yay.tim.org

Connection Banner:

Welcome to TinyTIM, the world's oldest MUSH! xxxxxxx XXXXX XXX XXXXXXXXXXXXXXX XXXXXXXXXX XXX XXXXXXXXXXXXXXXX XXX XXX XXX XXX XXXXX XXX XXXX XXXXX XXXXX X XXX XX XX XXXXXXXX XXXX XXXX XXX XXXXX X XXX XX XXX XXXX XX XXX XXXX XXXXXXXXXX XX XX XXXX XXXX XX XXX XXXX XX XXXX XXX XXXX XXXX XXXXXX XXX XXX XXXX XXXXXXX XXXX XXXX XXXXXXXXXXXXX XXXX XX XXXXX XXXXX XXXXX XXX XXXX XXXX XXXXXX XXXX XXX XXXXX XXXXX XXXXX XXXX XXX It's not just a game... XXXXXX XXXXXX XXXXX XXXXX XXXXX XXXXX XXXXXXXXXX XXXX XXXXXXXXX XXX XXXX XXX XXXXXXX ...it's a really, really BIG game! create <name> <password> to create a new character. connect <name> <password> if you already have a character. WHO to see players currently connected. QUIT to return to the dreariness of life. More upgrades ... and they broke the 32-bit libs...

Server URLs

Server Info

  • Server Location: πŸ‡ΊπŸ‡Έ United States (GeoIP)

Telnet Fingerprint

e89ffa4fe5c32389

This fingerprint is shared by 291 other servers.

The complete JSON record collected during the scan, including Telnet negotiation results and any MSSP metadata.

Show JSON
{
  "server-probe": {
    "fingerprint": "e89ffa4fe5c32389",
    "fingerprint-data": {
      "offered-options": [],
      "probed-protocol": "server",
      "refused-options": [
        "AARDWOLF",
        "ATCP",
        "BINARY",
        "CHARSET",
        "COM_PORT",
        "ECHO",
        "EOR",
        "GMCP",
        "MCCP2",
        "MCCP3",
        "MSDP",
        "MSP",
        "MSSP",
        "MXP",
        "SGA",
        "STATUS",
        "ZMP"
      ],
      "requested-options": [],
      "scan-type": "quick"
    },
    "session_data": {
      "banner_after_return": "\nWelcome to TinyTIM, the world's oldest MUSH!\n                                           xxxxxxx\n    XXXXX    XXX                      XXXXXXXXXXXXXXX\n XXXXXXXXXX   XXX                     XXXXXXXXXXXXXXXX  \nXXX XXX  XXX      XXX     XXXXX  XXX XXXX   XXXXX  XXXXX\n X   XXX  XX XX XXXXXXXX  XXXX  XXXX  XXX    XXXXX               X\n     XXX     XX XXX  XXXX  XX    XXX         XXXX  XXXXXXXXXX   XX     XX\n    XXXX   XXXX  XX   XXX  XXXX  XX          XXXX     XXX      XXXX   XXXX\n   XXXXXX  XXX  XXX   XXXX  XXXXXXX         XXXX     XXXX     XXXXXXXXXXXXX\n    XXXX   XX  XXXXX  XXXXX   XXXXX         XXX     XXXX     XXXX XXXXXX XXXX\n                              XXX         XXXXX    XXXXX    XXXXX  XXXX   XXX\nIt's not just a game...    XXXXXX        XXXXXX     XXXXX    XXXXX XXXXX XXXXX\n                         XXXXXXXXXX       XXXX    XXXXXXXXX  XXX    XXXX  XXX\n                          XXXXXXX        \n                                        ...it's a really, really BIG game!\n\ncreate <name> <password>           to create a new character.\nconnect <name> <password>          if you already have a character.\nWHO                                to see players currently connected.\nQUIT                               to return to the dreariness of life.\n\nMore upgrades ... and they broke the 32-bit libs...\n\n",
      "banner_before_return": "\nWelcome to TinyTIM, the world's oldest MUSH!\n                                           xxxxxxx\n    XXXXX    XXX                      XXXXXXXXXXXXXXX\n XXXXXXXXXX   XXX                     XXXXXXXXXXXXXXXX  \nXXX XXX  XXX      XXX     XXXXX  XXX XXXX   XXXXX  XXXXX\n X   XXX  XX XX XXXXXXXX  XXXX  XXXX  XXX    XXXXX               X\n     XXX     XX XXX  XXXX  XX    XXX         XXXX  XXXXXXXXXX   XX     XX\n    XXXX   XXXX  XX   XXX  XXXX  XX          XXXX     XXX      XXXX   XXXX\n   XXXXXX  XXX  XXX   XXXX  XXXXXXX         XXXX     XXXX     XXXXXXXXXXXXX\n    XXXX   XX  XXXXX  XXXXX   XXXXX         XXX     XXXX     XXXX XXXXXX XXXX\n                              XXX         XXXXX    XXXXX    XXXXX  XXXX   XXX\nIt's not just a game...    XXXXXX        XXXXXX     XXXXX    XXXXX XXXXX XXXXX\n                         XXXXXXXXXX       XXXX    XXXXXXXXX  XXX    XXXX  XXX\n                          XXXXXXX        \n                                        ...it's a really, really BIG game!\n\ncreate <name> <password>           to create a new character.\nconnect <name> <password>          if you already have a character.\nWHO                                to see players currently connected.\nQUIT                               to return to the dreariness of life.\n\nMore upgrades ... and they broke the 32-bit libs...\n\n",
      "dsr_replies": 0,
      "dsr_requests": 0,
      "encoding": "ascii",
      "option_states": {
        "server_offered": {},
        "server_requested": {}
      },
      "scan_type": "quick",
      "timing": {
        "probe": 0.5037508010864258,
        "total": 11.3368821144104
      }
    }
  },
  "sessions": [
    {
      "connected": "2026-03-07T04:03:41.702767+00:00",
      "host": "yay.tim.org",
      "ip": "204.87.226.42",
      "port": 5440
    }
  ]
}

Connection Log

Debug-level log of the Telnet negotiation session, showing each IAC (Interpret As Command) exchange between client and server.

Generated by telnetlib3-fingerprint

telnetlib3-fingerprint --loglevel=debug yay.tim.org 5440
Show Logfile
DEBUG client.py:1193 Fingerprint client: host=yay.tim.org port=5440
INFO client_base.py:186 Connected to <Peer 204.87.226.42 5440>
DEBUG stream_writer.py:3330 pending_option[WILL + MXP] = True
DEBUG stream_writer.py:1019 send IAC WILL MXP
DEBUG stream_writer.py:3330 pending_option[WILL + ATCP] = True
DEBUG stream_writer.py:1019 send IAC WILL ATCP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[WILL + GMCP] = True
DEBUG stream_writer.py:1019 send IAC WILL GMCP
DEBUG stream_writer.py:3330 pending_option[WILL + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC WILL AARDWOLF
DEBUG stream_writer.py:3330 pending_option[WILL + MSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSP
DEBUG stream_writer.py:3330 pending_option[WILL + MSDP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSDP
DEBUG stream_writer.py:3330 pending_option[WILL + MSSP] = True
DEBUG stream_writer.py:1019 send IAC WILL MSSP
DEBUG stream_writer.py:3330 pending_option[WILL + ZMP] = True
DEBUG stream_writer.py:1019 send IAC WILL ZMP
DEBUG stream_writer.py:3330 pending_option[WILL + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC WILL MCCP2_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + MXP] = True
DEBUG stream_writer.py:1019 send IAC DO MXP
DEBUG stream_writer.py:3330 pending_option[DO + ATCP] = True
DEBUG stream_writer.py:1019 send IAC DO ATCP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP3_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP3_COMPRESS
DEBUG stream_writer.py:3330 pending_option[DO + GMCP] = True
DEBUG stream_writer.py:1019 send IAC DO GMCP
DEBUG stream_writer.py:3330 pending_option[DO + AARDWOLF] = True
DEBUG stream_writer.py:1019 send IAC DO AARDWOLF
DEBUG stream_writer.py:3330 pending_option[DO + MSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSP
DEBUG stream_writer.py:3330 pending_option[DO + MSDP] = True
DEBUG stream_writer.py:1019 send IAC DO MSDP
DEBUG stream_writer.py:3330 pending_option[DO + MSSP] = True
DEBUG stream_writer.py:1019 send IAC DO MSSP
DEBUG stream_writer.py:3330 pending_option[DO + ZMP] = True
DEBUG stream_writer.py:1019 send IAC DO ZMP
DEBUG stream_writer.py:3330 pending_option[DO + MCCP2_COMPRESS] = True
DEBUG stream_writer.py:1019 send IAC DO MCCP2_COMPRESS
DEBUG client_base.py:499 negotiation failed after 4.00s.
DEBUG client_base.py:505 failed-reply: 'WILL MXP, WILL ATCP, WILL MCCP3_COMPRESS, WILL GMCP, WILL AARDWOLF, WILL MSP, WILL MSDP,
    WILL MSSP, WILL ZMP, WILL MCCP2_COMPRESS, DO MXP, DO ATCP, DO MCCP3_COMPRESS, DO GMCP, DO AARDWOLF, DO MSP, DO MSDP, DO MSSP,
    DO ZMP, DO MCCP2_COMPRESS'
DEBUG stream_writer.py:3330 pending_option[DO + BINARY] = True
DEBUG stream_writer.py:1019 send IAC DO BINARY
DEBUG stream_writer.py:3330 pending_option[DO + SGA] = True
DEBUG stream_writer.py:1019 send IAC DO SGA
DEBUG stream_writer.py:3330 pending_option[DO + ECHO] = True
DEBUG stream_writer.py:1019 send IAC DO ECHO
DEBUG stream_writer.py:3330 pending_option[DO + STATUS] = True
DEBUG stream_writer.py:1019 send IAC DO STATUS
DEBUG stream_writer.py:3330 pending_option[DO + CHARSET] = True
DEBUG stream_writer.py:1019 send IAC DO CHARSET
DEBUG stream_writer.py:3330 pending_option[DO + EOR] = True
DEBUG stream_writer.py:1019 send IAC DO EOR
DEBUG stream_writer.py:3330 pending_option[DO + COM_PORT_OPTION] = True
DEBUG stream_writer.py:1019 send IAC DO COM_PORT_OPTION
DEBUG stream_writer.py:993 skip DO MCCP2_COMPRESS; pending_option = True
DEBUG stream_writer.py:993 skip DO MCCP3_COMPRESS; pending_option = True
DEBUG stream_writer.py:993 skip DO GMCP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSDP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSSP; pending_option = True
DEBUG stream_writer.py:993 skip DO MSP; pending_option = True
DEBUG stream_writer.py:993 skip DO MXP; pending_option = True
DEBUG stream_writer.py:993 skip DO ZMP; pending_option = True
DEBUG stream_writer.py:993 skip DO AARDWOLF; pending_option = True
DEBUG stream_writer.py:993 skip DO ATCP; pending_option = True
INFO fingerprinting.py:755 connection for server fingerprint e89ffa4fe5c32389
INFO client_base.py:118 Connection closed to <Peer 204.87.226.42 5440>