF-8': '1', 'VT100': '0', 'XTERM
    256 COLORS': '1', 'GMCP': '0', 'PAY TO PLAY': '0', 'PAY FOR PERKS': '0', 'HIRING BUILDERS': '1', 'HIRING CODERS': '0', 'ADULT
    MATERIAL': '0', 'MULTICLASSING': '1', 'NEWBIE FRIENDLY': '1', 'PLAYER CITIES': '0', 'PLAYER CLANS': '1', 'PLAYER CRAFTING':
    '1', 'PLAYER GUILDS': '0', 'EQUIPMENT SYSTEM': 'Level', 'MULTIPLAYING': 'None', 'PLAYERKILLING': 'Restricted', 'QUEST SYSTEM':
    'Integrated', 'ROLEPLAYING': 'None', 'TRAINING SYSTEM': 'Level', 'WORLD ORIGINALITY': 'Mostly Original'}
DEBUG stream_writer.py:768 recv IAC WONT ZMP
DEBUG stream_writer.py:2148 handle_wont(ZMP)
DEBUG stream_writer.py:3330 remote_option[ZMP] = False
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = False
DEBUG stream_writer.py:768 recv IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:1994 handle_will(MCCP2_COMPRESS)
DEBUG stream_writer.py:993 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:3330 remote_option[MCCP2_COMPRESS] = True
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = False
DEBUG stream_writer.py:762 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:749 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:3330 pending_option[SB + TTYPE] = False
DEBUG stream_writer.py:2353 recv TTYPE SEND: b''
DEBUG stream_writer.py:2365 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:768 recv IAC DO NAWS
DEBUG stream_writer.py:1836 handle_do(NAWS)
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = True
DEBUG stream_writer.py:1019 send IAC WILL NAWS
DEBUG stream_writer.py:2453 send IAC SB NAWS (rows=25, cols=80) IAC SE
DEBUG stream_writer.py:3330 local_option[NAWS] = True
DEBUG stream_writer.py:3330 pending_option[WILL + NAWS] = False
DEBUG stream_writer.py:768 recv IAC DO CHARSET
DEBUG stream_writer.py:1836 handle_do(CHARSET)
DEBUG stream_writer.py:3330 pending_option[WILL + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC WILL CHARSET
DEBUG stream_writer.py:3330 local_option[CHARSET] = True
DEBUG stream_writer.py:3330 pending_option[WILL + CHARSET] = False
DEBUG client_base.py:496 negotiation complete after 0.58s.
DEBUG stream_writer.py:762 begin sub-negotiation SB TTYPE
DEBUG stream_writer.py:749 sub-negotiation cmd TTYPE SE completion byte
DEBUG stream_writer.py:2187 [SB + TTYPE] unsolicited
DEBUG stream_writer.py:2353 recv TTYPE SEND: b''
DEBUG stream_writer.py:2365 send IAC SB TTYPE IS b'xterm-256color' IAC SE
DEBUG stream_writer.py:762 begin sub-negotiation SB CHARSET
DEBUG stream_writer.py:749 sub-negotiation cmd CHARSET SE completion byte
DEBUG stream_writer.py:2187 [SB + CHARSET] unsolicited
DEBUG client.py:376 encoding negotiated: UTF-8
DEBUG stream_writer.py:2270 send IAC SB CHARSET ACCEPTED UTF-8 IAC SE
DEBUG client_base.py:454 MCCP2 decompression ended (server→client)
DEBUG client_base.py:89 EOF from server, closing.
INFO client_base.py:118 Connection closed to <Peer 45.77.103.210 7000>
INFO fingerprinting.py:755 connection for server fingerprint 2d1d3bcf28abae7b